Jump to content

[PP-PT-F05] Sharkbait Training Program sponsored by Sentinel Armaments | <<Bloodstained Land>>


Recommended Posts

<<Quest Details>>

Wulfrin gazed upon the familiar sands of Floor 5. This was the home of another of his past times, killing a quest mob known as Terra Firma. The first step on that list was to speak with Abdullah. Wulfrin parted the beaded curtains of the Aristocrat's lavish tent uncloaked for the first time in ages. Abdullah's face soured as soon as their gazes met.

"And to what do I owe the pleasure of a mongrel's presence," Abdullah scoffed towards Wulfrin.

"I'm here only because you are a required flag," Wulfrin retorted as he paced the room. "That and I was hoping we could come to a more amicable agreement. Your landshark problem doesn't seem to be getting any better and I happen to be be one of the only mercs that regularly takes on the beast. If you want to keep it that way, I suggest you call off your constant goon squads."

"Oh the mongrel is giving me orders now? My haven't you grown bold. Tell me what happened to your so called master."

"He's gone silent. He likely wont be returning."

"I see. You have my permission to traverse the lands, but step out of line as he did and you'll see my hospitality vanish completely."

Wulfrin turned and exited the tent. His next destination was his designated meeting point, a dusty abandoned tavern within the streets of Fortaleza. Carefully he moved about the space dusting off tables and preparing a feasting area. He didn't have much to offer outside of his carefully prepared Sharkuterie Board, but he hoped the gesture would at least be appreciated. The last preparation step was drafting a basic gameplan on a nearby slate.

Open Invitation
You are cordially invited to take on the Sharkbait Training Program: Sponsored by Sentinel Armaments. If you want a run down on how a boss fight works, or just want to kill some time and test your teamwork skills, make your way to the enclosed coordinates on Floor 5. Limited spot availability so act fast. Final call is at 12:00 Central Aincrad Time.

* * *

Guild Rank 1: +1% EXP and Col at end of thread

CS | Flames of the Phoenix is active. If any player objects, they should note such in their first post, and the skill will be considered inactive.

Wulfrin Consumes
Gungnir Shard: Sharkcuterie Board | T1 Feast | ACC 2 | EVA 2 - takes one portion and shares rest with party (5/6 remain), Filling Accuracy
Protein 2 - Skewer Roll
Damage 3 - Liquor of Light
Mitigation 3 - Bingsu
Prosperity 3 - Mouse
Loot Die 3 - Gelato

Wulfrin | HP: 960/960 | EN: 140/140 | DMG: 28 | MIT:123 | ACC:7 | AA  | PHASE | EVA:2 | PARA-IM | BH:53 | REC: 8 | HLY: 16 | LD:8 | PROSP:3

Spoiler

"Name: Wulfrin
True Tier: 9
Level: 35
Paragon Level: 51
HP: 960/960
EN: 140/140

Stats:
Damage: 28
Mitigation: 123
Accuracy: 7
Evasion: 2
Battle Healing: 53
Loot Die: 8
Stealth Rating: -5
AA PHASEPARA-IM REC: 8
HLY: 16

Equipped Gear:
Weapon/Armor/Trinket: 
  - Blade of Zariel | T4 Demonic Straight Sword | Holy 2 | Phase | AA
Armor/Trinket: 
  - Helldusk Armor | T4 Demonic HA | MIT 2 | REC 2
Shield/Armor/Trinket: 
  - Echoes | T2 Perfect Trinket | ACC 3 | Para-Imm

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - TECH Shift

Familiar Skill:
  - Rending Familiar

Custom Skill:
  - Flames of the Phoenix

Skills:
  - Battle Healing R5
  - Charge
  - Energist
  - Heavy Armor R5
  - Searching R5
  - Straight Sword R5

Extra Skills:
  - Forgotten King's Authority
  - Frozen Hide
  - Survival
  - Parry

Inactive Extra Skills:
  - Disguise
  - Meditation
  - Brawler
  - Assault Mode

Addons:
  - Ferocity
  - Iron Skin
  - Precision
  - Stamina

Mods:
  - Impetus
  - Justified Riposte
  - Night Vision
  - Vengeful Riposte

Inactive Mods:

Battle Ready Inventory:
  - Bear Trap x5
  - Crystal of Blood Dragon Hoard | Mass Healing x5
  - Crystal of Divine Light x5
  - Popcorn | T4 Vitality 2 x1
  - Rhino's Horn x1
  - TP Crystals x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Meeting Room: If guild members held a completed Boss Meeting thread, participants receive +1 ACC for the first two turns in combat against a Floor, Event, or Field Boss. Limit one use per thread.
  - Training Room: Lowest-leveled guild member receives +10% bonus EXP at the end of the thread. At least half of the thread's participants must be guild members. Limit one use per month, per character.
  - Dueling Arena: +3 to initiative. Limit one use per thread.
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:
  - Driven
Crafting Profession:

Gathering Profession:
"                                                                                                                            

 

Edited by Wulfrin
Link to post
Share on other sites

The sun had begun setting, a beautiful sight to behold. The alert came. Vanta summoned her menu with a small wave of her hand. The message peered back at her. Sharkbait training you say? she shrugged. 

Why not.

She hit 'reply.' Three simple words.

Message: See you then. 

She took off; meeting at the gathering point. Wulfrin sat waiting, his signature Sharkuterie Board laid out on a nearby table. She grinned entering the tavern. 

You know I'll never turn down your snacks ever again. They're always so delicious. she offered. 

She made her way to the table and selected a small piece of fruit; eating it thankfully, before sitting down, joining Wulfrin's wait for the remaining members. 

(Fine with the Flames of Phoenix)

Name: Vanta 

Vanta| HP: 20/20 | EN 20/20 | ACC 0 | EVA 0

Spoiler

Name: Vanta 

True Tier: 1 

Level: 3

HP: 20/20

EN: 20/20 

 

Stats-

Damage: 1

Mitigation: 0

Accuracy: 0

Evasion: 0

Recovery: 0

Bleed: 0

Battle Healing: 0

 

Edited by Vanta
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...