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Zeri

 

Profile

» Username: Zeri

» Real name: Zeri

» Age: 18

» Gender: Male

» Height: 5'9"

Apperance:

Wolf-like hair

Grey eyes

Scar arcoss right eye

Wears a wolf tooth necklace

Average build

 

» About:

History: Zeri is just about you average teen. Has great parent who really care for him, is at the top of his graduating class, has good friends, and people who looks out for him. When he's not at school, Zeri spends much of his time at home listening to music and playing games; espically RPGs. Besides his studies, Zeri doesn't show much interest in school because his finds it boring and not much interesting happens there. Zeri doesn't tend to bother anybody or cause any trouble, but then one day, his life had changed forever. When Zeri was walking home from school one evening, a group of thugs jump out and tried to mug him. In fear, Zeri started to back up until he couldn't back up anymore.Soon after, Zeri had blacked out and the next thing he knew, he had blood all over himself and the muggers had showed no signs of life. Fortunately, he was never charged for the murders due to the fact that the police could never find any hard evidence on him, and due to his connections with the people that had knew him. After that day he had lost all interest in school and was distant to everybody, even his closest friends because he wanted no harm to come to them. But then one fateful day when he came home from school, he walked into his room and found three things; a game called "Sword Art Online", a "Nerve Gear" headset, and a note which says, "If you want something 'really' interesting in your life to happen, play this game." After it had peaked his interest, he put the game into his computer and in an instant, he was transported into the virtual world. Once he arrived there, he was in awe to what he had saw. He had met some people in there but had only spoken a few words to them. After getting a feel for the place, he decided to log off, he realized that something was off. Then he noticed that he couldn't log off. Then he found out that the only way to lof off was to get to the final floor of the game and defeat the boss. The note he had gotten also tells about someone he was searching for a long time is on here.The final words he said before he venture off into the game to beat the boss and to search for his friend was, "Heh, that note was right. This turned out to be interesting after all."

Personality: Shy, Protective, Perceptive, Witty, and Intelligent

 

» Virtues:

Protective: Even though he has few friends, Zeri does his best to protect them to best of his ability even if he has to put his life on the line. He also does the best he can to protecct those in need of help in the best possible way he can. He also does his best to protect animals in need of help.

 

Perceptive: When Zeri was in school, he would always pick up on some of the little thing that seemed different to him than the way it was beforeZeri can pick up on even the smallest changes in thing faster than most people can. He can also tell if something seems off and something is about to happen.

 

Natural Swordsman: Growing up, Zeri had started to take up karate and also started to use some of the weapons that they had. His master was really impressed with the progress he made.Zeri can pick up and master most weapons (espically two-handed weapons with ) very easy.

 

Animal lover: When Zeri was little he would "run away" and go play with the animals including wild for animals at a time. He does this almost everyday at the cost of his partent's constant worrying. This allows him to better connect with animals and they help him whenever possible.

 

Perseverance: While Zeri was taking karate, his master had taugh him one lesson that he won't forget."No matter how hard something may seem hard, to never to give up even if it results in failure." With that at heart, Zeri never gives up in what he does no matter how hard the task is.

 

» Flaws:

Reference http://www.darkworldrpg.com/lore/flaws.html

Absentminded- At times, Zeri can become very forgetful. He would often lose track of what he's doing if he had something else on his mind. It would be wise to not let him lead directions at all!

 

Callous (sometimes)- Due to his shyness, Zeri would sometimes be alone. At times, in order to do this he would act cold to some people, which would sometimes upset other people but does not feel any remorse at all. He also doesn't feel any remorse for wrong-doers.

 

Childish- Sometimes Zeri will act like this due to being bored. Or at other time he would act like this when he know he did something wrong to try to get out of. At other times, he will act like this just to try to lighten up the mood.

 

Devious- When Zeri becomes really bored, he will plan something very sketchy to entertain a little. Also he will act like this when someone make him mad to try to get back at them for whatever it may be. But one in a blue moon, he plan something sketchy to help someone out, mostly his friends, but other people as well

Lustful (bloodlust to which he can control a little)- Since Zeri was born, he had this extreme lust for battle but had never knew about this until the murders. While he is at this state, he would lose complete control of himself and turn into this other "person" who is driven to fight and at certain times maybe even to kill .There are very few times where he had control this.

 

Phobia- Ophidiophobia; Fear of snakes.This had started from a nightmare of when he had saw a snake and it had started to eat him alive and was waken in terror from this. Now every time that he see a snake he becomes terrified and is hardly able to move due to this fear.

 

Skill points earned:19

Skill points have: 9

Col:2272

Mats:5

 

Profession:

 

Skills

Non-combat:

Sneak and Hide: 1

»

 

Passive:

Battle Healing

Rank :1

Passive

Effect: Recover (4 x X)% health on natural CD rolls of 10+ (X=Rank Level)

Description: Recover small amounts of health in battle. The amount recovered is (4 x Rank Level) % of your max HP. Not affected by Combat craft enhancement.

»

 

Combat: Two-handed broadsword rank 1

»

 

Weapon skills:

»Two-handed broadsword

RANK 1
Avalanche -1x1 - Stun - (4 Energy) - A simple one-hit sword art that cuts downward at a single target.

Blast - 2x1 - AoE + Stun - (7 Energy) - A pair of horizontal sweeping strokes that stun multiple targets.

Straight - 1x2 - (2 Energy) - Begins with the player bending their knees before thrusting forward with a singular powerful strike covering the gap between you and your opponent.

 

 

 

Inventory

9 bread

15 water

Weapons/Tools:

Curiass of immortality

Chaosbreaker

»

Completed:

The Post Tavern Show: http://www.sao-rpg.com/topic/10865-f3-ppthe-post-tavern-eventzeri/#comment-448730

The Wolf and the Snake:http://www.sao-rpg.com/topic/10852-pp-f1-the-wolf-and-the-snake-feeding-the-enemy-tsubasa-iri/?page=1

Surviving in the Game and Such:

 
Treasure Hunting: 

Killing Time: 

 

Ghost Trick: http://www.sao-rpg.com/topic/10848-pp-f-2-ghost-trick-calrex/#comment-448177

Becoming one with the enemy: http://www.sao-rpg.com/topic/10931-sp-f1-becoming-one-with-the-enemy-complete/#comment-449759

In Progress:

Training Session: http://www.sao-rpg.com/topic/10876-op-f1-training-session/#comment-448766

A Black and Blue Collar Job: http://www.sao-rpg.com/topic/10922-pp-f7-a-black-and-blue-collar-job-anise/#comment-449363

 

 

Spoiler

 

 

 

Roleplays

 

Completed

The Lonely Loner: http://www.sao-rpg.com/topic/7158-pp-01-the-lonely-loner-complete/?fromsearch=1

 

A dinner, talk, and possibly a show: http://www.sao-rpg.com/topic/7137-pp-f-1-a-dinner-talk-and-possibly-a-show-klick-completed/?fromsearch=1

 

Jacob's seventh birthday: http://www.sao-rpg.com/topic/6954-op-f1-jacobs-seventh-birthday/?fromsearch=1

 

Hunters: http://www.sao-rpg.com/topic/6781-pp-f2-hunters-square-one/?fromsearch=1

 

And so it begins...: http://www.sao-rpg.com/topic/6805-op-f1-and-so-it-begins/?fromsearch=1

 

In progress

 

The Traveler: http://www.sao-rpg.com/topic/7210-pp-f-5-the-traveler-calrex-and-teayre/?fromsearch=1

 

Snowy Haven: http://www.sao-rpg.com/topic/7123-op-f4-snowy-haven/?fromsearch=1

 

Flash: http://www.sao-rpg.com/topic/7207-op-f1flash/?fromsearch=1

 

Die-r Wolves: http://www.sao-rpg.com/topic/7122-op-f1-die-r-wolves/?fromsearch=1

 

A Light that never comes: http://www.sao-rpg.com/topic/7182-op-f1-a-light-that-never-comes/?fromsearch=1

 

Karate Kid, Part IV: http://www.sao-rpg.com/topic/7168-pp-f2-karate-kid-part-iv-breaking-the-unbreakable-x/?fromsearch=1

 

Square One Material Hunt, Part 1: http://www.sao-rpg.com/topic/7185-pp-f1-square-one-material-hunt-part-1/?fromsearch=1

 

Training on Bandits: http://www.sao-rpg.com/topic/7225-opf2-training-on-bandits-pm-for-invite-plux-3/?fromsearch=1

 

Searching the Day Away: http://www.sao-rpg.com/topic/7163-sp-f1-searching-the-day-away/?fromsearch=1

 

Incomplete:

Glacial Exploration: http://www.sao-rpg.com/topic/7183-op-f4-glacial-exploration/?fromsearch=1

 

New Beginnings: http://www.sao-rpg.com/topic/7148-op-f1-new-beginnings/?fromsearch=1

 

Solo Player? More Like Solo Slayer!: http://www.sao-rpg.com/topic/7178-op-f1-solo-player-more-like-solo-slayer/?fromsearch=1

 

A Pleasant Night In An Unpleasant World: http://www.sao-rpg.com/topic/7126-op-f1-a-pleasant-night-in-an-unpleasant-world/?fromsearch=1

 

Feeding the Enemy(Azide): http://www.sao-rpg.com/topic/6953-pp-f4-feeding-the-emeny-azide/?fromsearch=1

 

To Draw or Not to Draw: http://www.sao-rpg.com/topic/7116-pp-f-2-to-draw-or-not-to-draw-eal-niklaus/?fromsearch=1

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

» [solo/private/open] LinkedTitle

» [solo/private/open] LinkedTitle - in progress

(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)

 

 

Relationships (optional)

»

 

 

Story Thus Far (optional)

»

Edited by Zeri
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