Morningstar 0 Posted May 30 #1 Share Posted May 30 The ship listed to one side, pushed around by brutal waves. Salt foam bubbled on deck, dissolving until again it was replaced by the dark sea. Morningstar gripped the wheel tight, his face drenched by lashing rain. Above, the storm thundered, the boundless wrath of Neptune bellowing through the air. Booming winds crashed against the sails, threatening to rip them to shreds. In the distance, Morningstar thought he could hear a horn. With one hand, he created a visor over his eyes, and once the waves dropped low, he scanned the horizon. "Look!" he shouted through the storm. Light broke through the darkness, small and distant. Again, the horn sounded. Star spun the wheel, motioning for Wulfrin to adjust the sails to starboard. If it was as he thought, and the light came from a lighthouse, then there was surely land for them to take refuge on while the storm ran its course. He steered them through great waves, straight towards the flashing yellow light. Hide contents Morningstar | Lv. 76 | P. 42 | True Tier: 8 HP: 860/860 | EN: 122/122 | DMG: 22 | EVA: 4 | ACC: 5 | BH: 47 | LD: 6 | REC: 8 | FLN: 16 | AA | PARA-V notes: // equipped Dying Sun FLN 2, AA, PARA-V Inner Focus EVA 2, REC 2 Sapphire ACC 3, EVA battle-ready inventory Magdalyn's Cuckoo Teleport Crystal Yellow Dragon, Red Tiger HLY 2, AA, FRZ skills Hide contents STRAIGHT SWORD | RANK 5/5 precision, stamina, ferocity shift: tech MARTIAL ARTS | RANK 5/5 precision, stamina, ferocity shift: aoe COMBAT MASTERY: DMG | RANK 3/3 SEARCHING | RANK 4/5 (5) night vision, detect, tracking, reveal QUICK CHANGE UNHINDERED ENERGIST CHARGE extra (active) SURVIVAL FORGOTTEN KING'S AUTHORITY LADY LUCK DISGUISE data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== buffs data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== Hide contents consumables # # paragon Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread. Lv. 10 | +1 LD to looting. data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== ♦ms. Link to post Share on other sites
Wulfrin 0 Posted May 30 #2 Share Posted May 30 (edited) Their sloop was listing viciously on the choppy waters of The Black. Morningstar, after much debate and ultimately pulling rank, was at the helm. So far the two of them had little luck locating the labyrinth entrance, working on a hunch that the raging sea may have been the key. Now they found themselves trapped in a raging storm that dropped their visibility to basically zero. Thankfully, Wulfrin's tendency to become horribly seasick didn't come with him to the virtual world, though his body felt funky just out of sheer memory. He was positioned just below the sail, at the base of the mast when Morningstar shouted for his attention. With nimbleness akin to a seasoned pirate, Wulfrin scurried up the main mast and pulled a spyglass from his belt. "Look's like a lighthouse!" Wulfrin shouted, his voice barely able to be heard over the crashing waves and claps of thunder. Morningstar's next instructions were all in hand signals now, a practical solution to their current predicament. Wulfrin hurriedly hoisted and heaved on ropes causing the ship's sails to catch as much wind as possible to shift their direction starboard. The ship lurched as its hull groaned under the stress of the maneuver, and Wulfrin strained to maintain their new course through gritted teeth. * * * Wulfrin | HP: 840/840 | EN: 116/116 | DMG: 21 | MIT:55 | ACC:4 | AA | BH:28 | LD:8 | PROSP:3 | QTY: 2 Spoiler "Name: Wulfrin True Tier: 7 Level: 34 Paragon Level: 27 HP: 840/840 EN: 116/116 Stats: Damage: 21 Mitigation: 55 Accuracy: 4 Battle Healing: 28 Loot Die: 8 Stealth Rating: -5 AA QTY: 2 Equipped Gear: Weapon/Armor/Trinket: - Platinum Longsword | T3 S.Sword | AA | ACC 3 Armor/Trinket: - Dragon's Hoard | Prosp 3 | LD 1 Shield/Armor/Trinket: - Devil's Due | Quality 2 | LD 2 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - TECH Shift Familiar Skill: - Rending Familiar Custom Skill: - Shades of the Gemini Skills: - Battle Healing R3 - Charge - Energist - Heavy Armor R5 - Searching R5 - Straight Sword R5 Extra Skills: - Disguise - Forgotten King's Authority - Survival - Meditation Inactive Extra Skills: - Frozen Hide - Brawler - Assault Mode Addons: - Focus - Iron Skin - Precision - Rampart - Stamina Mods: - Impetus - Night Vision Inactive Mods: Battle Ready Inventory: - Bear Trap x5 - Crystal of Divine Light x5 - Imugi's Inspiration | Mass Healing x2 - Nepent Ovule x1 - Popcorn | T4 Vitality 2 x1 - Rhino's Horn x2 - TP Crystals x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: - Blacksmith[2250exp] R8 Gathering Profession: - Fishing[525exp] R5" Edited May 30 by Wulfrin Link to post Share on other sites
Morningstar 0 Posted 18 hours ago Author #3 Share Posted 18 hours ago The foghorn sounded loudly as they approached, drawing the ship in. The rocky waves made it difficult for them to dock, but thankfully, the boat wasn't their own. Morningstar settled for a rough landing, aiming the boat straight for the craggy shore. They collided with a smash, slowing with the breaking of their wooden sloop. Once they were nestled tightly in the rocks, they abandoned ship. The lighthouse stood tall, casting a glow from up above. They hurried inside the small stone shelter attached to it, desperate to escape the ceaseless storm. As they entered, a new quest was added to their logs. To Shine A Light flashed before their eyes, with one simple instruction: "find the lighthouse keeper." Morningstar tapped the blue circle on the prompt and passed through the entrance hall, eyeing the decor as he passed. A painting, which seemingly depicted the lighthouse and surrounding area, hung on the wall. He looked closely at the signature in the corner. "MG. The lighthouse keeper, maybe?" He shuffled through the hallway, drying off his shoes and peeking into different rooms before settling on the kitchen. Link to post Share on other sites
Wulfrin 0 Posted 16 hours ago #4 Share Posted 16 hours ago "Probably," Wulfrin replied as the duo pressed deeper into their shelter from the storm. "I've seen enough horror films to know the cardinal rule here: Don't split the party." Wulfrin marched slowly behind his guild master, his eyes scanning for anything that would pose any immediate threat. Their cursory exploration ended with them in the kitchen, a rather cozy feeling scene despite the raging storm outside. A lattice board supported various herbs against the wall opposite the duo. Wulfrin scoured the cabinets and cupboards, only dried goods and various cookbooks populated the area. Lighthouse is well stocked I doubt he went very far, unless someone kidnapped him. Lastly Wulfrin arrived at the raging fire. On the mantle was a scrap of paper that appeared to be some sort of rushed shopping list. "Check this out," Wulfrin said as he waved Morningstar over to the island counter. "I found a partial shopping list. These last entries though are definitely word scrambles. I can instantly pick out what the second one is, Cyclops, but I've got nothing immediately on the other two. I also don't understand the camel picture. Thoughts?" Wulfrin pointed out the obvious puzzle placed before them, eagerly awaiting his guild master's two cents. Link to post Share on other sites
Morningstar 0 Posted 15 hours ago Author #5 Share Posted 15 hours ago He scavenged the opposite end of the kitchen, hunting down any clues that might hint towards the location of the lighthouse keeper. He dug through cupboards, pocketing a bundle of herbs before Wulfrin called back to him. When his guildmate mentioned a shopping list, Morningstar joined him. "Unicorn," he said, pointing at the third scramble on the list. The camel struck him as odd. The other two words, bound by mythology, did not have drawings attached to them. So why a camel? There wasn't an obvious link between them. Camels were very real creatures, unlike the other two. Notably, cyclops had one eyes; unicorns had one horn. Camels broke the pattern, however. Some of them had two humps, he was pretty sure. But the one on the drawing did have one. "Dunno what that first word is," he admitted, a little miffed that he couldn't unscramble it. "I figure it's some sort of mythical creature, like the other two. Maybe the camel's a red herring." Link to post Share on other sites
Wulfrin 0 Posted 15 hours ago #6 Share Posted 15 hours ago "Right," Wulfrin sighed as he struggled to come up with a solution. "Alright let's do it the old fashioned way." Wulfrin spawned a decent sized satchel at his feat and began to dig through its contents. It was his in the field blacksmithing kit that held just about everything he needed to work in the field. He pulled out a soot covered journal and piece of graphite, thumbing past several different diagrams and notes detailing various projects he had been working on until he came to a blank page. He started with the initial scramble of letters. It took several minutes of placing letters in random places, marking out letters from the previous attempt. It was oddly like a larger game of Wordle, at least he had all the letters. "So only one of these kinda makes sense," Wulfrin remarked as he pointed to result, dromedary. "Do I know what it means or if it's even a word? Absolutely not, but it sounds mythical and almost avian. I'm most likely wrong, but it's the best I can come up with. Given the previous entries, it likely only has one of something. Cyclops has one eye, unicorn one horn, etc." Link to post Share on other sites
Morningstar 0 Posted 15 hours ago Author #7 Share Posted 15 hours ago "Well, okay then," he shrugged, moving on from the kitchen despite Wulfrin's warning to not split up. "Dromedary it is." He found himself drawn to a dark room at the far end of the dwelling. It led to the tower, he found. A staircase spiraled up the lighthouse, clearly stopping at the top, where the light was. One step at a time, he ascended. The gate at the top was already open. He assumed the lighthouse keeper had forgotten to lock it and climbed the ladder, pulling himself into the lantern room. The first thing he noticed was the writing on the ceiling. What can be found in the sea, but not ocean? What is the same in both music and motion? What is the end of the liar’s paradox? This knowledge will grant you the keys to my locks, it read. He recycled it in his mind thrice before examining the rest of the rooms contents. He looked outside. The storm raged on, waves slamming against the rocks, thunder roaring up above. He was happy to be inside. The crunching of glass beneath his feet distracted him from the light itself. He knelt down. He assumed it had come from the lantern and didn't think to check where the break had occurred. Finding nothing else of interest, he started back down the staircase. Link to post Share on other sites
Wulfrin 0 Posted 14 hours ago #8 Share Posted 14 hours ago Wulfrin shrugged in unison with Morningstar as the two were equally stumped on the word scramble. While they had an answer, Wulfrin was far from confident that it was correct. He recollected his things and followed Morningstar up into the lantern room of the lighthouse. Glass crunched beneath their feet as they stepped foot inside. It seems a lantern had fallen and shattered, possibly in whatever had caused the lighthouse keeper's disappearance. Wulfrin clocked the literal writing on the ceiling. "I'm still working through the other two riddles," Wulfrin said as they descended back down the stairs. "The obvious answer is the letter 'S'. Given how the previous clue we found had a commonality about them, I assume the other two parts might be pieces of a word. First blush says 'mi' for music and motion, but I'm also open to other ideas so as to not stump us." They were back at the base of the lighthouse tower at this point, with still no real clue as to what they were meant to be doing. Wulfrin's eyes glanced down. To his surprise, a hatch was nested into the floor partially covered by a hastily moved rug. "Before we move on," Wulfrin said as he knelt down to examine the hatch, throwing away the rug. "Might want to give this a once over. Looks like we've got a combination lock with four dials. Maybe our lighthouse keeper is down here." Link to post Share on other sites
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