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[PT/PP/14] Ending the Reign of Demon Kind <<Cull of the Dead>>


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And so, another swing from Chase's blade and the 'boss' took another massive hit to its health. With its health bar almost fully depleted and it having stayed still yet another time while he wailed away at it, the boy let out a deep sigh and lowered his guard. He wasn't even fighting any more, just target practice and little more.

Chase DBP Silent.pngHis last two hits were fully sloppy, yet they'd landed properly. This didn't feel like a boss fight as much as it did a stand up comedy show. "... Bringer of Flame, yet can't stand still.", he muttered under his breath, more bored than anything else. Hell, he even seemed ready to sheathe his sword, sure that Freyd and Hirru would do whatever else was needed and his help was no longer necessary. If his adrenaline kept spiking during fights, now it had completely dropped into the negatives. What a joke of a combat encounter this 'Belezbub' was supposed to be. No wonder he was given the unreadable name. 

Spoiler

image.png

ChaseR uses AoE-II! (BD: 2+4=6)
21 * 18 = 378

Beelzebub is stunned! (MD: -)

[3] Freyd | HP: 969/1035 (973+57-61) | EN: 64/124 (70+4-10) | DMG: 26 | MIT: 163 | ACC: 8 | EVA: 3 | BH: 57 | LD: 8 | FLN: 16 | HLY: 16 | TXV 24/3 | PARA IMMUNE | FROSTBITE 10/2 | REC: 8 | DOTE: 1
[4] ChaseR: HP: 953/966 (+66, -38) | EN: 60/102 (+4, -18) | DMG: 21 | MIT: 69 | EVA: 3 | ACC: 4 | BH: 48 | LD: 6 | HLY BLS: 18 | HLY: 16 | PARA: 1 | V.D.: 48 |
[2] Hirru | HP: 723/806 | EN: 93/110 | DMG: 24 | MIT: 107 | TRN: 30 | ACC: 2 | EVA: 1 | HLY: 16 | BRN: 56/2

Beelzebub, Bringer of Flame: HP: 295/2500 (-378-56-40-24) | DMG: 225 | ACC: 4 (-1, 1/2) | EVA: 3 (0) | BURN: 25 (2 turns on BD 9-10) | (GRAPPLING IMM 2/3) | (STUN IMM 1/3) | TXV 24 (1/3) | Frostbite 40 (1/2) | BURN [56]

  • Boss Room Effect | Players without the <<Survival>> extra skill shall take 30 unmitigable damage every turn while those with the skill take 10.
  • Boss Room Effect | Burn effects never expire. They still may be removed through the use of skills and items.
  • Boss Room Effect  The use of Stealth prohibited.
  • Counter of Fire (Passive) | 10% of all damage taken is returned to the attacker.
  • Fist of the Blazing Devil | On a CD 7-9, Beelzebub's right arm grows to a very large size before he slams it into the target with the most hate. This attack gains 50% Phase.
  • Hellfire Blaze | On a natural BD 10 and CD 10-12, fires a fire blast into the vicinity of the opponents which will engulf the area in fiery inferno. Attack becomes AoE and Inflicts Burn on all opponents.
  • Restorative Strike | Whenever any player suffers Burn damage from Beelzebub's attacks and abilities, Beelzebub regains an equal number of HP.

 

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The demon lord was on it's last ropes, as Freyd and ChaseR kept the large chunk damage against Beelzebub while keeping him in a stunned stat.  It was a fairly productive method of combat.  If only the hunter could get Fang to properly activate the paralysis in its venomous strike, then he could probably work around that and stuns.  He would shake his head at the thought.  Too much was on his mind to really care for that.  For now, the hunter was on the move.  He didn't think he needed to stun anymore, as there was some stunning issues that would take place, mainly that a new stun could not take place right after the other, except for pets.

Passing by ChaseR's right, Hirru copied his first AOE sword art again.  This time wasn't as devastating as the last, but the damage did it's due as the last of the first health bar was depleted.  As soon as it shattered, Beelzebub quirked up.  Grabbing Hirru and throwing him back into the crowd, as he finally was free of the stunned effect, he looked rather pissed but also intrigued.  The demon lord cracked his neck twice before looking towards the three of them.

"To be pushed past my first phase before I even attacked?  How insulting!  I like it!  You're the first ones that I could say were a proper challenge!"

He would prop up his spectacles before grinning widely.

"In fact, I think you three are the first to truly complete this quest.  How curious..  are your fellow players just as powerful?  Maybe I should get rid of you now, and everyone else can pay the price when they face my true form."

In a blink of an eye, the demon lord's health bar reappeared, which seemed to piss the hunter off.  Was this something that the game was allowing?  Soon a small flame would appear from a pointed finger, that was pointed to the group.  It would start small but soon start growing larger before Beelzebub would flick it towards them.

"Feel the next phase starter, <<HellBlaze>>!  An AOE that leaves everyone at 1 health!"

As the flame neared them, the hunter stood forward ready to take the brunt of it, even if it was an AOE.  Was this really how he would die?  At the hands of a boss that seemed to be cheating.  No, the hunter had enough of this little shit.  The only thing he thought of was using the Sanctified Sword, somehow.  That enhancement, Blessed, must be have something to do with this.  However, what was Hirru to do?

His body made the call for him.  Almost as if the system was controlling his body into a sword art, Hirru threw the Sanctified Sword at the <<HellBlaze>> that barreled towards them.  It pierced the attack before light shone through the fire, before fire and blade exploded into little shards of light, which began to form into larger crystals, each with a small message.

<<System Maintenance In Progress>>
<<Please Stand By>>

"Oh no you don't, Cardinal!  I've worked too hard to have you interrupt my fun!"

The demon seemed to shout out to the little crystals, as if it knew what was about to happen next.  He would soon turn tail and vanish into a blume of smoke and ash, before the signs could reach him.  As soon as Beelzebub was gone, the crystals stopped and dissipated back into tiny light crystals again.  A quest finalization window would signal the end of their journey, giving each of them a new extra skill and TECH to be used in the event.  Hirru would see some extra col and some items for 'killing' the boss, but he would divide it between the others for fair gain.

All Hirru could do was wonder..

"What just happened?" 

 

Spoiler

[ID: 196960] [BD: 8+2-3=7] Hit!
AOE-I -13 EN 24×15= 360 Dmg
Loot = [ID: 196991] [LD: 9+5=14] [CD: 6]

CD even: Col = 2500*5=12,500 Col
Loot Rolled:

  • T2 Rare Weapon <<Unidentified>>[196991a]
  • T2 Uncommon Consumable <<Unidentified>>[196991b]

[1] Freyd | HP: 969/1035 (973+57-61) | EN: 64/124 (70+4-10) | DMG: 26 | MIT: 163 | ACC: 8 | EVA: 3 | BH: 57 | LD: 8 | FLN: 16 | HLY: 16 | TXV 24/3 | PARA IMMUNE | FROSTBITE 10/2 | REC: 8 | DOTE: 1
[4] ChaseR: HP: 953/966 (+66, -38) | EN: 60/102 (+4, -18) | DMG: 21 | MIT: 69 | EVA: 3 | ACC: 4 | BH: 48 | LD: 6 | HLY BLS: 18 | HLY: 16 | PARA: 1 | V.D.: 48 |
[3] Hirru | HP: 677/806 (-46)| EN: 84/110 (+4, -13) | DMG: 24 | MIT: 107 | TRN: 30 | ACC: 2 | EVA: 1 | HLY: 16 | BRN: 56/2

Beelzebub, Bringer of Flame: HP: 0/2500 (-360) | DMG: 225 | ACC: 4 (-1, 1/2) | EVA: 3 (0) | BURN: 25 (2 turns on BD 9-10) | (GRAPPLING IMM 2/3) | (STUN IMM 1/3) | TXV 24 (1/3) | Frostbite 40 (1/2) | BURN [56]

  • Boss Room Effect | Players without the <<Survival>> extra skill shall take 30 unmitigable damage every turn while those with the skill take 10.
  • Boss Room Effect | Burn effects never expire. They still may be removed through the use of skills and items.
  • Boss Room Effect  The use of Stealth prohibited.
  • Counter of Fire (Passive) | 10% of all damage taken is returned to the attacker.
  • Fist of the Blazing Devil | On a CD 7-9, Beelzebub's right arm grows to a very large size before he slams it into the target with the most hate. This attack gains 50% Phase.
  • Hellfire Blaze | On a natural BD 10 and CD 10-12, fires a fire blast into the vicinity of the opponents which will engulf the area in fiery inferno. Attack becomes AoE and Inflicts Burn on all opponents.
  • Restorative Strike | Whenever any player suffers Burn damage from Beelzebub's attacks and abilities, Beelzebub regains an equal number of HP.

Summary
Quest Complete!
All Members gain
2250 EXP
400 Col + 12500 Loot
(Hirru divides his looted Col)
<<Extra Skill: Restorative Strike>>

Event
Thread + Quest
3 Mon each
<<TECH-E Unlocked>>
 

Hirru
3142 EXP
[800+2250+92(3%)]
4614 Col
[12900/3=4300+314(10%)]
T2 Rare Weapon <<Unidentified>>[196991a]
T2 Uncommon Consumable <<Unidentified>>[196991b]

Freyd
3447 EXP
[800+2250+305(10% Slime)+92(3%)]
4645 Col
[12900/3=4300+345(10%)]

ChaseR
3447 EXP
[800+2250+305(10% Slime)+92(3%)]
4645 Col
[12900/3=4300+345(10%)]

Edited by Hirru
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