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Shield

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  1. Diligently, Shield set bat to the task of appraising, though many of the items had proven uninteresting, there were still a handful of yet unlocked items that bore further investigation. First back on the chopping block were the Tiger Claws. Although they had been shown to have a Bleed enhancement, as soon as he resumed his investigations, they immediately locked, unfortunately having nothing else of interest about them. Setting those aside, he moved on to the set of armor that had the hidden Savvy enhancement. As he peeled back the layers, it actually revealed itself to not only have a s
  2. Item Name: MK13Profession: MerchantRank: 3ID: 76548Roll: : Craft: 10 + 1 = 11 - Success! Upgraded to Uncommon!Item Type: Light ArmorTier: 2Enhancements: Savvy Description: A generic armor that at first seems pretty bland. But it's made in such a way that once equipped to gain a relatively big degree transparency such that if one wears something with bright colors underneath it, this armor piece is practically invisible. Only a small white crowned lion logo is visibly embroidered on the right side of the stomach. Item Name: MK14Profession: MerchantRank: 3ID: 76549, 76635Roll: : C
  3. He had taken a couple of attempts to look over the gauntlets before, but nothing unusual had stood out to him. With the armor already gone through, he decided it was a good idea to look into the pieces once again. Unfortunately, the reason they had been so uncooperative earlier seemed to be that they were entirely mundane. Admitting defeat, he set the item aside as generic Tier 2 stock. Moving on to the hand wraps, these had a slightly more interesting story, actually hiding a Bleed enhancement. He set them aside as a potential gift for Beat when they reached Tier 2. With the last of the
  4. The stacks of both armor and materials were growing ever thinner as Shield worked, occasionally setting an item aside that might have potential, but for the most part, he did not seem particularly interested in any of the results. At the very least, not so much as had the Envenom armor. "The overall consensus is that these items aren't bad," he said aloud, passing yet another set of non-unique armor aside. "It's just that I don't think they're what you were looking for." He organized everything neatly before walking through it, feeling it was only fair to give the person who had fina
  5. Item Name: MK8Profession: MerchantRank: 3ID: 76509Roll: : Craft: 11 + 1 = 12 - Success! Upgraded item to Uncommon!, Loot: 18 - Damage MitigationItem Type: Light ArmorTier: 2Enhancements: Damage Mitigation 1 Description: A generic armor that at first seems pretty bland. But it's made in such a way that once equipped to gain a relatively big degree transparency such that if one wears something with bright colors underneath it, this armor piece is practically invisible. Only a small white crowned lion logo is visibly embroidered on the right side of the stomach. Item Name: MK9Profe
  6. Eagerly returning to his work, Shield again began separating out items, laying several of the suits of armor in a neat stack along the right side of the counter with the other items that had been found to have typical enhancements. He set one aside with the other mundane pieces and then the last one with the standard enhancements before removing his loupe once again to let his eyes rest from the intense angles of the lens. "Not as much good news with this batch, I'm afraid," he began, shoving the unenhanced items further to the side. "There are a couple of items that are fine, but not unu
  7. Item Name: MK18Profession: MerchantRank: 3ID: 76365 Roll: : 12 + 1 = 13 - Success! Upgraded to uncommon!, Battle: 10 - Unique enhancement!, Loot: 3 - EnvenomItem Type: Light ArmorTier: 2Enhancements: Envenom 1 Description: A generic armor that at first seems pretty bland. But it's made in such a way that once equipped to gain a relatively big degree transparency such that if one wears something with bright colors underneath it, this armor piece is practically invisible. Only a small white crowned lion logo is visibly embroidered on the right side of the stomach.
  8. After heaving a short breath and taking a minute to stretch his neck, Shield returned to the task at hand. Although the stack of materials in front of him kept dwindling, the armor he had gotten stuck on at the end of his last set of attempts continued to vex him. After a fourth attempts, he was forced to set it aside, determined that it did not have anything unusual to it. As soon as he lifted the next item, however, something stood out to him. The familiar enhancement discovery screen came into view, but there was a second little notification in the corner of his loupe's view that he al
  9. Item Name: MK15Profession: MerchantRank: 3ID: 76252Roll: : Craft: 11 + 1 = 12 - Success! Upgraded to uncommon!Item Type: Light ArmorTier: 2Enhancements: Light Momentum 1 Description: A generic armor that at first seems pretty bland. But it's made in such a way that once equipped to gain a relatively big degree transparency such that if one wears something with bright colors underneath it, this armor piece is practically invisible. Only a small white crowned lion logo is visibly embroidered on the right side of the stomach. Item Name: MK18Profession: MerchantRank: 3ID: 76256
  10. This was by far the biggest order he'd received so far, and to say that Shield was excited about the possibilities would be putting it lightly. Among other things, it was his first opportunity to handle second tier equipment, so if nothing else, the experience would be educational if not fruitful. He fished out his trusty Red Wyvern Loupe, fixing the inspection tool in place by pinching it between his brow bone and the meat of his cheek before turning to the pile of second tier armor. "Let's see what we can find for you..." One piece after another, he gave each a very thorough inspec
  11. Item Name: Horned LeatherProfession: MerchantRank: 3ID: 76129Roll: Craft: 11 + 1 = 12 - Success! Upgraded to uncommon!Item Type: Light ArmorTier: 1Enhancements: Thorns 1 Description: A suit of leather armor with the edges of each plate hardened and brought to a point to jab into oncoming attackers.
  12. It was an uneventful day in the shop, though hopefully he would not be able to say the same for the rest of the week. In the meantime, however, Shield decided to hone his craft further on the rack of leather armor. Although the first batch of appraisals proved to be less than fruitful, there was some good news. Pressing his loupe more firmly to his eye, he did manage to discover a Thorns enhancement on one set. "It always seemed odd to me, having thorns on a set of light armor," he thought aloud, although as he looked at it, 'thorns' was definitely on the spec list. "Perhaps it's to be ta
  13. The rack of leather armor was beginning to look more and more daunting the more time Shield spent wrestling with it. It was over a dozen pieces of armor now that he had inspected, and there were still dozens to go, not to mention the other smaller pieces of armor that had not been displayed and organized so nicely as the vests and tunics and such that could be so nicely hung up to display. Laying out another handful of them for today's inspections, Shield slowly worked his way through the pile, but with each new attempt, he found either no result or a very disappointing result. He sighed,
  14. Item Name: Tough leather armorProfession: MerchantRank: 3ID: 75792, 75884Roll: 5 + 1 = 6 - Try again!, 12 + 1 = 13 - Success! Upgraded to uncommon!Item Type: Light ArmorTier: 1Enhancements: Damage Mitigation 1Description: A plain suit of leather armor with extra padding to protect from attacks. Item Name: Fine Leather armorProfession: MerchantRank: 3ID: 75885Roll: 10 +1 = 11 - Success! Upgraded to uncommon!Item Type: Light ArmorTier: 1Enhancements: Evasion 1Description: A plain suit of leather armor made of especially light materials for extra maneuverability. Item
  15. Trying to keep himself busy, Shield decided that it would be best to try to examine mundane equipment. He had heard rumors of items that could be used to add enhancements on their own, so if he managed to find a unique enhancement, he could perhaps purchase or quest for the items to make an idea piece of equipment to complement the new enhancement. He set his sights on the rack of leather armor that lined the left side of his shop. One piece at a time, he peeled back the layers to see what stories the item had to tell. A few of them had enhancements, though none of them anything particula
  16. Item Name: Cat LeatherProfession: MerchantRank: 2ID: 75788Roll: Craft: 12 + 1 = 13 - Success! Upgraded to Uncommon item! Loot 11 = EvasionItem Type: Light Armor Tier: 1Enhancements: Evasion 1Description: Light colored leather shirt with an attractively tooled pattern of leaping animals, each vaguely feline in shape. Item Name: Leather armor [locked]Profession: MerchantRank: 2ID: 75789Roll: 1 + 1 = 2 - Item locked!Item Type: Light Armor Tier: 1Enhancements: N/ADescription: A plain suit of leather armor. Item Name: Leather armor [locked]Profession: MerchantRank: 2ID:
  17. It was good that newcomers were finally starting to frequent the shop. There had been a few low level players buying generic stock, and of course Beat had made his share of appearances, but to have any other players stop in who didn't seem to be native to the Town of Beginnings was a rarity. Shield nodded, accepting his transaction before taking out his custom jeweler's loupe and and a few pieces of light starter gear from the shelf behind the counter. Not much for small talk, this one. It's a nice change of pace from Beat's constant conversation. He pinched the loupe between the upp
  18. Appraisals - 1/27/17 Current Item Name: SaberProfession: MerchantRank: 2ID: 75538 Roll: Craft: 3 + 1 = 4 - Locked!Item Type: One handed curved swordTier: 1Enhancements: Damage 2Description: A curved blade designed to deal extra damage to foes ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Current Item Name: PikeProfession: MerchantRank: 2ID: 75539Roll: Craft: 11+1 = 12 - Success! Upgraded to perfect! - Battle: 10 - Unique enhancement! - Loot: 13 - BlightItem Type: Two handed assault spearTier: 1Enhancements: Damage 2, *Blight 1*Description: A heavy spear with a jagged, piercing tip - NEW:
  19. Most of Shield's time in the shop was spent studying some fairly standard weapons. On more than one occasion, an uncommon turned out to only be an uncommon. In one case, his spear which he had had from the very beginning turned out to in fact be a damaging spear, but as soon as its first enhancement was discovered, it immediately became locked, unable to gain further enhancement. He sighed, abandoning his station for a while as the bell from the front summoned him. A group of young men were looking across his shelves, and one of them seemed as if he was just preparing to leave the town of
  20. Current Item Name: Barbed IreProfession: MerchantRank: 2ID: 75442 Roll: Craft: 12 + 1 = 13 - Success! Upgraded to perfect!Item Type: Heavy ArmorTier: 1Enhancements: Thorns 2, Recovery 1Description: A maille shirt made from twisted wire and lined on the back and forearms with pronounced, razor sharp barbs. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Current Item Name: Spiked PouldronsProfession: MerchantRank: 2ID: 75448 Roll: Craft: 12 + 1 = 13 - Success! Upgraded to perfect!Item Type: Heavy ArmorTier: 1Enhancements: Thorns 1, Heavy Momentum 1, Mitigation 1Description: Steel pouldron with spik
  21. As Shield set about preparing himself for the remainder of his inspections for the day, a group of young players crowded into the shop, pawing at various items. Patiently, Shield stepped over to them and got their attention. "What can I help all of you with?" he asked politely, giving them a nod of his head in greeting. Several slips of paper were pressed into his hand, and before long, they had found a few items around the shop that matched their needs. Perfect Items [400 Col each] Rare Items [200 Col each] Uncommon Items [100 Col Each] Making their purchas
  22. Just as Shield finished inspecting the items in front of him, he looked up to find Beat rushing up to him. He blinked, refocusing his eyes before accepting the ring, handing Beat the one he had been using, and taking one last look at the armor. "It's not light armor, so with your build you won't get to stack skill bonuses, but for now, as long as you're not using a shield, you get your full evasion," he assured Beat, handing over the plate mail. "It's also got some momentum to it that should carry into a few of your attacks, so make sure you take time to get used to that weight." He
  23. Shield took out his instruments and set out a few items for the day's attempts at appraisals: a chest plate and a set of spiked pouldrons like those he had inspected the day before. He rested the coin trinket on one arm of the antique scales and watched them settle into place before pulling out the ornate loupe that Birdie had crafter for him and put it to his eye. [-2 T1 Mats] [+11 EXP] The plate mail had apparently been hiding some of its potential, actually having a hidden Heavy Momentum enhancement hidden away. "I know Beat isn't planning on using heavy armor long-t
  24. [-5 T1 Mats] Shield set out his gains, admiring the handiwork of the pieces he had acquired from Macadon's smithing shop. One at a time, he inspected them, peering through the loupe that Birdie had crafter for him. No matter how he cut it, the little success that he had managed so far from his fresh little shop was a group effort by everyone who had impacted him as a player. Even Rain had contributed items and carried him through dungeons to get him this far. Their contributions made a difference today as one enhancement after another came to the surface. Most of the items ended up b
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