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[SP-F8] Travelling through the Trees - Completed


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As he walks along, he finds a path that heads down towards the water front. Curious about the monsters that reside there, he decides to head down to take a look. Reaching a beach front, he stares out across the water. Suddenly, a small creature pops up out of the water, like some sort of water imp. Looking at him, it gives out a shriek, and he sees ripples coming from multiple spots. Drawing his sword, he prepares for the inevitable as they begin to move out of the water towards him. As the first one comes into range, he lunges forward at it. Missing, he finds himself at the mercy of their claws, and while not terribly strong, in their numbers they are quite the threat.

Seldentar: 16/19

Imp 1: 10/10

Imp 2: 10/10

Imp 3: 10/10

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Seldentar whips around as he finds himself surrounded by the mysterious water creatures, swinging his sword wildly at the second one, as his eyes begin to glow from his Concentration skill. His blade cuts deep, restoring some of his HP in the process. Afterwards, he jumps back to avoid the counter attacks from the imps.

Skill Cooldown: 5 Turns

Seldentar: 17/19

Imp 1: 10/10

Imp 2: 8/10

Imp 3: 10/10

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Seldentar continues his assault on the water imps, confident in his ability to win this fight. He brings his sword down hard at the second imp again. As it cuts into the imp, it shrieks out in pain.

Skill Cooldown: 4 Turns

Seldentar: 15/19

Imp 1: 10/10

Imp 2: 6/10

Imp 3: 10/10

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Seldentar continues his assault. He wont lose to this game. He will kill every imp, every monster, everyone that gets in his way. He will find a way back to his real life and his family and friends. Jumping back, he then lunges forward at the middle imp again. Missing, he is again onset by the enemy Imps

Skill Cooldown: 3 Turns

Seldentar: 12/19

Imp 1: 10/10

Imp 2: 6/10

Imp 3: 10/10

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Seldentar is not to be deterred, and continues to fight with all of his strength. He knows he has to focus one down at a time, or he will never survive. He continues his assault on the second imp. Unable to land a hit, he is forced to defend to prevent his HP from dropping further

Skill Cooldown: 2 Turns

Seldentar: 12/19

Imp 1: 10/10

Imp 2: 6/10

Imp 3: 10/10

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Seldentar jumps into the air, kicking off of a rock, and using the cliff face to propell himself higher. His sword glowing, the system assist guiding his hand as his sword skill activates. He dives down at the enemy. His blade pierces into the enemy slicing him down the side, leaving a red gash.

Skill Cooldown: 1 Turns

Seldentar: 12/19

Imp 1: 10/10

Imp 2: 4/10

Imp 3: 10/10

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As he lands, he spins, swiping at the middle imp as he continues his attacks. The faster he kills one, the safer he will be. Bringing his sword up hard, he aims at the imp again. Leaving a red gash, he rips into the enemy, restoring a small amount of his own hp.

Skill Cooldown: 1 Turns

Seldentar: 13/19

Imp 1: 10/10

Imp 2: 2/10

Imp 3: 10/10

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Seldentar follows through with his last strike. Keeping the momentum going, he brings his blade back down, trying to finish off the Imp. The imp recovers from the double attack, and deflects his blade.

Skill Cooldown: 0 Turns

Seldentar: 13/19

Imp 1: 10/10

Imp 2: 2/10

Imp 3: 10/10

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Seldentar continues to push his attacks. He had to kill these things. He should have been more careful before approaching the water, but now that he was here, it was time to deal with this. He swings his sword across, trying to cut through the imp. Missing, he is again beaten down further by the imps.

Seldentar: 10/19

Imp 1: 10/10

Imp 2: 2/10

Imp 3: 10/10

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Seldentars eyes begin to glow blue, as he jumps up and back, triggering his Concentration skill. Holding his sword at chest height, he rushes forward, stabbing out at the imp. He thrusts his sword through the imps chest, watching as it explodes into pixels.

20 Col Obtained

Seldentar: 11/19

Imp 1: 10/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar skids to a stop, the first of the imps was dead. He spins on his heel, and swings his sword at the next imp, trying to keep up his momentum. His blade cuts deep into the imp, restoring some of his own HP

Skill Cooldown: 4 Turns

Seldentar: 12/19

Imp 1: 7/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar pushes forward, pushing past the Imp and then spinning around to attack it from behind. He has to keep changing his tactics to prevent the monster from learning his attack patterns. His attack slashes across the imps back.

Skill Cooldown: 3 Turns

Seldentar: 12/19

Imp 1: 5/10

Imp 2: 0/10

Imp 3: 10/10

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After the last attack, he jumps up into the air. Kicking off, he moves up, and then, as he starts to head back down, brings his sword down at the enemy. At the last second, it spins around, deflecting his attack.

Skill Cooldown: 2 Turns

Seldentar: 12/19

Imp 1: 5/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar was not to be deterred. The fight was half over, he was going to murder every last npc he found out here if he had to. He would not die in this death game. He stabs up at the Imp as he scrambles to his feat after the fall. His attack lands solid, stealing some of the monsters HP in the process

Skill Cooldown: 1 Turns

Seldentar: 13/19

Imp 1: 3/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar jumps back as he gets to his feat, and then mimicing his earlier attack, runs straight at this imp, holding his sword at his torso level, and prepares to thrust it forward. The enemy sidesteps, bring its sword down on his back.

Skill Cooldown: 0 Turns

Seldentar: 12/19

Imp 1: 3/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar whips around, growling with anger as he swings his blade hard at the imp that had stabbed him in the back. Missing, he finds himself at the mercy of the imps once more as they continue to whittle down his hp.

Skill Cooldown: 0 Turns

Seldentar: 10/19

Imp 1: 3/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar takes a few steps back, raising his sword defensively. He waits, preparing to counter attack as soon as they come into range. As the imp reaches him, he lunges forward, thrusting his sword at the imp with all of his strength. The imp side steps again, slashing across his back once again.

Skill Cooldown: 0 Turns

Seldentar: 9/19

Imp 1: 3/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar shakes his head, concern growing. He was losing this fight fast suddenly, his HP fallen into the yellow zone. He had to turn the tables back against this enemy again. He charges forward, holding his sword low, and then swinging it forward and across at the imp. His sword glowing red as it makes contact, it cuts through the imp, cutting it in half and restoring some of Seldentars HP

65 Col Earned

Skill Cooldown: 0 Turns

Seldentar: 10/19

Imp 1: 0/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar spins around. Two Imps down, one to go. He charges at the final imp, his eyes glowing blue as he focuses all of his attention on the enemy, his skill activating. Its not enough to save him however, and he finds himself missing his attack.

Skill Cooldown: 0 Turns

Seldentar: 10/19

Imp 1: 0/10

Imp 2: 0/10

Imp 3: 10/10

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Seldentar brings his sword up into the air, light gleaming off the blade, as it begins to glow blue. He brings his sword down at an angle, activating a new sword skill, the , a 3 hit combo attack. The blade cuts deep, as he draws a symbol resembling the number 4 into the monsters torso. His HP restoring on hit, he stands confidently above the nearly dead foe.

8+ required to hit

Concentration Skill Cooldown: 4 Turns

Savage Fulcrum Cooldown: 3 Turns

Seldentar: 13/19

Imp 1: 0/10

Imp 2: 0/10

Imp 3: 1/10

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