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Morningstar

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Everything posted by Morningstar

  1. # TREASURE CHEST! 244832 LD14 -> 5200 col, 10 materials, Perfect Weapon x2, Perfect Consumable
  2. # TREASURE CHEST? 244831 LD17 -> YES INDEED
  3. Morningstar's sense of direction had never been better. On a whim, he charged straight into another Spectral Knight. Whether it was a copy or the original, he couldn't tell. His party was there, though--or at least, some of it was. Freyd, Acanthus, and Lessa had all managed to keep together. Where Jomei and Baldur had disappeared to, Morningstar couldn't say. They were strong. He knew they would find a way to survive, even if they were alone. A hollow clank came from the knight's armor. It stumbled back, reeling from Morningstar's firm hit. It's health bar shrank. Morningstar apologi
  4. # SEARCHING ARMORY 244779 CD2 -> Four Skyrat Marines Discovered
  5. # SEARCHING ARMORY 244778 CD8 -> Plague-Fever -1 DOTE -> No DMG taken.
  6. # SEARCHING LIVING QUARTERS 244777 CD3 -> Four Skyrat Marines discovered. Free Action | Disguise -> Bypass the marines.
  7. His quest log updated with a new prompt. Strange. Failing to stop the airship from exploding hadn't ended his quest. Even stranger, the game had split him from his party and moved him to the mountains while he was incapacitated. Explore the Skyrat Lair, the log told him, assuring him that it was the same line of quests as before. This time, he would be going at it alone. He tip-toed through the living quarters, mostly because it was disgusting and he was nervous about stepping in a plot of mold, but also because he didn't wish to be caught by the room's owner. No luck. While he crept
  8. The mountains were not as they seemed. At the peak of one in particular, Morningstar glimpsed a pair of cloaked figures working--carrying boxes, or something of the sort, downstairs. The base was well camouflaged. He didn't think he would have noticed it if the ship was taking him straight to it. It drove low, parking next to an unattended slope. He expected it to leave as he dismounted, but the skiff continued to float there, engine running. Where ever they were, the system expected him to come back alive. The slope, he discovered, led to directly into a dormitory. There was a large, dir
  9. His vision faltered, hazy, unable to make out any of the faces around him. His ears rang. His head hurt. He shut his eyes to escape the ache. He reawoke some place else. A gentle breeze tugged him to consciousness, and everything was clear again. He drifted through an overcast sky on a skiff he didn't recognize. There was no one else aboard, players or otherwise. It was quiet--peaceful even. A low rumble came from the engine, but he was far from the busyness of the city now and the hilly outskirts of Floor 26 were largely uninhabited. He looked over the ship's edge. At such a large
  10. Morningstar was positive they could take out another quest boss before days end. According to his notes, part three was located on Floor 10. Admittedly, he had never made it this far. Everything from there on was new to him. In Yomi, he checked his map. The Stygian River was a bit of a walk, but they would have to manage; Floor 10 was notorious for having no modes of transportation besides foot travel. They were trackers, though. Walking was part of the job. "I don't come here much," Morningstar eyed the twin dragons that towered over the front gates. "It's very... grim. I like the s
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