-
Content Count
1,018 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Blogs
Posts posted by Hazado
-
-
Before Haz knew it another spider dropped down and Haz had no change to recover yet from his Energy, "Bloody Fricking Hell, You Spiders can't leave me alone as well," Haz said before taking his Ax and starting up a sword art, before he or the spider knew it his weapons smashed into its body letting it roll over the ground before getting on its legs again. No matter what was going on, at this moment Haz was getting his frustration out on this thing. it was a good thing to do for sure as the spider was not moving at all after that hit. Even if people still looked him down it was something Haz never really felt at all, People staring and laughing, sometimes it even felt like the enemies laughed at him because he was useless. On the other hand, this was at least releasing some steam for sure and Haz was making his way to kill this thing faster than anyone or himself even could do.
----------------------------------------------------------------------------
Action: Using Lightning Axe On Spider
121127: BD 10 Crit | 10+2=12*7= 84 DMG
121127: MD 2 Miss |
Hazado | HP: 760/760 | EN: 26/76 | MIT: 107 | DMG: 10 | Thorn 36 | Para 9-10
Spider | HP: 296/380 | DMG: 114
-
taking his Ax Haz went in for the next attack as soon as Hestia was done her attack but not before they could attack Hestia with quite a bit of power. Darn, it these can be more annoying then they are now, Haz thought. His Ax started to glow and he took is back in his hand readying her attack on the monster with the lowers HP left, to clear the weaker one will make sure Hestia got less damaged by their attacks. But before making contact he landed his ax into the... the ground. "BLOODY HELL!" he yelled out before moving back to Hestia and tapping her on the shoulder to sigh that it was her go, too attack these monsters. It seems the luck of the Tank team was slowly getting back or they either just had terrible luck and negative and negative did not really make positive, but that thing was all falls and not up to debate for Haz to know he was never really strong in Math.
Action | as I said downhill | Lighting Axe, BD 1 | Miss | -2 energy | +1 En
[2/2/1/2] Hestia: HP: 1518/1970 Energy: 162/176 DMG:17 MIT:151 Thorns: 84 (50 on crit) Eva: -1 BH: 80 Rec: 3 Stonewall: 25% DoT reduction Kitchen: 5% col gained from monsters/Chests more LD:8
[2/0/0/0] Hazado: HP: 850/850 | EN: 77/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen |Enemies-
Monster 1: 515/880 264 DMG ACC:3 EVA: -3
Monster 2: 654/880 264 DMG ACC:3 EVA: -3
Monster 3: 830/880 264 DMG ACC:3 EVA: -3
monster 4: 620/880 264 DMG ACC: 3 EVA: -3 -
3 minutes ago, Hikoru said:
Skill(s) Being Dropped: Martial Arts <<Rank 2>>
SP Refunded: 13
Cost: 13,000Approved
-
On 7/28/2019 at 3:05 AM, Kityuisa said:
Name: Damage Potion
Your Profession: Alchemist
Your Rank: 4
Roll ID: 120162
Roll Result: 8 + 1 = 9
Item Type: Potion
Tier: 1
Quality: Uncommon
Enhancements: +1 DMG
Description: Small vial of green liquid.
Post Link: http://www.sao-rpg.com/topic/17903-f22alchemist-the-tipsy-witch-♥-pk-accessible/?tab=comments#comment-577730Approved
5 minutes ago, Kityuisa said:Name: Crafter’s Respite
Your Profession: Alchemist
Your Rank: 4
Roll ID: 120369
Roll Result: 12
Item Type: Potion
Tier: 1
Quality: Perfect
Enhancements: Resets Daily Crafting Attempts
Description: A green potion with a cogwheel symbol spinning inside.
Post Link: http://www.sao-rpg.com/topic/17903-f22alchemist-the-tipsy-witch-♥-pk-accessible/?tab=comments#comment-577956
Name: Damage Potion
Your Profession: Alchemist
Your Rank: 4
Roll ID: 120370
Roll Result: 11
Item Type: Potion
Tier: 1
Quality: Rare
Enhancements: +2 DMG
Description: A fiery red potion that feels like fire as you swallow it down. You can feel the power of the great alchemist Demeter pouring through your body.
Post Link: http://www.sao-rpg.com/topic/17903-f22alchemist-the-tipsy-witch-♥-pk-accessible/?tab=comments#comment-577956
Name: Mitigation Potion
Your Profession: Alchemist
Your Rank: 4
Roll ID: 120370
Roll Result: 11
Item Type: Potion
Tier: 1
Quality: Rare
Enhancements: +10 MIT
Description: A calming blue potion that has a shield symbol appearing in the middle of the potion.
Post Link: http://www.sao-rpg.com/topic/17903-f22alchemist-the-tipsy-witch-♥-pk-accessible/?tab=comments#comment-577956Approved
2 minutes ago, Kityuisa said:Familiar Name: Tanine Willowflame
Description: A simple black kitty with purest blue eyes.
Familiar Mastery Skill: Fighter
Thread Link: http://www.sao-rpg.com/topic/17913-f2pp-sir-meows-a-lot/Approved
-
18 hours ago, Alec said:
Name: Rose Thorn
Your Profession: Blacksmith
Your Rank: 6
ID: 120339
Roll: 10
Item Type: Two Hand Assault Spear
Tier: 2
Quality: Rare
Enhancements: Paralyze II
Description: This large Assault Spear takes two hands to wield. The blade looks like a giant thorn off of a rose stem and has a high chance of Paralyzing those it strikes. The haft is made from Rosewood and has a reddish tint. There a tiny flowers of all styles engraved down the entire length of the haft. If you look close enough you can see a tiny inscription carved discreetly into the haft. "Ever Flower Girl deserves a new weapon."
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=5779132 hours ago, Alec said:Name: Mountain Plate
Your Profession: Blacksmith
Your Rank: 6
ID: 120356
Roll: 12
Item Type: Heavy Armor
Tier: 1
Quality: Perfect
Enhancements: Mitigation III
Description: This incredibly bulky suit of Heavy Armor is not for the weak willed or the weak kneed as it is massive in size and bulk providing an unsurpassed level of protection and Mitigation for its Tier.
Post Link:
Name: Rose Plate
Your Profession: Blacksmith
Your Rank: 6
ID: 120360
Roll: 11
Item Type: Heavy Armor
Tier: 1
Quality: Rare
Enhancements: Thorns II
Description: This suit of Heavy Armor is buffed to a high polish and is incredibly detailed and intricate with carvings of roses intertwining the entire suit of armor. The thorns of the roses however are actually tiny razor sharp spurs projecting out of the armor which can catch and snag on an opponent when they successfully attack causing damage to the attacker.
Post Link:Approved
-
14 hours ago, Bahr said:
Name: The Fonz
Your Profession: Tailor
Your Rank: 6
ID: 120347
Roll: CD10 / LD20
Item Type: Light Armor
Tier: 2
Quality: Rare
Enhancements: 2 slots MIT (+36 MIT)
Description: "This black leather jacket will offer mitigation to the wearer along with imbuing them with undying coolness."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=577930
Name: Lab Coat
Your Profession: Tailor
Your Rank: 6
ID: 120348
Roll: CD8 / LD8
Item Type: Light Armor
Tier: 2
Quality: Rare
Enhancements: Recovery 1
Description: "This plain white lab coat won't do you many favors in the fashion department, but will fill you with the energy required to experiment tirelessly."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=577930Approved
-
On 7/29/2019 at 9:28 AM, Macradon said:
Name: Jawbreaker
Your Profession: Blacksmith
Your Rank: 10
ID: 120302
Roll: 11
Item Type: One Handed Warhammer
Tier: 1
Quality: perfect
Enhancements: 2 ACC, 1 DMG
Description: A heavy Warhammer that looks like a Jawbreaker Candy that is attached to a candycane as it's hilt
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=577863approved
-
Seeing that Hestia was getting a good way off recovering her HP Haz looked at his other skill Battle healing, while Hestia had first aid he had Battle healing to heal himself. Haz nodded to Hestia as he also saw that her HP was fully recovered again, Looking around for a target Haz spotted that a small group of monsters was not far away from them and He took himself the change to go for a surprise attack. taking his Ax he spun it in his hand before jumping up and with powerful sword art, he landed on the head of the monster in the front of the group dealing quite a bit of damage to it as it had a bolt of lightning like a scare on his body now. "Hestia, go Now, while they are confused," Haz said as he took his weapon back and was waiting for Hestia to attack as well for a perfect and mass damage to the monsters they were fighting at the moment.
Action, Lightning Axe on monster 1| ID 120303 | BD 10 +3= 13 | 13+2=15x7=107 DMG | -7 Energy
[0/0/0/0] Hestia: HP: 1970/1970 Energy: 176/176 DMG:17 MIT:151 Thorns: 84 (50 on crit) Eva: -1 BH: 80 Rec: 3 Stonewall: 25% DoT reduction Kitchen: 5% col gained from monsters/Chests more LD:8
[0/0/0/0] Hazado: HP: 850/850 | EN: 78/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen |Enemies-
Monster 1: 775/880 264 DMG ACC:3 EVA: -3
Monster 2: 880/880 264 DMG ACC:3 EVA: -3
Monster 3: 880/880 264 DMG ACC:3 EVA: -3
monster 4: 880/880 264 DMG ACC: 3 EVA: -3 -
8 hours ago, Alec said:
Name: Adamantine Warhammer
Your Profession: Blacksmith
Your Rank: 5
ID: 120294
Roll: 10
Item Type: One Handed Warhammer
Tier: 1
Quality: Rare
Enhancements: 2 DMG
Description: This ultra heavy Warhammer is designed to smash and crush all lesser forms of protection mangling all but the most reinforced armors and surfaces.
Post Link:Name: Mithril Warhammer
Your Profession: Blacksmith
Your Rank: 5
ID:
Roll:
Item Type: One Handed Warhammer
Tier: 1
Quality: Rare
Enhancements: 2 ACC
Description: This One Handed Warhammer is incredibly agile and light weight. Allowing the wielder to quickly alter its course and trajectory mid swing.
Post Link:approved
-
6 hours ago, Bahr said:
Name: Durable Scarf
Your Profession: Tailor
Your Rank: 5
ID: 120287
Roll: CD9 / LD25
Item Type: Light Armor
Tier: 2
Quality: Uncommon
Enhancements: +18 MIT
Description: "A plain scarf that offers protection for the wearer."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=577857
Name: Hera's Ensemble
Your Profession: Tailor
Your Rank: 5
ID: 120289
Roll: CD13 / LD6
Item Type: Light Armor
Tier: 2
Quality: Perfect
Enhancements: +36 MIT | +1 EVA
Description: "A beautiful jet-black kimono accented by ornate golden fixtures. This complex piece was created with the wearer in mind."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=577857
Name: Hero's Hakama
Your Profession: Tailor
Your Rank: 5
ID: 120291
Roll: CD12 / LD9
Item Type: Light Armor
Tier: 2
Quality: Perfect
Enhancements: +36 MIT | Recovery 1
Description: "Designed to keep the wearer in the fight, this article of clothing will allow you to take hits and retain the energy to dish them back."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r6-tailor-the-crusty-bahrnacle/?do=findComment&comment=577857approved ( Note ) Bahr if you like please Next time just say MIT 2 or MIT 1 instead of +36 MIT or +18 MITto make sure you don't make people confused.
-
18 minutes ago, Hei said:
Name: Assassins Armour
Your Profession: [Tailor]
Your Rank: [||||||||||] {8}
ID: 120180
Roll: 12
Item Type: [Light_Armor]
Tier: [||||||||||] {1}
Quality: [Perfect]
Enhancements: [Evasion_#3]
Description: [Image_in_Profile]
[Additional: Can_alternate_color_scheme_of_cloth]
Post Link: http://www.sao-rpg.com/topic/14535-f1-tailor-shop-the-hanger/?do=findComment&comment=577743approved
-
-
Haz was having trouble to even stand and get out of the way from attacks that made his way to him, hit after hit made contact with Haz and still Haz was smiling under his helmet, the damage was nothing as the hits did not do any damage to him. He could not stand or fight for a bit but he Knows that soon the party would destroy the enemy and they would be out of here. "Domarus... See... If you can focus on one," Haz said trying to stand up while the Paralyes was hitting his body harder then he would have thought.
[3/0/0/0/0] @Mars: HP: 780/970 | ENG: 55/88 | DMG: 18 MIT: 55 | ACC: 4 | EVA: 3 | Heavy Momentum:x2 [Paralyzed]
[0/4/4/4/4] @Hazado | HP 728/850 | ENG 64/80 | DMG: 13 | MIT: 127 | ACC 0 | EVA 0 | DEF PARA 9/10 | Thorn 36 | 16 Regen [Paralyzed]
[0/1/2/1/2] @Domarus | HP 846/930 | ENG 53/90 | DMG: 15 | FLN: 2 | 66 MIT | 3 ACC | 0 EVA
[0/0/0/0/0] @Hidden | HP 840/840 | ENG 80/82 | 16 DMG | 81 MIT | 4 ACC | 1 EVA | 8 Holy DMG -
Haz saw the creatures move as they all attacked and went for him, getting attacked from left and right did not much damage to him as far as he could see but the worst thing was that he was Paralyzed again and could not move at all. Trying to stand Haz felt to his knee and could not move, when looking closer Haz was not the only one that could not stand at the moment as Mars seemed to have the same effect from that one guy that was focused on him. "K...keep strong," Haz got out barely as he was trying to fight the Paralyse as best as he could with no success at all. It was hard to see but it was clearly his shield was trying to paralyze them back but they were immune to it and did not get the effect at all.
Paralyzed
[3/0/0/0/0] Mars: HP: 875/970 | ENG: 55/88 | DMG: 18 MIT: 55 | ACC: 4 | EVA: 3 | Heavy Momentum:x2 [Paralyzed]
[0/4/4/4/4] Hazado | HP 753/850 | ENG 64/80 | DMG: 13 | MIT: 127 | ACC 0 | EVA 0 | DEF PARA 9/10 | Thorn 36 | 16 Regen [Paralyzed]
[0/1/2/1/2] Domarus | HP 846/930 | ENG 53/90 | DMG: 15 | FLN: 2 | 66 MIT | 3 ACC | 0 EVA
[0/0/0/0/0] @Hidden | HP 840/840 | ENG 80/82 | 16 DMG | 81 MIT | 4 ACC | 1 EVA | 8 Holy DMG -
1 hour ago, Macradon said:
Name: Dawn
Your Profession: Blacksmith
Your Rank: 10
ID: 119890
Roll: 12
Item Type: Rapier
Tier: 1
Quality: Perfect
Enhancements: [x3] Damage
Description: [reference] Marking the first steps of a young adventurer's new journey. A rapier that is rather plain in every aspect except for its elegant swept hilt made of brass.
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=577335Approved
-
Approved, Welcome to the world where you can live or die, It really all up to change. And I will not be joking when I say its up to change as it is really is trust me
-
8 minutes ago, Alec said:
Name: Needle
Your Profession: Blacksmith
Your Rank: 5
ID: 119878
Roll: 10
Item Type: Rapier
Tier: 1
Quality: Rare
Enhancements: DAM II
Description: This Rapier has a razor sharp edge able to pierce all but the most hardened surfaces.
Post Link:Approved
7 minutes ago, Alec said:Name: Blade of Serpent
Your Profession: Blacksmith
Your Rank: 5
ID: 119884
Roll: 11
Item Type: Rapier
Tier: 1
Quality: Rare
Enhancements: ACC II
Description: This Rapier is incredibly agile and allows the wielder to perform lightning fast maneuvers and attacks, the basket appears to be serpent fangs covering the hand.
Post Link:Approved
-
14 hours ago, Kityuisa said:
Name: Damage Vial
Your Profession: Alchemist
Your Rank: 3
Roll ID: 119783
Roll Result: 8 + 1 = 9
Item Type: Potion
Tier: 1
Quality: Uncommon
Enhancements: DMG + 1
Description: A small vial of pure white liquid.
Post Link: http://www.sao-rpg.com/topic/17903-f22alchemist-the-tipsy-witch-♥-pk-accessible/?tab=comments#comment-577217approved
-
56 minutes ago, Bahr said:
Name: Regenerative Trousers
Your Profession: Tailor
Your Rank: 5
ID: 119857
Roll: CD9 / LD20
Item Type: Light Armor
Tier: 1
Quality: Uncommon
Enhancements: Regen 1
Description: "In war, sustainability is as important as tenacity. One without the other is an exercise in futility."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r5-tailor-the-crusty-bahrnacle/?do=findComment&comment=577310
Name: The Lincoln
Your Profession: Tailor
Your Rank: 5
ID: 119859
Roll: CD8 / LD16
Item Type: Light Armor
Tier: 1
Quality: Uncommon
Enhancements: +1 LD
Description: "Stylized as a black top hat, this light armor offers a marginal boost to luck."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r5-tailor-the-crusty-bahrnacle/?do=findComment&comment=577310approved
-
11 hours ago, Pinball said:
SELLING
House Name: The Exclusion
Rooms: 4Refund: 7,500 per room + 12,000 (Apartment) = 42k Col to Pinball
approved
1 hour ago, Bahr said:
House Name: Bahron's Keep
Location: Floor 10
Description: Nestled within the depths of the tenth floor resides a quiet property in which the houses blend perfectly into their environment. The twin structures share the same quaint architecture; a foundation comprised of cobblestone with charming wooden features sprouting out from the base. The smaller of the two houses is reserved for guests, while the larger serves as housing for the property owner. Warm tones of light emanate through their tiny windows, and occasionally smoke can be seen billowing from their chimneys and being swept away by the steady underground draft that hugs the ceiling of the floor.
The two houses share a yard sprawling yard littered with various species of plants, some of which glow and lighten the winding trail that leads outward. In the opposite direction, a wall lined with iridescent crystals illuminates the area with a mellow and soothing ambiance, marking the edge of the property. Cascading betwixt the glowing gems and various flora is a small waterfall, providing a relaxing soundtrack for the area and pooling into a small pond where it falls at the base of the wall. The pond drains off into a small stream that twists smoothly through the yard, disappearing into a small crack in the stone nearby that carries it away from the property.Plot Size: Estate {PK Accessible}
Rooms: 5/15 | Yard: 1/3
Guest House: Bedroom - Rested (Kityuisa) | Basic Workshop - Pharmacy (Kityuisa)
Main House: Bedroom - Rested (Bahr) | Living Room (Bahr and Kityuisa) | Basic Workshop - Sewing Room (Bahr)
Yard: Slime Farm (Bahr)
Total Cost: Free (Donor 25+)
Explanation of two structures:
The idea isn't to subvert the mechanics set in place for housing. The Guest House, mechanically speaking, should be interpreted as one of the "Stories" for the house, with the other three Stories in the main house. Please do not interpret this as me trying to break the rules or take advantage of the system in any way - I simply found an image I really liked and figured I could help out a friend while also giving the image a bit of flavor text.approved
-
11 hours ago, Pinball said:
House Name: Green Garden
Location: <<Floor 8>>
Description: Hidden away in the deep forests and dug into one of the many hills of the 8th Floor is Green Garden: an ancient, ruined castle largely reclaimed by nature. A wooden staircase carries players down alongside the walls of the hollow hill and into the center of the estate where the sun and moon are free to shine their light. Vines and wild flowers run rampant along the dejected architecture, untamed and colorful; in the central courtyard, the perpetual rain of leaves and flower petals litter the mossy cobblestone and fresh dirt. A cool stream runs through the middle of the yard.The inside of the castle is dark and desolate, almost devoid of furniture. More often than not, the lanters that would light the long, empty halls are turned off - the only natural light came from the windows lining the immediate perimeter of the building. Despite how it looks on the surface, however, the mansion sports a plentiful variety of facilities... including a library filled to the brim with dusty leather tomes, loose paper, ink, and quills.
Green Garden was strangely hospitable for such a lonely piece of land.
Plot Size: Estate {PK Accessible}
Rooms: [6/15] - (Master Bedroom) | (Master Bathroom) | (Basic Kitchen) | (Living Room) | (Storage Closet) | (Mega Slime Farm) | All Assigned to Pinball
Room Upgrades: (Master Bedroom) | (Master Bathroom) | (Mega Slime Farm) ~ 45,000 Col
Total Cost: Free (Donor 25+) // 45k Upgrades (Sent to Banker)approved
-
Haz looked at Hestia as she called him a straight-up idiot, ouch that one hurt. He let his head sink in a bit and grins, "Yeah like I said dumbest yerk there is. Always trying to prove myself I'm better," he says to Hestia before he looks up again after she goes on with the conversation. Knowing Her she was going straight to business and more, speaking of the guilds and asking who was in his guild at the moment, "well, as far as I know, we have Me and Neo at the top, then Hydravion and Sunova under us, and after that, we got Ghost and Mortambo. Both of the new peeps are quite a low level but we get them to level up hopefully. It is not much but we are always looking for people who need help or want to join us," Haz says to Hestia going back to his normal optimistic self again looking a bit in front of him just staring waiting for Hestia to get back up so they could get the fight going again.
-
29 minutes ago, Bahr said:
Name: Hakama of the Bloodedge
Your Profession: Tailor
Your Rank: 5
ID: 119621
Roll: CD13 / LD10
Item Type: Light Armor
Tier: 1
Quality: Perfect
Enhancements: +18 MIT | Light Momentum 1
Description: "A black hakama that fits loosely around the legs, allowing the wearer comfortable movement while also mitigating damage."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r5-tailor-the-crusty-bahrnacle/?do=findComment&comment=576989approved now
-
33 minutes ago, Bahr said:
Name: Elusive Boots
Your Profession: Tailor
Your Rank: 5
ID: 119622
Roll: CD9 / LD10
Item Type: Light Armor
Tier: 1
Quality: Uncommon
Enhancements: +1 EVA
Description: "Speed in battle is an important asset. Those who are fast enough need not mitigate the pain of battle, as they can avoid it."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r5-tailor-the-crusty-bahrnacle/?do=findComment&comment=576989
Name: Rocky and Bullwinkle
Your Profession: Tailor
Your Rank: 5
ID: 119625
Roll: CD7 / LD8
Item Type: Hand Wraps
Tier: 1
Quality: Uncommon
Enhancements: +1 DMG
Description: "These hand wraps are new, but don't look it. Impress all of your friends with your marginally above-par unarmed attacks."
Post Link: http://www.sao-rpg.com/topic/17882-f1-r5-tailor-the-crusty-bahrnacle/?do=findComment&comment=576989Approved
[F21-SP] Getting to move up«Nature's Treasure»
in Intermediate Floors
Posted
Once the spider moved again it stared at Haz with its many eyes, Discussing creature. It was better to kill this thing and move on but for now, Haz could let his anger out on the spider for now. Looking down at the spider Haz grinned and took his Ax and with another swing connected with his attack. as the spider flew away it shot a web at Haz's his shield and pulled itself back in. Landing on the shield was a good thing for Haz but not for the spider as it jumped off while some of his paws scratched Haz his armor taking down a bit of his HP again. With that done Haz smiled and knew that even if the spider wanted to fight it was not going to win at all. the Damage was less then Haz his Battle Healing and it would heal the next turn as well before Haz could even get in his damage the spider was already down quite a bit.
----------------------------------------------------------------------------
Action: Using Lightning Axe On Spider
121128: BD 7 Hit | 10*7= 70 DMG
121128: MD 7 Hit | 114-107= 7 DMG
Hazado | HP: 753/760 | EN: 19/76 | MIT: 107 | DMG: 10 | Thorn 36 | Para 9-10
Spider | HP: 190/380 | DMG: 114
Thorns -36 HP