Ariel - The Crowned Lion 0 Posted 6 hours ago #1 Share Posted 6 hours ago (edited) TEXT Ariel | HP: 960/960 | EN: 114/114 | DMG: 27 | MIT: 0 | ACC:6 | AA | PHASE | REC: 8 | FLN: 16 | LD:3 | Gathering/Loot Checks: +8 CD / +16 LD Spoiler Name: Ariel True Tier: 11 Level: 34 Paragon Level: 71 HP: 960/960 EN: 114/114 Stats: Damage: 21 Accuracy: 3 Stealth Rating: 5 AA PHASEHB: 42 REC: 8 RISK: 8 FLN: 16 Equipped Gear: Weapon/Armor/Trinket: - ≪Nihilim’s Wrath#187490≫ T4: AA / Phase / Fallen / Fallen (Katana) Armor/Trinket: - ≪Guardian Cloak#187511≫ T1: Loot Die | Loot Die | Loot Die (Cloth) Shield/Armor/Trinket: - ≪Kurokō no Tamashii (黒鋼の魂)#190961≫ T4: Acc. / Acc. / Rec. / Rec. Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - ST Shift Familiar Skill: - Custom Skill: - Kaiso no Waza: Meikyo Shisui Skills: - Cloth Armor R3 - Katana R5 Extra Skills: - Hiding R5 - Concentration - Survival - Forgotten King's Authority Inactive Extra Skills: Addons: Mods: Inactive Mods: Battle Ready Inventory: - "≪popcorn. [Snack]≫ VITALITY II (+16 EN) IDs# 144486 / 144486-1 / 144486-2 / 144486-3 / 144770 " x5 - «Gungir's Shard# 247996» Protein | Protein | Accuracy | Accuracy ( Feast: 6/6) Aged sake that has a deep amber color, complex notes of dried fruit, nuts and caramel; paired with Unagi no Kabayaki (Grilled Eel) and Bluefin Tuna Toro (Fatty Tuna Sashimi). x5 - ≪Chocolate Truffles# [Dessert]≫ VITALITY II (+12 EN) IDs# 144486 / 144486-1 / 144486-2 / 144486-3 / 144770 x5 - ≪Crystal of the Blood Dragon Horde[Crystal]» Mass HP recovery 10% IDs# 223185-1 / 223185-2 / 223183 / 223183-1 / 22318 x5 - ≪Flash of Rejuvenation# [Crystal]≫ Mass HP recovery 10% IDs# 144486 / 144486-1 / 144486-2 / 144486-3 / 144770 x1 - ≪Glowstone≫ x2 - ≪Teleport [Crystal]≫ x3 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase. - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Guild Hall Buffs: - Guild R5: Guild Rank 5: +5% Final Experience Gain, +5% Final Col Gain - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: - Kumatetsu Wedding Ring: Crafting Profession: - Tailoring[3696exp] R9 Gathering Profession: - Fishing[191exp] R3 Foods: «Gungir's Shard# 247996» T4 Feast: Protein | Protein | Accuracy | Accuracy (6/6) - Protein [Filled] PT Skills: (240 SP Available / 117 Used / 120 PT Skills) 8x ► Keen Sigh (+2 LD to Searching, Gathering, Detection, and Loot Checks) 8x ► Discerning (+1 CD to Crafting, Gathering, and Loot Checks) Fishing R3 : "Adept Angler" CD 5*+ | 1 Material LD 10+ | Find Fishing Treasure Chest +2 LD -> (additional roll) open Fishing Treasure Chest (additional roll) Spoiler Treasure Chest Loot Table (LD): [1-4] = Unidentified Rare Armor/Shield (2), Unidentified Rare Trinket (1) [5-9] = Unidentified Rare Weapons (2), Unidentified Rare Consumables (2) [10-14] = Unidentified Perfect Armor/Shield (1), Unidentified Rare Armor/Shield (1) [15-19] = Unidentified Perfect Weapons (2), Unidentified Rare Weapon (1) [20-24] = Unidentified Perfect Weapons (2), Unidentified Perfect Armor/Shield (2), Random Dungeon Map [25] = Unidentified Perfect Weapons (3), Unidentified Perfect Armor/Shield (3), Gleaming Scale Fishing attempts: +3 EXP | Successful catches: +8 EXP | Critical catches (treasure chests/Gleaming Scales): +16 EXP Ornate Fishing Pond| +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts. Amphitrite’s Net | Crafting Tool | Conscientious: +1 CD when fishing *adjusted for «NT:LE» The following bonuses are applied when performing the following actions in Little Eden: Gathering | LD rolls of 11-14 give 1 material. LD rolls of 15+ give 2 materials. For players with the Foraging Profession, this works alongside their profession's material-gathering chart. CD thresholds are also reduced by 1. Fishing | For players with the Fishing Profession, CD thresholds for the Fishing Skill are reduced by 1. Treasure Chests | A natural LD of 1-3 results in two <<Gilded Hand>> mobs. Looting Mobs | Mobs that satisfy the loot minimum always drop (HP * 4) col and 1 Material as default drops, before other upgrades and aspects of the loot table are taken into account. Edited 5 hours ago by Ariel - The Crowned Lion Link to post Share on other sites
Dracul 0 Posted 5 hours ago #2 Share Posted 5 hours ago (edited) More text Dracul | HP: 760/760 | EN: 88/88 | DMG: 1 | MIT:152 | ACC:1 | TAUNT | THORNS:18 | BH:42 | REC: 4 | HLY: 6 | PARA Spoiler Name: Dracul True Tier: 4 Level: 34 Paragon Level: 5 HP: 760/760 EN: 88/88 Stats: Damage: 1 Mitigation: 152 Accuracy: 1 Battle Healing: 42 Stealth Rating: -5 TAUNT REC: 4 HLY: 6 PARA Equipped Gear: Weapon/Armor/Trinket: - ≪Guardian's Oath#134013≫ T3: Holy | Paralyze | ACC Armor/Trinket: - ≪Azure Chevalier Armor#58994≫ T1: Mitigation | Thorns | Thorns Shield/Armor/Trinket: - ≪Memory Fragment#134713-2≫ T2: Recovery | Recovery | Taunt Combat Mastery: - Combat Mastery: Mitigation R3 Combat Shift: - Familiar Skill: - Custom Skill: - Skills: - Battle Healing R5 - Heavy Armor R5 - Howl Extra Skills: - Survival Inactive Extra Skills: Addons: - Focused Howl - Iron Skin Mods: Inactive Mods: Battle Ready Inventory: - ≪Glowstone≫ x - ≪Teleport [Crystal]≫ x Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Guild Hall Buffs: - Guild R5: +5% Final Experience Gain, +5% Final Col Gain - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. Scents of the Wild Totem: - Tanos Wedding Ring: Crafting Profession: - Alchemist[974exp] R7 Gathering Profession: - Forager[0exp] R1 PT Skills: (240 SP Available / 117 Used / 120 PT Skills) 5x ► Keen Sigh (+2 LD to Searching, Gathering, Detection, and Loot Checks) 3x ► Discerning (+1 CD to Crafting, Gathering, and Loot Checks) «NT:LE» Gathering: LD 11-14 | 1 Material LD 15+ | 2 Materials «Foraging» R1 : "Novice Forager" LD 14+ | 1 Material CD: 6*+ | +1 extra Material Foraging attempts: +3 EXP | Successful catches: +8 EXP | Critical Forage (additional materials/Demonic Shards): +16 EXP Herbalist Hut | +2 Foraging EXP per Attempt and additional +1 LD & CD to fishing attempts. «Foraging» EXP: 0/49 *adjusted for «NT:LE» Edited 5 hours ago by Dracul Link to post Share on other sites
Ariel - The Crowned Lion 0 Posted 3 minutes ago Author #3 Share Posted 3 minutes ago roll ID# XXX | CD: X +8 LD: X +16 CD 5*+ | 1 Material LD 10+ | Find Fishing Treasure Chest Fishing EXP: XYZ | 191 +X Total Mats: X Link to post Share on other sites
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