Wulfrin 0 Posted Thursday at 07:36 PM #1 Share Posted Thursday at 07:36 PM (edited) There was one last major drop to get in preparation for the raid. Upon doing some digging, Wulfrin learned of a field boss known as The Lich King on Floor 14. It's drop was an item known as The Darkness Salve, a one use item that could boost his wife, Ciela's, mitigation to new heights. Since she was planning on joining the frontlines in the fast approaching raid on Floor 29's boss, Wulfrin saw no better time than the present to sneak in a brief jaunt. The clock was ticking, so they had to move fast. "No time for big buffs," Wulfrin said as he hefted the Blade of Zariel over his shoulder. "Both because I'm running low on items, and we are on a time constraint. The Sharkcuterie will have to do. If information serves, the boss should only be barely cresting over your damage mitigation, so your battle healing and your shield's holy blessing should keep you in the green, if not at max. I'm running boss buster, so let me handle the offense." He gave her a quick kiss on the forehead. "Let's go get you that Darkness Salve." * * * Note: CS Shades of the Gemini is active. if any player objects, they should note such in their first post and it will be considered inactive. Wulfrin consumes Gungir Shard 239050 | Sharkcuterie Board | T1 Demonic Feast (6/6) | ACC II | EVA II | ID: 239171 - takes one portion shares the rest with party (5/6 remain) [desc.] A daring spread featuring a variety of cured and smoked shark meats, paired with exotic cheeses, crackers, and a hint of seaweed garnish. This adventurous platter offers a bold flavor journey, perfect for those with a taste for the wild and mysterious depths. Accuracy 2 [Filled] Consumed - Gungir Evasion 2 Consumed - Gungir Wulfrin SP Total for thread: 205 In addition to the skills listed in his block, Wulfrin spends 30 SP on 1 Rank of Destructive (Holy proc 8-10). Wulfrin | HP: 850/850 | EN: 116/116 | DMG: 17 | MIT:79 | ACC:7 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 Spoiler "Name: Wulfrin True Tier: 8 Level: 34 Paragon Level: 38 HP: 850/850 EN: 116/116 Stats: Damage: 17 Mitigation: 79 Accuracy: 7 Evasion: 2 Loot Die: 5 Stealth Rating: -5 AA PHASEPARA-IM REC: 4 HLY: 8 Equipped Gear: Weapon/Armor/Trinket: - Blade of Zariel | T4 Demonic Straight Sword | Holy 2 | Phase | AA Armor/Trinket: - Helldusk Armor | T4 Demonic HA | MIT 2 | REC 2 Shield/Armor/Trinket: - Echoes | T2 Perfect Trinket | ACC 3 | Para-Imm Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - TECH Shift Familiar Skill: - Rending Familiar Custom Skill: - Shades of the Gemini Skills: - Charge - Energist - Heavy Armor R5 - Searching R5 - Straight Sword R5 Extra Skills: - Disguise - Forgotten King's Authority - Survival - Meditation Inactive Extra Skills: - Frozen Hide - Brawler - Assault Mode Addons: - Ferocity - Iron Skin - Precision - Stamina Mods: - Impetus - Night Vision Inactive Mods: Battle Ready Inventory: - Bear Trap x5 - Crystal of Divine Light x5 - Imugi's Inspiration | Mass Healing x2 - Nepent Ovule x1 - Popcorn | T4 Vitality 2 x1 - Rhino's Horn x2 - TP Crystals x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day. - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: Wedding Ring: - Driven Crafting Profession: - Blacksmith[2250exp] R8 Gathering Profession: - Fishing[525exp] R5" Edited Thursday at 07:45 PM by Wulfrin Link to post Share on other sites
KnightessCiela 0 Posted yesterday at 02:49 AM #2 Share Posted yesterday at 02:49 AM (edited) Wulfrin had been laser-focused on helping Ciela become fully raid ready, even more so now that she was finally going to participate. They spent nearly every waking moment prepping, gathering rare boss drops, crafting consumables, and fine-tuning different pieces of gear. Ciela had never felt this level of pressure before. It wasn’t just about surviving anymore. It was about contributing, pulling her weight beside frontliners she so deeply admired. The nerves ate away at her, quietly growing louder the closer they got to raid day. "I don't think we'll need buffs,” she tried to joke, glancing at Wulfrin. “We’ll do fine. I’m sure my healing can outpace his damage.” Wulfrin leaned in and placed a gentle kiss on her forehead. The simple gesture calmed her more than any crafted consumable or battle plan ever could. He knew her better than anyone, could see straight through her brave face, and still believed in her completely. That alone gave her strength. * * * Ciela consumes: Wulfrin consumes Gungir Shard 239050 | Sharkcuterie Board | T1 Demonic Feast (6/6) | ACC II | EVA II | ID: 239171 - takes one portion shares the rest with party (4/6 remain) [desc.] A daring spread featuring a variety of cured and smoked shark meats, paired with exotic cheeses, crackers, and a hint of seaweed garnish. This adventurous platter offers a bold flavor journey, perfect for those with a taste for the wild and mysterious depths. * * * KnightessCiela | HP: 720/720 | EN: 84/84 | DMG: 8 | MIT:196 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 8 | FR.AURA: 8 | FL.THORNS: 8/16 | FR.THORNS: 8/16 | THORNS:72 | BH:16 | HB: 16 Tierlock: T2 KnightessCiela | HP: 690/690 | EN: 84/84 | DMG: 8 | MIT:138 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 * * * Spoiler "Name: KnightessCiela True Tier: 4 Level: 33 Paragon Level: 0 HP: 720/720 EN: 84/84 Stats: Damage: 8 Mitigation: 196 Accuracy: 3 Evasion: 1 Battle Healing: 16 Stealth Rating: -5 AA TAUNT FL.AURA: 8 FR.AURA: 8 FL.THORNS: 8/16 FR.THORNS: 8/16 HB: 16 Equipped Gear: Weapon/Armor/Trinket: - Touch of Grace | T4 Demonic Straight Sword | ACC III | AA Armor/Trinket: - Frostflame Bulwark | T4 Heavy Armor | Fl Aura I | Fl Thrns I | Fr Aura I | Fr Thrns I Shield/Armor/Trinket: - Valkyrian's Guard | T4 Demonic Shield | Thrns II | Taunt | Holy Blessing I Combat Mastery: - Combat Mastery: Mitigation R3 Combat Shift: - TECH Shift Familiar Skill: - Protector Familiar Custom Skill: - Skills: - Battle Healing R2 - Fighting Spirit - Heavy Armor R5 - Howl - Straight Sword R5 Extra Skills: - Block R5 - Forgotten King's Authority - Survival - Frozen Hide Inactive Extra Skills: - Concentration Addons: - Focused Howl - Iron Skin Mods: Inactive Mods: Battle Ready Inventory: - Ordsea Crystal-B x1 - T1 Rare Health Potion: Heals 10% MAX HP x5 - T1 Uncommon Health Potions: Heals 5% of MAX HP x1 - T1 Uncommon Overhealth Potion: Adds 5% of MAX HP to users x1 - Teleport Crystal x3 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Guild Hall Buffs: Scents of the Wild Totem: Wedding Ring: - Resilient Crafting Profession: - Cooking[731exp] R7 Gathering Profession: - Forager[66exp] R2" Edited 7 hours ago by KnightessCiela Link to post Share on other sites
Wulfrin 0 Posted 10 hours ago Author #3 Share Posted 10 hours ago (edited) "Doubtful," Wulfrin nodded in agreeance as he led them directly to a sprawling graveyard. "After the first round if you can stick to AoE attacks, I'll keep the shatters up. This thing cant be burned and will heal by consuming the undead here if they aren't culled. You keep the waves of dudes off me and I'll smack the boss. You know, the usual plan." With a grin, Wulfrin mad the first step into the graveyard. The mousoleum at the cent burst open revealing a massive shambling undead skeleton clad in decaying heavy armor dragging a massive great sword behind it. Wulfrin wasted no time charging the newly revealed foe. In a split second the distance was closed and Wulfrin's sword was slicing in an upward arc straight through its center of mass. "Watch the sword!" He called out as he braced for the incoming swing. "The thing is big enough that it's libel to cleave through you and hit me as well!" * * * Recovery? Not Needed Wulfrin is at Full EN and HP. Cooldowns: Rending Familiar (0/5) Post Action: [x16] Tech-D vs Lich King (15 EN) -2 Stamina -1 Well Rested (3/3) Free Action: Rending familiar -> Lich King ID 245832 | BD 5+8=13 Hit | CD 7 |17*16=272-60=212 DMG. Shatter 1 applied. Rend 14 applied. Wulfrin | HP: 850/850 | EN: 104/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 690/690 | EN: 84/84 | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 [1,0] Lich King | HP: 1118/1330 | MIT: 80 60 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -20 (0/3) | REND 14 (0/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Edited 7 hours ago by Wulfrin Link to post Share on other sites
KnightessCiela 0 Posted 9 hours ago #4 Share Posted 9 hours ago (edited) Ciela gave Wulfrin a sharp nod, taking in the carefully laid out battle plan he’d all but handed her on a silver platter. Having a clear strategy before diving headfirst into a high-stakes fight? Yeah, that made everything a whole lot less terrifying. It was just like him, always thinking ahead, always making sure she had the tools to survive, and more importantly, win. As usual, Ciela stayed close behind Wulfrin. He never let her lead into danger first, no matter how much her role was supposed to be that of a tank. It was frustrating sometimes, endearing most of the time, but now? Now she was grateful. When Wulfrin said they were fighting a Lich, she expected an old skeleton in a bathrobe. Maybe even a crusty dusty old decaying ostentatious wizard. Not a seven-foot-tall behemoth clad in what looked like gilded armor looted straight from a dragon’s hoard. “Well, here goes nothing,” she muttered. With a flick of her fingers, she activated the Ordsea Crystal Mina had gifted her, cleverly disguised as a necklace hanging just above her collarbone. The warm pulse of its activation grounded her. She inhaled and followed the plan: shatter, wait, then AoE. She struck hard and fast, whittling down the Lich’s mitigation with practiced slashes. Then came the retaliation. A massive sword sliced through the air in a blur of deadly steel, aimed squarely at her. Ciela ducked, heart pounding as the blade missed her by inches. She popped back up with a fierce grin. “Ha! Gonna have to be quicker than that, you crusty dusty ass!” she shouted, swinging again with renewed energy. * * * Combat: KnightessCiela is at full HP KnightessCiela gains 0 EN (Full) KnightessCiela's Turn: Post Action: Tech-D vs The Lich King [x16] (15 EN) -1 Well Rested (3/3) Free Action: Ordsea Crystal-B (+5 HATE)5 (ID#: 223750): (Tierless/Consumable - Instant (during any action that generates hatred)/Re-usable) | Once per thread, as a free action: Add an additional +5 hatred to any hatred generated by you. This will apply in addition to any other hatred generation from skills or attacks. (This item must be present in battle ready inventory to be used.) Tech-D vs Lich King ID: 245833 | BD: 3 (+6 ACC) = 9 | DMG: 8 * 12 DMG = 96 - 40 MIT = 56 DMG Stats: Wulfrin | HP: 850/850 | EN: 104/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 690/690 | EN: 70/84(84-14) | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 [1,8] Lich King | HP: 1062/1330(1118-56) | MIT: 80 60 40 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -40 (0/3) | REND 14 (0/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Enemies Turn: Lich King attacks KnightessCiela ID: 245833 | MD: 5(+2 ACC -3 EVA) = 4 | DMG: 0 (MISS) Stats: Wulfrin | HP: 850/850 | EN: 104/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 690/690 | EN: 70/84 | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 [1,8] Lich King | HP: 1048/1330(1062-14) | MIT: 80 60 40 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -40 (0/3) | REND 14 (1/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Edited 7 hours ago by KnightessCiela Link to post Share on other sites
Wulfrin 0 Posted 9 hours ago Author #5 Share Posted 9 hours ago (edited) PH * * * Recovery? ID 245835 | CD 6 | +0 EN Wulfrin regains 2 EN Cooldowns: Rending Familiar (1/5) Post Action: [x16] Tech-D vs Lich King (15 EN) -2 Stamina -1 Well Rested (3/3) Free Action: ID 245834 | BD 7+8=15 Hit | CD 5 | 17*16=272-20=252 DMG. Shatter 3 applied. Stats: Wulfrin | HP: 850/850 | EN: 94/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 690/690 | EN: 70/84 | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 [2,8] Lich King | HP: 796/1330 | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) | REND 14 (1/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Edited 9 hours ago by Wulfrin Link to post Share on other sites
KnightessCiela 0 Posted 9 hours ago #6 Share Posted 9 hours ago (edited) PH * * * Combat: KnightessCiela is at full HP KnightessCiela gains 4 EN KnightessCiela's Turn: Post Action: AOE-I vs Lich King[x11] (11 + [2 * targets] = 13 EN) -1 Well Rested (2/3) Free Action: Frozen Hide (5 EN) AOE-I vs Lich King ID: 245836 | BD: 3 (+6 ACC) = 9 | DMG: 8 * 11 DMG = 88 - 20 MIT = 68 DMG Stats: Wulfrin | HP: 850/850 | EN: 94/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 690/690 | EN: 57/84(70+4-5-12) | DMG: 8 | MIT:138 146 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 | Frozen Hide (0/4) | Fr. Aura 4 | Fr. Thrns 4 [2,11] Lich King | HP: 728/1330(796-68) | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) | REND 14 (1/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Enemies Turn: Lich King attacks KnightessCiela ID: 245836 | MD: 9(+2 ACC -3 EVA) = 8 | DMG: 141 (140+1 (Minor Crit)) - 146 MIT = 1 DMG Lich King takes 14 Rend, Rend fades, takes 36 thorns, 16 Fr. Thrns, 8 Fl. Thrns Stats: Wulfrin | HP: 850/850 | EN: 94/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 689/690 | EN: 57/84 | DMG: 8 | MIT:138 146 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 | Frozen Hide (0/4) | Fr. Aura 4 | Fr. Thrns 4 [2,11] Lich King | HP: 654/1330(728-36-16-14-8) | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) | REND 14 (1/2) | Fr. Thrns 16 (1/2) | Fl. Thrns 8 (1/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Edited 8 hours ago by KnightessCiela Link to post Share on other sites
Wulfrin 0 Posted 8 hours ago Author #7 Share Posted 8 hours ago (edited) PH * * * Recovery? ID 245840 | CD 1 | +0 EN Wulfrin regains 2 EN Cooldowns: Rending Familiar (1/5) Post Action: [x16] Tech-D vs Lich King (15 EN) -2 Stamina -1 Well Rested (1/3) Free Action: ID 245839 | BD 7+8=15 Hit | CD 12 | 17*16=272-20=252 DMG. Shatter 3 applied. Stats: Wulfrin | HP: 850/850 | EN: 84/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 689/690 | EN: 57/84 | DMG: 8 | MIT:138 146 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 | Frozen Hide (0/4) | Fr. Aura 4 | Fr. Thrns 4 [3,11] Lich King | HP: 402/1330(728-36-16-14-8) | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) | REND 14 (1/2) | Fr. Thrns 16 (1/2) | Fl. Thrns 8 (1/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Edited 8 hours ago by Wulfrin Link to post Share on other sites
KnightessCiela 0 Posted 8 hours ago #8 Share Posted 8 hours ago (edited) PH * * * Combat: KnightessCiela is at full HP KnightessCiela gains 2 EN KnightessCiela's Turn: Post Action: AOE-I vs Lich King[x11] (11 + [2 * targets] = 13 EN) -1 Well Rested (1/3) Free Action: none AOE-I vs Lich King ID: 245841 | BD: 4 (+6 ACC) = 10 | DMG: 8 * 11 DMG = 88 - 20 MIT = 68 DMG Stats: Wulfrin | HP: 850/850 | EN: 84/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 689/690 | EN: 55/84(55+2-12) | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 | Frozen Hide (1/4) [3,14] Lich King | HP: 334/1330(402-68) | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) | Fr. Thrns 16 (1/2) | Fl. Thrns 8 (1/2) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Enemies Turn: Lich King attacks KnightessCiela ID: 245836 | MD: 9(+2 ACC -3 EVA) = 8 | DMG: 141 (140+1 (Minor Crit)) - 146 MIT = 1 DMG Lich King takes 36 Thorns, 20 Fr. Thrns, 12 Fl. Thrns, 4 Fl. Aura, 4 Fr. Aura, Fr. & Fl. Thrns effect fades Stats: Wulfrin | HP: 850/850 | EN: 84/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 689/690 | EN: 55/84 | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 | Frozen Hide (1/4) [3,14] Lich King | HP: 258/1330(334-36-20-12-4-4) | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. Edited 8 hours ago by KnightessCiela Link to post Share on other sites
Wulfrin 0 Posted 8 hours ago Author #9 Share Posted 8 hours ago (edited) PH * * * Recovery? ID 245843 | CD 12 | +4 EN Wulfrin regains 6 EN Cooldowns: Rending Familiar (3/5) Post Action: [x20] ST-B vs Lich King (20 EN) -2 Stamina Free Action: ID 245842 | BD 6+8=14 Hit | CD 5 | 17*20=340-20=320 DMG. Target Dies Stats: Wulfrin | HP: 850/850 | EN: 72/116 | DMG: 17 | MIT:79 | ACC:8 | AA | PHASE | EVA:2 | PARA-IM | REC: 4 | HLY: 8 | LD:5 KnightessCiela | HP: 689/690 | EN: 55/84 | DMG: 8 | MIT:138 | ACC:6 | AA | TAUNT | F-SPIRIT | EVA:3 | FL.AURA: 4 | FR.AURA: 4 | FL.THORNS: 4/8 | FR.THORNS: 4/8 | THORNS:36 | BH:15 | HB: 15 | Frozen Hide (1/4) [4,14] Lich King | HP: 0/1330 | MIT: 80 60 40 20 | DMG: 140 | ACC: 2 | EVA: 0 | Shatter -60 (0/3) King of the Dead | Every other turn, starting the second turn of the battle, skeletons will rise from the soil. If left unharmed by the start of the next turn, the <<Lich King>> will consume the skeletons to heal for 300 HP and increase his DMG by 20 instead of attacking. To destroy the skeletons an AoE attack must be used against the <<Lich King>>. All Bones | <<Lich King>> cannot Bleed, be Burned, or be Blighted, but Hammer, Warhammer and Martial Arts users will have +2 base DMG when attacking him. Broad Blade | Due to his large weapon of choice, any of his attacks that connects will deal 50% of its raw damage (rounded up) to all other party members. This damage is mitigatable. Undead | The <<Lich King>> can be targeted by healing skills, which will deal twice the heal they’d inflict as damage. [Example: First-Aid will deal 8% of max HP per Rank.] Tier Lock | For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 2. [DMG/MIT/BLEED enhancements etc.] This skill only locks downward. Those at Tier 1 will still have T1 stats. * * * Looting Lich King ID: 245844 | LD: 16+6=22 | CD:4+0=4 | Col:9775, Mats:0, [245844a] T2 Perfect Armor/Shield, [245844b] T2 Perfect Weapon * * * Thread Closing Wulfrin Receives: x Exp: wc/5*8 + 240 [FB] + 1% [GR 1] x Col: x [PL5] + 9775 [loot] + 1% [GR 1] 1 Mon 1 Guild Token Darkness Salve | 245845a [245844a] T2 Perfect Armor/Shield, [245844b] T2 Perfect Weapon KnightessCiela Receives: x Exp: wc/5*4 +240 [FB] +1% [GR 1] 1 Mon 1 Guild Token Darkness Salve | 245845b Edited 8 hours ago by Wulfrin Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now