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[PP-19] Oh, For Ki'Raion Out Loud! «Keep Calm and Ki'Raion»


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«Keep Calm and Ki'Raion»

"Nineteenth?  Huh... I honestly can't remember whether I've been here before."  It didn't look familiar, but there was so little to look at that it might have slipped from memory.  Nothing but rolling green hills and hints of mostly-reclaimed ruins poking out here and there.  It truly reminded him for floor 13, but less gooey, and zombie-infested.  Truly, the place seemed boring by comparison.  At least his 'home' floor kept you on your toes.

Ralberg was a decent enough settlement, but suspiciously clean.  To the Whispers' twisted senses of priority, that likely meant that the entire populace was hiding some sort of deep-seeded secret that he would have to uncover - later.  For now, his purpose was more focused on a hunt.  The sun had just risen over the horizon, which was said to make this particular prey more dangerous. 

'All the better,' he thought to himself.  'Shadow won't be pulling any punches.  Might as well get some last minute practice in against some of the nastier field bosses while he still could.

To: @Raidou
From: Freyd 

Ki'Raion needs a beating.  I need practice.  Wanna come?

Freyd offers to Raidou: Liquor of Light | Damage III - [173040] 

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:175/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2

Consumables:

Spoiler

Crème Brûlée | ACCURACY II [171537]
Smores | EVASION II [171532-1]
Breakfast Fry | PROTEIN II [172351-1] + FILLED
Mini Cheesecake | TIER 3 MITIGATION III [177098]
Liquor of Light | Damage III [173024]
Viperion | Toxic Venom (T3) [155263]
Field Rations +2 (+120HP OH) [http://www.sao-rpg.com/topic/19871-f13-merchant-freyd-edges-safe-zone/?do=findComment&comment=623998]
 

Full Stats:

Spoiler

Name: Freyd, The Whisper in Shadows
Level: 80
HP: 1630/1630 (+120)
EN: 175/175

Stats:
Damage: 20 (+3+3)
Mitigation: 79 (+45-45)
Evasion: 2 (+2)
Accuracy: 4 (+2)
BH:81 (+6)
VAMP OFF:163 (+12)
HLY:6
FLN:6
LD:5

Equipped Gear:
Weapon: Samael's Pride (T3-2HSS, VO 1, HOLY 1, FLN 1)
Armor: Skirmisher's Garb (T3 LA, MIT 2, EVA 1)
Misc: Night Shades (T3-Trinket, ACC 3)

Skills:
2H Straight Sword [Rank 5]
Light Armor [Rank 5]
Searching [Rank 4]
Battle Healing [Rank 5]
Parry [Obtained]
Energist [Obtained]
Charge [Rank 5]
Extended Mod Limit R3 [Obtained]
Hiding [Rank 4]
Martial Arts [Rank 3]
Quick Change [Obtained]

Extra Skills:
Disguise
Familiar Mastery: Fighter 3
Survival
Meditation

Mods:
Precision
Finesse - Rank 3
LA Athletics
Ferocity
LA Sprint and Acrobatics
Night Vision
Vengeful Riposte

Battle Ready Inventory:
Teleport Crystals*5
Gungnir Shard: Haniel's Modesty (T3 Perfect HP Rec [Instant]*5
Flash of Rejuvenation (Mass HP Rec [Instant] (+30*Tier HP)*5
Fruit-Infused Tea (T3 HP Recovery)*5
Imugi's Inspiration (T3 Mass HP Recovery)*5
Mega-Duper... Sauce (Antidote 3)*5
Grave Injustice (T3-2HSS, ACC 1, Keen 1, Abs. ACC)*1

Housing Buffs:
Rested: -1 energy cost for the first two expenditures of each combat
Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Skylight (Searching): +1 Rank to the Searching skill.
Angler: +1 material gained when fishing
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor [Potted Tanabata Bamboo Tree]: This buff affects the player and their choice of up to two party members.

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild:
Kumatetsu Statue: +1 Base Damage for a thread

Wedding Ring: n/a

 

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Looking over the blackened steel laying upon the table, the true successor to a blade he assumed he'd never find a replacement. For the coming raid it would be invaluable, and dropping a small slip of paper on it from Tanabata it deserved something more suitable. Reading back to his gaze was its name <<Ebon Star>> and with a tightened grip around it, he owed Sam a staggering amount. With this, he may just make a difference. Lifting it off the guild table a notification takes his attention, he struggles a bit as it's just that much heavier than its predecessor. "Freyd, soon we walk through the valley of the shadow of death." muttered to the hall to no target. Opening the screen with his left and transposing a response:

To: @Freyd - The Whisper in Shadows
From: Raidou

I'll be there

All better to get used to the weight on his own terms, what better way than to operate with it strapped to his back. With this, perhaps even he did not know who he'd become.

Tanos Activated: +15 Mitigation

Raidou Consumes:
Liquor of Light | Damage III - [173040]
Potion of Obsidian Flesh [Compound: 3] 
| Mitigation III (T3) - [171421-3]
Elixir of Vitality [Compound: 3] 
| Overhealth III (T3) - [170815-2]
Poached Egg 
| Accuracy III {Filled} - [175102]
Lemon Lavender Bar 
| Evasion II - [175444-1]

Raidou | HP:1865/1865 | EN:170/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93

Spoiler

Raidou, Firm Anima Vanguard Captain
Level: 85
HP: 1865/1865
EN: 170/170

Stats:
Damage: 22
Mitigation: 166
Evasion: 6
Accuracy: 7
BH:93

Equipped Gear:
Weapon: Auric Sol - Corona [T3/Perfect/2HSS]: Damage 3
Armor: Red Wanderer's Robe [T1/Perfect/L.A] +3 Evasion
Misc: Tactician's Gaze - Ogma [T1/Perfect/Trinket]: +3 Accuracy

Skills:
Gatherer [Obtained]
Two Handed Straight Sword [Rank 5]
Extended Mod Limit R3 [Obtained]
Parry [Obtained]
Howl [Obtained]
Battle Healing [Rank 5]
Fighting Spirit [Obtained]
Light Armor [Rank 5]
Searching [Rank 5]
Charge [Rank 5]
Extended Weight Limit [Obtained]

Extra Skills:
Concentration
Familiar Mastery: Protector
Survival

Active Mods:
Vengeful Riposte
Finesse Rank 3
Athletics
Sprint and Acrobatics
Tracking
Ferocity
Bull Rush
Precision

Inactive Mods:
Focused Howl
Emergency Recovery
Detect
Justified Riposte
Reveal
Stamina

Battle Ready Inventory:
Teleport Crystal*1
Pillar Fragment [Unique/Nightvision Mod]
Eternal Watch - Tenacity [T3/Perfect/Trinket]: Recovery 2, Accuracy 1
Mass Heal Crystal*5
Incarceration [T1/Perfect/Debuff Song] Double DoT*2
Hypnosis 2 [T1/Rare/Debuff Song/Instant] -2 Accuracy*3
Ebon Star - Vanguard Revenant [T2/Perfect/2HSS]: V.O 2, Taunt
Eye of Midas - Larceny [T1/Perfect/Trinket]: +3 Prosperity

Housing Buffs:
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild:
Tanos Statue: +15 Mitigation for a thread.

 

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Freyd stood silent on a low and barren rise in the lands to the east of Ralberg, red-tinged eyes fixed towards the horizon where a large, tawny shape walked majestically on four legs.  He looked like some sort of obsidian statue, an artifact out of place with its sun-stricken surroundings, as he held vigil and waited.  Raidou had replied.  He would be here soon enough.  The distant lion's pacing marked the passage of time well enough while he waited, knowing this to be among the most dangerous of field bosses left for him to face.  Soon, they would walk into shadow and face whatever hardships it had in store for them: a moment of truth awaiting its subjects.  Samael's Pride stood upright, a few feet away.  The tip of the blade had been planted in the arid soil, while its strange corporeal form hummed softly and hungrily every time the wind blew near.

"How many days like this remain, old friend?"  A figure in red approached from his side, visible from a distance.  The lion would have seen him too.

Freyd activates Vengeful Riposte (-5 EN)

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:170/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL

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"I do not know, but what I do know is we've got to make them count." Raidou spoke softly eyes forward as they stared down a beast who broke up his atmosphere. The sun offered them no favors here, muscles tore with power in its presence. "Welcome to the frontlines Freyd, was it everything you imagined?" spoken like it was some reward with the knowledge he'd met some of them, and a mix of something hardly shared by the nomad: sarcasm. The lion perks up and fluffs up. It took to a sprint. Each bound was massive, and each impact causes the ground to shake despite the distance. "I do believe he noticed me." Raidou offers before placing a hand to his brow and pressing the lens up. Like the beat of a drum getting louder and louder, Ki'Raion was coming. All they needed to do was wait for it to make the trip but both players knew, the game was already over.

Raidou activates Vengeful Riposte

Raidou | HP:1865/1865 | EN:165/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

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"Maybe it's vulnerable to lens flares or something," Freyd chuckled in response.  His sword rose as he prepared himself to face the beast barreling towards them.

"I'll make a first pass on its right.  See if you can stun it and I can charge in from the rear.  We might take it down before it's threat can truly manifest."  A nod was all he needed as he moved to execute the plan.

It was a closer call than it should have been.  Despite its great size, the lion was incredibly agile and would have avoided his strike.  He was wise to have held his charge until it proved more vulnerable.  Veering right after leaving a glaring gash in its flanks, Freyd put some distance between them, turning to prepare his next attack and watch the giant fur-ball collide with his friend.  His booted feet skidded to a stop in the dusty dirt in response.

This ought to be fun to watch.

Spoiler

Galaxy Destroyer (x13): 13 EN  - (Rested 1/2, Finesse 3) = 9 EN

ID #179623 | BD: 2+6-2=6 (hit).  Freyd deals (13*26=338-100=288) damage to Ki'Raion.

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:170/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:156/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[1,0] Ki’Raion | HP: 562/850 | DMG 175 | MIT: 100 | ACC: 3 | EVA: 2 (850-288)

<< Tail Swipe >> : If BD 9-10 and MD 1-5 is rolled simultaneously, "Ki’Raion" unleashes a powerful tail swipe that can strike a whole party. Deals 150 AoE damage to all party members as well as normal damage to the player with the most hate.
<< Venus Fly Trap >> : If BD of 9-10 and MD of 6-10 is rolled simultaneously, "Ki’Raion" lunges at the player with the most hate and encases them in its floral mane. They experience 150 additional damage and will take 100 additional damage for each following turn that they're trapped. They are freed when at least 200 HP damage has been dealt to "Ki’Raion" or another player achieves greater hate. A trapped player may still attack.
<< Photosynthesize >> : Absorbing the Sun’s energy, every second attack "Ki’Raion" makes will be damage boosted by 150.
<< Moonlight Aversion >> : During nighttime, the boss does not use Photosynthesize and its damage-boosting conditions deal half as much damage. However, the quest rewards are significantly poorer.

 

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Freyd scatters down the field in a sudden dispersal, his frame taking on a tinge of silhouette in shade as he does. Leaving vapor like trails as his body loses features. Pride howls and detonates in its signature style, an unstable mixture of power that shreds away the massive carcass. Raidou holds fast against the tyrant, and for a moment it seemed convinced to turn. The whisper was gone, and the red that billowed from his feet proved a powerful lure.

"No use in looking for him." Raidou boasts with a raise in his voice, ripping steel from its scabbard in a blind of energy. "I am right here, give it your best shot." Doing its best to maintain speed, Freyd blindsides him again as its eyes begin to become glossed in white. The pupil gone its world had become its ire alone, mixed with fear. Colliding with his steel in a massive stature, Raidou leans low and with enough force it's vaulted up to the heavens. A sudden jerk up and a release the blade in his hand fires up into its sternum and a scattering of electricity causes its to sustain heavy damage. The detonation sounds like thunder.

Using a sword like a projectile, using a bosses status against others. Just what else would he learn before his time was through. The crash of the massive beast to the ground as it plummets, a stilled blade humming in its chest as he kneels like a sprinter on a track.

Spoiler

Galaxy Destroyer [x13] 10 EN {13 - 3 Finesse 3}, Bull Rush [Charge 5], Concentration CD [0/3]

ID# 179625 results: Battle: 4+7+1-1-2=9, Hit! vs. Ki'Raion dealing 27x13=351-100=251 DMG  and applying [Stunned!]
Ki'Riaon Takes no action, Stun Fades and is replaced with Stun Immunity [0/3]

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:170/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:156/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[1,2] Ki’Raion | HP: 562/850 | DMG 175 | MIT: 100 | ACC: 3 | EVA: 2 | Stun Immunity [0/3]

<< Tail Swipe >> : If BD 9-10 and MD 1-5 is rolled simultaneously, "Ki’Raion" unleashes a powerful tail swipe that can strike a whole party. Deals 150 AoE damage to all party members as well as normal damage to the player with the most hate.
<< Venus Fly Trap >> : If BD of 9-10 and MD of 6-10 is rolled simultaneously, "Ki’Raion" lunges at the player with the most hate and encases them in its floral mane. They experience 150 additional damage and will take 100 additional damage for each following turn that they're trapped. They are freed when at least 200 HP damage has been dealt to "Ki’Raion" or another player achieves greater hate. A trapped player may still attack.
<< Photosynthesize >> : Absorbing the Sun’s energy, every second attack "Ki’Raion" makes will be damage boosted by 150.
<< Moonlight Aversion >> : During nighttime, the boss does not use Photosynthesize and its damage-boosting conditions deal half as much damage. However, the quest rewards are significantly poorer.

 

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Raidou's blow had staggered it, just as expected, giving him an opportunity to strike again hard and fast as it recovered.  

"Pride against Pride, eh?"  Freyd taunted just as the blade gouged at the same point where his last slash had cleaved its flank.  Ki'Raion roared in a mixture of pain and anger, infuriated by the sheer audacity.  Did he not know who it was?!  He did, in fact, not that it factored into his consideration beyond the realm of the practical.  His blade snipped off a few whiskers, just to add insult to injury as he returned to the vanguard's side.  

"New weapon?"  he asked, keeping his eye on their prize.  Something about it seemed familiar, but he couldn't place it in the moment.

The great cat swiped at them, forcing them to circle and dodge as their dance began in the barrens.  "Bit of a wasteland here, isn't it?  Are you supposed to be some kind of mountain lion?  I thought they were itty bitty little things?"  Hatred poured through the mob's eyes as he spoke.

Spoiler

Freyd activates Charge.

Galaxy Destroyer (x13): 13 EN  - (Rested 2/2, Finesse 3, Turn Recovery) = 8 EN

ID #179627 | BD: 4+6-2-1=7 (hit, Charge +5).  Freyd deals (13*31=403-100=303) damage to Ki'Raion.

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:148/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:166/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[2,2] Ki’Raion | HP: 259/850 (-303)| DMG 175 | MIT: 100 | ACC: 3 | EVA: 2 | Stun Immunity [0/3]

<< Tail Swipe >> : If BD 9-10 and MD 1-5 is rolled simultaneously, "Ki’Raion" unleashes a powerful tail swipe that can strike a whole party. Deals 150 AoE damage to all party members as well as normal damage to the player with the most hate.
<< Venus Fly Trap >> : If BD of 9-10 and MD of 6-10 is rolled simultaneously, "Ki’Raion" lunges at the player with the most hate and encases them in its floral mane. They experience 150 additional damage and will take 100 additional damage for each following turn that they're trapped. They are freed when at least 200 HP damage has been dealt to "Ki’Raion" or another player achieves greater hate. A trapped player may still attack.
<< Photosynthesize >> : Absorbing the Sun’s energy, every second attack "Ki’Raion" makes will be damage boosted by 150.
<< Moonlight Aversion >> : During nighttime, the boss does not use Photosynthesize and its damage-boosting conditions deal half as much damage. However, the quest rewards are significantly poorer.

 

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"Not quite, just stealing a few tricks from FTK. He left a bit of an impression on me." Raidou remarks latching to the handle and tearing it off to one side in a spray, the beast attempts to rise. Raidou decks it and a flicker of fighting spirit washes over it, removing the light it was seeing from its eyes. It's world plummets to darkness, being held down by the nomad's heel. "I expected more out of you, I expected much more." Raidou offers to the weakening beast, it was doing nothing more than a typical entity. His attentions shift back to Freyd and he follows up. "Turns out you learn a thing or two when you almost die, I wonder what he's about to gain from this. I doubt he can resist." his heel digs in further and presses the massive creature into the dust, it was nothing more than an oversized kitten. 

Spoiler

Galaxy Destroyer [x13] 10 EN {13 - 3 Finesse 3}, Concentration CD [1/3]

ID# 179630 results: Battle: 3+7-2=8, Hit vs. Ki'Raion! dealing 22x13=286-100=186 DMG
ID# 179631 results: Battle: 3+3-6=0, MOB: 7, Missed vs. Raidou!

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:148/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:147/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[2,4] Ki’Raion | HP: 73/850 | DMG 175 | MIT: 100 | ACC: 3 | EVA: 2 | Stun Immunity [0/3]

<< Tail Swipe >> : If BD 9-10 and MD 1-5 is rolled simultaneously, "Ki’Raion" unleashes a powerful tail swipe that can strike a whole party. Deals 150 AoE damage to all party members as well as normal damage to the player with the most hate.
<< Venus Fly Trap >> : If BD of 9-10 and MD of 6-10 is rolled simultaneously, "Ki’Raion" lunges at the player with the most hate and encases them in its floral mane. They experience 150 additional damage and will take 100 additional damage for each following turn that they're trapped. They are freed when at least 200 HP damage has been dealt to "Ki’Raion" or another player achieves greater hate. A trapped player may still attack.
<< Photosynthesize >> : Absorbing the Sun’s energy, every second attack "Ki’Raion" makes will be damage boosted by 150.
<< Moonlight Aversion >> : During nighttime, the boss does not use Photosynthesize and its damage-boosting conditions deal half as much damage. However, the quest rewards are significantly poorer.

 

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Lifting his weapon into a high guard, Freyd chopped down with a heavy strike that shattered the lion into a thousand motes of light.  It was probably more than was required, but seemed fitting for an enemy reputed to be much fiercer than had been proven here today.  For a moment, he doubted whether they had defeated the right beast, before the system window appeared to confirm that their quest was complete.  

"Well.  That was far less practice than I had anticipated."  His words carried a token apology for having dragged Raidou away from whatever preparations he had surely been making for the upcoming raid.  "I have another lead on the Crimson Lily," he added.  "It seems that she still has agents hidden throughout floor 22.  I found traced of them in the aftermath of what happened beyond Tanabata.  One of the Spire's lieutenants from that battle has apparently respawned.  Since I've already dragged you out here, what say we take a little side trip and settle some old scores?  Maybe, if we're lucky, we'll even find some useful intel?"  Reaching up into the air before him, Freyd summoned a sub-dungeon map from his inventory, then tilted his head to await his companion's response.

Spoiler

Galaxy Destroyer (x13): 13 EN  - (Finesse 3, Turn Recovery) = 9 EN

ID #179632 | BD: 4+6-2=8 (hit).  Freyd deals (13*26=338-100=288) damage to Ki'Raion.

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:139/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:147/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[3,4] Ki’Raion | HP: 0/850 | DMG 175 | MIT: 100 | ACC: 3 | EVA: 2 | Stun Immunity [0/3]

<< Tail Swipe >> : If BD 9-10 and MD 1-5 is rolled simultaneously, "Ki’Raion" unleashes a powerful tail swipe that can strike a whole party. Deals 150 AoE damage to all party members as well as normal damage to the player with the most hate.
<< Venus Fly Trap >> : If BD of 9-10 and MD of 6-10 is rolled simultaneously, "Ki’Raion" lunges at the player with the most hate and encases them in its floral mane. They experience 150 additional damage and will take 100 additional damage for each following turn that they're trapped. They are freed when at least 200 HP damage has been dealt to "Ki’Raion" or another player achieves greater hate. A trapped player may still attack.
<< Photosynthesize >> : Absorbing the Sun’s energy, every second attack "Ki’Raion" makes will be damage boosted by 150.
<< Moonlight Aversion >> : During nighttime, the boss does not use Photosynthesize and its damage-boosting conditions deal half as much damage. However, the quest rewards are significantly poorer.

 

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Relaxed [1/2] OOC en regen, Concentration CD [2/3]

"Practice no, but it's an excellent proof. I believe this raid won't know what hit it." Raidou offers loosely as his weapon goes limp from the creature's demise. Freyd brought up an old friend, foolishly hiding under their noses. "I am eager to see her but once, an interesting choice hiding so close." he remarked, the thought of catching a glimpse of the head allowing the use of tracking was secretly, appetizing. "It'd be a shame if one gets away, perhaps by accident. We could make that mistake." he looks to Freyd with a slight smile taking the corner of his lips, knowing full well he'd catch the drift. Adjusting the lenses on the bridge of his nose and returning Auric Sol to its scabbard, he glances at the map in the whisper's clutches. A good move, and a fair stretch all at once. They had never been stronger, the guild had never been stronger and exploiting that momentum to make them backpedal was ideal.

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Raidou's suggestion was an excellent one.  If they could track a fleeing Spire agent back to its base, the efficiency of their search might be considerably improved.  A grinning nod had been all that either of them needed to settle upon this new course.  Wandering back to Ralberg took little time or effort.  They had barely left the place, it seemed.  Freyd approached the teleportation stone calling out their destination.

"Coral."

[Scene shifts to floor 22]

The Lake of Reflections still had a gaping hole in its bottom, most of the water still trickling through to the caverns below.  Coral itself had been spared from direct damage, and those few NPCs who had fallen with the players were equally saved by the deities of the Tanabata festival.  It had just taken a bit of time to get them home after the Battle of Cratered Lake.  

"Most people remain unaware that the Spire meant for there to be a second assault during Skalaugh's gambit.  It turned out that I had stumbled on these plans by chance, rather than those of the forces below.  With considerable help from Cordelia and Mari, I managed to blunt their vanguard and keep them away from the city proper, coming up afterwards to wipe out the dregs."  He led them towards the Forest of Memories, wherein Firm Anima's guild hall could be found.  "That was the other reason for coming back to clear out the rabble.  Who wants such things lingering in their back yard?

***

Freyd EN Regen 1/2

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Relaxed triggered OOC en regen, Concentration refreshed

Through the narrow walks of Ralberg he was no stranger it was an easy journey, most entities took a wide birth which allowed safe passage. As Freyd took the lead of the helm, Raidou followed suit. The bright morning in lush emerald, the forest of the forgotten just outside the walls of the city. A racked place still emotionally recovering from the battle, a massive hole within the lake still held. "Even I was unaware, to be perfectly honest. If I had known. I would have hardly allowed the distraction. But it seems you found some allies to assist." Spoken as they breached the trees toward the center columns.

A plain wood building, standard in design albeit massive. A small girl perks up from the treeline and drops down from her perch. "There you are." the silver haired girl speaks but the culprit is questionable. "An interesting target downed, I am reporting in." she mutters coldly, she must be talking to Freyd.

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"Recount," Freyd replied, not even bothering to slow his stride.  He was in his element, multitasking between threats and processing multiple streams of data.  He'd wondered whimsically if he was slowly turning into a pattern spider, or some such thing.  The parallels were striking.  Setsuna seemed to prefer the directness of such exchanges and he preferred to keep her as sharp and focused as possible.  The young assassin had impressed him during the hunt for her familiar.  He was curious to monitor her progress, as well as her results.  

Directing both companions towards a barren and burnt section at the edge of the woodlands nearest the lake, he remembered well how the Spire's various agents had favoured fire as their theme.  They had sought to scorch the wood in the battle's aftermath, until he put an end to their shenanigans.  

"Here," he said, pointing to a patch of thick ash and soot, kicking it away to reveal a concealed door below.  The map held in his hand disintegrated as he did so.

***

Freyd EN Regen 2/2

Freyd consumes F22 Intermediate dungeon map 165888.

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"Fled to floor 7, thought the walls of the city would help hide them. Made a mistake once night fell. Returning to take care of the rest once I prepare." She dropped a vague retelling of what transpired. Raidou simply listened and with a show of faith he trust them both to take care of O&I details, he had enough on his plate and frankly he'd rather not know the context. A means to an end. Through the charred field that had seen the fires of the spire, once stood quite the greenery that had been robbed of life. He leans low and runs some of the soil through his fingers, a glimmer in gold. A bit recovers and breeds a small plant, but it was twisted and corrupt. "Strange how this is always the norm." Raidou offers as Freyd rips open a descending catacomb constructed recently. The whisper eyeing the hole, Setsuna pays her retreat "A quick end to your foes, I will pay a status report once I have the rest. I will attempt to save you one." she offers the captain before a parade of mists draws her into a vanish.

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Cries of alarm sounded the moment that the hatch was open and light streamed down below.  Freyd dropped down without a moment's hesitation.  Four crimson-clad warriors wielding an assortment of weapons looked to have been playing cards.  His landing spoiled their game and sent mitt-fulls of col scattering in all directions.  A wild melee broke out, Freyd maneuvering to get clear of the table as quickly as possible to that Raidou could join the fun.  A swift kick sent one the sentries flying backwards just as the broken splinters of a shattered chair rained down on two others.

"Come on in," he cried out.  "Looks like they kept our seats warm."  His Pride flashed a brilliant white as he smashed the pommel of his blade into the fourth guard's face, a girlish yelp eeking out of the large man's helmet as he was sent sprawling into one of the meticulously made cots in the background.  "Look at those hospital corners!  You guys have been down here a while, haven't you?"

Spoiler

Freyd activates Charge.

Calamity Disaster (x12 AoE, +8 from hits): 20 EN - (Rested 1/2, Finesse 3) = 16 EN

ID #179659 | BD: 4+6-1= 9 (hit, Charge +5).  Freyd deals (31*12=372) damage to Spire Sentinel #1.
ID #179660 | BD: 3+6-1= 8 (hit, Charge +5).  Freyd deals (31*12=372) damage to Spire Sentinel #2.
ID #179661 | BD: 5+6-1= 10 (hit, Charge +5).  Freyd deals (31*12=372) damage to Spire Sentinel #3.
ID #179662 | BD: 10 (Crit +2, Charge +5, Holy +6).  Freyd deals (37*12=444) damage to Spire Sentinel #4.

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:159/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:170/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[1,0] Spire Sentinel #1: HP 398/770 | DMG 264 (770-372)
[1,0] Spire Sentinel #2: HP 398/770 | DMG 264 (770-372)
[1,0] Spire Sentinel #3: HP 398/770 | DMG 264 (770-372)
[2,0] Spire Sentinel #4: HP 326/770 | DMG 264 (770-444)

 

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A drop in causes the billowing steam about his frame to permeate the chamber, a look about, and a tap of rigging sends a pulse-like sonar down. It clears the fog of war from his minimap and confirms that only four were in the chamber. "Like mice in a hole, waiting for scraps of food to fall through the floorboards. Tell me mice, how close were you to try and feed on the lip of a lion?" spoken as Freyd was making quite the storm of destruction racking the chamber in a comical exchange of flying coins and platters. Drawing his weapon, the film intensifies around his feet. It was clear he was angry, and he was using it to his advantage. The room grows cold as a result, the fire burns out and a cry of yellow cleaves the table in twain. A scattering of bolts rocks the chamber leaving four men prone. "A pity little rats, you cannot seem to flee."

Spoiler

Raidou activates Bull Rush [Charge 5]

Calamity Disaster (x12 AoE, +8 from hits): 20 EN - (Finesse 3) = 17 EN

ID# 179663 results: Battle: 2+7-1=8, Hit! vs. Spire Sentinel #1 dealing 27x12=324 DMG and applying [Stunned!]
ID# 179664 results: Battle: 8+7-1=14, Hit! vs. Spire Sentinel #2 dealing 27x12=324 DMG and applying [Stunned!]
ID# 179665 results: Battle: 5+7-1=11, Hit! vs. Spire Sentinel #3 dealing 27x12=324 DMG and applying [Stunned!]
ID# 179666 results: Battle: 5+7-1=11, Hit! vs. Spire Sentinel #4 dealing 27x12=324 DMG and applying [Stunned!]

Spire Sentinel #1 is [Stunned!]
Spire Sentinel #2 is [Stunned!]
Spire Sentinel #3 is [Stunned!]
Spire Sentinel #4 is [Stunned!]

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:159/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:153/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[1,2] Spire Sentinel #1: HP 74/770 | DMG 264
[1,2] Spire Sentinel #2: HP 74/770 | DMG 264
[1,2] Spire Sentinel #3: HP 74/770 | DMG 264
[2,2] Spire Sentinel #4: HP 2/770 | DMG 264

 

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"Not gonna get back up again."  *STAB*

"Not gonna get back up again."  *STAB*

"Not gonna get back up again."  *STAB*

"Not gonna get back up ag-... Hey!  Where do you think you're going?!"  The last guard just managed to scamper away open a door leading deeper into this little underground nest, as Raidou had put it.  Two additional guards on the far side looked dumbfounded, one fumbling with a key ring while the other one berated him for taking too long.  Freyd took a surprisingly long lunge and managed to catch the fleeing man in the backside, sending him into a forward summersault and bowling over the other two in the process.  His scrunched up expression strongly suggested that he might have overextended something in the process and was still trying to decide whether the pain suppressors were working.

"You're up red,"  he called out, though his voice was at least one octave too high.
 

Spoiler

Tempest (x8 AoE +6 for hits): 14 EN - (Rested 2/2, Finesse 3, Turn Recovery) = 9 EN

ID #179667 | BD: 2+6=8 (hit).  Freyd deals (26*12=312) damage to Spire Sentinel #1.
ID #179668 | BD: 1 (miss).  Freyd misses Spire Sentinel #2.
ID #179669 | BD: 2+6=8 (hit).  Freyd deals (26*12=312) damage to Spire Sentinel #3.
ID #179670 | BD: 7+6=13 (hit, Fallen +6).  Freyd deals (32*12=384) damage to Spire Sentinel #4.

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:150/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:153/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93 | VENGEFUL

[1,2] Spire Sentinel #1: HP 74/770 | DMG 264
[1,2] Spire Sentinel #2: HP 74/770 | DMG 264
[1,2] Spire Sentinel #3: HP 74/770 | DMG 264
[2,2] Spire Sentinel #4: HP 2/770 | DMG 264

Spire Sentinel #5 and #6 arrive.

Loot Rolls:

ID #180192 - Loot Spire Sentinel #1 (LD: 9+5=14, CD 11)

4042*Col
4*T3 Materials
T3 Rare Armor/Shield #180192a

ID #180193 - Loot Spire Sentinel #3 (LD: 14+5=19, CD 5)

4042*Col
2*T3 Materials
T3 Perfect Armor/Shield 180193a
T3 Perfect Trinket #180193b

ID #180194 - Loot Spire Sentinel #4 (LD: 3+5=8 CD 3)

2425*Col
4*T3 Materials
T3 Uncommon Consumable #180194a

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Vengeful CD [0/3], Parry CD [0/2]

Stomping heavily on half the table sends it aloft, and grabbing it like a flat disk a flare of blue blindsides the culprit rattling a section of keys. The door swings open and reveals a group with a pseudo leader eager to check out the commotion. Raidou breaches the gap, the lights still struggling to maintain fair lighting, the lantern that hung from above swaying from the force of impacts. Keys fall and the weapon raises, a heart sinks as does a held axe. It connects but falls limp still clung to the wanderer's shoulder. "Interesting." Raidou comments and as the soldier looks to his chest, Auric sol hums. Lifting a foot and punting the diseased into the next coming pack in a shower of data and knocking the reinforcements to the floor. A grip on the handle rips the weapon free and sends it clattering to the floor, as the nomad's wounds begin to close up. "Guess I will need a tailor, again."

Spoiler
Spoiler

Raidou activates Bull Rush [Charge 5]

Calamity Disaster (x12 AoE, +6 from hits): 18 EN - (Finesse 3) = 15 EN

ID# 179678 results: Battle: 7+7-1-1=12, Hit! vs. Spire Lieutenant #1 dealing 27x12=324-44=280 DMG and applying [Stunned!]
ID# 179679 results: Battle: 4+7-1=10, Hit! vs. Spire Sentinel #5 dealing 27x12=324 DMG and applying [Stunned!]
ID# 179680 results: Battle: 7+7-1=13, Hit! vs. Spire Sentinel #6 dealing 27x12=324 DMG and applying [Stunned!]

Spire Lieutenant #1 is [Stunned!]
ID# 179681 results: MOB: 10, Major Critical vs. Raidou dealing 266-166=100*.5=50 DMG, Vengeful Triggered returning 264*.5=122 DMG
Spire Sentinel #5
is [Stunned!]
Spire Sentinel #6 is [Stunned!]

Loot Roll:
ID# 180198 results: Craft: 8, Loot: 19+5

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:150/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1815/1865 | EN:139/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93

[0,2] Spire Lieutenant #1: HP 820/1100 | DMG:330 | MIT:44 | EVA:1 | ACC:1
[1,2] Spire Sentinel #2: HP 74/770 | DMG 264
[0,2] Spire Sentinel #5: HP 446/770 | DMG 264
[0,2] Spire Sentinel #6: HP 446/770 | DMG 264

Total Loot:
4235*Col
2*T3 Materials
T3 Perfect Armor/Shield #180198a
T3 Perfect Weapon #180198b
T3 Perfect Weapon #180198c

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Grabbing the sword half-way down its long blade, just behind the parry barbs, Freyd held it like a spear and charged at their remaining foes.  The two hapless sentinels were gutted by piercing blasts of righteous wrath as Samael's Pride rose to the occasion.  Slowed by passage through the digital flesh of two predecessors, it still succeeded in piercing their newly arrived supervisor, whose eyes went wide at the carnage laid out before him.  Freyd just kept running, propelling himself forward to maintain their advantage.

"I have him pinned.  Aim high Rai!"  Dropping to a knee, Freyd lifted with every ounce of strength he could muster, thrusting the startled commander upward like he was on one of Dracula's pikes.  How appropriate.  The man's head hit a rafter even as he fumbled to reach for a weapon.  Freyd could hear soft footsteps gather momentum behind him and ducked as low as he could.

Spoiler

Freyd activates Charge.

Calamity Disaster (x12 AoE, +6 from hits): 18 EN - (Rested 2/2, Finesse 3, Turn Recovery) = 13 EN

ID #179695 | BD: 5+6-1-1= 9 (hit, Charge +5).  Freyd deals (31*12=372-44=328) damage to Spire Lieutenant #1.
ID #179696 | BD: 9 (Crit +1, Charge +5, Holy +6).  Freyd deals (38*12=456) damage to Spire Sentinel #5.
ID #179697 | BD: 10 (Crit +2, Charge +5, Holy +6).  Freyd deals (39*12=468) damage to Spire Sentinel #6.

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:137/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1815/1865 | EN:139/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93

[1,2] Spire Lieutenant #1: HP 492/1100 | DMG:330 | MIT:44 | EVA:1 | ACC:1 (820-328)
[2,2] Spire Sentinel #5: HP 0/770 | DMG 264 (446-456)
[2,2] Spire Sentinel #6: HP 0/770 | DMG 264 (446-468)

Spire Lieutenant #2 arrives

Loot Rolls:

ID #180195 - Loot Spire Sentinel #5 (LD: 17+5=22, CD 11)

6468*Col
4*T3 Materials
T3 Perfect Trinket #180195a

ID #180196 - Loot Spire Sentinel #6 (LD: 5+5=10, CD 4)

4042*Col
2*T3 Materials
T3 Uncommon Consumable #180196a

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Vengeful CD [1/3], Parry CD [1/2], Raidou recovers 93 via Battle Healing

Freyd carries the goon out the doorframe into the deeper beyond, holding fast against the coming assault and carrying the very male on his weapon like a spear. The soft clatter of the roof above as the helmet on his head scrapes against the stone and wood. Dropping down, reveals a flare of a lens. A scream to his companion "Behind you!". Blindsided by enough power to rocket him clear over the folded whisper, catapulted down the hall like a stone across a body of water. His back cracks hard into a loosely cobbled table, a pile of men. To the echoing cries of anguish, they were seeing the mental coo coo birds. A step at slow pace, a method to the madness as the wanderer walked slowly toward his opponents seemingly unfazed by the exchange. It took them a moment to recover their respective bells. It was here they realized that Freyd, was no where to be seen.

Spoiler

 

Calamity Disaster (x12 AoE, +6 from hits): 18 EN - (Finesse 3) = 13 EN

ID# 179702 results: Battle: 10, Major Critical [+2 DMG] vs. Spire Lieutenant #1 dealing 24x12=288-44=244 DMG
ID# 179703 results: Battle: 5+7-1=11, Hit vs. Spire Lieutenant #2 dealing 22x12=264-44=220 DMG

ID# 179704 results: MOB: 2-6=-4, Missed vs. Raidou!
ID# 179705 results: MOB: 4-6=-2, Missed vs. Raidou!

Freyd, The Whisper in Shadows | HP:1750/1750 | EN:137/175 | DMG:26 | MIT:79 | EVA:4 | ACC:6 | VAMP OFF:175 | HLY:6 | FLN:6 | LD:5 | BH:87 | Tox.Ven 24/2 | VENGEFUL
Raidou | HP:1865/1865 | EN:140/170 | DMG:22 | MIT:166 | EVA:6 | ACC:7 | BH:93

[1,4] Spire Lieutenant #1: HP 248/1100 | DMG:330 | MIT:44 | EVA:1 | ACC:1
[0,2] Spire Lieutenant #2: HP 880/1100 | DMG:330 | MIT:44 | EVA:1 | ACC:1

 

 

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