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Alice

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Posts posted by Alice

  1. While Alice had not lost anyone close, she certainly knew she'd be heartbroken from just the thought of it alone. She had seen people become mere shells of what they once were over it and imagined that it'd be very easily to lose oneself in that sort of situation. She felt a little guilty for manipulating him into serving her purpose, but it wasn't like she was holding anything over his head, "I really do appreciate your help." She needed some safety and he was willing to provide it, though it did strike a nerve when he referred to her as a beginner multiple times. She wasn't fond of being mediocre at things, even if she was currently the very definition of beginner in this game. She made a mental note to get that out of the way as soon as possible. Recalling the requirements for the quest, she'd catch him up on everything that he would need to know, "Well, first things first. The details of the quests states that I need to visit a certain field to obtain at least two of the following materials - spider webbing, wool, and cowhide. Do you know where that is and how to get there?"

    @Beatbox

  2. Alice didn't necessarily understand what the name Ocarina had to do with his development of life, assuming that he felt the instrument was a pleasant and free sound, which left her a little unimpressed. Of course, it was likely an improper assumption, but she was quick to jump to conclusions if it wasn't of interest to her. However, she was both glad and disappointed to hear that there was a quest to get a pet as it meant it would require a lot more effort than simply visiting a pet store. She was even more concerned to have learned that they weren't untouchable by damage, "Oh, that's unfortunate. I'm sorry for your loss." It as a little odd referring to bits of data as something that expressed any sense of life, but the fox before her would have fooled her as a well trained pet if she didn't know this was a game, "I heard that this game is ridiculously dangerous though, taking countless players' lives in the process as well. Perhaps you'd like to accompany me on my quest? We could continue our chat and get something accomplished in the meantime." She smiled, hoping that he would accept, knowing that his confidence in his capability and group would prove to be a valuable asset to her ventures.

    @Beatbox

  3. Having waited in glee as the fox was outstretched towards her, she scratched the cutie as he licked her face, "Well, hello there, Ocarina. Aren't you just the cutest fox in Aincrad." Granted, she hadn't yet seen a fox here, but she was confident in her verdict, "Interesting name you gave him, I'm guessing you're into music?" She hadn't played or heard of the classic game that sparked its popularity in the gaming community, though she had spoken to other musicians in the real world that could play ocarinas. However, she waited for his response so she could move onto the more prominent question at hand, "By the way, how do you get a pet? I've just got to get one after this quest, hands down." She got giddy at the thought of adopting a lovable white ball of fluff and already had plans for clothes and treats, but she kept herself from getting too excited. After all, she was in the middle of a pretty important quest and it would have to be completed prior to those plans.

    @Beatbox

  4. She looked up from her map when addressed by a passerby, "Oh, yes, I thought it'd be a fitting opportunity." While it was an unintentional pun, she didn't refer to her adoration of plushies and didn't falter in continuing, "I didn't know that there was a demand for tailors though, figured it would be performers or fishermen that needed more players." Instinctively reaching out to shake his extended hand, he'd give himself a rather descriptive introduction, "Nice to meet you, I'm Alice." She knew most players didn't use their irl names in video games, but it was usually a little awkward for her until she got to know them by her first name or a pseudonym of their choice. The group he mentioned was unfamiliar to her, primarily due to the fact that she didn't know any groups at all. However, by the manner in which he said it, he seemed rather proud of it and his position therein. She spotted the snout of a pet sneaking a peek at her and her face lit up with delight, "Is that a fox? What kind?" While it was the enemy of her favorite animal, she loved their silly antics and sly grins.

    @Beatbox

  5. Having gotten to understand a bit of the game better, Alice was absolutely stunned at how much variety had been implemented and that there was no direct path to success. While most players were focusing on the boss raids to clear the game, they were leagues above her and she had no chance of catching up in the near future. Instead, she figured she would work on completing some of the early starter quests that gave some noteworthy benefits to help boost her to that point. With a lack of funds, equipment, contacts, and resources, she was quite literally at rock bottom and the quickest way to gather all four was to earn a profession. She had been told that the quest had to be started on the first floor by speaking to a select few NPCs, one of which was in the shop she stood before - The Iron Needle. Certainly, there were a few other options that were just as viable, but she figured that being a tailor would allow her some fun alongside her crafting with the adorable plushies she had seen elsewhere. Cracking open the door, she'd trigger the bell attached to the frame, catching the owner's attention, "Ah, welcome, welcome! How may I serve you today?" Smiling, she'd quickly and politely get onto the subject at hand, "I'm here to accept the quest, at your discretion." She'd have a chat with the NPC and learn the requirements to proceed with the quest before making her exit, "Thanks again!" Once outside, she'd open up her map to view the floor, showing signs of confusion as the 'wild' was still a very unfamiliar place to her, both in design and danger.

     

    Spoiler

    <<Earning a Living>>

    This quest takes place on Floor 1
    This quest is repeatable

    This RP will not count in the benchmark



    Description: Every player, to survive in this death game, must make some form of Col. For some, they just hunt mobs. For others, they may earn a living and take up a profession. may meet During your search for a profession you meet a friendly NPC who will train you with your profession. You will have to material hunt and craft your item, or receive a free basic item from the NPC (such as an instrument or fishing rod for performers or fishermen.) Profession options and guides can be found here. Each profession's enhancements guide can be found here.

     

    Requirements:

    -At least two [2] Pages (21 or more posts)

    -RP can be PP or SP

    -You may have assistance, however only one player may gain their profession and the materials rolled for at the end by a Moderator

    -Repeatable for Materials only


    Rewards:

    1. A title relating to your profession
    2. The ability to open up a shop in the 'Merchants and Shops' section.
    3. 1 extra Skill Point
    4. Extra materials (rolled by Moderator whether GM or PST with Loot Die upon topic completion)

     

    Recommended Level: 2

     

  6. «Alice»

    OBeOjCO.png

                                                                                   

    Profile
    » Username: Alice
    » Real name: Alice Vunderland
    » Age: 22
    » Gender: Female
    » Height: 5'6"

     

    » About:

    Born and raised in Germany, Alice was incredibly unlucky in her chances of being entrapped in this dangerous game. Having been raised in a moderate home and family, she excelled in school due to a combination of natural diligence and a personal tutor. She enjoyed her life, taking up piano as a hobby and being brought into gaming by some of her school pals. There wasn't much to what she did, mostly consisting of playing for cosmetics and designing houses while voice chatting with them. Here, she'd make some foreign friends online, learning more about some of the different cultures around the world and taking in the idea of someday traveling across the globe. Having already been grown up knowing German and English, she'd expand to learning Japanese in classes. Some point after enrolling in secondary school, she'd achieve the opportunity at a foreign exchange program in which she'd travel to Japan for six months. After a few months there, she'd occasionally meet up for some tea with some of the old players she met online who introduced her to some of the more advanced virtual reality gear that she hadn't seen back in Germany. Having enjoyed the experience in every way, she'd return home with hopes of revisiting after graduation, but had no intentions at the time of staying. Unfortunately, when she returned several years later, she'd find herself trapped in a new piece of tech that a few of her Japanese friends encouraged her into trying out. Instead of a game, however, she'd find herself falling into the rabbit hole called Aincrad.

     

    » Virtues:


    Compassionate:
    No matter how rough the goings get, if it's something within reason, Alice will be there to back you up. Whether you're in need of emotional support or a support role in battle, you can always rely on her to give you whatever help she can. However, this isn't a service she gives to anyone that asks. Typically, they should be well acquainted with her or have served her just as well. The little comforts are what she doesn't mind sharing with all, but she won't risk herself for just anyone.

    Punctual:
    Alice is quite organized, used to the steady and repetitive schedules back home. When she makes pledges that she will be somewhere, she's there with time to spare. Unfortunately, this leads her to believe that everyone should strive for the same, which isn't really too much to ask for. Of course, this isn't anything feasible and her temper often times gets a little steamed when she's left waiting for everyone else to show up. At least, not without good reason.

    Discernment:
    One doesn't survive long in either the physical or simulated world without a level head, capable of making sensible and cautious decisions. She doesn't like to go on a whim and "see what happens," if it means she or a friend could be harmed in the process. This extends elsewhere too, such as being open to discussion on raids, loot, events, business trades, and other standard practices often used throughout a normal day.

     


    » Flaws:

    Judgemental:
    While she won't outright state her opinions on people and tries not to show any bias, it's terribly difficult for her to not form an opinion on someone in the first minute of getting to know them. They tend to be rather critical, emphasizing their flaws, troubles, and challenges. They tend to make her feel slightly better about herself at the cost of nobody else, so long as she doesn't say anything. After all, everyone judges to some extent, even if they don't admit to it.

    Realist:
    Running on such a set schedule has led Alice to become a realist to a fault, not taking any consideration into ideas that are too impractical or attract too much risk. If it came down to it, if it meant losing something that had been worked on for years suddenly had a fifty-fifty chance of dying to get, she'd scrape the idea without hesitation. She also can't help feeling frustrated whenever someone mentions a religion or deity, simply for the overwhelming lack of consistency or concrete evidence they have.

    Vain:
    Alice feels obligated to keep up her persona to a flaw, feeling downright embarrassed if her reputation is tarnished in any way. She does what she has to in order to keep it up, but means that she resorts to lying, keeping secrets, and manipulating others. While she doesn't intend to do anything harmful to others to do so, the thought certainly has crossed her mind once or twice, even if she convinces herself that it's just something she couldn't do.

     


    »Profession:

    Profession: N/A
    Shop: N/A

     

    »Skills:

    Total SP: 5
    Available SP: 0


    »Non-combat:

    » N/A

    »Passive:

    » N/A

    »Combat:

    » N/A

    »Weapon skills:

    » Two Handed Straight Sword | Rank 1/5 | Novice

    »Mods:

    » N/A

     

    »Equipment

    » Fate (Armor) | Common - T1 | Starter Gift | N/A
    » Caliburn (2HSS) | Common - T1 | Starter Gift | N/A

     

    »Inventory:

    » 2274 Col
    » 0 T1 Materials
    » 20 T2 Materials

    Spoiler
    • +14 T1 Materials
    • -14 T1 Materials (deposited in Wonderland)
    • +5 T1 Materials (withdrawn from Wonderland)
    • -5 T1 Materials (payed to Teion's "Forged by the Sun")
    • +20 T2 Materials

     

    »Log:

    » Alice in Wonderland (ft. Alice & Beatbox) - 2 SP, 200 Col, 14 T1 materials.
    » Nerius, the Evil Treant (Event) - 7 SP, 2074 Col, 20 T2 materials.
    » Diving Into Our First Dungeon (ft. Dominion, Jazz & Alice) - IN PROGRESS
    » Meet the Smiths (ft. Damien, Takeshi & Alice) - IN PROGRESS
    » Christmas Comes But Once a Year (ft. Various Players) - IN PROGRESS
    » The First Lesson (ft. Jax) - IN PROGRES
    »
    »

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