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[PP-PT-F14] Stakeholder Meeting of the Vampire Hunting Club


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The last of the Red Cloaked Revenants were falling left and right. At last the end was in sight, which Wulfrin was thankful for as these shambling undead were basically damage sponges. Wulfrin's energy was draining fast, but as the last of the revenants started to shamble out, Wulfrin put an end to their plight. With a defiant yell, he drove the blade of Icingdeath into the ground causing ice so spider outward to all corners of the room. Instantly the crypt's temperature dropped to below freezing as the last standing Revenant became a frozen statue. At the edge of the crypt any remaining holes and automatons were also encased in their own frigid tombs.

"We should keep moving," Wulfrin sighed as he pulled his blade from the ground. "The ice should hold at least for a while, but I can't give a definite time limit. I'm still getting used to this blade."

Wulfrin slumped over, his back pressing onto the nearby wall for support. Attacks like that drain you. Noted. He thought to himself. As he attempted to catch his breath, the wall began to shift causing Wulfrin to fall flat onto his back.

"Found the way deeper," Wulfrin groaned as he pulled himself to his feet. Before him was a stair case that ascended upward into the Ashen Keep.

* * *

Spoiler

Recovery?: ID 247649 | CD 6
Wulfrin regains 4 EN
Cooldowns:

Post Action: [x16] TECH-A (16 EN) - 2 Stamina = 14 EN
Free Action:

ID 247648 | BD 10 (Major Crit +2 DMG) | CD 1 | 26*16 = 416-55 = 361 damage to Red Cloaked Revenant 10. Frostbite 40 Applied. Freeze 64 Applied Toxic Venom 32 applied.

Red Cloaked Revenant takes no action (Frozen). Freeze fades. Takes 40 Damage from Frostbite. Dies

Morningstar | HP: 943/943 | EN: 74/118 | DMG: 25 | MIT: 60 | EVA: 5 | ACC: 7 | BH: 43 | LD: 7 | REC: 8 | HLY: 16 | VAMP-O: 90 | BRN: 56 | DOTE: 3/3
Pinball | HP: 860/860 | HP: 67/122 | DMG: 20 | ACC: 2 | EVA: 4 | BH: 37 | LD: 6 
Wulfrin | HP: 806/806 | EN: 46/106 | DMG: 26 | MIT:98 | ACC:8 | AA  | EVA:2 | BH:27 | REC: 8 | FRB: 40 | TXC-V: 32 | FRZ: 64 | LD:6

Red Cloaked Revenant 10 | HP: 0/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity

Abilities:

  • Undead | The Holy enhancement is twice as effective against this mob. Vampiric (Offensive and Defensive) enhancements are only half as effective in combat with this mob.
  • Activate! | This mob will passively seek to engage the <<Ancient Mechanical Constructs>>. When a Red Cloaked Revenant attacks, use the CD value from that roll to determine how much to increase the activation score of an Ancient Mechanical Construct. CD:1-6: +5 Activation Score, CD:7-12: +10 Activation Score.  When the total activation score reaches 30, one of the Ancient Mechanical Constructs enters the fray.  Additional constructs will activate at each multiple of 30 until all Red Cloaked Revenants are dead.
  • Unrelenting Swarm | Red Cloaked Revenants will replace their fallen allies immediately after they are defeated. This will continue until all of them have been dispatched. 

Looting Red Cloaked Revenant 10
ID 247650 | CD 11 | LD 10+6= 16
8800 Col: (HP*8 -incl LD even, Roll + 10% Col Stash/Deposit)
2 Mats (CD Odd)
T4 Rare Trinket 247650

Loot Totals

Spoiler

Morningstar
38,000 col
2 materials
T4 Rare Consumable 235168a
T4 Perfect Consumable 235169b
T4 Perfect Consumable 235169c
T4 Perfect Armor/Shield 235169a
T4 Perfect Armor/Shield 242531a
T4 Rare Weapon 235168b
T4 Perfect Weapon 242530b
T4 Perfect Weapon 242531b
T4 Perfect Trinket 242530a
T4 Perfect Trinket 242532

Pinball
-

Wulfrin
17,600 Col
8 Materials
T4 Rare Trinkets: 235583a, 235584, 247650
T4 Perfect Consumable: 235583b

 

Edited by Wulfrin
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