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« LKZ »  

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» Username: LKZ
» Real name: Elia K. Zadeh
» Age: 14
» Gender: Female
» Height: 5'0"

» History

Outside

Spoiler

Growing up, Elia had picked up on the fact that most of the other children had held no particular fondness in their hearts for hospitals. Many of them, in fact, seemed to be even a bit afraid of the sterile facilities. As for the girl herself, she supposed that it was only natural that she’d come to regard them as something of a home away from home. Short, yet somewhat frequent visits had slowly given way to longer, more frequent stays. At some point, it’d become the trips home which she’d found herself marking on her calendar.

Heartbroken over their daughter’s increasingly bedridden condition, Elia’s parents sought to provide her a means to interact with the outside world. For her birthday, they gifted her a copy of Sword Art Online alongside the NerveGear equipment required to run it. Unbeknownst to either Elia or her parents, Elia’s sister had planned for the very same idea, spending a non-insignificant portion of the money she’d squirreled away over the years as a present for her younger sibling. Though the two sisters shared a good laugh over the coincidence, Elia would go on to convince her sister to keep the duplicate package- so that the two of them might spend more time together.

Inside

Spoiler

Thousands would infamously go on to perish in Aincrad, their names etched solemnly into the Monument of Life. Most players can be expected to identify at least a few of the names inscribed on stone marker. Many could do one better and describe the faces which had once accompanied those monikers. For a world which placed survival on the highest of pedestals, there was something to be said about how the dead were hardly lacking in either tales or tears.

For a time, Elia had considered herself fortunate to possess neither faces nor feelings for any of the names recorded. However, as with all good things, those times eventually came to an end.

With one thing leading to another, Elia found herself cast into the unenviable role of playing an unwilling executioner. Clinging to her sister’s final, empty, assurance that Sword Art Online's death game remained unproven- Elia resolved to live on.

Recognizing that her sister’s parting words had left her an out, Elia quickly adopted their implication as her mantra. To put it simply, there existed no real evidence that any players had actually died in the real world. She hadn’t actually claimed her sister’s life; she’d freed her from a cruel experiment. And to prove the depth of her faith- there were still many more left to be freed before all was said and done.

» Virtues

|| Warm ||

Elia is, by nature, a gentle soul. Every man, woman and child that she comes across, she greets as though they were a dear old friend. For those still unacquainted with her perpetual cheer, her tendency to seemingly go out of her way in order to interact with the people around her (accepting of her attention or otherwise) may come off as a bit odd.

|| Perceptive ||

For a fourteen-year-old girl, Elia’s mind is decidedly sharp, shrewd and discerning. With a healthy amount of casual observation, a touch of introspection and a hint of intuition, Elia is prone to assessing the state of both situations and people alike. The most powerful aspect of her mind lies not especially in depth of knowledge, but in her insight and depth of consideration.  

|| Loyal ||

For those who’ve truly earned her trust and admiration, the ferocity of Elia’s loyalty is matched in degree only by its own relentlessness. And although she accepts the tautological cliche that 'words are just words', promises made in the heart are ones to live by. To betray another in her heart of heart would be no different from stabbing them in the back outright.

» Flaws
|| Rationalizing ||

A testament to her stubbornness, Elia’s habit of retroactively rationalizing her actions stems more so from a need to remain true to her own world view, rather than from an excess of pride. To the amusement of others, this quirk often appears even in completely trivial matters. After all, if she were to be wrong about something simple, then would it not suggest that she might be wrong in other areas as well?

|| Dwelling ||

Despite being seemingly incompatible with her chipper demeanor, Elia has been known to dwell at length on the past, albeit always away from prying eyes. Gifted with a long memory like her mother’s, she never forgets, even when she’s perfectly willing to forgive. Snubs, mistakes and wrongdoings alike are replayed in her mind during moments of quiet- little distinction is made between those committed toward her or by her.

|| Stubborn ||

While Elia herself might frame herself as dedicated or committed, it wouldn’t be much of a stretch to just call her stubborn. Once she’s set her mind on something, it can be difficult to convince her to do otherwise. But after managing to do even that, the resulting reluctant smile on her face will make it obvious that she’s really only going through the motions. Her trademark stubbornness can be traced to a desire not to waste time to hesitation.

» Profession

- None -

» Skills
Non-combat:

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Passive:

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Combat:

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Weapons:

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Total:

» 5 Unspent | 5 Total

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