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Jackpot

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  1. Kids. Gross. "Eeehhh yeah. I bet," he replied flatly, doing the bare minimum to feign interest. As luck would have it, a pair of goons had been closing in on them during the trading process. Certainly a Zombie attack would be enough to wrestle Jackpot free of this uncomfortable conversation, right? "Hey, look! Rotting flesh bags! Let's get 'em!" As if he was going to give the azure-haired weirdo time to respond. Blegh. Kids? Who willingly spends time with kids that they aren't obligated to take care of? It sounded fake. But Zombies. Ahh, Zombies. Jackpot could see himself taking care of one of these, if it really came down to it. A little scratch behind the ear, taking it out to the park on a leash, making sure it was always fed and watered (What would a zombie eat, anyways? Brains? Where would he even find those?), or maybe- Slice! Carving into it like a hot knife through butter with his sword. Yeah, that last one really seemed to fit.
  2. Jackpot struck a wild kung-fu pose of his own in response to Solei's, and maintained it until the boy had dropped the act and assumed a more friendly demeanor. Once they had both relaxed, the blue-haired weirdo described himself as a healer, not a fighter. Great, Jackpot thought to himself, someone as wimpy as me. Though we might be able to make something out of this... "Here," Jackpot said, opening a trade menu and dumping in some items, including the trinket he had identified not long before. His finger hovered hesitantly over the accept button for a moment before finally relenting it and sending the items away. It wasn't like he was going to use the trinket in the end, despite its cool enhancement. "We can use these to make things a little easier. Little something extra in there for you as well." He then navigated back to his inventory and took out one of the consumables he had purchased before; the Funnel Cake. Supposedly it was meant to up his damage, so he downed it all in a single bite - somehow - only briefly savoring its sweet flavor and soft texture. Weird aftertaste, though. "You should eat yours, too," he suggested with a loud belch. FUNNEL CAKE CONSUMED (+3 DMG) SPIDER CIDER X7 SENT TO SOLEI POPCORN SENT TO SOLEI FUNNEL CAKE SENT TO SOLEI OFFBRAND ENERGY DRINK X10 SENT TO SOLEI AMBULANCE CHARM SENT TO SOLEI
  3. A zombie event. How original. Jackpot wasn't particularly impressed by the setting or overall vibe, but he had to admit that the ghoulish mongrels shambling about sent a chill up his spine. Had he been a lesser man, he would have turned around and high tailed it out of the tent by now. Hell, if there weren't other players fighting, he probably would have. But there was a sense of security in numbers, and he felt that if things went south he had a decent chance of someone saving the day. Everyone in Aincrad wanted to play the hero, after all. There was one particular youngster who seemed to stand out from the crowd - a bit out of place, as it were. He didn't seem like the type to get off on slaying the undead, but Jackpot had been wrong before. "Salutations, fellow noob," Jackpot bellowed as he reached the youth's side, revealing his basic scimitar from its scabbard and pointing it toward the horde. "Given that I'm such a low level, I feel like I could use some help with this. Something tells me they won't let us leave easily. Mind lending a poor feeble Merchant a hand?" @Solei
  4. Jackpot

    Jackpot's Motherlode

    Name: Ambulance Charm Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 119698A Identification Roll ID: 125702 | LD19 = EVA 125703 | LD1 = Keen 125704 | LD15 | BD10 | CD12 = Life Mending Item Type: Trinket Tier: 1 Quality: Perfect Enhancements: EVA 1 | Keen 1 | Life Mending 1 Description: "This simple charm in the shape of a green plus sign turns you into a walking ambulance." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=583302
  5. "Oh course I can," Jackpot said in a grumpy tone, snatching up the items and carrying them toward the back of the shop. "I'll have these out for you soon," he promised as he disappeared into... whatever other extension of the cave there was. He grumbled as he perused the items, not finding anything particularly of value in the bunch. There was, however, a Trinket that stood out from the rest of the wares, possessing an Enhancement he had never seen before. Perhaps this red fellow would see value in it. Or, perhaps he would leave it for Jackpot to reap the benefits of instead. Either way, it was a win-win. "Alright, here's the list of the stuff you submitted," Jackpot sounded as he emerged back into the main cavern, a digital panel populating in front of Bahr. "What would you like to do with these, boss?" +42 EXP
  6. "Woah. What the heck is this?" A tent. A circus tent, at that. Sprouted up in the middle of town, in the blink of an eye. Or maybe it had taken longer than that. Jackpot really had no way on knowing, because he hadn't been around for its sudden or not-so-sudden construction. He was certain that it hadn't been there the last time he rolled through, though. Or was it? Who cared, anyways? It was worth checking out. He strolled into the tent without a care in the world, sauntering past the various groupings of zombies and the players fighting them, right up to the concession stand. "Hey there. I want in on... whatever this is. I'll pay handsomely, you know. Oh? Only 500 col?" He immediately began to dig through his menus, sending the col Jack's way. "Huh. Jack? Hey, I'm a Jack, too." He snickered dorkishly at his comment while perusing the products that were available in the concession stand. "Ahh, I'll take a few of these. And a few of these, too, thank you. Yes, that will do just fine." -500 col for Ticket -750 col for Spider Cider x15 -300 col for Popcorn x2 -2000 col for Funnel Cake x2 -2000 col for Offbrand Energy Drink x20 5550 col sent to Jack
  7. Jackpot accepts because he needs at least some gear.
  8. Jackpot

    Jackpot's Motherlode

    Name: Big Chungus Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124706 Identification Roll ID: 125099 | LD17 = DMG 125100 | LD19 = Paralyze Item Type: Two-Handed Battle Axe Tier: 2 Quality: Rare Enhancements: DMG 1 | Paralyze 1 Description: "Big Chungus. Much Strong. Very weapon." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582968 Name: Chestplate of Uselessness Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124617 Identification Roll ID: 125101 | LD11 = Heavy Momentum 125102 | LD2 = Regen 125103 | LD12 = Heavy momentum Item Type: Heavy Armor Tier: 2 Quality: Perfect Enhancements: Regen 1 | Heavy Momentum 2 Description: "Nobody in their right mind would take this armor seriously." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582968 Name: Grieves of Uselessness Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124654 Identification Roll ID: 125104 | LD19 = MIT 125105 | LD10 = Heavy Momentum 125106 | LD11 = Heavy Momentum Item Type: Heavy Armor Tier: 2 Quality: Perfect Enhancements: MIT 1 | Heavy Momentum 2 Description: "Nobody in their right mind would take this armor seriously." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582968 Name: Armor of Uselessness Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124655 Identification Roll ID: 125107 | LD17 = MIT 125108 | LD11 = Taunt 125109 | LD3 = Regen Item Type: Heavy Armor Tier: 2 Quality: Perfect Enhancements: MIT 1 | Taunt | Regen 1 Description: "Nobody in their right mind would take this armor seriously." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582968 Name: Chestplate of Timeless Frost Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124715A Identification Roll ID: 125110 | LD1 = Regen 125111 | LD4 = Regen 125112 | LD15 | BD: 10 | CD: 10 = Frost Thorns Item Type: Heavy Armor Tier: 2 Quality: Perfect Enhancements: Regen 2 | Frost Thorns 1 Description: "As the air to a bird or the sea to a fish, so is contempt to the contemptible." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582968 Name: Mystical Banana Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124715B Identification Roll ID: 125113 | LD1 = Keen 125114 | LD15 = ACC 125115 | LD19 = ACC Item Type: Trinket Tier: 2 Quality: Perfect Enhancements: Keen 1 | ACC 2 Description: "Most would be unwilling to wear such a tacky pendant, but those who do will be graced by the Mystical Banana of Overlasting Accuracy." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582968
  9. Jackpot's face rose from where it had been resting on the desk as he heard someone shuffling around his cave. Was it a customer? Robber? What time was it? When the man in Azure approached and laid the equipment on the table, Jackpot's ears were still adjusting to actually being awake and subjected to desiphering sounds and words. But after a moment of staring at the newcomer with eyes wide as owls and a couple of slow blinks, he finally caught on. Glancing at the panel that populated in front of him, Jackpot did his best to hide his glee. "Thank you for your generosity. I'll have these figured out for you in a jiffy." The next day... "Yeah, sorry. That took a lot longer than I thought," Jackpot admitted as he emerged from the back room. He was going to lie about how one piece of armor kept giving him trouble, but the reality was that he had gotten all of the identifications complete within the last five minutes. He had simply fallen asleep again. Rather than lie, he simply chose to omit the truth and say nothing. "Here's your equipment - some are better than others. Let me know if you want to Junk Sell any of them." +42 EXP
  10. Day 2 Jackpot scowled at his luck. Brand new shop and he was already bleeding money. It wasn't the Dederick didn't have a point, but it's not like Jackpot knew they would end up trapped in this stupid game. Did the little religious boy really think that Jackpot would have dawned the NerveGear as well, had he known? Whatever. Perhaps if he identified some decent gear for the kid, he would lay off. But no such luck. As Jackpot examined the pile of items he had accumulated from his recent venture out of town, he came to the realization that none of it was much better than what Dederick had found. Curses. He would just need to try again some other time. +42 EXP
  11. Jackpot

    Jackpot's Motherlode

    Name: Robes of Robe-y Robeness (Earning a Living) Your Profession: Merchant Your Rank: 1 Acquisition Roll ID: 124882 Identification Roll ID: 124891 | LD12 = EVA 124892 | LD13 - EVA Item Type: Light Armor Tier: 1 Quality: Rare Enhancements: 2 EVA Description: "Light armor designed to make the wearer more elusive." Post Link: http://www.sao-rpg.com/topic/18208-f01-sp/?do=findComment&comment=582792 Name: Inferno Guardian Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124749A Identification Roll ID: 124894 | LD17 = Thorns 124895 | LD19 = Thorns 124896 | LD3 | BD10 | CD12 = Fireproof Item Type: Shield Tier: 1 Quality: Perfect Enhancements: Thorns 2 | Fireproof Description: "This shield is said to be crafted by a mixture of steel and ice that never melts. The wielder will find themselves immune to fire of any kind." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582810  Name: Battleplate of Blind Honor Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124766A Identification Roll ID: 124897 | LD2 = Regen 124898 | LD18 = Mitigation 124899 | LD1 = Regen Item Type: Heavy Armor Tier: 1 Quality: Perfect Enhancements: 9 MIT | Regen 2 Description: "Only the honorable my dawn this plate armor. Its regenerative effects make death a fantasy." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582810 Name: Striker the Cunning Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124749B Identification Roll ID: 124900 | LD6 = Keen 124901 | LD6 = Keen 124902 | LD5 - Taunt Item Type: One-Handed Straight Sword Tier: 1 Quality: Perfect Enhancements: Keen 2 | Taunt Description: "This blade has a momentum to it that builds with each successive strike. Enemies will take notice of the wielder's prowess." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582810 Name: Stormcaller Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124766B Identification Roll ID: 124891 | LD18 = Damage 124892 | LD20 = Damage 124892 | LD12 = Paralyze Item Type: One-Handed Straight Sword Tier: 1 Quality: Perfect Enhancements: DMG 2 | Paralyze 1 Description: "This sword calls out to those desiring a more direct approach. Lightning pulsates from the hilt and down through the blade." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582810 Name: Whistling Sabre Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124752B Identification Roll ID: 124891 | LD15 = Accuracy 124892 | LD2 = Taunt Item Type: One-Handed Straight Sword Tier: 1 Quality: Rare Enhancements: ACC 1 | Taunt Description: "What this sword lacks for in power or durability, it makes up for in its ability to draw attention. Holes bored into the side of the blade make it whistle as it slices through the air." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582810 Name: Dealer's Choice Your Profession: Merchant Your Rank: 3 Acquisition Roll ID: 124750 Identification Roll ID: 124891 | LD17 = +60 HP Recovery Item Type: Consumable Tier: 1 Quality: Perfect Enhancements: HP Recovery 3 Description: "It's difficult to tell exactly what this thing is, or what it was intended to do. But when eaten, it heals." Post Link: http://www.sao-rpg.com/topic/18214-f10-r1-merchant-youve-hit-the-jackpot/?do=findComment&comment=582810
  12. Jackpot played it cool for a minute after hearing Dederick's demands. He even chuckled a bit at it. Before long, the chuckling turned nervous. Then it stopped as he realized Dederick was dead serious. "T-ten thousand col!? Are you out of your mind!?" he shot back, raising his voice as he leaned over the counter. Dederick didn't flinch. With a sigh, he leaned back and let out a huge, exasperated sigh. He had just started this business, and already he was over a barrel. He didn't have to do anything for the kid, but Dederick was right. Jackpot was partially responsible for getting them into this mess. "Fine," he relented with a scowl as he snatched up his magnifying glass, examining the pieces of equipment and... thing that Dederick had placed on the counter along with them. Was that a muffin? Pasta ball? Strange meat? It was impossible to tell. Before long, everything had been properly identified. "This brings your IOU down to 6320. Don't you think for a second that I won't keep tabs, because I will." +42 EXP
  13. Imagine opening up a shop in the middle of nowhere and getting a weird customer within the first ten minutes. Imagine a gigantic smile creeping across your face as you take a deep breath, opening your mouth in preparation to welcome your first customer with exuberance and help guide them through your wares. Imagine the soul-crushing realization that they were only there to unload their stuff onto you. Jackpot didn't need to imagine. He begrudgingly snatched the sack and rifled through it. It was a ton of food. Like, a literal ton, or at least it would have been in the real world. After a few moments of ruminating over the disappointment of not actually getting to sell anything during his first exchange, he junk sold the heap and paid the woman her dues. Afterward he grunted and made a dismissing gesture with his hands, taking a seat on his stool behind the counter and burying his face in his palms. +166 EXP
  14. Nobody ever goes to Floor Ten. It's home to countless creepy crawlies such as Cave Spiders, Giant Centipedes, and more. On any given night you may hear the wretched shriek of that infernal Banshee. The abandoned jail that overlooks much of the floor casts a sinister tinge across its every nook and cranny, filling your casual adventurer with an unsolicited sense of dread and foreboding. But for those willing to look beyond its flaws, they'll find one of the most vibrant floors that the floating castle Aincrad has to offer. Luminous crystals and vibrant flora fill the cave-like expanse with a soothing glow, and the dead quiet can work wonders for a loud mind overcrowded with invasive thoughts. They can also find Jackpot's shop, a small hole in the wall - literally - in which the interior matches the exterior. Some people might be reluctant to buy goods from a goofball that lives in a cave inside of a cave. Then again, you aren't most people, are you? IMPORTANT NOTICE: RULES 1.) You must pay in advance for Identifications. 2.) Please keep the items in your list organized (groups weapons together with other weapons, armors with other armors, consumables with other consumables, etc.) 3.) Try using the word spelunker in your post, if you feel like it. Jackpot hates that word with a passion, for some reason. For Identification General Stock (Striked out sections have yet to be unlocked) Junk Sale Rates
  15. Jackpot

    [F01 - SP] <<Earning a Living: Merchant>>

    QUEST COMPLETED Thread net gains: 2 SP 1590 col <<Merchant>> Profession Standard <<Merchant>> Shop (1) T1 Rare Light Armor - "Robes of Robe-y Robeness" (+2 EVA) (4) T1 Materials (1) T1 Rare Weapon [ID: 124841] (2) T1 Perfect Consumables [ID: 124881B, ID: 124881C] (2) T1 Perfect Armors/Shields [ID: 124881A, ID: 124887A] (2) T1 Perfect Weapons [ID: 124887B, ID: 124887C]
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