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[F14/PP] Of Nine Hells... | <<Cull of the Dead>>


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She vaguely remembered a stint within the floor once before, but it had been so long that she couldn’t quite remember if she’d ever encountered the mentioned quest or not. Regardless, it was too much to pass up – especially if it truly did provide the tech skill that the message mentioned.

Her hand hesitated over the message – she wanted to send it, but she was apprehensive of the response she would get. Their most recent parting had been…well, she couldn’t say happy – but it certainly hadn’t been aggressive or horrible, either.

Sighing aloud, she read over the piece once more. Her eyes roamed across the words as she tried to find anything in the message that would let her make a decision. The words seemed simple enough – and she couldn’t find anything that would say could be construed as beyond face value. She still wasn’t sure if it was a good idea or not, though.

To: Koga
From: Nari-Lanreth
Message: Hey, so got word recently that there’s been some changes to the Cull of the Dead quest. Was wondering if you’d be up for…helping with it. Figured we could, y’know, talk a bit more…anyways, let me know if you want to hit it up or not – I’ll be at the teleporter on Floor 14 in about three hours or so, so if you want just meet me there? Kaybye for now. Hope to see you soon.

Growling to herself, she hit the send button. Throwing herself onto her bed, head covered by arm, she considered what the absolute worst could be.

-----

The floor itself reminded her of the imagery of hell from numerous games. There was nothing here that she would call appealing, and as Yuki chirped at her feet – clearly not enjoying the scenery either, she felt herself pulling her hood closer around herself – the fox ears bouncing slightly on her head. She had to shoo the little winter fox away from the tail of her hoodie, which dangled in a teasing way, as if demanding the familiar play with it.

“Okay, maybe the tail is a bit much…but it’s just so cute.” She whispered to Yuki as the fox’s eye hovered over the ice blue fluff that hung from Nari’s backside. Don’t. You. Dare.

-----

Word Count: 377

-----

Spoiler

Nari-Lanreth | Lv. 32 | P. 38 | HP: 840/840 | EN: 96/96 | ACC: 3 | DMG: 8 | MIT: 147 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+25] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5

Tier 4 | Tier 7

Laurel Wreath (Earn Col equivalent to 15% of player’s EXP earned in thread).

+1 LD (This bonus only applies to looting, searching for and opening chests).

 

Equipped Items

Póg Deiridh [Tier 4; Polearm [One-handed Assault Spear]; Demonic] A metre and a half in length, the short spear contains a shaft of polished wood with a twisting combination of light and dark violet, with a single line of black separating the colours. The thin blade itself is coloured lavender, with a heart of royal purple. Attached at the connection between shaft and blade, are twisting tassels of violet and ice blue.
Enhancement: Frostbite [2 Slots] | Effect: Natural critical attack rolls of 9-10 (1 slot) or natural successful attack rolls of 8-10 (2 slots) deal (10 * Tier) unmitigated Frost damage each enemy turn for 2 turns. In addition, anyone with Frostbite receives a -1 Accuracy debuff until the effect wears off.  Frostbite damage does not stack, but can be refreshed. The highest tier of Frost damage overrides lower tier versions; cannot be overridden by lower-tier versions. [Must hit to activate the status condition.]
Enhancement: Accuracy [2 Slots] | Effect: Gain +(1 per slot) to the BD when attacking. Cannot be used to cause a critical hit.

Glacadh Morríghan [Tier 4; Heavy/Plate Armour] Designed as form fitting half-plate armour, this piece has an open chest area, designed to adjust based on the wearer. Small pauldrons protect the shoulders and neck, while light greaves cover the arms. Coloured in a shifting of soft violet and ice blue, the bottom left front of the torso contains a small curled fox.
Enhancement: Frost Aura [2 Slots] | Effect: Prevent (4 per slot * Tier) damage per slot from successful attacks against you. Successful non-critical attacks against you deal (2 per slot * Tier) unmitigated Frost damage to the attacking enemy.
Enhancement: Heavy Momentum [1 Slot] | Effect: After an unsuccessful attack, gain +(1 per slot * Tier) base damage until your next successful attack, at which point this bonus is removed. Another unsuccessful attack will reactivate this enhancement. Must be using the Heavy Armor Skill for this enhancement to take effect. [For Area of Effect attacks: This effect only activates if you miss all enemies targeted by the attack.]

Póg an Gheimhridh [Tier 4; Heater Shield] A smaller heater shield, this piece contains the typical heater shape, with a bouche edge on the left hand upper corner, and a tear drop tail that curls towards the right on the bottom edge. Coloured a shifting soft violet and ice blue, a small white fox appears on the forefront, the ideas staring outwards and the mouth pulled back in a snarl.
Enhancement: Paralyse [1 Slot] | Effect: Natural critical attack rolls of 9-10 (1 slot) or natural successful attack rolls of 8-10 (2 slots) remove the enemy’s action on their next turn. Paralyzed opponents lose any evasion properties.
Enhancement: Taunt [1 Slot] | Effect: +1 Hate generated from Howl, Focused Howl, and successful attacks.
Enhancement: Thorns [2 Slots] | Effect: Successful non-critical attacks against you deal (9 * Tier) unmitigated damage to the attacking enemy. Only activates on damage dealing, melee attacks.

Battle-Ready Inventory

Teleport Crystal {3}
Pure Unadulterated Rage (Meals)
| Tier 1; Mitigation 3
Starter Healing Potions {4} | Heals 50 HP
Blank Dungeon Map {4} | Tier 4
Immolation Potion {1} | Tier 4; When used, successful non-critical attacks against you deal (10 * Tier) unmitigated damage to the attacking enemy. Must be of the appropriate tier to use. Effect lasts for one thread.
Caribou Stew {3} | Tier 4; Rare Meal | Protein II

Inventory

Monkey Agility {2} | Tier 1; Evasion 1
Super-Duper Anti Snake Sauce (Salve) | Tier 1; Antidote 2
Spyglass {3} | Use to reduce the number of posts required to search for a dungeon, familiar or field bosses by 5 posts. Effect lasts for one thread.
Big Bertha Braciole | Unique Consumable (Meal) | A fishy entree that restores +2 additional EN each turn in combat for one thread.

Boar Jerky | T1 Perfect Consumable (Meal) | MIT I
Ormi's Blessing | Silver Ring [Trinket] | Increases EVA by +2 for one post. Can be equipped outside 3 slot limit. Has a 5 post cooldown. Stacks with other EVA. Has 3 charges. Does not stack with other blessings. Not Transferrable.
Uncommon Health Potions {5} | Tier 1; Heals 5% of Maximum HP
Uncommon Overhealth Potion {1} | Tier 1; Adds 5% of Maximum HP to users Maximum HP for a thread
Rare Health Potions {1} | Tier 1; Heals 10% of Maximum HP
Arrowhead Brooch
 | Tier 1 Perfect Trinket | Accuracy III
Music Box | Tier 1 Perfect Trinket | LD III
Ketchup Chips {3} | Tier 4; Perfect Snacks| Probiotics III
Poutine {3} | Tier 4; Uncommon Meal | Overhealth I
Cheesecake {3} | Tier 4; Perfect Dessert | Loot Dice III
Divinity's Wait {6} | Tier 2; Perfect Potion | Mitigation III
Divinity's Protection {5} | Tier 3; Perfect Potion | Overhealth III
Fruit Infused Tea {3} | Tier 3; Perfect Potion | HP Recovery III
Cold Brew Coffee {4} | Tier 1; Perfect Potion | HP Recovery III
Percephonius Pyratius {14} | Tier 4; Perfect Potion | Damage III
Axintori Alcemitanti {15} | Tier 4; Perfect Potion | Overhealth III
Eleanór a Rún {1} | Tier 1; Uncommon Support Song | HP Recovery I
Fill-iù Oro Hù Ò {1} | Tier 1; Rare Support Song | HP Recovery II
Clann Ulaidh {1} | Tier 2; Uncommon Debuff Song | Lullaby I
Clann Ulaidh {1} | Tier 2; Uncommon Masterpiece Debuff Song | Lullaby I [Instant]
Cànan nan Gàidheal {6} | Tier 2; Perfect Debuff Song | Incarceration
Bothan Àirigh Am Bràigh Raithneach {1} | Tier 2; Uncommon Masterpiece Support Song | HP Recovery I
Siúil a Rún {3} | Tier 2; Uncommon Support Song | HP Recovery I
Siúil a Rún {3} | Tier 2; Rare Support Song | HP Recovery II
Siúil a Rún {4} | Tier 2; Perfect Support Song | HP Recovery III
Cànan nan Gàidheal {1} | Tier 3; Uncommon Debuff Song | Lullaby I
Cànan nan Gàidheal {1} | Tier 3; Uncommon Masterpiece Debuff Song | Lullaby I [Instant]
Clann Ulaidh {1} | Tier 3; Uncommon Masterpiece Debuff Song | Lullaby I [Instant]
Clann Ulaidh {1} | Tier 3; Rare Debuff Song | Lullaby II
Clann Ulaidh {1} | Tier 3; Rare Masterpiece Debuff Song | Lullaby II [Instant]
Siúil a Rún {2} | Tier 3; Uncommon Support Song | HP Recovery I
Siúil a Rún {1} | Tier 3; Uncommon; Masterpiece Support Song | HP Recovery III [Mass]
Siúil a Rún {7} | Tier 3; Perfect Support Song | HP Recovery III
Siúil a Rún {2} | Tier 3; Perfect; Masterpiece Support Song | HP Recovery III [Mass]

 

Sword Arts

[x12] ST-I (12 10 EN) | A single-target sword art.
[x15] ST-II (15 13 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn.
[x20] ST-B (20 18 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll.
[x11] AOE-I (11 9 + 2 * targets EN) | AOE | A sword art that strikes multiple targets at once.
[x14] AOE-II (14 12 + 2 * targets EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn.
[x16] TECH-A (16 14 EN) | STUN | A single-target sword art that stuns an enemy.
[x16] TECH-B (15 13 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn.
[x16] TECH-C (15 13 EN) | COUNTER | A single-target sword art that, on a successful strike, places [Counter] around the player. [Counter] reduces the final damage taken by its user by 25% (rounded down) for one turn.
[x16] TECH-D (15 13 EN) | SHATTER | A single-target sword art that applies [Shatter] to an enemy for 3 turns. [Shatter] is a debuff that can stack up to a cap of 3. Each stack of [Shatter] removes -20 MIT from an enemy, down to 0, if it has MIT.
[x12] TECH-F (11 9 + 2 * targets EN) | AOE STUN | A sword art that strikes multiple targets at once. All struck targets are stunned for one turn.
[x16] TECH-G (15 13 EN) | BURN | A single-target sword art that, on a successful strike, applies [Burn] on the enemy. [Burn] is a DoT ailment that deals [14 * Player Tier] unmitigated Burn damage for 2 turns.
[x2]
RAW-A (10 8 EN) | THORNS | A single-target sword art that utilizes the [Thorns] of the individual against the enemy. Other types of enhancements that apply damage upon contact with the individual are also considered in improving the damage of this sword art (eg. Immolation Potion, Flame/Frost Aura, etc). Outgoing damage is considered mitigatable.  Must have a weapon equipped to activate this sword art.

Combat Skills

Battle Healing
Rank 3
Passive
Effect: While in combat, recover 1% per rank of your maximum HP (rounded down) at the beginning of your turn.

Fighting Spirit
Passive
Effect: Attacking and using Howl or Focused Howl generates +1 additional Hate. (Ex. Generate 1/2/3 Hate on a Miss/Hit/Critical attack. Generate 5 Hate when using Focused Howl.)

Howl
Active: Post Action
Energy Cost: 2 EN
Cooldown: 2 Turns
Effect: Adds +2 Hate each against up to 4 targets.

[Howl Addon] Focused Howl
Active: Post Action
Energy Cost: 4 EN
Cooldown: 4 Turns
Effect: Adds +4 Hate against a single target.

Weapon Skills

Polearm
Rank 5
Passive
Effect: +7 DMG

[Rank 5 Weapon Addon] Stamina
Passive
Effect: Reduces EN of all attacks by 2.

[Rank 5 Weapon Addon] Precision
Passive
Effect: Gain +1 ACC.

[Rank 5 Weapon Addon] <<Weapon Type>> Focus
Passive
Effect: Decreases minor critical threshold by 1. Also reduces DoT thresholds by 1. Players cannot use Focus and Ferocity at the same time for the same Weapon Type.

[Rank 5 Shift] TECH Specialist
Passive
Effect: For TECH Sword Arts, +4 to multipliers, +3 to EN cost. No other Shifts may be taken.

Armour Skills

Heavy Armor
Rank 5
Passive
Effect: MIT + 35. You can only benefit from one armour skill at a time (the respective armour type must be equipped). Your evasion is capped at 1 enhancement slot and you take -1 to Stealth Rating per rank.

[Rank 5 Heavy Armor Addon] Iron Skin
Effect: Gain +15 Mitigation and +15 * Tier HP

Active Extra Skills

Block
Passive
Effect: Requires an equipped shield. User’s evasion cannot be greater than 0 (can still be negative). Grants additional mitigation:
Rank 5: 25 MIT

Frozen Hide
Active: Free Action
Energy Cost: 5 EN
Cooldown: 4 Turns
Effect: As a free action, apply one slot of Frost Aura and one slot of Frost Thorns equal to your tier to yourself until the start of your next turn.

Parry
Active: Post action
Energy cost: 9 EN
Cooldown: 3 Turns
Effect: Apply the energy cost upon proc, not activation. Reduces the final damage of the next successful attack against you by 50% (rounded down) and negates stun/paralysis effects of that attack. If hit by multiple attacks, only apply parry to the first attack against you. Parry lasts for three turns. Cooldown starts when the player activates the Skill. If the player is hit when using Parry, the cooldown is reset to 3 turns.

[Parry Mod] Vengeful Riposte
Passive
Cooldown: 4 Turns
Effect: A successful Parry also returns 50% (rounded down) of the raw damage that would be dealt to you back to your opponent. The reflected damage can be mitigated by the opponent.

Survival
Cost: Complete <<The Traveler>> with Unlock Conditions
Action: Passive
Effect: Increases Healing effects received from all sources by 10%. Grants immunity to all damage dealing environmental attacks/effects.

Inactive Extra Skills 

Concentration
Cost: Complete <<The Gemini>> with Unlock Conditions
Action: Free Action
Cooldown: 5 turns
Effect: As a free action, gain Absolute Accuracy on your next attack. In the case Absolute Accuracy is already present, increase your Accuracy by 1 instead. Effect lasts until the start of next turn.

Meditation
Action: Post Action
Cooldown: 3 turns
Effect: Recover an additional (4 * Tier) energy. 

Combat Mastery

Mitigation
[Expert] -> Rank 3
Passive
Effect: Gain +6*Tier Mitigation per rank. Ranks of this Skill apply to Mitigation enhancement caps.

Familiar Skills

Protector Familiar
Active: Free Action
Cooldown: 3 Posts

Effect: The next time you would take damage, your familiar rushes to your aid, reducing the final damage by 10%.

Estate Buffs

Master Bedroom
Effect: -1 energy cost for the first three expenditures of each combat.
Master Bathroom
Effect: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down).
Dining Room
Effect: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
Basic Kitchen
Effect: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
Living Room
Effect: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Attic (Storage)
Effect: +5% bonus col from monster kills and treasure chests
Storage Closet
Effect: +1 Battle Ready Inventory Slot

 

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k o g a the elder wolf
Spoiler

notes:

  • nights just a plot device at this point

 


Koga, Lvl 32/55 | HP: 900 | EN: 124 | DMG: 23 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 99 | B.HEALING: 49/99


equipped battle-ready inventory
  • Tsuki no Hikari | Demonic T4 Katana
    • [ CRSD // FALN II // BRN ]
  • Shuku-ro Coat | Demonic T4 Light Armor
    • [ EVA II // VAMP-D. II ]
  • lupine. | Demonic T4 Trinket
    • [ ACC III // EVA ]
  • none

skills

Spoiler

| UTILITY

  • Gathering: Fishing I | Successfully forage for materials on a LD 14+ | 0/49 EXP 
  • Searching III | +1 LD per rank. +1 to Stealth Detection per rank. | 14 SP
    • Night Vision | Ignores any penalties from low light or darkness. Negates the bonus Stealth Rating from low light or darkness. | 3 SP

| COMBAT

  • Combat Shift: Single Target | For the following Sword Arts, +3 to multipliers and +2 to EN cost; ST-I, ST-II, ST-B. No other Shifts may be taken. | 10 SP
  • Mastery: Damage III | Gain 1 * Tier Damage per rank | 13 SP
  • Battle Healing V | Recover 5% (rounded down) of your maximum HP at the start of your turn | 30 SP
    • Emergency Recovery | When non-fatal damage would leave you with 25% or less of your maximum HP, recover 10% of your maximum HP after the attack resolves. Effect cannot occur more than once per thread.  When activated if the player has lower than 10 energy remaining, simply reduce the player's energy to 0. | 6 SP
      • EN Cost: 10
  • Energist | Increase Base Energy by 5 * Tier | 8 SP
  • Charge | Perform a single attack/Sword Art with +5 base damage. Charge attacks have a -1 Accuracy debuff and cannot be affected by any auto-hit effects. | 10 SP
    • Cooldown: 3 Posts
  • Howl | Adds +2 Hate each against up to 4 targets. | 10 SP
    • EN Cost: 2, Cooldown: 2 posts

| WEAPON

  • Katana V | +7 DMG when equipped with a Katana | 30 SP
    • Stamina | Reduces the energy of all Katana attacks by 2 EN | 4 SP
    • Precision | Gain +1 ACC. | 2 SP
    • Ferocity | +2 DMG when using Katana Sword Arts | 4 SP

| ARMOR

  • Light Armor V | +30 MIT when equipped with Light Armor, -2 Stealth | 30 SP
    • Meticulous | +1 DMG when equipped with Light Armor | 4 SP
    • Resolve | +1 ACC and +10 * Tier HP when equipped with Light Armor | 6 SP

| EXTRAS

  • Familiar Master: Rending | You and your familiar attack in tandem, applying Rend [7*tier unmitigatable damage] to the target that lasts for two turns. | 10 SP
    • Cooldown: 5 Turns
  • Survival | Increases Healing effects received from all sources by 10%. Grants immunity to all damage dealing environmental attacks/effects. | 0 SP
  • Parry | Apply the energy cost upon proc, not activation. Reduces the final damage of the next successful attack against you by 50% (rounded down) and negates stun/paralysis effects of that attack. If hit by multiple attacks, only apply parry to the first attack against you. Parry lasts for three turns. Cooldown starts when the player activates the Skill. If the player is hit when using Parry, the cooldown is reset to 3 turns. | 10 SP
    • 9 EN, Cooldown: 3 Turns
    • Vengeful Riposte | A successful Parry also returns 50% (rounded down) of the raw damage that would be dealt to you back to your opponent. The reflected damage can be mitigated by the opponent. | 6 SP
      • Cooldown: 4 Turns
    • Justified Riposte | A successful Parry also stuns the target for 1 turn. | 5 SP
      • Cooldown: 4 Turns
  • Frozen Hide | As a free action, apply one slot of Frost Aura and one slot of Frost Thorns equal to your tier to yourself until the start of your next turn. | 0 SP
    • 5 EN, Cooldown: 4 Turns

buffs

Spoiler

| PARAGON REWARDS

  • Lv. 5 | Earn Col equivalent to 15% of player’s EXP earned in thread.
  • Lv. 10 | +1 LD to Looting

| BUFFS

  • <<Well Rested>> | -1 energy cost for the first three expenditures of each combat.
  • <<Squeaky Clean>> | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down).
  • <<Filling>> | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
  • <<Item Stash>> | +1 Battle Ready Inventory Slot
  • <<Tasty>> | Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  • <<Relaxed>> | Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  • <<Advanced Training>> | +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. (Last Use: Apr. 4)
  • <<Multipurpose>> | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.
  • <<Practiced Angler>> | +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.

 

 

koga_stats_100x100.jpg.cb7f19f492f665a8b450dff19944c30f.jpg

Koga hadn't noticed the message appear in his inbox for the first few hours, too absorbed in the book he was reading for probably the hundredth time. However, when he did notice the message, he set aside the leather bound volume for a moment, swiping open the messenger window. The smallest of frowns crossed over his lips as he read the name of the sender.

Well, message received Nari. And a long winded message at that. Though, she was right, they needed to talk more. Koga checked the clock, and the message's time stamp. If he wanted to make it, he'd have to leave now. But that would also require getting off the couch. And Koga was quite comfortable. Certainly too comfortable to bother with actually going to help Nari put the beat down on a bunch of mobs (tougher, though they were)...Yeah, staying home and reading sounded good.

...

...

...

The sound of the book slamming down on the coffee table as Koga stood and equipped his gear cut throught he silent room, causing Okami's ears to perk up. "C'mon boy," Koga grumbled as he opened the door, "NIGHT'll kill us if we let anything happen to her."

---

The teleporter flashed it's blue light, announcing the arrival of Koga and Okami. The man's eyes scanned around the Plaza until they finally settled on the familiar purple head of hair. "Yo," Koga greeted as he approached, hands in his pockets. "No NIGHT?" the man asked, getting straight to business. Or rather, the lack of it. No AoE player between the two of them. To be fair, redoing this quest wasn't exactly the epitome of fun, so Koga would understand and reluctance from the woman, but still, NIGHT's presence would have made all of this a lot quicker. "Hope you weren't planning on soloing this quest if I hadn't shown up."

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A brief smile as the other made the jest about her partner, before she stuck her tongue out in response. “What if I was planning on heading out on my own? Worried about my safety, are we?”

Even with the jesting, a smile touched her face - even if there was another reasoning for it, she liked the idea that he cared about her surviving. It somehow felt...invigorating, after everything. She doubted that Koga was invested in her survival without some other purpose – not that she figured he was nefarious by any means, simply that he wouldn’t care if it weren’t for a specific reason.

“I’ve heard this quest is difficult, so I doubt I’d be able to solo it even if I wanted to – supposed the queen at the end is…well, a real bitch. Takes one to know one and all, I guess?” She pulled up her menu and glanced at the limited information she had for the quest itself, giving a half-shrug before picking herself up from the seat she’d found on a nearby low-sitting wall. Dismissing the vest and casual clothing, she was left in her heavy battle dress, the armour itself glinting a shifting royal and violet purple against the sunlight. “Supposedly we just head outside this settlement, and encounter the start of the quest? Sounds almost too simple, for all the hype everyone gives it…”

Making sure Koga was following, she began their trek out of Stonewall, ignoring the majority of NPCs and other players as they made their way along. “You’re still running that DPS power build, right? I’ve managed to bridge out towards tank and…well, not quite support, but crystal powers. Consumables, designed to boost…as much as possible. I think it’ll come in help here.”

Downing one of the potions she’d pulled from her inventory, she smiled as the taste flowed through her throat. Holding one out for Koga, she offered the concoction with a bitter smile – more at the flavour, than anything else.

-----

Consuming: Axintori Alcemitanti {15} | Tier 4; Perfect Potion | Overhealth III
Offering to Koga: Axintori Alcemitanti {15} | Tier 4; Perfect Potion | Overhealth III

Nari-Lanreth | Lv. 32 | P. 38 | HP: 966/966| EN: 96/96 | ACC: 3 | DMG: 8 | MIT: 147 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5

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"Hell, no" Koga responded to Nari's jest with another of his own. "I'm worried about mine. NIGHT'd castrate me if you up and died 'cause I didn't show up." Joke or not, that probably wasn't an exaggeration. Koga was loathe to think about what kind of pain NIGHT would inflict upon him if Nari died on his watch. 

He did snort in genuine amusement, however, when Nari allowed a self-deprecating joke to leave his lips. At least she was self-aware that way. "Yeah, about her..." Koga thought for a moment. Actually, Koga wasn't really sure about Beelzebub. Or whether or not he'd reappear again at the end of this run. It didn't really seem like the guy was entirely scripted, like most of the other floor bosses. There wasn't really a guarantee that he'd show up again. Or that they'd have to fight that sick, twisted version of Lilith again. "Just...be on the look out for a stage two..." Koga finally said, deciding it best to maybe not mention the mysterious floor boss. At least this way she had some kind of heads up in case he decided to make another grand and fiery appearance.

The man started to follow after Nari as she started to head out of the town and offered him a crystal. The man glanced at it for a moment, wondering how much he really needed the thing. It'd be a bit of a waste if he just avoided all the attacks, or regened as fast as they could deal damage...but, better safe than sorry. "Yeah, thanks," the man said, taking the potion, popping the cork, and downing it all in one go. Try as he might, he still couldn't avoid the taste. Shuddering, the man shook his head, before tossing the bottle aside, only for it to disappear into small blue shard.

"Uh, Harken should be just up ahead," the man said after recovering from his distaste, gesturing just up the road where a few red cloaked guards were getting their asses handed to them by a familiar woman. Markedly more human looking than the last time he'd seen her. "Gonna need to hang back a second and let them eat shit before the quest actually starts."


| Koga consumes Axintori Alcemitanti {15}, +15% Max HP

Koga | HP: 900 -> 1035 | EN: 124 | DMG: 23 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 99 -> 113 | B.HEALING: 49/99 -> 56/113

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‘A stage two? Ominous, even from him.’ Nari pushed the thought aside, knowing that if there truly was anything to worry about, that Koga likely would’ve told her. Likely. He did just admit that he’d be castrated, if he did let her die, and even with all his bravado the man didn’t seem like someone who took pleasure in losing…well, acquaintances.

“Oh, alright. We just…watch them get obliterated, then find the quest in the remains? That sounds…Cardinal-ish. Too bad we can’t just leap in and finish her off here, and skip the entire quest though. That would make it really easy.” She wasn’t sure if this was the final boss, or just a prelude, but she figured the banter would at least alleviate some of the fidgeting that would otherwise occur if they just waited and watched.

The moment the conflict ended – the woman being driven back after a successful strike, and some unheard commentary passed back and forth – Nari was on the move, heading for what was likely the leader of the group. She had to admit the big axe was interesting to see in action, but she wasn’t looking forward to the conversation they’d have to suffer through.

“Hi there, Big Axe Man? I’m here about some sort of undead issue?” The man seemed to ignore her for a few moments, and Nari passed a confused glare at Koga before her temper got the better of her. “Hey asshole. I’m talking to you.”

“Lilith tested us again. She's retreated for now, but will return. She does a damn good job keeping us on the ropes.” The man seemed to speak as if there was no outburst, oblivious to the obvious annoyance of the player. As the NPC continued prattling on, Nari leaned into Koga, whispering just enough so that the other player could hear her.

“Is it just me, or is Captain Dickhead living up to his namesake?” She managed to catch the end bit about the weapon in the keep, following the gaze and guidance of the NPC. Seemingly content that the players had all the information they required, the NPC and companions suddenly turned, leaving back towards wherever they spent their free time.

“Well, that was super informative. Go find the magical sword and defeat the unkillable vampire lady. Love it.” Hoping Koga didn’t quite catch sight of it, she lifted her index and middle finger in a V shape towards the Captain, her palm inwards towards herself. Turning back towards the keep, she began to make her way across the terrain. Pulling up her inventory as she went, she consumed another of her potions - preparing herself for what would likely await them at the keep. “I guess we go collect the magic sword now. Should be easy enough…”

------

Consuming: Percephonius Pyratius {14} | Tier 4; Perfect Potion | Damage III
Offering to Koga: Percephonius Pyratius {14} | Tier 4; Perfect Potion | Damage III

Nari-Lanreth | Lv. 32 | P. 38 | HP: 966/966| EN: 96/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 147 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5

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Oh, alright. We just…watch them get obliterated, then find the quest in the remains? That sounds…Cardinal-ish. Too bad we can’t just leap in and finish her off here, and skip the entire quest though. That would make it really easy.

"Pssh, you can say that again," Koga replied as he crossed his arms and shifted his weight to one leg, (re)watching the lone woman single-handedly mop the floor with Harken and co. "Woulda saved NIGHT and I a lot of trouble." The quest had been an ordeal and a half. Near-endless waves of enemies, hellfire, creepy grotesque vampire lady...yeah, the quest had it all.

Harken dealt his final blow only moments later, drawing the attention of both players as Lilith shouted some inane ramblings as always before morphing into a swarm of bats and flying away to safety. Koga followed behind Nari as she approached Harkon and addressed him, only to be ignored. Much to the chagrin of Nari. "Scripted NPC, don't think about it too much," Koga said dismissively. Man, he wished there was a skip cutscene button sometimes.

The pair then turned away and began to head towards their first objective, Koga leading the way only because he'd already been there. "So I'm guessing NIGHT didn't tell you about what we went through to find that stupid sword, huh?" Koga asked, as he accepted another of Nari's offered potions. She would not be saying 'easy' if NIGHT had. The whole ordeal had been an affair certainly worthy of this floors theme, if nothing else. "Zombies. Endless fucking zombies. And some robots. 'Cause Cardinal says 'fuck you.'" Seriously, the engine behind their suffering was a truly cruel one sometimes.


| Koga consumes Percephonius Pyratius {14}, +3 DMG

Koga | HP: 1035 | EN: 124 | DMG: 23 -> 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

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Nari’s head turned towards Koga, a sudden smile breaking across her face at the mention. Almost bouncing along the path beside him, her voice trembled with excitement.

Zombies? Like, actual zombies? Like in the movies and stuff? Oh, oh! Do they moan, too? Like uuuhhhhh….” She held her arms up in a zombielike fashion, mimicking the typical movements and sounds, before breaking into a laugh. “Oh, I used to love Resident Evil. Are they anything like that?”

She pulled out another potion bottle, downing the thing before glancing at it with a curious gaze. Almost as an after thought, she spoke her query aloud. “Hey, do you think consuming too many of these things has any sort of negative impact…?”

Her gaze was torn from their conversation as they reached the keep itself. Her head cocked to her left as she stopped to look over it. “Well, this certainly fits the Vampire-Zombie theme…”

The keep itself appeared worn down, clearly not seeing much upkeep from its undead owners. She let her eyes wander over the entirety of what was visible – stopping only as they rested upon the sword laying in the hand of what appeared to be a skeleton.

“Definitely not a trap, not in any way whatsoever. Do you want to spring it, or should I?” She gave Koga a brief grin, before raising an arm in the direction of the keep itself. Waiting to see what he would do, she let her eyes glance between him and the sword in the distance.

-------

Consuming: Divinity's Wait {6} | Tier 2; Perfect Potion | Mitigation III

Nari-Lanreth | Lv. 32 | P. 38 | HP: 966/966| EN: 96/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5

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Koga chuckled quietly at Nari's impersonation of a zombie. The next thing he knew, she might be dancing to Michael Jackson's Thriller. "No, they're more like Draugr in Skyrim, if you've ever played that," the man replied as she downed yet another potion.

"Uh, I'm not sure to be honest. I doubt it, but if you ever have to fight a floor boss, those fights cap at six buffs for some reason. So, maybe don't rely on too many at a time?" Although, to be fair, six buffs were a lot to begin with.

While Nari stopped to gaze at the gothic keep, Koga didn't give it much pause, having already seen and explored the stone structure. "Yeah it does, creepy moving suits of armor and all," Koga replied in a dry tone. "If we're fast though, we might be able to skip the Constructs. I was a bit lower levelled, and my build was a bit different, so we might be able to get through this without having to fight those bastards."

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She cocked her head towards the keep again, before taking the first step inside. Her eyes darted, the shield and spear held at the ready…but nothing jumped out at her. A single quick glance back towards Koga, ensuring he was behind her, before she continued into the courtyard itself. Her tension only grew as nothing seemed to leap out at her presence – the trap seemingly more and more likely the further in she got. She felt like a cornered fox, ready to spring and snap at anything that even looked at her wrong.

As she reached the sword’s resting place, skeletal hand reaching as if for the sky, she finally relaxed slightly. There was no obvious sign of anything rushing out at them, but Nari wasn’t going to take that for granted. Tossing her chin towards, the sword, she signalled for Koga to take it – her eyes busy roaming the area, looking for anything that could signify any sign of threat to them.

As her eyes roamed, she could see the shifting shapes in the shadows, slowly creeping forward as they seemed to be drawn to the presence of the two. Setting her shield and sliding her feet into a ready stance, and pulling her spear back. Calling over her shoulder, she maintained eye contact on the few she could see, watching and waiting for them to strike out towards the two of them.

“We’ve got company. Ugly things, don’t look anything like zombies from Resident Evil…and they’re wearing the same cloaks as the guys we were fighting – think they’re related?” She considered her options as she spoke, deciding that she’d wait for them to come to her – it was better to hold the advantage, sometimes. Besides – she had no idea what these things were capable of, and she didn’t want to be the one to engage something hap hazardously.

-----

Round One
Post Action: Parry [Vengeful Riposte; -9 EN on activation]

Nari-Lanreth | Lv. 32 | P. 38 | HP: 966/966| EN: 96/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
Koga | HP: 1035 | EN: 124 | DMG: 23 -> 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 1HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 2HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity

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Just like last time, a Red Cloak burst from beneath Koga feet, forcing the man to leap into the air backwards, drawing his sword and slicing at the clawing hands beneath him, meeting only air. Landing on his feet beside Nari with a huff, he said "Pretty sure the Red Cloaks used to own this Keep. Not sure what happened to them, or what the deal is with the robots but, here we are anyways."

The man sighed as more of the Red Cloak Revenants popped up out of the ground, clearly dissatisfied with the pair's trespassing. "Keep an ear out for a weird whirring sound...kinda like computer fans, if you still remember what that sounds like," Koga advised, thinking back to his and NIGHT's last battle here. "No constructs yet, but that's a decent early warning sign. If they do get up, save 'em for last. Don't want the Z-bies to turn on anymore of them."


Spoiler

Nari-Lanreth | HP: 966/966| EN: 96/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
Koga | HP: 1035/1035 | EN: 112/124 (124 -12) | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 1 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 2 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity


Koga uses ST-I against Red Cloaked Revenant 1
  | 209377, BDnat1
Koga critically misses!

 

Edited by Koga
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Only partially listening, Nari nodded. A few seconds later – as she suddenly registered exactly what was said, she threw a confused look back to her companion. “Wait, did you say whirring noise? Constructs? You mean robots? We’re fighting Zombies and robots???”

Her question was interrupted as one of the undead launched itself towards her – forcing her to bring her shield up between herself and it. The thudding impact against the shield shook her arm, but before she could retaliate another had begun to swarm her.

Cursing slightly – forced to disengage and retreat slightly – she moved her way back to Koga, determined to keep herself between him and the undead. Casting her eyes about, she realised that she needed to do something to give him the breathing room he required to work quickly.

“Morríghan curse siúd a resist an níos faide anonn.” She spoke the words evenly and clearly, but as the activated skill took hold, she could see the heads of the undead turn towards her, their attention forced upon Nari. “That’s right you absolute ugly, undead filth. Come dance with me. Let Morríghan’s kiss embrace you.”

Stepping forward to meet them, she called over her shoulder to Koga. “Alright, I’ll hold them here – you focus on downing these ugly things. I’ll do what I can to make sure they don’t pay attention to you.”

-----

Round One Combat

ID209631 | MOB: 9 | CD: 8 | <<RedCloaked Revenant 1 vs. Nari>> | Minor Critical Hit: 150+1-147-32 = 1 DMG
ID209632 | MOB: 1 | CD: 10 | <<RedCloaked Revenant 2 vs. Nari>> | Miss
ID209633 | MOB: 5 | CD: 6 | <<RedCloaked Revenant 3 vs. Nari>> | Miss

ID209634 | MOB: 8 | CD: 11 | <<RedCloaked Revenant 4 vs. Nari>> | Hit: 150-147-32 = 1 DMG | Thorns [72 DMG] | Frost Thorns [16 DMG]

Round Two

Post Action: Howl [-2 EN, +4 Hate]

[4,4,4,4] Nari-Lanreth | Lv. 32 | P. 38 | HP: 964/966| EN: 94/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0,0,0,0] Koga HP: 1035 | EN: 124 | DMG: 23 -> 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 1 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 2 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 912/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3

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  • 3 weeks later...

"Yeah, I'm pretty sure I mentioned the constructs before," Koga commented as he stepped back behind Nari's shield, placing a hand on her shoulder pauldron so as to follow her movements without needing to focus on her. "Like I said, if we're fast we won't have to worry about them. Unlikely, but we can hope."

The woman cursed in, again, what Koga could only assume was Gaelic. "Mind speaking English?" Koga answered back as she finished taunting their enemies. "I can't laugh at whatever you're saying to them if I don't know what you're saying."

The dark-haired man then broke formation for a moment, stepping just past the to thrust the point of his katana into the chest of one of the Revenants, before withdrawing it as the wound began to smolder and retreating back behind the shield again. "Or I can start cursing them in Greek. Actually, does that skill even work with other languages?"


Spoiler

Nari-Lanreth | HP: 964/966| EN: 94/96 | ACC: 3 | DMG: 11 | MIT: 177 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
Koga | HP: 1035/1035 | EN: 110/124 (112 -12) | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 1 | HP: 700/1000 (1000 -300) | DMG: 150 | MIT: 75 | Paralytic Immunity
[BRN, DMG 56, 0/2]
Red Cloaked Revenant 2 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 912/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3


Koga uses ST-I vs Red Cloaked Revenant 1
  | 209626, BD nat10, DMG ((23 +2) * (12 +3)) - 75
Red Cloaked Revenant takes 300 crit damage!
Red Cloaked Revenant 1 is burned!

------

ID209635 Red Cloaked Revenant 1 vs. Nari
| MOB 1, Miss, CD 8
ID209636 Red Cloaked Revenant 1 vs. Nari
| MOB 2, Miss, CD 8
ID209637 Red Cloaked Revenant 1 vs. Nari
| MOB 1, Miss, CD 4
ID209638 Red Cloaked Revenant 1 vs. Nari
| MOB 3, Miss, CD 8
ID209639 Ancient Mechanical Construct vs. Nari
| MOB 1, Miss

Activiation Sequence: 28

 

 

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The hand on her shoulder caused her to jump slightly, the unexpected touch pulling her attention from the creatures in front of her. She glanced over, noticing the tension in the other player’s frame. His words took a moment to reach her ears as she considered his attention to the field, realising – not for the first time – how capable of a fighter he was.

“Sorry – habit…it’s nothing super interesting, anyways…but I’ll try in the future…” Her words fumbled as she returned her focus to the fight at hand. With a smile, she answered his implied question without turning around to look at him. “Well, it seems to work for me. It would be kind of entertaining to listen to you spew Greek out at the different systems. I’d definitely pay to see that!”

She returned her attention to the creatures in front of her as Koga launched an attack of his own, slamming into one of the creatures and causing it to stumble slightly under the ferocity of his attack. Nari knew she couldn’t match his pure power, but she wondered if there wasn’t something she could do to help up. She’d barely even noticed as the creatures had laid into her – her armour absorbing most of the impact, but as her health bar dipped slightly, only to be refilled – she suddenly realised the danger they were truly in.

The sound of whirring had caught her attention as one of the mechanical beings came to life – the robots that Koga had mentioned springing forth in a limited way, making its way towards the duo. Casting aside her doubt, she realised that she needed to take a far more active role in this fight.

Leaping forward she let her spear lash out, focusing on one of the closest Red Cloaks in an attempt to drive it back. She knew that there was only so much she could do, and as another of the mechanical creatures slowly came to life she began to question if they’d made a mistake coming here alone.

“Hey uh…Koga, we may be in a bit of trouble. If you’ve got a trick up your sleeve…now may be a good time to consider it…”

------

Round Three
ID209640 | BD: 2+3=5 | <<Tech-G vs. Red Cloaked Revenant 3>> | Miss [-2 EN; Heavy Momentum]

[4,4,4,4] Nari-Lanreth | Lv. 32 | P. 38 | HP: 966/966 [+28 BH] | EN: 94/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0,0,0,0] Koga HP: 1035 | EN: 124 | DMG: 23 -> 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 1 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 2 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 912/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3

-----

Word Count: 366

 

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  • 4 weeks later...

Koga's eyes flicked over to Nari as he felt her flinch, more so to assess if she'd taken any damage, than any assumption that he'd startled her. Confirming that she was fine, he turned his attention back to the growing crowd of enemies, augmented by the arrival of the first construct, the whirring of it's gears threatening to lash at them.

"Hey uh…Koga, we may be in a bit of trouble. If you’ve got a trick up your sleeve…now may be a good time to consider it…" Nari said.

The first of the Revenant's attempted to sneak an overhead slash past Nari's shield, but the rusted weapon was met by Koga's blade, parrying it aside, before swiping the sword at its neck, lopping it's head off.

"I'm working on it!" Koga called back as he took cover back behind Nari's shield, the body of the now headless revenant crumpling to the ground and burning away, just as another mechanical construct whirred to life.

Koga's eyes flicked to each of the enemies, one by one, assessing their strength. "We'll be fine. You heal back all their damage. Just stay calm," the man said with an even voice. This was going to take forever...


Spoiler

[4, 4, 4, 0, 0, 0] Nari-Lanreth | HP: 966/966 (966 -1 -1) | EN: 94/96 | ACC: 3 | DMG: 11 | MIT: 177 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0, 0, 0, 0, 0, 0] Koga | HP: 1035/1035 | EN: 110/124 | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 1 | HP: 700/1000 (700 -681 -56) | DMG: 150 | MIT: 75 | Paralytic Immunity
[BRN, DMG 56, 1/2]

Red Cloaked Revenant 2 | HP: 928/1000 (1000 -72) | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 928/1000 (1000 -72) | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 840 912/1000 (912 -72) | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 5 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 2 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3


Koga uses ST-II vs Red Cloaked Revenant 1
   | 209774, BD nat6 +5, DMG ((26 +16) * (15 +3)) -75
Red Cloaked Revenant 1 takes 681 Fallen damage


Red Cloaked Revenant 1 takes 54 Burn damage
Red Cloaked Revenant 1 dies!

Red Cloaked Revenant 2 attacks Nari-Lanreth
  | 209776, MD nat6, DMG 150 -177, CD 12
Nari-Lanreth takes 1 damage
Red Cloaked Revenant 2 take 72 Thorns damage

Red Cloaked Revenant 3 attacks Nari-Lenreth
  | 209777, MD nat8, DMG 150 -177, CD 5
Nari-Lanreth takes 1 damage

Red Cloaked Revenant 3 take 72 Thorns damage

Red Cloaked Revenant 4 attacks Nari-Lenreth
  | 209778, MD nat10, DMG 150 +2 -177, CD 4
Nari-Lanreth takes 1 damage
Red Cloaked Revenant 4 take 72 Thorns damage

Construct attacks Nari-Lenreth
  | 209779, MD nat2
Construct misses

Construct Progress: 19 21/30

Edited by Nari with love.

 

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She threw a quick glance towards Koga’s process, watching as he struck down one of the Red Cloaks. Her elation didn’t last long, as another of the creatures rose to the challenge of facing them. She felt her enthusiasm slip away as the newest creature joined them, her shield sinking slightly as she wondered if they hadn’t walked into something far more dangerous than either of them could handle. No, trust Koga. He’s been through this before. If he says we’re alright, we’re alright…I just need to keep their focus on me, and away from him…

“Alright, let’s do this then…fucking zombie-assed-shitheads.” The curses were out of her mouth before she even realised what she was saying, and for a moment a look of innocent confusion flashed across her face, before being wiped away, back to the battle ready, hardened face.

Spinning her spear in her hand, she brought the tip back, pausing only long enough to activate the sword art before lunging forward. The purple trail of her sword art seemed to hover on the air behind her blade as it flashed toward the Red Cloak, trying desperately to do something useful for her partner.

------

Round Four
ID209783 | BD: 1+3=4 | <<Tech-D vs. Red Cloaked Revenant 4>> | Miss [-2 EN; Heavy Momentum]

[4, 4, 4, 0, 0, 0] Nari-Lanreth | Lv. 32 | P. 38 | HP: 966/966 [+28 BH] | EN: 94/96 | ACC: 3 | DMG: 15 (8+3+4) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0, 0, 0, 0, 0, 0] Koga HP: 1035/1035 | EN: 110/124 | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 2 | HP: 928/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 928/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 912/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 5 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 2 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3

-----

Word Count: 196

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  • 5 months later...

The whistling of blades seemed to never end as Koga thrust his weapon into another Revenant's chest. Not that it really cared. The walking carcass simply pressed forward along side it's friends, swinging it's weapon wildly, forcing Koga to duck as the blades clanged off of Nari's armor. "Fuck off!" the man swore, kicking off the impaled revenant.

The clanking of yet another construct filled the air and Koga rolled his eyes in annoyance. Three of them now. And six red clad revenants that just wouldn't fucking die! "Ya know, next time, I'm picking the quest. I am so sick of these fuckers." Seriously, how was it that Nari was always getting him into trouble. First NIGHT, then fishing, what was next? Grass touching!? God forbid.

"How are you holding up?" the man asked checking in with the tank, noticing that her HP gauge had dropped. "You hangin' in there?"


Spoiler

[4, 4, 4, 0, 0, 0, 0] Nari-Lanreth | HP: 718/966 (966 -1 -1 -123 -123) | EN: 94/96 | ACC: 3 | DMG: 11 | MIT: 177 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0, 0, 1, 0, 0, 0, 0] Koga | HP: 1035/1035 | EN: 98/124 (110 -12) | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 2 | HP: 856/1000 (928 -72) | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 928/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 525/1000 (912 - 315 -72) | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 5 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 6 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1178/1250 (1250 -72) | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 2 | HP: 1178/1250 (1250 -72) | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 3 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3


Koga uses ST-I vs Red Cloaked Revenant 4
   
| 210892, BD nat2 + 5, DMG (26 * (12 +3)) - 75
Red Cloaked Revenant 4 takes 315 damage

 

Red Cloaked Revenant 2 attacks Nari-Lanreth
  | 210897, MD nat8, DMG 150 -177, CD nat12
Nari-Lanreth takes 1 damage
Red Cloaked Revenant 2 takes 72 Thorns damage!

Red Cloaked Revenant 3 attacks Nari-Lanreth
  | 210898, MD nat4CD nat2
Red Cloaked Revenant 3 misses

Red Cloaked Revenant 4 attacks Nari-Lanreth
  | 210900, MD nat9, DMG 152 -177, CD nat5
Nari-Lanreth takes 1 damage
Red Cloaked Revenant 4 takes 72 Thorns damage!

Red Cloaked Revenant 5 attacks Nari-Lanreth
  | 210902, MD nat5, CD nat2
Red Cloaked Revenant 5 misses

Red Cloaked Revenant 6 joins the fight!

Ancient Mechanical Construct 1 attacks Nari-Lenreth
  | 210904, MD nat7 +3, DMG 300 -177
Nari-Lanreth takes 123
Ancient Mechanical Construct 1 takes 72 Thorns damage!

Ancient Mechanical Construct 2 attacks Nari-Lenreth
  | 210905, MD nat3 +3
Nari-Lanreth takes 123
Ancient Mechanical Construct 2 takes 72 Thorns damage!

Ancient Mechanical Construct 3 joins the fight!

Construct Progress: 56/30 -> 21/30

 

Edited by Koga
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"I'm...fine. Focus on...aren't you supposed to be the DPS here...cause...y'know...kinda feels like only one of us is pulling their weight here..." She pushed against the nearby construct, frustrated that yet another of the things had somehow come to life. It certainly felt like they were on the verge of being overrun, if someone didn't do something - and preferably quickly. Still, Nari wasn't entirely sure what could be done - Koga and herself had already been hammering away at the things, hoping to catch a break, and yet it somehow felt like more of the damned things were showing up with each passing second. "Hey, I'm...gonna try something stupid. Just...follow my lead!"

She pushed against the construct, knocking it out of the way and sliding straight into one of the Revenant's that seemed to be behind all the mischief. A wicked smile upon her face, Nari glared at the thing as she brought her spear up and into a ready position. "Hope you like your cloak toasty warm, because here's hoping that it comes out that way for you!" Without pause, she thrust the spear forward, aiming for the centre of the thing's chest, and activating the sword art as the spear moved. She could only hope it would be enough to do some serious harm to the thing, and maybe give them a bit of a break.



Combat
[4, 4, 4, 0, 0, 0, 0] Nari-Lanreth | Lv. 32 | P. 38 | HP: 748/966 [+30 BH] | EN: 83/96 | ACC: 3 | DMG: 15 (8+3+4) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+30] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0, 0, 1, 0, 0, 0, 0] Koga HP: 1035/1035 | EN: 98/124 | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 2 | HP: 856/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 928/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 248/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | ACC: -1 | Freeze | Burn
Red Cloaked Revenant 5 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 6 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 2 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 3 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3

ID210959 | BD: 9+3=12 | <<Tech-G vs. Red Cloaked Revenant 4>> | Minor Critical Hit: (15+1)x16+40(Freeze)+56(Burn)-75 = 277 damage | Freeze [40 DMG, -1 ACC; 1/2] | Burn [1/2]

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"...kinda feels like only one of us is pulling their weight here..."
Koga shot Nari a glare as soon as the words had left her mouth. "I'm a duelist. Ya know, one on one fights, that's where I excel." The man lunged forward, his weapon cleaving through the air, alight with black flame again as it tore the Revenant that Nari had targeted into two. "If you want AoE, go ask NIGHT instead." Not that he was certain that was a good idea, but that was the woman's expertise at least.

Again, the godforsaken sound of another construct booting up. "I swear to fucking God, Nari, if we die here, I'm gonna kill you," the man muttered as he dodged and weaved his way through a short series of blows from their enemies, a bronze blade clipping the man's cheek and leaving a savage gash behind.

Koga sucked air in through his teeth as he assessed the battle. "Might be smarter to walk away right now," he advised.


Spoiler

[4, 4, 0, 0, 0, 0, 0] Nari-Lanreth | HP: 593/966 (718 -1 -124) | EN: 83/96 | ACC: 3 | DMG: 11 | MIT: 177 | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+28] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0, 0, 0, 0, 0, 0, 0] Koga | HP: 914/1035 (1035 -121) | EN: 98/124 (98 +1 -15) | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 2 | HP: 856/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 928/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 4 | HP: 0/1000 (248 -681) | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 5 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 6 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Ancient Mechanical Construct 1 | HP: 1178/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 2 | HP: 1178/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 3 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 4 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3


Koga uses ST-II vs Red Cloaked Revenant 4
  | 211505, BD nat8 +5, DMG ((26 + 16) * (15 + 3)) - 75
Red Cloaked Revenant 4 takes 681 Fallen damage!
Red Cloaked Revenant 4 dies


Red Cloaked Revenant 2 attacks Nari-Lanreth
  | 211506, MD nat2, CD nat2
Red Cloaked Revenant 2 misses

Red Cloaked Revenant 3 attacks Nari-Lanreth
  | 211507, MD nat2, CD nat4
Red Cloaked Revenant 3 misses

Red Cloaked Revenant 5 attacks Koga
  | 211508, MD nat9 -3, DMG 150 +1 -30, CD nat3
Koga takes 121 critical damage!

Red Cloaked Revenant 6 attacks Nari-Lanreth
  | 211509, MD nat8, DMG 150 -177, CD nat5
Nari-Lanreth takes 1 damage

Ancient Mechanical Construct 1 attacks Koga
  | 211510, MD nat4 - 3
Ancient Mechanical Construct 1 misses

Ancient Mechanical Construct 2 attacks Nari-Lanreth
  | 211511, MD nat9, DMG 300 +1 -177
Nari-Lanreth takes 124 critical damage!

Ancient Mechanical Construct 3 attacks Koga
  | 211512, MD nat1 -3
Ancient Mechanical Construct 3 critically misses!

Ancient Mechanical Construct 4 joins the fight!

Construct Progress: 41/30 -> 11/30

 

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Tiring, was the word that Nari would have used to describe the combat they were currently in. Although she was taking the majority of the hits, she could tell that they were getting slowly overwhelmed - one of the Red Cloaked creatures managing to slip by and land a strike against Koga. Without turning to look, she called out towards the black haired swordsman, the strain from the fight covering her words. "Sorry - one got by me. Shit there's a lot of them...um...but there don't seem to be any more appearing right now!"

She tried to put a positive spin on it, hoping that the ambush was slowly coming to a close. If the last few seconds were anything to judge by, it seemed like they might be slowly getting the upper hand - possibly leading them towards a positive conclusion. Or so Nari hoped, whether that would come to pass or not was yet to be seen. Just need to hold out a bit longer...stupid annoying zombie like vampire asshole things...

"You good back there? I thought I heard whining!" She grinned even as another hand slammed against her shield, forcing her back a step before she ground her feet in and pushed back against the creature in front of her. "Never knew you were a quitter this early into a fight, oh great and powerful swordsman."



Combat
[4, 4, 0, 4, 0, 0] Nari-Lanreth | Lv. 32 | P. 38 | HP: 594/966 [+30 BH] | EN: 74/96 | ACC: 3 | DMG: 11 (8+3) | MIT: 177 (147+30) | F. Aura: 32 MIT; 16 FRST | Thorns [72 DMG] | Frostbite [40 DMG; -1 ACC] | Battle Healing [+30] | Heavy Momentum: [+4 DMG] | Paralyse | Taunt | STH: -5
[0, 0, 0, 0, 0, 0] Koga HP: 914/1035 | EN: 98/124 | DMG: 26 | EVA: 3 | MIT: 30 | ACC: 5 | LD: 3 | BRN: 56 | FALN: 16 | VD: 113 | B.HEALING: 56/113

Red Cloaked Revenant 2 | HP: 856/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 3 | HP: 928/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 5 | HP: 1000/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity
Red Cloaked Revenant 6 | HP: 755/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Burn [1/2]
Ancient Mechanical Construct 1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 2 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3
Ancient Mechanical Construct 3 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3

ID211514 | BD: 3+3=6 | <<Tech-G vs. Red Cloaked Revenant 4>> | Hit: 11x16+56(Burn)-75 = 157 damage | Burn [1/2]

Adjustments:
Nari's MIT on critical attacks is only 147; Construct 2 did 153 damage.
Nari's MIT on non-critical attacks is 179; Revenant 6 did 1 damage, and took 72 (Thorns) + 16 (Frost Aura) damage.
Note: No more Revenants appear now. Yay.

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