Wulfrin 0 Posted June 5 #1 Share Posted June 5 (edited) HIs list continued to bring him to bosses he had yet to face before. This time he found himself on the familiar grounds of Floor 21, home of the fabled Forgotten Time King, a foe he had faced many times before. Unlike his other visits, Wulfrin was laser focused on his goal of raid preparations. The clock was ticking on his preparation phase so his tunnel vision was on full display. "Thanks for helping me out," Wulfrin sighed as he and Ciela stepped off the teleporter on Floor 21. "I mean it. This raid has been all I've been able to think about. We'll likely need your help. If not in a raid party, then as support for the frontline. I'm beginning to think this raid will not be like the others. So many key players have gone silent and there are mobs now attempting to use the teleport gates on Floor 29. I didn't want to bring it up while Astra was with us, but I'm absolutely terrified about this up coming raid." * * * Note: CS Shades of the Gemini is active. if any player objects, they should note such in their first post and it will be considered inactive. Wulfrin consumes Gungir Shard 239050 | Sharkcuterie Board | T1 Demonic Feast (6/6) | ACC II | EVA II | ID: 239171 - takes one portion shares the rest with party (5/6 remain) - Filling accuracy [desc.] A daring spread featuring a variety of cured and smoked shark meats, paired with exotic cheeses, crackers, and a hint of seaweed garnish. This adventurous platter offers a bold flavor journey, perfect for those with a taste for the wild and mysterious depths Tier Lock: Tier 3 Wulfrin | HP: 825/825 | EN: 111/111 | DMG: 18 | MIT:91 | ACC:7 | AA | EVA:2 | PARA-IM | BH:27 | REC: 6 | FLN: 6 | FRB: 30 | FRZ: 48 | LD:5 Spoiler "Name: Wulfrin True Tier: 7 Level: 34 Paragon Level: 27 HP: 840/840 EN: 116/116 Stats: Damage: 21 Mitigation: 103 Accuracy: 7 Evasion: 2 Battle Healing: 28 Loot Die: 5 Stealth Rating: -5 AA PARA-IM REC: 8 FLN: 8 Equipped Gear: Weapon/Armor/Trinket: - Blade of Zariel | T4 Demonic Straight Sword | Holy 2 | Phase | AA Armor/Trinket: - Helldusk Armor | T4 Demonic HA | MIT 2 | REC 2 Shield/Armor/Trinket: - Echoes | T2 Perfect Trinket | ACC 3 | Para-Imm Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - TECH Shift Familiar Skill: - Rending Familiar Custom Skill: - Shades of the Gemini Skills: - Battle Healing R3 - Charge - Energist - Heavy Armor R5 - Searching R5 - Straight Sword R5 Extra Skills: - Disguise - Forgotten King's Authority - Survival - Meditation Inactive Extra Skills: - Frozen Hide - Brawler - Assault Mode Addons: - Focus - Iron Skin - Precision - Rampart - Stamina Mods: - Impetus - Night Vision Inactive Mods: Battle Ready Inventory: - Bear Trap x5 - Crystal of Divine Light x5 - Imugi's Inspiration | Mass Healing x2 - Nepent Ovule x1 - Popcorn | T4 Vitality 2 x1 - Rhino's Horn x2 - TP Crystals x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: Crafting Profession: - Blacksmith[2250exp] R8 Gathering Profession: - Fishing[525exp] R5" Edited June 5 by Wulfrin Link to post Share on other sites
KnightessCiela 0 Posted June 6 #2 Share Posted June 6 (edited) "I was worried about the last raid, and I'm worried about this one." Ciela grasped Wulfrin's hand. "We'll get through it. I'm very willing to help as a support for the frontline, but I don't see me being able to actually take any of these big ass bosses on. I'm not strong enough yet." Ciela was very much fearful that tagging along with Wulfrin would get her killed, but she didn't really care at this point. She absolutely wanted to support him as much as she could during this raid. She wasn't about to just sit on her ass like she did during the last raid. Ciela brushed her hair out of her face, trying to shake the worried expression off of her face. She forced a smile, "Well, who's ass are we kicking first? How bad is this about to be?" Ciela may not be able to wipe the worried look off of her face but she could at least tag along with a smile. * * * Ciela consumes a portion: Gungir Shard 239050 | Sharkcuterie Board | T1 Demonic Feast (6/6) | ACC II | EVA II | ID: 239171 - takes one portion shares the rest with party (4/6 remain) - Filling accuracy [desc.] A daring spread featuring a variety of cured and smoked shark meats, paired with exotic cheeses, crackers, and a hint of seaweed garnish. This adventurous platter offers a bold flavor journey, perfect for those with a taste for the wild and mysterious depths. * * * Before Gungir: KnightessCiela | HP: 545/545 | EN: 68/68 | DMG: 11 | MIT:121 | ACC:2 | TAUNT | THORNS:27 | BH:6 | REGEN: 24 | REC: 3 After Gungir consumption: KnightessCiela | HP: 545/545 | EN: 68/68 | DMG: 11 | MIT:121 | ACC:4 | TAUNT | EVA:2 | THORNS:27 | BH:6 | REGEN: 24 | REC: 3 Spoiler "Name: KnightessCiela True Tier: 3 Level: 25 Paragon Level: 0 HP: 545/545 EN: 68/68 Stats: Damage: 11 Mitigation: 121 Accuracy: 2 Battle Healing: 6 Stealth Rating: -5 TAUNT REGEN: 24 REC: 3 Equipped Gear: Weapon/Armor/Trinket: - Defender's Longsword | T3 Perfect Straight Sword | ACC II | DMG I Armor/Trinket: - Frightening Rosethorn | T3 Perfect Heavy Armor | Taunt | Thorns II Shield/Armor/Trinket: - Rejuvenating Kite Shield | T3 Perfect Shield | Recovery | Regen II Combat Mastery: - Combat Mastery: Mitigation R3 Combat Shift: - Familiar Skill: - Protector Familiar Custom Skill: - Skills: - Battle Healing R1 - Heavy Armor R5 - Howl - Straight Sword R5 Extra Skills: - Block R3 - Forgotten King's Authority - Survival - Frozen Hide - Concentration Inactive Extra Skills: Addons: - Focused Howl - Iron Skin Mods: Inactive Mods: Battle Ready Inventory: - Nepent's Ovule x3 - T1 Rare Health Potion: Heals 10% MAX HP x5 - T1 Uncommon Health Potions: Heals 5% of MAX HP x1 - T1 Uncommon Overhealth Potion: Adds 5% of MAX HP to users x1 - Teleport Crystal x1 Housing Buffs: - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. Guild Hall Buffs: Scents of the Wild Totem: Wedding Ring: Crafting Profession: - Cooking[731exp] R7 Gathering Profession: - Forager[66exp] R2" Edited 18 hours ago by KnightessCiela Link to post Share on other sites
Wulfrin 0 Posted 14 hours ago Author #3 Share Posted 14 hours ago (edited) "It's called The Watcher," Wulfrin said as he guided the duo towards an obvious arena amidst the icy caves of floor 21. "I've never faced this thing before so we're going in blind. From my understanding though, it should be pretty straight forward. It doesn't have any protection against my crowd control stuff, which I find odd considering this is where FTK spawns." As if on cue the air grew cold as if some sort of spirit had made its presence known. Emerging from the shadows was a massive undead shaman looking boss with long claws and a menacing glare. Wulfrin was in the lead and instinctually looked back to his wife behind him. Sure she was a tank, but the three health bars that accompanied the boss cause a wave of uneasiness to creep across his mind. They had never faced anything this powerful, at least not alone. "If things get dicey," Wulfrin ordered. "We either switch the agro to me, or we flee. Are we clear?" Wulfrin didn't wait for the reply, the boss was already moving to strike. With swift speed, The Watchers's deadly sharp claws arced towards the lovers. Wulfrin's blade was quicker though. Icingdeath clashed with the claws with a resounding crash, knocking the boss off balance. Wulfrin's combo continued, slamming the boss's center of mass with several consecutive strikes leaving the boss dazed and confused. "I've got him locked down!" Wulfrin called out as Solaris rushed in to take its own swipes. "See if you can't set up a shatter for me! Thing's got a beefy defense!" * * * Recovery? Not Needed Wulfrin is at full EN and HP Cooldowns: Rending Familiar (1/5) Post Action: [x16] Tech-A vs The Watcher (16 EN) -2 Stamina -1 Well Rested (3/3) Free Action: Rending Familiar -> The Watcher ID 244185 | BD 5+7-2=10 hit | CD 1 | 18*16 = 288 - 150 = 138 DMG to The Watcher. Stun Applied. Rend 21 Applied. [0] Wulfrin | HP: 825/825 | EN: 111/111 | DMG: 18 | MIT:91 | ACC:7 | AA | EVA:2 | PARA-IM | BH:27 | REC: 6 | FLN: 6 | FRB: 30 | FRZ: 48 | LD:5 [0] KnightessCiela | HP: 545/545 | EN: 68/68 | DMG: 11 | MIT:121 | ACC:4 | TAUNT | EVA:2 | THORNS:27 | BH:6 | REGEN: 24 | REC: 3 <<The Watcher>> | HP: 2,262/2400 | MIT: 150 | DMG: 230 | ACC: 4 | EVA: 2 0 | STUNNED | REND 28 (0/2) Abilities: All Seeing | Any attempt of a stealth attack will miss, and result in the attacker taking 50 unmitigatable DMG. Sharpened Claws | Every consecutive attack on the same target after the first will deal +30 DMG. This can stack up to 3 times for a total of +90 DMG. Penetrating Gaze | On an MD 10, <<The Watcher’s>> eyes will all be pinned on their target, causing them to become paralyzed. Massive | At the cost of a Post Action, Players may roll their LD to use the tight space they’re in against the boss. If natural LD 15+, they can throw a pebble at the boulders above The Watcher, causing it to take 300 unmitigated DMG and get stunned, as well as permanently drop its EVA by 1. This can only be done successfully once per battle. Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 3. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 or T2 will still have T1 or T2 stats, respectively. Edited 14 hours ago by Wulfrin Link to post Share on other sites
KnightessCiela 0 Posted 13 hours ago #4 Share Posted 13 hours ago (edited) PH * * * Recovery: Not Needed KnightessCiela is at full EN and HP Cooldowns: None KnightessCiela's Turn: Post Action: TECH-D vs The Watcher [x12] (12 EN) Free Action: None ID: 244186 | BD: 4 (+4 ACC) = 8 | DMG: 11 * 12 = 132 DMG - 130 MIT = 2 DMG | Shatter proc Stats: [1] Wulfrin | HP: 825/825 | EN: 98/111 | DMG: 18 | MIT:91 | ACC:7 | AA | EVA:2 | PARA-IM | BH:27 | REC: 6 | FLN: 6 | FRB: 30 | FRZ: 48 | LD:5 [2] KnightessCiela | HP: 545/545 | EN: 56/68 | DMG: 11 | MIT:121 | ACC:4 | TAUNT | EVA:2 | THORNS:27 | BH:6 | REGEN: 24 | REC: 3 <<The Watcher>> | HP: 2,260/2400 (2,262-2) | MIT: 150 130 | DMG: 230 | ACC: 4 | EVA: 2 0 | STUNNED | REND 28 (0/2) Abilities: All Seeing | Any attempt of a stealth attack will miss, and result in the attacker taking 50 unmitigatable DMG. Sharpened Claws | Every consecutive attack on the same target after the first will deal +30 DMG. This can stack up to 3 times for a total of +90 DMG. Penetrating Gaze | On an MD 10, <<The Watcher’s>> eyes will all be pinned on their target, causing them to become paralyzed. Massive | At the cost of a Post Action, Players may roll their LD to use the tight space they’re in against the boss. If natural LD 15+, they can throw a pebble at the boulders above The Watcher, causing it to take 300 unmitigated DMG and get stunned, as well as permanently drop its EVA by 1. This can only be done successfully once per battle. Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 3. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 or T2 will still have T1 or T2 stats, respectively. The Watcher's Turn: The Watcher is stunned. The Watcher takes no action. ID: | LD: | MD: Stats: [1] Wulfrin | HP: 825/825 | EN: 98/111 | DMG: 18 | MIT:91 | ACC:7 | AA | EVA:2 | PARA-IM | BH:27 | REC: 6 | FLN: 6 | FRB: 30 | FRZ: 48 | LD:5 [2] KnightessCiela | HP: 545/545 | EN: 56/68 | DMG: 11 | MIT:121 | ACC:4 | TAUNT | EVA:2 | THORNS:27 | BH:6 | REGEN: 24 | REC: 3 <<The Watcher>> | HP: 2,232/2400 (2,260-28) | MIT: 150 130 | DMG: 230 | ACC: 4 | EVA: 2 0 | STUNNED | REND 28 (1/2) Abilities: All Seeing | Any attempt of a stealth attack will miss, and result in the attacker taking 50 unmitigatable DMG. Sharpened Claws | Every consecutive attack on the same target after the first will deal +30 DMG. This can stack up to 3 times for a total of +90 DMG. Penetrating Gaze | On an MD 10, <<The Watcher’s>> eyes will all be pinned on their target, causing them to become paralyzed. Massive | At the cost of a Post Action, Players may roll their LD to use the tight space they’re in against the boss. If natural LD 15+, they can throw a pebble at the boulders above The Watcher, causing it to take 300 unmitigated DMG and get stunned, as well as permanently drop its EVA by 1. This can only be done successfully once per battle. Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 3. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 or T2 will still have T1 or T2 stats, respectively. Edited 12 hours ago by KnightessCiela Link to post Share on other sites
Wulfrin 0 Posted 12 hours ago Author #5 Share Posted 12 hours ago (edited) ph * * * Recovery? ID 224187 | CD 5 Wulfrin regains 3 EN Cooldowns: Rending Familiar (2/5) Post Action: [x16] Tech-G vs The Watcher (15 EN) -2 Stamina -1 Well Rested (2/3) = 12 EN Free Action: None ID 244185 | BD 1 (AA) +7 +1 -2 = 7 hit | CD 8 | 18*16 = 288 - 130 = 158 DMG to The Watcher. Burn 42 Applied. Stats: [2] Wulfrin | HP: 825/825 | EN: 89/111 | DMG: 18 | MIT:91 | ACC:7 | AA | EVA:2 | PARA-IM | BH:27 | REC: 6 | FLN: 6 | FRB: 30 | FRZ: 48 | LD:5 [2] KnightessCiela | HP: 545/545 | EN: 56/68 | DMG: 11 | MIT:121 | ACC:4 | TAUNT | EVA:2 | THORNS:27 | BH:6 | REGEN: 24 | REC: 3 <<The Watcher>> | HP: 2,074/2400 | MIT: 150 130 | DMG: 230 | ACC: 4 | EVA: 2 | P. Stun Imm (1/3) | REND 28 (1/2) | BURN 42 (0/2) | SHATTER 1 (1/3) Abilities: All Seeing | Any attempt of a stealth attack will miss, and result in the attacker taking 50 unmitigatable DMG. Sharpened Claws | Every consecutive attack on the same target after the first will deal +30 DMG. This can stack up to 3 times for a total of +90 DMG. Penetrating Gaze | On an MD 10, <<The Watcher’s>> eyes will all be pinned on their target, causing them to become paralyzed. Massive | At the cost of a Post Action, Players may roll their LD to use the tight space they’re in against the boss. If natural LD 15+, they can throw a pebble at the boulders above The Watcher, causing it to take 300 unmitigated DMG and get stunned, as well as permanently drop its EVA by 1. This can only be done successfully once per battle. Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 3. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 or T2 will still have T1 or T2 stats, respectively. Edited 12 hours ago by Wulfrin Link to post Share on other sites
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