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[F21-PP-PT] 50 Shades of Raidou


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The town of beginnings was ripe and active with a morning kerfuffle, as players and NPC alike continued to wander into buildings. Windows open and pies are sat on window sills. A pot falls by accident in the merriment, and where most players are not bothered by it one most certainly was. Fuzzed up and stuck to the ceiling of a vendors stall, like a piece of bologna the girl was adhered there. The little sharp claws worked as anchors pinched through the fabric and used to brace her. The wiggling tail droops down as she sat rigid, causing the pair of players and the NPC in charge of the stall to look up in bewilderment. "How is she....?" The female remarks leaning toward the boy, utterly perplexed in this utter defying of gravity. "Please leave." The vendor remarks, poking the catgirl with a stick. "Oops mai bad" She'd remark down grasping on the end of the stick and dangling weirdly to it and the side of the canopy, her legs all spread obtuse and squishing an orange.

She'd tilt and weave, springing from the stall and landing square on all fours. The little pair of tails on her back wiggling up as she'd spring to her feet. "Bettah?" the twist of total owo on her tone, causing the NPC to look to the players in dumbstruck confusion. They'd shrug, and by the time they'd return their gaze it was an imaginary friend. The girl had long scampered away, the scent of food dragging her senses into a blindly driven stupor. "Mystah?" The girl chirps, barely tall enough to look through the window. The NPC stops, looking around for a minute but not seeing the girl given how short she was. She'd repeat, and give the man the idea that he was starting to lose it.

"Down Here!" She'd squirrel flailing her hands up just enough to poke above the counter.

"Fish?"

He'd look down blinking "Yeah?"

"Fish Please."

"It's raw."

"Oh boy!"

"Oh boy...."

"Tank kyuu." *grrr* the growl as she'd start to just chew on the outer scales like some sort of barbarian.

The dude starts to rub the side of his head, questioning all of his life choices and what sort of chemicals were starting to get into the water. Clearly this girl had some sort of brain damage, and he was filled with a sense of bewilderment and pity. Flappy pieces of fish skin and guts start to splatter helplessly to the street, as she pulls out a bone and pokes out a tongue. She was in total euphoria at the meal, while other players were trying not to gag and were either adverting their eyes or actively dry heaving. "Wat itsh a dewicyacy?" Spoken with puffed up cheeks and a bit hanging out of her gullet causing a player to upchuck into a nearby mans hat, quickly ripping it off his head. Finished she dropped the cartoon style bone into someone's bag, tapping it twice and licking her wrist and rubbing it on her forehead.


<<Assisting System Engaged>>
Level: 1
Paragon: 0
Tier: 1
True Tier: 1

Final Exp Reward: +100%


Majineko | HP: 20/20 | EN: 20/20 | DMG: 1

Spoiler

Name: Majineko, the Two Tailed Fortune
True Tier: 1
Level: 1
Paragon Level: 1
HP: 20/20
EN: 20/20

Stats:
Damage: 1

Equipped Gear:
Weapon/Armor/Trinket: 
  - 
Armor/Trinket: 
  - 
Shield/Armor/Trinket: 
  - 

Combat Mastery:
  - 

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:

Extra Skills:

Inactive Extra Skills:

Addons:

Mods:

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:  

 

 

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Sitting in her shop, it was late yet she just woke up. There were a lot of things to accomplish tonight and Freyd had messaged her with a new lead. It wasn’t a normal one this time. Usually it was find and wipe out, this was a scouting mission. It was said that there was activity in Taft but there was no final detail of what. All she was aware of was that there was a tavern that needed to be sussed out undercover and that it was open all times of the day. 

Riding the shadows of the building she had finally gotten the location of the tavern. Slinking down as she peaks in the window. It was like orange central in there, one out of three players in there were PKer’s she knew that not all orange people were player killers but until proven not guilty they were all the same in her eyes. There seemed to be at least one maid, blue hair, frazzled looking, and acted happy all the time. God she hated those ones but it was what she had. Seeing the girl pick up a trash bag, she started walking to the back. That was Setsuna’s queue, rushing to the back. As the girl walks out she runs up behind her, covers her mouth and grabs both wrists behind her back. In the woman's ear she says “I am not here to hurt you, I just need to use your appearance. Stay quiet, nod if you understand.” as she feels the girls head nod, Setsuna shifts shape into the girls as they both walk in together and go directly right into another smaller room. “Stay low, keep quiet and do not make yourself my problem.” The girl hunches down in the corner and nods her head quickly covering her own face with her hands. This was easier than it usually was, most of the time they put up a fight and she has to tie them up and gag them. She liked the ones that were this cooperative. 

Heading further in, she grabs a tray and starts cleaning off the tables. Pushing the hair behind her ear so that she could hear. “Yea that Sam chick, she keeps poking around. Maybe we should teach her a lesson.” A different guy's voice, “Dude R will literally kill us. You know that girl is that Firm whatever guilds property. R will have our ass if she finds out.” The first guy’s voice, “Then we make sure that she doesn’t find out.” Setsuna inhales softly, they can’t be talking about that Sam can they. Didn’t really think that girl was in that deep. It looks like she was going hunting after all. “Hey there guys, do you need anything else?” “No” was all they said. Setsuna walks to another group of people and asks the same thing. On auto pilot listening to the group of two. She was fighting every urge not to stab them right here. After about an hour the two men get up from their seats. Setsuna calmly grabs a full trash bag and walks to the back, opening the door a tiny bit, “Wait three minutes then come out.” Shutting it she heads out the back, throws the trash in the can, shifts form back, equips her gear and hits to roof tops to follow the fools. They would breathe their last breath tonight.


<<Assisting System Engaged>>
Level: 1
Paragon: 0
Tier: 1
True Tier: 10

Final Exp Reward: +105%
Guild Rank 5: +5% Final EXP reward
Mega Slime Farm: +10% Final EXP reward


Setsuna | HP: 20/20 | EN: 25/25 | DMG: 14 | MIT:20 | ACC:4 | EVA:4 | BH:1 | RISK: 2 | FLN: 4 | FRB: 10 | FRZ: 16 | LD:1 

Spoiler

Name: Setsuna, The Frigid End
True Tier: 10
Level: 1
Paragon Level: 1
HP: 20/20
EN: 25/25

Stats:
Damage: 14
Mitigation: 20
Accuracy: 4
Evasion: 4
Battle Healing: 1
Loot Die: 1
Stealth Rating: 5
RISK: 2
FLN: 4
FRB: 10
FRZ: 16

Equipped Gear:
Weapon/Armor/Trinket: 
  - Shiva's Embrace - Skadi [T4/Demonic/Katana] Fallen 2, Freeze 1, Frostbite 1
Armor/Trinket: 
  - Azuresilk Kunoichi Wear - Ghost [T4/Demonic/Cloth] Evasion 2, Risky 2
Shield/Armor/Trinket: 
  - Kunoichi Wrapping's [T1/Demonic/Trinket] 3 Accuracy, Evasion 1

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - ST Shift

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R4
  - Charge
  - Cloth Armor R5
  - Energist
  - Katana R5

Extra Skills:
  - Hiding R5
  - Parry
  - Disguise
  - Frozen Hide

Inactive Extra Skills:

Addons:
  - Ferocity
  - Nimble
  - Precision
  - Stamina

Mods:
  - Athletics
  - Surpise Attack: Assassin
  - Untraceable
  - Vanish

Inactive Mods:

Battle Ready Inventory:
  - Crystal of Divine Light [201986a] x1
  - Rhino’s Horn (T4/Reusable/Consumable) | [224373a] x1
  - Teleport Crystal x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

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-CRASH- hiss hiss hiss hiss…

Waking up in a panic glancing around quickly, “WHOs there?” Holding up a crayon like a knife started out very loud but then realized that there was a knocked over shelf and crystals were scattered everywhere. Under the tipped furniture there was a tail sticking out. Taking the paper off her face, getting up from her chair to help her pet. Grabbing him by the tail as she lifts the display case up. “That sir sprinkles is why we don’t run in the store” saying as he was hissing and wiggling around trying to get away. Gripping him by the middle of the rodent's body with the other hand, she would stuff him in her chest piece. She had forgotten to take it off before nodding off, that's okay though. The armor is hard enough that nothing will get squashed if it's slept in. (That is the theory anyway) Pulling the case up right, she starts picking up the crystals. Those were the only things that she thought needed to be off the floor. Most of them are master pieces and she didn’t want them to break. Mainly because if they did break then there would be a very loud amount of a bunch of different melodies, toons and beats that really would not go together. After placing each of them back where they belong she would sit back at the chair and look down. “Where was I?” as before she crashed hardcore she was writing up a rough draft of the crab journey they all had. Spending a few hours on this… “I’M DONE YUS” as she began to hum it off the paper. 

“This goes here” as she places it in a binder and in a drawer attached to her desk. Out of the guild hall skipping making her way to the town nearby. The town of beginnings was full of fun so that is where she would be heading. Besides, she needed more materials that she could color with. Hopping onto the warp as she sings “FLOOR TWENTY.....TWO” with a hand raising high. First a milkshake, she would find the nearest foot store and walk in. “I need two strawberry shakes please, extra sweet.” The NPC looks around to see who the other one was for, “You can stop looking, they are for me and me only.” He would shrug his shoulders and start to prepare. After a few minutes Shiina would grab a handful of col out her back and dump it right onto the counter top. Some would scatter as others would roll off to the floor. “Thank you” grabbing both as she duel wields the straws, taking a drink out of both. “MY MILKSHAKES BRING ALL THE BOYS TO THE YARD~” Shrieking like a harpy as she'd walk out the front door. Now it was the candle store. They made for great coloring, on another side they were fun to color on a sheet of paper and light it on fire. It burned like a rainbow and it was fun to watch. Eruda told her not to do this in a town or any houses or forest areas with trees around. It’s not like she would intentionally set a forest to blaze. Walking into the candle store with one of the shakes held in her arms as it was dripping out the top. “Shiina get out, no what are you doing, hey don’t touch that. FINE HAVE THEM ALL JUST GET OUT!” Shiina smiles walking out with an arm full of potential writing utensils, leaving the shop a complete mess.


<<Assisting System Engaged>>
Level: 1
Paragon: 0
Tier: 1
True Tier: 10

Final Exp Reward: +110%
Guild Rank 5: +5% Final EXP reward
Mega Slime Farm: +10% Final EXP reward


Shiina | HP: 35/35 | EN: 25/25 | DMG: 1 | MIT:89 | ACC:1 | FL.AURA: 4 | FR.AURA: 4 | THORNS:18 | BH:1 | HB: 1 | MENDING: 2 | REC: 2 | LD:1

Spoiler

Name: Shiina, The Resonant Valkyrie
True Tier: 10
Level: 1
Paragon Level: 1
HP: 35/35
EN: 25/25

Stats:
Damage: 1
Mitigation: 89
Accuracy: 1
Battle Healing: 1
Loot Die: 1
Stealth Rating: -5
FL.AURA: 4
FR.AURA: 4
HB: 1
MENDING: 2
REC: 2

Equipped Gear:
Weapon/Armor/Trinket: 
  - Aegis of Ancients - Valkyrie [T4/Demonic/Heavy Armor] Frost Aura 1, Recovery 2, Thorns 1
Armor/Trinket: 
  - Valkyries Wings +4 [T4/Demonic/Heavy Armor] Flame Aura 2, Frost Aura 1, Thorns 1
Shield/Armor/Trinket: 
  - Interwoven Celtic Band - Fervent Expression [T4/Demonic/Trinket] Life Mending 2, Holy Blessing 2

Combat Mastery:
  - Combat Mastery: Mitigation R3

Combat Shift:
  - 

Familiar Skill:
  - 

Custom Skill:
  - 

Skills:
  - Battle Healing R3
  - Energist
  - Extended Weight Limit
  - Heavy Armor R5

Extra Skills:
  - First Aid R5
  - 
Leadership R5
Inactive Extra Skills:

Addons:
  - Field Medic
  - Hyperactive
  - Iron Skin

Mods:
  - Barrier
  - Elusive
  - Energize
  - Inspiring Speech
  - Large Pockets

Inactive Mods:
  - Press the Attack
  - Purify
  - Rally
  - Steadfast

Battle Ready Inventory:
  - Crippling Composition - Lullaby [Tierless/Rare/Debuff/Instant] Hypnosis 2 | [224057][224063] x16
  - Dagan Crystal-B [224210] | (Tierless/Consumable - Instant (during healing effect)/Re-usable) | Once per thread, as a free action: Add an additional +5% to any post action healing effect. This value exceeds normal maximum HP, and will become temporary HP. This effect is applied before Life Mending is calculated and benefits from it. (This item must be present in battle ready inventory to be used.) x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [142198][142199][142199-1][142199-2][142202][142391][142404][142406][142419][143706][143711][143735][143735-1][143737][148083-1][148083-2] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [143737-1][143737-2][143739][143740][143740-1][143740-2][143956][143961][143961-1][143971][143971-1][143971-2][143974][143975][144137][145414-2][148083] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144137-1][144142][144142-1][144157][144157-1][144157-2][144464][144471][144471-1][144472][144472-1][144479][144479-1][144483][144483-1][145414][145414-1] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144483-2][144486][144486-1][144486-2][144486-3][144770][144779][144779-1][144780][144785][144785-1][144786][144789][144790][144790-1][145409-2][145412] x17
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [144790-2][144790-3][145147][145150][145150-1][145150-2][145151][145151-1][145155][145155-1][145155-2][145160][145162][145162-1][145162-2][145409][145409-1] x1
  - Flash of Rejuvenation [Tierless/Perfect/Crystal] Mass Heal [145330][145330-1][145331][145331-1][145331-2][145341][145342][145343][145343-1][145351][145351-1][145349][145349-1][145349-2][145349-3][145408][145408-1] x5
  - Resonance of the Grave [Tierless/Perfect/Debuff/Instant] Incarceration | [224080][224083] x3

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

 

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