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[F21-SP] // <<Nature's Treasure>>


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<<Nature's Treasure>>

|  little eden.

night paced alongside a docile nemo, a familiar blade in her hand. the weapon's edge was set upon her shoulder; where it would once burn to life, the heat captured within was found offline, dormant in its metal casing. it bounced up and down just as the player swayed in her steps. so too then did nemo's glances reveal his fretting, for his gaze switched between the glare from night's followers -- two of them -- and the blade in the warrior's hand.

there would be no occasion for another defense of his garden. many would've argued it wasn't his garden to begin with, where they were going.

their shadows warped along the cavern walls. on the twenty-first, little eden's definition of a 'garden' was loose. a gathering of four, though only three silhouettes had been formed; the tiniest member of their pack rested comfortably in the arms of the star as they continued to trek along.

[travelling: 1/4]

8hmll5P.png
| NIGHT
 | Status: [travelling to the zero.]

Notes: 
|| updating this thread for [3.1].
Spyglass (-1) | -5 POSTS TO DUNGEON FIND
Water Canister (-1) | +20 HP PER OOC REGEN
 | ooc hp regen: 60HP/post
* [Filling] for +1 PROTEIN.

Spoiler

NIGHT HP: 840/840 | EN: 122/122 | DMG: 25* | ACC: 4 | EVA: 2 | MIT: 20 | LD: 12 | PROSP: 3 | BH: 25 | Stealth Rating: 6


 equipment

  • Cosmic Devourer+1 
    | ABS. ACC, ACC, ACC
  • Lucky Tracksuit
    | LD III
  • Silver Ring
    | PROSP III 

 battle-ready inventory

  • Teleport Crystal (5)
    | TELEPORT | INSTANT
  • Imugi's Inspiration (5)
    | MASS HP RECOVERY [10%] | INSTANT
  • Ikayaki Slice (5)
    | VITALITY II [+12 EN]

 skills

Spoiler

mod count: 4/5

  • 2HSS | RANK 5/5
    • ferocity, stamina, precision
    • shift: aoe
  • CLOTH ARMOR | RANK 5/5
    • athletics, nimble
  • COMBAT MASTERY: DMG | RANK 3/3
  • SEARCHING | RANK 4+1/5
    • reveal
  • BATTLE HEALING | RANK 3/5
  • ENERGIST
  • FAMILIAR: PROFESSION

extra

  1. SURVIVAL
  2. CONCENTRATION
  3. HIDING
    • blindside, vanish, surprise attack-t

 consumed buffs

Spoiler

statue

  • KUMATETSU | +1 DMG

consumables

  1. Ice Cream Mochi | LOOT DIE III | [#154354]
  2. Super Speed Fancy Asian Cheetos | EVASION I

 sword arts

Spoiler

en cost matches multiplier unless stated otherwise. shift underlined.

  • ST | x12 -> x15 | x20
  • AOE | x15 -> x18
  • TECH-A | x12 | STUN | 13EN
  • TECH-B | x12 | DELAY
  • TECH-D | x12 | SHATTER
  • TECH-G | x12 | BURN

 misc buffs

Spoiler

housing

  • Dimensional Backpack, Item Stash
    | +2 Battle-Ready Inventory Slots.
  • Well Rested
    | -1 EN for the first three expenditures of each combat. 
  • Relaxed
    | +(5 * Tier) HP per out-of-combat post. Full energy restoration occurs after two turns out of combat.
  • Squeaky Clean
    | -25% DoT damage taken from the first DoT applied to this player in a thread.
  • Skylight: Searching
    | +1 Expertise to declared utility skill. Cooldown of 30 days to reassign.
  • Multipurpose
    | +1 LD/Prosperity/Stealth/Detection to one post per thread. Can be applied after a roll.
  • Filling
    | +1 T1 slot to a food consumed by this player in a thread. Can exceed Cook enhancement caps.
  • Col Deposit
    | +5% col from loot-minimum mobs, +10% col from treasure chests.

paragon

  • Lv. 5 | Gain additional col equivalent to 10% of EXP earned in that thread.
  • Lv. 10 | +3% EXP Gain.

gathering

rank 2 | xp: 69/150

  • Greenhouse
    | +2 G.EXP, +1 CD&LD to gathering attempts.
  • Familiar: Profession
    | +2 G.EXP
  • Demeter's Cornucopia
    | +1 CD to gathering attempts. 

 

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night thought back to the rumors on her vigil walk, how the river was still present although its terms had been varied and shifting. uncertain, much like everything else cardinal had been up to recently, between the changes in sword art recognition to even the activity of its denizens. a stray turn of her head had lead to her sights pointed towards the black kitten, who was nestling comfortably, paws hidden, a content smile against her companion's white sheet. she'd wanted to give him a little scritch on his head, baby him a little...

if only the rest of her entourage hadn't been present, of course.

she leaned into the tilting of her head, looking back towards the docile gardener hot on their heels and the player's pursuit. she didn't even have to shoot her other follower a glance to keep her in line. for better or worse; while her guard had remained raised with nature's pain in the ass, during the time she'd known her construct, night had dropped most hostile pretense with the ally, who also wasn't much of an ally.

(a pitied stray was more the right descriptor.)

[travelling: 2/4]

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speaking of pains, night was just as concerned with leaving the said gardener alone just as she was planning to busy herself with cycling through the zero once more, and the sight of the familiar groupies upon the bumblebee only brought that emotion to life once again. marquis was remarkably absent from the gathering, and seiche was the only one to skip off the vessel's deck in order to greet the party, giving one look towards the guarded nemo.

seiche: let me guess; couldn't manage to lose 'im?

the woman shot him a scowl and a growl.

night: couldn't afford to let him be.
night: you know, he turned into a wyrm or something the first time we'd seen him on the first floor.
night: if none of us are careful, how much you wanna bet he'll probably do so again?

seiche only laughed, throwing his head back slightly. hands that were once upon his hips soon folded up into arms.

seiche: well he's not boarding the ship.
seiche: we have our own ways of dealing with him, as it turns out.

[travelling: 3/4]

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it was entirely sensible that night's eyes would light up at the man's promise of freedom, but it was just as surprising to the other player that the same burning sentiment was rooted in the yellow-cursored too -- both the familiar and his caretaker. he paused, if only to register such information.

night: do tell.

seiche: the zero is still a separate location from little eden, as it seems.
seiche: either cardinal pulled a really good move in allowing us to leave him behind...
seiche: or it's another one of those fancy bugs the info brokers down under would love to hear about one day.

the woman nodded to his assessment, recalling a busy tattler who'd, indeed, match that nosy description.

night: i'd say. though the information is better spilled with regards to this annoyance, i'd believe?

if there was a hint of deflation on seiche's posture as he watched the sorrowful and nerve-ridden nemo recontemplate his fate, it would only have been caught by sharp, construct eyes.

seiche: not like i think it's worth any solid col by now, but...
seiche: well. just make sure you make some good money out of it, okay?

[travelling: 4/4]

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it was the boat that did all the work. the players stepping onto it seemed like a shift in space, that boundary crossing, and as night turned around to check that her follower was still in tow, she looked back upon nemo's expression once the gold had faded from her eyes.

he looked like a sad puppy, the perfect image of one of those pleading emojis.

surprised night even more, then, when the thought that crossed her mind hadn't even spilled from her own mouth.

day: should've thought of combat otherwise before getting left behind.

and the woman wasn't the only one taken aback at the commentary. seiche too looked bewildered — it was almost as though the quiet kid had finally made a scathing remark in the middle of class.

seiche: —you know what? you have a point.

the man atop the ship's upper deck had his arms draped over the ledge, whistling quietly to himself, having eavesdropped on the group's faint discussion.

k9: just when i was about to feel sorry for the guy.

| id191319 | ld8 cd2 -> ld9 cd4 
| xp+7 | m+0
| -> r2 xp76/150 m0

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