Jump to content
  • Announcements

    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      [Live] 2.5.0 Patch Notes   10/02/2017

      <<2.5.0 Patch Notes>> Main Guide: The main rules/tutorial section has been rewritten. Resources: A Resources section has been added. This contains reference material such as the SP/Level chart, Skills list, Enhancement list, individual profession stats, and a new FAQ. General Rule Changes: Word count requirement in Merchants & Shops section has been reduced to 100 from 150. Col logs are no longer required to include in journals. The Banker system will be used to track currency/materials going forward. New characters and Rebirth characters may choose a Starter Package containing a variety of basic equipment, col, materials, and/or potions. NK/KE tags have been removed. The table for SP gain based on the number of players in a thread has been removed. SP gain is now issued at 1 SP per 3 posts, up to the number of completed pages. (e.g. 3 SP for three pages, requires at least 9 posts) A Skill Refunding System has been added. Players may now pay a col cost to remove known skills and receive a refund of the invested SP. Rules on vanity items have been clarified. Health regeneration outside of combat has been adjusted to (10 * Tier) per post. Stealth and Stealth Detection no longer have a base rating for players. Both now use a LD roll plus a Stealth Rating/Stealth Detection modifier. NPCs and monsters still utilize a base rating (10 as a baseline for player-created mobs). 'Using cover' no longer adds to Stealth Rating. Low light or darkness conditions grant a +1 to Stealth Rating, down from +2. Switch has been added as a game mechanic (no longer a skill). Players may call for a Switch when landing a successful attack. If the Switching player also lands an attack, a Switch is performed and the two players may immediately swap hate values. Players are required to post their level, stats, equipment, skills, etc., in their first post in a thread. This should be a snapshot of your character and should not be changed after the initial post. Players are still allowed to declare their characters at a lower level or with fewer items than what they currently have, but may not claim items that have not been approved or were obtained in an unlocked thread. Turn order rules have been modified slightly to reflect the leniency of Boss Raid combat. Players may post in any order so long as each player and the enemy has gotten one action in a single round. Outside of Boss Raids, parties may have a maximum of 4 players. Combat with more than 4 players should follow a Group order similar to boss raids. When fighting multiple enemies, players must now make individual rolls for each mob. This applies to both making attacks against multiple enemies and multiple enemies making attacks. One roll no longer applies to/for all targets. The Running Away mechanic has been updated. Running away from combat now uses a LD roll with a set of situational modifiers. The col/material values and frequency in the loot table have been adjusted. Labyrinth searching rules have been adjusted. The map fragment system has been removed. Bonus rewards for scouting and defeating the field boss have been adjusted. Housing and Guild Halls have been completely revamped. PvP rules have been adjusted. Players must make an initiative roll when engaging in combat with other players. The extended Player Killing rules/restrictions have been removed. Rules on player cursor colors have been expanded. There is now a strike system for criminal infractions that would cause a player's cursor to turn orange. Killing a green player outside of a duel now results in a permanent orange cursor. An NPC Guard mechanic has been added. Orange players may now enter safe zones, but must stealth/run from guards in certain safe zones. NPC guards have a Stealth Detection rating equal to (Floor / 3), rounded down. Added more detail to character death rules. The RGQ system has been removed. Crafting Changes: Fishing as a profession has been removed. It is now a skill. The CD result chart has been adjusted across all professions (except Merchant). Good and Bad quality items have been removed from the CD result chart. Salvage chances have been adjusted. Alchemists now have a chance to salvage one or both materials when attempting to craft crystals. Crafting Die tools no longer have an effect. Consumables, familiars, housing, and some items still provide EXP and Crafting Attempt bonuses. The process of crafting Feasts has changed slightly. Cooks may now take 3 identical food items and spend two materials to combine them into a Feast. A Feast can be used in a thread to provide that enhancement to up to six players. Artisan craftable item types have been modified (Trinkets, Jewelry, Sculptures). The buffs they can provide are largely unchanged. Alchemist craftable item types have been modified (Salves, Potions, Crystals). The buffs they can provide are largely unchanged. Skill Changes: Extended Weight Limit Removed Ranks - 15 SP cost Now adds +3 Battle Ready Inventory slots Adjusted Mod: Large Pockets Now has 3 Ranks Cost set to 5/3/2 SP (10 total for Rank 3) Now increases single Battle Ready Inventory slots to 7/10/15 Removed 'Larger Pockets' and 'Largest Pockets' mods New Skill: Fishing Cost: 10 SP Effect: Use a dice roll to fish something up based on a natural CD result: Gatherer Now has a chance to yield 1-3 bonus materials based on a natural CD result Sneak & Hide Renamed to 'Hiding' Now grants +1 Stealth Rating per rank New Rank 3 Mod: Untraceable Cost: 9 SP Effect: Negates the effect of the Tracking skill against the user. New Rank 3 Mod: Blindside Cost: 9 SP Effect: Gain +2 Stealth Rating. Natural BD rolls of 9-10 reduce the target's accuracy by 1 for one turn when attacking from stealth. New Rank 5 Mod: Vanish Cost: 12 SP Cooldown: 5 Turns Effect: Allows the use of a post action to re-enter stealth while in combat. Getting a killing blow on an enemy allows Vanish to activate without using a post action. Search & Detect Renamed to 'Searching' Now also grants +1 Stealth Detection per rank Mod: Night Vision Now requires Rank 1, down from Rank 3 Cost reduced to 5 SP, from 9 Mod: Reveal Now also grants +2 LD when searching for Labyrinths and allows Labyrinth searches at 15 posts. Mod: Tracking Now requires Rank 3, down from Rank 5 Cost reduced to 12 SP, from 15 Tracking requirements for monsters, players, and NPCs have been clarified. Mod: Detect Cost reduced to 9 SP, from 15 No longer uses or affects Tracking. Now Grants +2 Stealth Detection. Grants +1 LD when searching for sub-dungeons and labyrinths Battle Healing Now recovers 1% of max HP per rank, instead of (Rank * 5 * Tier) Mod: Emergency Recovery Cost reduced to 10 SP, from 15 Now recovers 10% of max HP, down from 25% Block MIT gained is now set per rank: 5/8/12/18/25, down from 1 MIT per SP invested. New Rank 3 Mod: Shield Bash Cost: 10 SP Cooldown: 2 Turns Energy Cost: 10 Energy Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies paralyze/thorns/flame thorns enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply. Mod: Safe Guard Reworked into 'Rampart' Added a 5 turn cooldown Added energy cost of 8 Now uses a post action to reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn. Energist Removed Ranks - 12 SP cost Now adds (5 * Tier) to total energy, instead of (Rank * 2) Howl Added energy cost of 10 Mod: Focused Howl Added energy cost of 8 Parry Increased SP cost to 12, up from 10 Added a 1 turn cooldown Energy cost has been fixed at 5, instead of (2 * enemies parried) 50% damage reduction has been specified to apply to the final damage (after mitigation). Effect applies to the next attack against the user, and cannot reduce damage from multiple enemies at once. Mod: Vengeful Riposte Increased SP cost to 12, up from 10 Added a 3 turn cooldown Damage reflected is now 50% of raw damage, up from 25% of damage taken. This damage can still be mitigated. Switch Skill has been removed. Two-Handed Weapons The +2 DMG bonus for 2H weapons has been clarified in the first rank of 2H weapon skills. All Weapons The Ferocity and Finesse mods have been condensed into a single description. You must still specify the weapon type when acquiring the mod(s). Mod: Ferocity Rank requirement set to 3, instead of ranging from 1-5 Now increases base damage of all sword arts for the chosen weapon by 1. Mod: Finesse Rank requirement set to 3, instead of ranging from 1-5 Now has 3 Ranks Cost adjusted to 5/3/2 SP (10 total for Rank 3), down from 15 at Rank 5 Now reduces energy cost of all sword arts for the chosen weapon by an amount equal to its rank. Mod: Quick Change Cooldown reduced to 3 turns, down from 5 Now allows the user to swap, equip, or unequip a weapon in their Battle Ready Inventory. Mod: Stamina Now reduces the energy cost of all attacks by 1. Heavy Armor Increased the amount of MIT gained to 8>12>18>25>35, up from 3>7>12>20>30 Mod: Athletics Bonus health increased to (15 * Tier), up from 15 Mod: Stonewall Bonus health has been adjusted to (15 * Tier), instead of equal to mitigation from other skills. Now also grants 10 MIT when wearing heavy armor Now also reduces damage taken from damage over time effects by 25% (rounded down) when wearing heavy armor. Light Armor Adjusted the amount of MIT gained to 5>8>12>18>25, down from 3>7>12>20>30 Mod: Athletics Bonus health adjusted to (10 * Tier), from 15 Familiar Mastery 'Accurate' now has 3 ranks. 'Assistant' now provides bonus EXP (crafting attempts at max profession rank) instead of CD. Meditation Removed Ranks - 8 SP cost Added a 5 turn cooldown Now recovers (3 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (2 * Tier). Survival Added 3 SP cost Increases out of combat health regeneration to (15 * Tier), instead of 20. Enhancement Changes: Life Steal has been renamed to Vampiric. The Crafting Die enhancement has been removed. Alchemist and Artisan item types for enhancements have been modified. Sword Art Changes: Multipliers have been simplified to a single number (x6) from the two-part formula (2x3). Several descriptions have been updated. Quest Changes: The 'Redemption' quest has been revamped. The level and repeatable restrictions have been adjusted to affect only the bonus SP rewards: The First Few Lessons Are Free The Second Lesson is Also Free The Third Lesson is Just As Free The Fourth Lesson is Actually Free The Venemous Warg Repeating the 'Earning a Living' quest now allows a player to change their profession. Changing professions will reset experience to 0. Repeat completions of the Earning a Living quest will only award bonus materials if the quest-taker is changing their profession. The following quests have been removed: «Witch of the West and the Three Treasures: T.M.H & S.B.» «Witch of the West and the Three Treasures: T.L.C.» «Witch of the West and the Three Treasures «The Falling of Tagas» Housing Changes: The cost and size of Player Housing is now determined by a 'plot size'. The plot size dictates how many room slots, yard slots, and stories a house can have as well as the initial cost when purchasing. Purchasing a PK-accessible home (outside of a safe zone) has an additional cost. Buffs from Guild Halls/Player Housing now comes from the type of room, rather than furniture. Certain rooms for Player Housing have upgrades. Player Housing buffs must be assigned to a player. Home owners may use the Housing Evaluation topic to re-assign a room's player(s) once every 30 days. New/Rebirth Character Changes: Players who have submitted a new or rebirth character journal for approval in the past 30 days are eligible to add one of the starting bundles. <<2.5 Update Survival Guide>> Skills: If you spent more than 15 SP on the Extended Weight Limit skill, refund any SP over 15. If you have spent less than 15 SP, the skill is inactive until a total of 15 is invested. If you spent more than 12 SP on the Energist skill, refund any SP over 12. If you have spent less than 12 SP, the skill is inactive until a total of 12 is invested. If you spent more than 8 SP on the Meditation skill, refund any SP over 8. If you have spent less than 8 SP, the skill is inactive until a total of 8 is invested. If you have the Parry skill, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you have the Survival skill, you must spend 3 SP to continue using it. Otherwise, it is inactive until a total of 3 is invested. If you had the Switch skill, remove it and refund 10 SP. Mods: If you have the Detect mod, keep it and refund 6 SP. If you have the Tracking mod, keep it and refund 3 SP. If you have the Emergency Recovery mod, keep it and refund 5 SP. If you had Rank 1 or 2 of the Ferocity mod, lose it and receive a refund of the SP spent. If you had Rank 3 or 4 of the Ferocity mod, you must spend 6 or 3 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you spent more than 10 SP on the Finesse mod, refund any SP over 10. If you have the Large Pockets mod, you must spend 1 SP to continue using it. Otherwise, it is inactive until a total of 10 is invested. If you had the Larger Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 2 SP. If you had the Largest Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 5 SP. If you have the Night Vision mod, keep it and refund 4 SP. If you have the Vengeful Riposte mod, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 12 is invested. Professions: If you had the Fishing profession, all EXP may be transferred to any other profession. If you had a Tool with the 'Crafting Die' enhancement, you may post it for re-evaluation with the Ambition or Crafting Attempt enhancement (item name/description may not change). If you retake the Earning a Living quest in order to change professions, your EXP resets to 0 for the new profession. Edit your existing shop thread with your new profession information. Housing: Existing Guild Halls and Player Housing have been removed. They may be repurchased through the Housing Evaluation template. Players who previously bought a home or hall have been reimbursed for the total col cost in their original housing application. If a guild had shared col lost due to the removal of a guild hall, PM the details to @Teion for review/reimbursement.
    • Aereth

      2.5.2 New Mechanic: Thread Invasion/Protected Threads   11/08/2017

      Hello Players,
      Once again your feedback is needed, so head over to the thread and tell us what you think. LINK  

[PP-F4 / PP-F6] Just a Little Frostbitten (DHA 4) <Itzal/Morg> / Big Meaty Claws <Fearx/Chaos>

Recommended Posts


Level: 69
HP: 1,410
Energy: 138

DMG: 16 (base 1 damage + 9 dmg (Velnia) +5 sword skill +1 Athletics)

SP Available:  2

Total SP:  353


Equipped Items

Yakimba (+2 Bleed +2 Paralysis Tier 2)

Niger Natio  (+3 evasive Tier 2)
Beauty Incarnated  (+3 Accuracy Tier 1)


Twilight Cloak  (+3 LD Tier 1)
Faithkeeper  (+3 Accuracy Tier 2)
Skyreach  (+3 Col Multiplier Tier 1)



Grandmaster one handed straight sword (+5 DMG) <50 sp>

Master light armor (+18 MIT) <35 sp>

Grandmaster Search and Detect  (+5 LD) <50 sp>

Gatherer (turns each material found into the ammount of 4) <10 sp>

Picking (+3 LD when opening chests) <15 sp>

Velnia (Rank 3 Fighter: +9 dmg) <18 sp>

Grandmaster Charge (+5 dmg first attack) <50 sp>

Grandmaster Battle Healing (+5% total health per combat post) <50 sp>




Reveal (+2LD when searching for dungeons or players.  Dungeons rolled for every 15 posts rather than 20) <9 sp>

Detect (+1 to dungeon searching, +3 to player, npc, mob searching, all player stealth bonuses are negated) <9>
Night Vision (Ignores any penalties from low light or darkness, as well as negating others stealth bonuses from it) <5>

Dismantling (+2 LD for picking chests)  <8 sp>
Athletics: +1 dmg +10 * tier HP


Extra/locked Skills: 


Meditation 0 ranks

Survival <3 sp>

Disguise (when activated, turns Itzal into his opponent, giving him +1 BD and his opponent -1 BD during Itzal's and the opponent's turn.  can only be used every 12 turns

Expert Martial Arts (+3 unarmed damage) <23 sp>

It wasn't long before that Itzal had explained to Jonathan what had been bothering him this entire time.  Why he'd been isolated and training almost nonstop this entire venture.  Fearx.  The player who had always chased after strength in every way and form.  Fearx wasn't going to stop either, not even with Itzal training to catch up.  He wanted Itzal to become extremely powerful and to do that he would do whatever was necessary.  Itzal walked across the snowy biome of the fourth floor in silence, hoping that Jonathan wasn't angry with him.  There would be questions of course, but he was hoping they would not be aggressive in any way.  Velnia flew around them but was also a bit concerned as to how Jonathan would react.



Fearx - 366 SP
Used SP:  358
Level 70
HP: 1,595
EN: 140
DMG:  43 (Fallen/Holy / DMG consumable / Protein)  48 (Fallen/Holy / DMG consumable / Protein / Charge)
MIT: 71 (MIT Crystal / Athletics + consumable - Protein)
ACC: 5 (Precision / Absolute Accuracy)
Battle-Healing: 72
Flame Aura:  30 dmg, non crit.
Paralysis:  9-10
Paralytic Immunity


Weapon:  Spear of Uzziel 1 Fallen, 1 Holy 1 Keen, 1 Absolute Accuracy
A golden spear with sapphire and ruby jewels on the blade.

Armor:  Wings of Hasmal  2 Flame Aura, 1 Paralytic Immunity
A golden set of armor with silver wings that ignite when Flame Aura Activates.


Fearx Armor.jpg

Trinket:  All Seeing Eyes  3 ACC
A set of invisible contacts that turn into the Eye of Sauron whenever Fearx spots an opening or weak point.

Dimensional Backpack:  +1 Inventory Slot
Dimensional Pouch:  +1 Inventory Slot


R - 5 2H Spear Rank 5:  50 SP
R - 5 Heavy Armor Rank 5:  50 SP
R - 5 Battle Healing Rank 5:  50 SP
R - 5 Charge Rank 5:  50 SP
N/A - Extended Weight Limit:  15 SP
R - 5 Searching Rank 5:  50 SP
R - 3 Familiar Mastery Damage Rank 3:  18 SP
N/A - Parry:  12 SP
Survival:  - -
Disguise:  - -


Ferocity:  15 SP - Active
Precision:  15 SP - Active
Emergency Recovery:  10 SP - Active
Athletics:  9 SP - Active
Night Vision:  5 SP
Detect:  9 SP - Active

Battle Inventory:

Slot 1:  Safeguard - Used
Slot 2:  Tier 3 Overhealth +150 HP - Used
Slot 3:  Tier 3 Damage Crystal - Used
Slot 4:  Tier 3 MIT Crystal - Used
Slot 5:  Tier 3 Healing Crystal
Slot 6:  Tier 3 Protein
Slot 7:  Teleport Crystal
Slot 8:  Tier 3 Toxic Venom - Used

Fearx waited in front of the town gates on the sixth floor, wearing his grand golden armor with his spear on the back.  The plan thus far was for Chaos to play on the leader of the Red Claw's confidence and pride, in a way where he would attempt to assault Chaos with his so called army of weakling players.  At that point, Fearx would leap down from the treetops in front of him, causing a spectacle while receiving a direct hit from the leader.  When he did, the player's cursor would be orange no matter what.  Fearx and Chaos would then sway the people indirectly, making them seem like good individuals, and exploiting their leader's own weaknesses.  Once that happened, it was only one short moment away from the players turning on their leader, and killing  him themselves.  Best part was that none of them would receive an orange cursor for it and thus, reducing the chances of them being less likely to attack.  After that, it wouldn't take much persuasion to convince them to join Chaos and Fearx.

Fearx noticed Chaos arrive and turned to him, looking into his eyes in the shadows.  "Well then.  Shall we proceed my friend?  We have some players to persuade."


Share this post

Link to post
Share on other sites

Image result for jaune arc symbol


Battle Stats: 
Level: 56 - 248 SP
1210  HP
112 Energy
+0 Accuracy
-1 Evasion
16 Base Damage
151 Mitigation
61 Battle Healing
+42 Thorns
+1 Paralyze
+1 Taunt
+6 Heavy Momentum

Equipped Items:
» «White Edged Blade» (+9 DMG) (Tier 3, One Handed Curved Sword)
» «White Edged Aegis» (+21 Thorns, +1Paralyze, +1 Taunt) (Tier 3, Shield): 
» «White Edged Protector» (+21 Thorns, +6 Heavy Momentum) (Tier 3, Heavy Armor)
» *«Dimensional Backpack» (+1 Battle Ready Inventory extra slot)
» *«Darksteel» (+81 Mitigation) (Tier 3, Protector Familiar)
» *«Darksteel Pendant» (Tier 3, Vanity Trinket)


Rank 5 - One-Handed Curved Sword (+5 DMG)
Rank 5 - Block (+25 MIT)
Rank 5 - Heavy Armor (+35 MIT) -------------------------------------------------------------> Mod: Stonewall (+45 HP, +10 MIT, 25% DoT reduced) / Athletics: +45 HP, +1 DMG
Rank 5 - Battle Healing (5% of Max HP per turn)Rank 0 - Howl <<10 EN Cost>> (+3 Hate) ------------------------------------------------------------------------> Mod: Focused Howl <<8 EN Cost>> (+5 Hate)

E - Rank 0 - Survival (Immune to Environmental Effects, 45 HP recovered Out of Combat)
E - Rank 0 - Meditation (Inactive)
E - Rank 3 - Protector Familiar (+81 MIT)

Jonathan walked forward, his face slowly morphing into a mixture of anger and confusion. "A man is pushing you forward to try to force you into a battle to end your previous conflicts, I am guessing to come up with the absolution of who is better?" The anger subsided and became a short amount of guilt. The Fearx sounded just as Chaos was, except they weren't sworn enemies. Chaos had information, information about his sister that he would be demanding to know. "Just remember that strength isn't all from the individual self. It comes from numbers, unity and those around you. Ensure you reach out to every resource available to you" He stood, breathing lightly. What happened to the carefree lives Itzal and he once knew? Fighting powerful enemies, being forced to train to overcome them? They weren't a part of some T.V show like Dragon Ball Z, but this new life they lived required the constant grind. 

Chaos took a deep breath before ducking and weaving in between several buildings and player in stealth mode. The players he passed did not see him, they weren't looking and they hadn't invested into the skill. He managed to make it straight to the gate unopposed. He whispered floor Six to the machine and he was instantly transported. He found Fear sitting by the gates. "We should. You and your strength have created a small commotion with the NPC's and the few players on this floor" Truthfully, he knew that many players would look upon him as the villain of the story but he meant to bring peace and prosperity to the players. After the frontliners were removed, then this would be easily accomplished. "If I play my cards right, there will no hero in the end to rise to face me" He chuckled and joked towards Fear.  "Prepared? Fyre's coordinates say its not too far away from here"

'Im not going with my normal tactics. Who knows, perhaps he brings up a good plan. He is also as strong as me, therefore he must have a level head to not be a constant target from groups of players' 


Share this post

Link to post
Share on other sites

Itzal nodded, hesitating before he spoke again.  "Yeah.  We've had a fair amount of run ins over the years, and the score kept changing.  Now that we're in SAO, in a world where we are the avatars and control our every moves, he wants to see who is the best gamer, in virtual or real worlds.  He wants to have an ultimate showdown.  And he is...  Powerful.  When he assaulted me not too long ago, not only did he prove that his damage was insane, but his speed was unbelievable too.  He deflected and parried most of my attacks and even caught me when I was at my quickest."  He shook his head as he recalled the event.  The player he was with had tried to intervene and only made things worse when she struck him, turning herself orange and giving him the ability to strike her directly, showing his damage to Itzal.  However...  "Furthermore, it seems that he's gathered even more gear than his assault on me.  Saw it when he approached Hestia and I.  He's...  On a whole other level Jonathan.  I don't think anyone other than a powerful unique skill user could handle him.  Even Hikoru would have trouble with it.  So name one person who would be able to handle him, who'd be willing to help me end a grudge against another player that he shares that has nothing to do with them?"


Fearx chuckled when Chaos mentioned how his strength had caused a small commotion with the npc's and players and started to walk with Chaos.  "I've never really 'hid' from anyone.  If you ask around about a man in golden armor, you'll hear many people talk about it.  The most you'll get is that I'm never on the same floor twice in a row, and my gear improves over time.  In truth there isn't anything to worry about.  And if you're concerned about players warning the red claw, everyone was here for sightseeing.  I checked so don't worry."  He walked in a quick stride with Chaos and checked his map along with the coordinates to their destination.  He knew exactly where he and Chaos should separate so that Fearx could get into position, above the guild, while Chaos approached head on and started the plan.  He thought about what Chaos had intentions for and it seemed to him as though Chaos would be the villain by the end of this.  In reality, if he was going to successfully gather players together on the frontline.  Unless he was considered anything but a villain, it would all be for naught.  He would probably start a civil war in Aincrad, depleting the player count insanely.  Despite the fact that he and Chaos were only working together for the Celestial Ascendants and Itzal, he toyed with the idea of working on devising an alternate plan for Chaos to use that would end successfully.

Fearx nodded to Chaos' words.  He wouldn't tell him that he intended to help him out with the end result.  Not yet.  He'd wait until it was completed.  He wouldn't be doing anything else after his business with Itzal was over, so what was the harm in helping Chaos?  "Unless you keep from being seen as the villain, the weak can and will rise against you.  I'm willing to guess that a mass amount of players will die as well."  He looked at the map as they walked and nodded.  "This is where we separate.  Otherwise they'll see you and me coming.  We need my presence to be a mystery.  I'm not concerned about them seeing me with any searching skill, as their attention will be on you and you alone.  Looking forward to this.  Never put on a show before," he said with a chuckle before altering his path to enter the trees.  Once he was deep in them he began to climb one of the larger trees, his sharpened gloves making it easy to do so.  Once he was high enough to the point where the branches were roof like, he activated stealth mode, staying with the shadows of the trees as he made his way to the coordinates.


Share this post

Link to post
Share on other sites

Jonathan couldn't help but noticed that even still, Itzal was hesitant. Apparently, he had been right so far when it came to the ultimate showdown, but it just now occurred to him that Aincrad was the best place to do it. The nerve gear calibrated your muscle memory from the real world and graphed your entire body to find exactly what it was likfe in the real world. Thus making it, so that you were actually fully fighting your opponent. The tank did frown when Itzal mentioned getting assaulted not to long ago. Itzal mentioned his speed was unbelievable, and his skill and strength was almost unmatchable. "Deflected most of your attacks. How does one become that quick? You would have to constantly be training at a speed where it was higher than the frontlines. That is only achievable from players and bosses" Itzal mentioned he was on an entirely different level then them, and it would take a powerful player with a unique skill to completely stop him. He also mentioned Hikoru would have a lot of trouble. Jonathan kind of chuckled and mentioned, "Hikoru is as much threat as a player the same level as him. His Unique Skill hardly affects player battles. But you're right, if he is strong as you say, than that will be a problem" Itzal looked to him and asked that if there was anyone that could handle him, that would help him. Jonathan shook his head. "I can do the best I can, but I am not as strong compared to the other options out there" 

Fearx didn't seem to worry whatsoever about the commotion of his strength. Fearx preferred to hide his strength, to all except those he was exerting it to. He nodded and replied to the man, "Just ensuring. Not many players our level come down here, so it often starts something up" He noticed the woods began to become thicker, and Fear mentioned not being the villian before separating from him. He took a breath. This was the first time for the little while away from Fear and it allowed him to realize how much his original plan had changed. He neared the destination point, finding traces of players. He drew closer, a smirk appearing on his face, but his eyes appearing solemn and honest. Many players and tents were soon to be seen and then two players stepped into his way, weapons drawn. How much he would have wanted to just destroy them here, he decided it would foil their plan. "State your business or return to which you came from. the Red Claw won't allow players to freely tread upon her lands" Chaos rose his hands to show he meant them or anybody in his path any harm. "I have private business with your leader, Adam. I believe this ring here was sent to me with the intentions that I would be able to get in without stirring up any trouble" He handed the guard a silver ring with the Red Claw symbol on it. Fyre had retrieved it while Adam wasn't looking in her meeting with him. 

The man handed him back the ring with a smile and welcomed him in. He strode forward, passing several tents as he headed toward the largest one that was located in the center. Adam was found outside. The man had green hair and dark eyes that gazed upon his as he drew near. The man stood, not greeting but questioning him. "Who are you, why have you dare enter here? Is your wish to be torn to shreds?" "No, I never wished to cause any trouble" Adam pulled his sword a pointed it at him. It was a long Katana, but the man was still no matched to his level. "I was just interested in the fares of the Red Claw. I believe it was to be founded upon the basis of toppling the throne of the Frontliners and bringing equality to all players correct?" 


Share this post

Link to post
Share on other sites

There was an uncomfortable silence between them after Itzal had replied to his friends slightly heated questions.  When he finally spoke it was in regards to Fearx' combat speed, asking how it was even possible.  Then mentioning how one would have to be training constantly.  Itzal stared at him for a second.  "Sheer will, strength, and the desire to be the best.  You'd be surprised at how far just that can take you.  Not only that but Fearx is extremely intelligent.  He also knows many different fighting styles from studying games, and their lore.  No matter what weapon he started off with in this game.  Regardless of how low his rank with it is he'd look like a pro with it from the start.  And unlike many players, he wouldn't have waited around to get over fear and get out and start training.  He wouldn't spend time relaxing.  He'd spend every second training or grinding."  He heard Jonathan chuckle and make a comment about Hikoru's unique skill, and how it didn't help him much during combat.  While this was true, it was still a unique skill which helped at least some.  He then mentioned how it would be a problem if Fearx was indeed that strong.  Itzal nodded.  Jonathan was beginning to see why Itzal had been training nonstop.  Finally he seemed to get what Itzal was saying and nodded.  "So you understand now why I haven't reached out to anyone.  Anyone who would help me with this age old grudge is too low a level or in strength, while those whom I need would tell me to handle it myself.  Or wouldn't care at all.  I don't want to risk harming anyone else.  Please promise me that you'll keep this a secret."


Fearx had noticed Chaos' intake of breath.  What it meant exactly he was unsure, but it was certain that what Fearx had said clicked something in the man's mind.  Only time could tell exactly what had clicked.  He was pleased to note that things were going rather successful thus far.  No one had spotted Fearx who was now directly above the players.  He calculated the distance from where he was to the ground below, and ran calculations in his mind using the system's freefall system.  With the amount of mitigation he had, he shouldn't lose too much health.  Definitely not enough to make his chances of survival lower than he was right now.  All he had to do now was wait for Chaos to enter, rile up the leader enough to the point where he'd try and assault Chaos with his army, and then he'd launch down and make him look less of a leader, and more of a power hungry tyrant.  When that was accomplished, he knew Chaos could improvise and add more that would tip the players into killing off their old leader.

He watched as Chaos approached, blocked by two players he could somewhat hear as they demanded to know why he was there.  Chaos didn't speak loudly so Fearx wasn't able to hear what he had said, but he pulled something out, and using detect was able to zoom in a little and noted that it was a ring of sorts.  The players stepped to the side allowing him to pass.  When the guards showed him in, the leader was clearly pissed off.  He could hear the man's words, demanding why on earth he'd come there and threatening to tear him to shreds on the spot.  He couldn't help but grin as this was going to be far too easy to overthrow him.  Not only was he proud, he was also violence, and quick to violence.  Chaos replied in a rather calm tone and the leader responded by drawing his blade and pointing it at Chaos.  Most players wouldn't realize that this was a very good thing for them.  Rarely did anyone want a blade pointed at them.  However that action had already won half their battle for them.  Chaos spoke again and once more, Fearx could not hear what he was saying.


Share this post

Link to post
Share on other sites

The blond tank stood there, awaiting Itzal to be done with his little speech about Fearx's strength. "Smart, quick and powerful. Perhaps, making a feud with a player who wants nothing more than to prove he is the best was not the best of ideas" Jonathan couldn't say much. Chaos was out there, and he was pretty strong, but Jonathan only needed to get the man to inform him where his possible sister was. He had no intentions of a fight to the death with the man. "I understand where you get at, most players won't want to help unless it personally involves them, I see what you mean. Your 'secret' is safe with me. Let's just hope he doesn't cause any trouble there" 

He made his steps a little faster as they headed towards their destination, the next dragon. 

Chaos took a small breath watching as they anger and confidence began to build inside of Adam's eyes. The dark green haired man looked at him, pointing his curved sword at him. He grew a smug smile and replied, "The Red Claw is a fine group of solid warriors where we eventually shall drive back our enemies" Chaos stepped back casually and replied, "I can see that, though when will action ever occur?" Adam frowned before his face hardened. "My men will be perfectly ready when the time comes, now the time has come for you to leave" Chaos smiled and shook his head. "Well, I see how it is now. You are just using the Red Claw for you own personal gain.... These men want what the joined for, and that is to become part of the new generation of Frontliners, why do you stop them from this?Adam's face became enraged as Chaos further on. many of the members stood warily, weapons at the ready in case things went south for their leader. It was their duty to protect him after all. "AS I SAID, ITS TIME FOR YOU, TO LEAVE!" The man attacked, his weapon coming at what seemed a really slow rate to him. 'here comes Fear' 


Share this post

Link to post
Share on other sites

Itzal stood there, hoping Jonathan could understand his position, why he'd been doing what he had been, and why he was keeping others out of it entirely.  He listened as his friend repeated back somewhat of a summary before falling silent.  When he spoke again, he told Itzal that he understood and how he knew that other players wouldn't assist unless it involved them personally.  Itzal sighed softly, relieved to hear this.  He nodded to Jonathan with a smile.  He wasn't wearing his hood or mouthpiece right now.  "Thanks man.  I mean it.  I'm sorry I kept this from you."  Jonathan mentioned that they should find the dragon and Itzal nodded in agreement.  He activated his reveal and detect mods, scanning the area to see if he could spot the monster, or at least signs of it.  Soon enough he had spotted several broken branches and gestured to that direction.  "That way.  I believe it's close so it shouldn't take very long at all to find it."


Fearx watched as the leader boasted how their guild was a collection of solid warriors.  How they would 'eventually' drive back their enemies.  This of course was bulls**t.  His army wasn't strong at all.  He was only saying that to make them think they were.  Either that or he was a complete moron.  They were his servants, and this was his mansion.  Chaos spoke again, hitting it dead on the nail,  asking when on earth that was to be.  The leader, had given the wrong answer.  If they were strong, then they should already be ready.  The fool.  As Chaos spoke about using the guild for his own personal gain, one or two individuals looked at each other, never having thought about it that way.  As he asked the leader why he was keeping them from their goals, there was some muttering among the guild.  That's when the player stood up and launched himself at Chaos, yelling about how he needed to leave.  Fearx grinned as it was now his turn.  He leaped from the branches and freefell down to the ground, his armor, weapon and wings making it seem like a god was descending into the world of man.  He landed between the players and was struck by the leader, flame aura activating and lighting him up on fire.  Fearx' health barely had anything done to it and healed quickly.  He straightened himself, the red glow of his helmet burning brightly in the leader's face.  "You dare, attack a guest?"  He heard the players fall silent.  Fearx grabbed the blade of the leader, pulling it out, ripping it from the man's grasp, and threw it towards the entrance, out the encampment, getting stuck in a tree to gain the attention of those guarding outside.

"Chaos had asked a legitimate question.  Why are you not training these men?  Why do you lounge around like you have all the time in the world?  If you truly wanted to take down the frontliners, you wouldn't be stopping.  You would train until you have no breath to give."  He turned to the crowd that was watching closely.  "And then he chooses to make an attempt to kill his guest!  Someone who hates the frontliners as much as you do, and is already ready and prepared to bring them down!  If anything, this alliance would have strengthened the cause, making you all stronger and closer to your goal!  Why then would this man deny such a request?  What better reason than to keep from losing his 'servants' to a man who intends to make your goals and dreams a reality, rather than using you for his own ends?"


Share this post

Link to post
Share on other sites

The blond moved forward, the deep conversation about Fearx coming to a dull standpoint. 'This Fear guy sounds almost like a god... gods decide fate, and mortals should not mess with the affair, but here we are!' His eyes moved to the left to watch the snow fall in that directio n. The cold had no bother to him, but it did man others. He rubbed the smooth stone of Darksteel in his hand, the stone itself providing its strength to him. "No biggy, there are some things you would prefer to keep to yourself, even if it for others safety" And there was also things you just wanted to keep to yourself. Chaos was one of those and he doubted the man was important enough to ever even see him again. The two would probably never conflict or see eachother again. "Alright, I wonder if the dragons will finally begin to become a challenge. The rewards are finally much higher"

He unsheathed the White Edged Blade, its curve glinting in the cool sunlight. 

Chaos smirked but made no move as Adam came at him, sword in hand. It neared his face at a rather slow speed and a burst of light was seen from above. A man dressed in golden armor descended from above and intercepted the blade. The warrior caught fire, making Adam jump back form the quick exposure to heat. When Fearx spoke, it was harsh, confident and demanding. Many players began to wonder if they were from an event quest and they had failed. They actually were thinking that Fearx was an angel. He smirked as Fear took the wheel, removing the man's weapon and beginning to rally the players around them.

Clearly frightened but assuming a sense of forced confidence he raised his head high, Adam stood his ground. He gave off a smile and replied harshly, "Me perhaps you may beat without a problem, but I would like to see you take on MY army! You would never have enough energy to finish me off after you slaughtered them all!" Seeing the chance, Chaos stepped forward and interjected, "You are going to send your own men to die for your mistakes? You are going to have them all slaughtered, because you couldn't develop an alliance. That is one of the worst things I have ever heard from a leader" Adam began to become even more enraged at pointed a bony finger right at Chaos. "KILL HIM! FORCE THIS LOT OUT OF HERE, OUT OF MY SIGHT!" 

The players didn't move. 


Share this post

Link to post
Share on other sites

Itzal listened to his friend as he had mentioned how even they had things they kept a deep secret from everyone else for the sake of protecting them.  He nodded as he pulled his hood and mouthpiece up, drawing his sword Yakimba.  "While it's a necessity...  It doesn't make it any easier."  He heard Jonathan mention how the rewards were higher, and thus perhaps the dragon would be a bit stronger, and more of a challenge this time.  Before he could say anything however, before he could he spotted movement from the side and barely dodged the monster that had launched out at him.  When he did the dragon had glided down to the ground, creating enough distance for Itzal to use the charge skill.  He activated it and released Meteor strike, dealing one hundred and eighty one points of damage.  He did the calculations in his head.  "It has fifty mitigation Jonathan!  I don't think this will be too difficult of a boss unfortunately."

ID#  90793  BD:  5+3=8  MD:  8-3=5
16+5x11-50=181 dmg

Itzal:  1,410/1,410  <>  127/138
@Morgenstern:  1,210/1,210  <>  112/112

Diamond Hatchling:  69/250


cefyre - the Diamond Hatchling

HP: 250 - MIT: 50 - ACC: 2 - EVA: 1 - DMG: 75



<<Tiny Ice Breath>> : On a roll of 9 - 10 (naturally), this boss will breath ice on your character and immediately be frozen in place for a turn removing your evasion properties.


Fearx smirked underneath his helmet.  This was so pathetic.  This player wasn't anywhere near threatening, in both physical, level and intelligence manners.  As he expected, this task was pathetically easy.  The leader had broken into outrage yet again, and called to his 'army' to remove the two god like beings.  Fearx didn't move.  None of his men moved.  There was utter silence for the longest time.  Some shifted uncomfortably, holding their blades out of fear and uncertainty.  Some looked away from their leader, seeming slightly ashamed yet scared.  There were a few of them, the more strong and confident ones, who looked upon their 'leader' in anger at such a demand.  Fearx let the silence continue before speaking again.  "Well?  You heard your leader.  Who will be the first to attack us?  Two players your leader won't even take on himself.  Do you want to work for him then?"  There was once again silence before someone walked over to Fearx and Chaos, his sword drawn, but at his side.  He stopped in front of them, before he kneeled.  "If, you would have me.  I wish to follow you two.  Chaos, I accept your offer..."  After some hesitation, several others began to approach, each individually accepting his offer.  After they did, those who were confident and strong would turn, their blades in a defensive position towards their leader Adam.

More than likely Adam would attack, or attempt to sway them back.  If he attacked, all of the members who asked to join Fearx and Chaos would charge and attack Adam.

Share this post

Link to post
Share on other sites

They moved forward, Itzal taking lead this time, leading them to the dragon. As they began to get closer, more signs of the dragon became visible, like footprints and many other things. He slid his finger on the edge of his blade, the sharp metal cleanly slicing his finger and sending a few red shards into the air. He flt a dull burn in his finger, but thanks to the pain relievers, hardly anything to notice. When you have fallen from a thousand feet, been crushed by an oversized golem boss, the rest of the pain in the world didn't even matter. Anyway, his wounds were healed instantly. A rush was heard in the air, and a shadow was seen. Itzal managed to dodge it, but only just barely. It screeched as it flew right past them, landing a sliding a few feet on the snow. Itzal was then the first to react, he managed to get a good hit, meaning if Jonathan struck home, the battle was over already. "Here I go!" His blade gleamed a bright blune and he was charging at his enemy at a great speed for one in Heavy Armor. He still had his mentor to thank for his speed and nimbleness in heavy armor. 

He slashed forward, his blade cutting through his opponents body before it even got a chance to counter or dodge. He sheathed his sword as it burst into shards. "Another one bites the dust.... We are moving at a much better pace now, would you think? Shall we move on, or do you have further business here?

90807 BD:9 16+1*11=187-50=137 DMG

@Itzal:  1,410/1,410  <>  127/138
@Morgenstern:  1,210/1,210  <>  101/112

Diamond Hatchling:  0/250

Chaos stood there, hand no where near the guard of his sword. He was certain he could block, dodge or counter anything that came his way. Many players though, were already uneasy. As silence incurred, nothing happened. That was, until Fearx spoke, challenging anyone that wished to follow their leader. More silence. Then finally a player with his sword drawn stepped forward. Raising an eyebrow, Chaos was certain the boy was going to attack him. Instead, he kneeled, giving him the right of service. "Welcome, you will train harder and see much faster results under I. Anyone else wish to join us? I can assure you, i can provide better for the Red Claw. Your current leader shall feed your lies. We will move and act swiftly, months faster than the idea would have been thought of in your current position" Adam looked at him with a furious glare. "You think what you are doing is funny? I am going to kill you for this.... Now... DIE!" Although unarmed, Adam attacked with a fist, one aimed right for his face. 

When the dust cleared from the swift attack, every player would see Adam still in an attacking position, but his fist firmly held in place by Chaos. "I don't prefer attacking those I don't have to. Please refrain, or I might consider actually trying" With alarming speed, Chaos spun around, sending Adam flying back with a roundhouse kick. "Any further objections?" All but a few players now would come to stand behind him, facing Adam. "You can't just take Red Claw from me! I am the leader! I command them all, and they will do as I say, and make me one of the wealthiest and strongest men in Aincrad!"  To that, many players  talked in hushed distasteful words to their current leader. "All in favor of impeaching the current leader of Red Claw, and appointing a new one?" Everyone behind him raised their hands. "How many of you also believe that I should take his place?" 3/4 of the players behind him raised their hands. 

"I believe it is settled now. I assume full leadership of the Red Claw. Either join or leave Adam. Both would be wise options" Instead, Adam attacked again, but instead of having to make a move for himself this time, the player that spoke earlier moved in front of Adam and knocked him to the ground, sword extended. "Attacking the leader is one thing the Red Claw won't allow, and is punishable by death" Many of the players encircled Adam, and soon, nothing was left but shattered pieces of data. 


Share this post

Link to post
Share on other sites

To say that it was easy was more than just an understatement.  They had just two shotted the boss, moving on to the fifth one.  Something told Itzal that only the tenth boss would be much of a challenge since they were such a high level.  Tier three players on a tier one floor after all.  Itzal was nearly level seventy, and Jonathan he knew was tier three as well, so they should have most of this quest taken care of with ease.  Not to mention Itzal was increasing his damage bit by bit.  To take down Fearx or Adder though, he was going to need to max out his martial arts skills.  In the meantime, he'd work on his armor so he could get the evasion mod.  Once he had that, then his defensive skills would be spot on.  Itzal nodded to Jonathan when he had mentioned how they were moving at a far better pace.  In honesty, he wondered if Fearx would hold off attacks or 'persuasion' due to him picking up said pace.  Just thinking of having a day off from Fearx made him sigh in peace.  When Jonathan asked if they should move on or if he had business he shook his head.  "The only business I have is getting prodded by Fearx.  No thank you to that.  Let's go ahead and work our way back to the warp panel.  Desert floor is next."


The whole thing was over before long.  In all honesty it didn't take much to sway the people to kill their own leader.  While he could have done so regardless, the man was worse than either Chaos or Fearx could ever be.  He used the people for a sense of power and pleasure.  He had no actual goals or passion.  It was sad to see that such a man could ever have reached the point of power.  Once the players had killed their prior leader, who had attempted to attack Chaos and his new followers, they turned to Chaos and Fearx.  At this moment they were lost, and without direction.  They were looking for someone to lead them.  "I'm not needed here anymore.  I'll head to your coordinates and meet you back at your place.  Remember, less fear, more awe and inspiration.  You'll find yourself more in control that way,"  he said quietly for Chaos to hear and no one else.  He had his teleport crystal in hand, colored so that it blended in with his armor.  When he teleported, he had leaped into the air, his wings moving in a way that made it appear that as he vanished, he had ascended into the heavens like a legitimate angel or god would.  When he reappeared he went in the opposite manner, landing with his wings outspread to make it look like he had just landed from the heavens.  With that bit over with, he made his way towards the coordinates, interested in how different Chaos' followers would be from his own seven virtues.  If they were polar opposites, then he could call them the seven sins if he wanted to.


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now