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[[PP - F:01]] Fading Memories


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A solitary figure stood in front of the monument of life, hand outstretched, delicate fingers running over the names of the fallen. Every time Mari came here… she came face to face with her past, again, and again - the several names etched onto the monument forever a testament to her failings. She failed to protect them. She failed to find any sort of peaceful resolution, and in turn had burned down so many lives.

 

Just like that burning fire; an orange crystal silently floated above her. Tinged with the colours of her sins. Alerting other players. This person is not safe. Stay away. And many did, others ignored it. Whatever Mari had thought of those people, she didn’t pay it mind right now. The memory of her transgressions had nearly faded from those of Aincrad. She had even paid penance with time. Locked away. Penance came with price. Mari would never forget those lives, but no one could argue that she had not tried to redeem herself. More so than most in this virtual world.

 

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Voices tinged at the recesses of her mind, ones she had drowned out. Ones that called her a monster. The guilt. Telling her she didn’t deserve to walk free, even now. What was a few years locked away in solitary confinement compared to a human life? Grief and regret and remorse - they didn't’ change anything. She was still a Monster.

But Mari had time to meditate. Time to reflect. Those voices no longer tore at her, they no longer took control. She had a new resolve, one that could only come from utter isolation.

In the past Mari had made it a habit to come here every week. Just to make sure. And in two years…

Two whole years she had not been able to visit it.
 

Soft blue hues travelled back and forth, yearning for the absence of a name. 
 

No Shield. No Beat. No Oikawa.
 

A sigh of relief fell from her lips. But just as one concern disappeared, another arose to sit 


firmly in its place. There was a name that was repeated, over and over again on the monument. One she recognized. Oscar? 

Oscar. Someone she recognized - a man with an exuberant love for hot dogs. She didn’t have many run-ins with him, but the ones she had…were jovial, carefree - lighthearted. He was good friends with both Freyd and Macradon, right? So - why was someone like that here, over and over again? That was the first cause for alarm.

 

The second, a name she recognized - one she didn’t recall before, but maybe - that’s just because she wasn’t intimately aware of the creature before. The Black Iron Dragon. One of the beasts that guarded the very prison she was now free from. She’d only ever caught a glimpse of it once - when she was being escorted into the prison… why was it the cause of all these deaths?


Just what the hell happened during my time away..”

 

Spoiler

Mari | HP: 900/900 | EN: 124/124 | DMG: 21 | MIT:30 | ACC:3 | KEEN: 1 | EVA:2 | BH:50 | HB: 20 | FLN: 8

Name: Mari
True Tier: 9
Level: 34
Paragon Level: 49
HP: 900/900
EN: 124/124

Stats:
Damage: 21
Mitigation: 30
Accuracy: 3
Evasion: 2
Battle Healing: 50
Stealth Rating: 3
KEEN: 1
HB: 20
FLN: 8

Equipped Gear:
Weapon/Armor/Trinket:
- Darkened Bore | T4 Perfect | ACC I | Keen I | Fallen I
Armor/Trinket:
- Infernal Shadow | T4 Perfect LA | EVA II | Holy Blessing
Shield/Armor/Trinket:
-

Combat Mastery:
- Combat Mastery: Damage R3

Combat Shift:
- AOE Shift

Familiar Skill:
- Rending Familiar

Custom Skill:
-

Skills:
- Battle Healing R5
- Charge
- Energist
- Light Armor R5
- Polearm R5

Extra Skills:
- Survival
- Hiding R5
- First Aid R2

Inactive Extra Skills:

Addons:
- Focus
- Precision
- Resolve
- Stamina

Mods:
- Meticulous
- Surpise Attack: Trickster
- Untraceable
- Vanish

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:
- Bedroom: -1 energy cost for the first two expenditures of each combat
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:
- Alchemist[exp] R10
Gathering Profession:

 

Edited by Mari
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Spoiler

"Name: Oscar
True Tier: 10
Level: 34
Paragon Level: 60
HP: 980/980
EN: 130/130

Stats:
Damage: 23
Mitigation: 152
Accuracy: 3
Evasion: 1
Battle Healing: 
Loot Die: 5
Stealth Rating: -5
AA 
PHASEVAMP-O: 162
REC: 4

Equipped Gear:
Weapon/Armor/Trinket: 
  - <<Kyūketsuki>> T4 KATANA//ABS.ACC/PHASE/VAMP2 
Armor/Trinket: 
  - <<TACTICAL UNDER ARMOR>> T4 HEAVY ARMOR//MIT/MIT/MIT/REC
Shield/Armor/Trinket: 
  - <<IVORY GOLD LEAF RING>> T1 TRINKET//ACC/ACC/EVA/EVA

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R5
  - Energist
  - Extended Weight Limit
  - Fighting Spirit
  - Heavy Armor R5
  - Howl
  - Katana R5
  - Quick Change
  - Searching R5

Extra Skills:
  - Concentration
  - Forgotten King's Authority
  - Meditation
  - Parry
  - Survival

Inactive Extra Skills:

Addons:
  - Ferocity
  - Focused Howl
  - Iron Skin
  - Precision
  - Stamina

Mods:
  - Impetus
  - Night Vision
  - Tracking

Inactive Mods:

Battle Ready Inventory:
  - <<CRYSTAL OF DIVINE LIGHT>> ID: 236066 x
  - <<DARK SERAPHIM>> T4 HEAVY ARMOR - VAMP.D2/HOLY BLESSING 2 x
  - <<DIVINE RANCOR>> T4 KATANA - HOLY/HOLY/PHASE/BLIGHT  x
  - <<GLOVES OF CAERUS>> T1 LIGHT ARMOR//3 LD x
  - <<IMUGI'S INSPIRATION>> MASS HEAL x
  - <<RHINO'S HORN>> ID: 236068 x
  - <<SANCTITY'S RUIN>> T4 KATANA - FROSTBITE/BLEED/BLIGHT/BURN x
  - <<TELEPORTATION CRYSTAL>> x

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:

Scents of the Wild Totem:
  - Tanos
Wedding Ring:

Crafting Profession:
 - Cooking[5280exp] R10
Gathering Profession:
 - Fishing[100exp] R2"                                                                                                                            

 

Edited by Oscar
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