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Enryu

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Posts posted by Enryu

  1. He kneels down and pinches a beautifully red poppy between his fingers. A tug, and a - snap, sever the head from the root, effectively ending this plant's life. It's raised, and showcased almost like a trophy, but a finger dissects it further. "This is the stem here, and there are no imperfections," he says, "It's as elegant, and as a green as an emerald. It's head is a vibrant red, and --," a pause brings his nose that much closer for a sniff. " -- it smells absolutely beautiful. Just like summer."

    The flower is passed off to Enryu now so that he could get a closer look to really understand what is was that Zakariah was trying to show him. He notices this and that, but there isn't any confidence in his voice when he says, "Okay. I think I understand it now." Perhaps the best teacher in this situation would be experience, so that's when Zakariah takes a step back, and says,

    "So, show me."

  2. Enryu offers him a smile, and nod of the head, then continues his travels uphill. These cobblestone steps are definitely aged, and have seen some weathering effects, but that may be intentional. Another aesthetic of the world he now lives in, though honestly, it was hard to tell the two apart. The only difference being, this beautiful scenery -- "Here we are," says Zakariah, breaking the adventurer's concentration, but for good reasons. At his feet lay a bed of flowers, and not a single one of them shared the same color. The smell was enough to send him into a trace. "They're beautiful," responds Enryu. "Five, right?"

    His suspicions are confirmed when the quest giver nods his head, and takes a step back. "Five, but make sure they're perfect before you pick them. I can't use any bad ingredients."

    "Perfect?" he asks, "How do I differentiate a perfect flower, from a bad one?"

    "That's easy! Let me show you."

  3. This trip does not last long. There's a pathway that leads the two of them out of the city, down one of the lesser known ways. It's not as crowded, and honestly, it felt like a relief. This bustling city was a bit overwhelming for the Sicilian at times. People can be overwhelming. He had never considered himself an introvert, but his sanity definitely walked a thin line in crowds. After only a moment longer, the luscious greens would surface, and the longer they walked, the denser this forest became. Suddenly, out of nowhere, Zakariah would exclaim, "There it is!" and his finger would be used to guide the young adventurer's eyes.

    There's a pathway that leads even further into the forest, and just beyond it lies the cabin listed in his quest log. It's surrounded by these beautiful flora, from anything between a sunflower, to orchids, and roses. It was like nothing he had ever seen before, so this is a special moment. One he takes in for everything it's worth, and smiles. The potion seller doesn't seem to mind all that much. He's too busy trudging uphill to notice, but this sparks a question - "What exactly are we looking for?"

    Zakariah glances back, and offers him an answer. "Anything, and everything. I'll make use of it all."

  4. Whether this activates some sort of hidden, in-game mechanism or not, the Shopkeeper decides to lift the hatch leading to the other side of his countertop, and emerges. He's as spry as a young man at least half his age, and moves with the confidence of a car salesman, but despite this all, age is a factor. His hair is white as snow, and skin, crinkled just as the parchment that brought him here. It's closer to leather in the way that it dries up in the sun. "Coming?" the man questions as he glances back, already opening those double doors, but he doesn't pressure the young adventurer. His voice is calm, and inviting, so it urges the player forth with little reluctance. Enryu is willing, and does so with a smile.

    "Of course! Of course!" he laughs, wholeheartedly. There's a bit more confidence in his own stride now as he skips a little to catch up.

  5. A few wary steps bring him that much closer to the counter, and every step croaks with the reverberating moan of crunching wood beneath his feet. It bends, but refuses to give - a testament to the builder's expertise. "Good morning," he greets the man. A hand is placed firmly on the countertop, but before he could open his mouth to speak again, the NPC cuts him off.

    "I need your help."

    Straight to the point. A nod of the head gives agreement to whatever terms must be met, and accepts the quest. "I need you to travel just beyond the walls, to a hut off the side of the road. There will be a flower bead full of magnificent flora. I need some to finish this potion," an explanation, followed by a finger that points to this empty vial. "I'll accompany you on this trip, and reward your efforts."

    Hesitation plagues the young boy's mind, but the feeling wanes. A moment is all it takes for Enryu to nod his head again, and whisper, "Okay. Let's do this."

  6. The flyer dissipates into fragmented particles that seem to just disappear with the wind, but in it's place, a quest marker is birthed. It's a glitter of yellow sprinkled across the streets of this town, and it guides the player to the shop where he must meet a potion seller. The quest description, as well as a few extraneous details are listed - mostly filler. He brushes it off, and continues on his way down this cobblestone road, through the market square. It wouldn't be long before he realizes this here is his destination. An old, wooden shop, or, what looks like a tavern. It fits the general aesthetic of this town, and even more so when he places a hand against it.

    Cccrrreeaaakkkk...

    The door frame squeals as if it hadn't been maintained in over a century, but over yonder is a man who fits the quest description. A glance above the shopkeepers head identifies him. "Zakariah," he says, almost as if it were instinctive. It catches the owner's attention, and a smile greets the player.

    "Welcome, my child."

  7. As he ventures further, a hand would split the crowd as if it were a violent wave, and it fought back. A push, and a pull through layers upon layers of players, until eventually, he sets his sights upon this magnificent bulletin board which easily stood above seven feet tall, and the flyers it held were procedurally generated. One by one, they're stripped from the nails that held them, and in turn, a quest begins. He notices this trend, and with a wary hand, reaches out -- "This one," he tells himself. It felt like real paper, or rather, an old, withered and sun-dried parchment that has definitely seen better days, and it crinkles to his touch.

    He pinches the paper between his fingertips, and stretches it out. It thins. Beyond the wrinkles reads a title; a quest for beginners. It beckons to him, like the soft whispers of a lover, and so he whispers back,

    «The First Few Lessons Are Free»

    "This is it."

  8. «Town of Beginnings»

    A curious glance around these streets leads the young adventurer down a cobblestone path, directly through the heart of the market center. The surroundings are taken in, and inhaled with a deep breath. He could smell the roasting coal bars as he pass by a Blacksmith's stand, and on the other end - a tailor stitching various leathers, and ivory into a thick, padded chestplate. The livelihood of this town alone were enough to bring a smile to the young Sicilian's face. "Way better than back home," he tells himself, despite the circumstances, but this is enough to bring the young adventurer's spirits down. His eyes falls, and find themselves fixated on the mossy stone at his feet. "I wonder what they're doing--," a pause.

    The murmuring crowd surrounds a bulletin board. One by one, they strip it bare, but as one goes - another spawns. This seems to be a focal point in the center of town.

    "Huh?"

    Spoiler

    Enryu
    Level: 1
    | HP: 20 | EN: 2 | DMG: 2 | ACC: 1 | EVA: 1 |


    Active Gear

        Beginner Short Sword «Uncommon»
         [Accuracy I |
    Gain +1 to the BD when attacking. Cannot be used to cause a critical hit.]

        Black Padded Gambeson «Uncommon»
         [Evasion I |
    Reduces the die value by 1 on an enemy’s attack against you. Cannot be used to avoid a critical hit.]

    Skills

    One-Handed Straight Sword | Passive | Rank 1
         [Base: Proficiency] +1 DMG

    Sword Arts

    Rank 1

         Rage Spike (2 Energy +2 per enemy hit)
        
    Strike each target in the vicinity twice in a blinding fit of uncontrolled rage.
    [x2 AoE]

         Snake Bite (3 Energy)
        
    The user quickly strikes the target with three brisk angled slashes.
    [x3]

     

  9. Inventory
    Spoiler

        Sword of Silver «Perfect» >>
         [Damage II |
    Gain +2 base damage per slot.]
          [Accuracy I |
    Gain +1 to the BD when attacking. Cannot be used to cause a critical hit.]

        Black Padded Gambeson «Uncommon» «LA»
         [Evasion I |
    Reduces the die value by 1 on an enemy’s attack against you. Cannot be used to avoid a critical hit.]

        Silver Crucifix Pendant «Perfect» >>
         [Accuracy II |
    Gain +2 to the BD when attacking. Cannot be used to cause a critical hit.]
          [Keen I |
    After a successful attack, gain +1 BD until your next successful attack, at which point this bonus is removed.]
     



        Beginner Short Sword «Uncommon»
         [Accuracy I |
    Gain +1 to the BD when attacking. Cannot be used to cause a critical hit.]

    Consumables
    Spoiler

        Starter Healing Potion x5
         Instantly recover 50 HP.

        T1 Healing Potion x5 «Rare» >>
         Instantly recover 40 HP.

        T1 Damage Potion x1 «Uncommon» >>
         Gain +1 Damage for the remainder of a thread.

        T1 Over-Health Potion x1 «Special» >>
         Gain +50 Maximum HP for the remainder of a thread.

    Skills
    Spoiler

        One-Handed Straight Sword | Passive | Rank 2
         [Base: Proficiency] +2 DMG

        Battle Healing | Passive | Rank 2
         [Base: Proficiency] While in combat, recover 1% per rank of your maximum HP (rounded down) every turn.

        Light Armor | Passive | Rank 3
         [Base: Proficiency] +15 MIT, -2 STEALTH

    Sword Arts
    Spoiler

         Rank 1

        «Slant» (4 Energy) (ST-I)
        
    A single target diagonal slash capable of bisecting a player in two.  [x4] 

        «Whirlwind» (1 + [2 * targets] Energy) (AOE-I)
        
    An area of effect swing that circles the player, slashing a full three-sixty degrees.  [x3]

        «Sharp Nail» (5 Energy) (TECH-A)
         A consecutive three hit combo that repeatedly leaves the enemy dazed, and unprepared for the next strike. [x4] [stun]

         Rank 2

        «Twin Fang» (6 Energy) (ST-I)
         
    A single target slash that strikes the enemy twice in one fluid motion. [x6]

        «Vorpal Lance» (5 + [2 * targets] Energy) (AOE-I)
         An area of effect lunge capable of skewering multiple enemies on the tip of it's blade.
    [x5]

        «Silver Fang» (7 Energy) (TECH-A)
         A sudden silver slash that gives off the illusion of stretching past the blade's previously believed reach. [x6] [stun]

    2,500 exp 
    0/30
    Skill Points
     

    image.png.618c169f0a604538a18e86f812fc4199.png
      Hide contents

    Enryu
    | HP: 120 | EN: 30 | DMG: 7 | ACC: 3 | EVA: 1 |  MIT: 15 | KEEN: 1 |


    [Equipment]

    • Sword of Silver | OHSS | Perfect | T1
         [ Accuracy I | +1 ACC ]
         [ Damage II | +2 DMG ]
    • Black Padded Gambeson | LA | Uncommon | T1
         [ Evasion I | +1 EVA ] 
    • Silver Crucifix Pendant | TRNKT | Perfect | T1
         [ Accuracy II | +2 ACC ]
         [ Keen I | +1 BD after a successful attack ]

    [Battle-Ready Inventory]

    • Healing Potion x2 | T1
         Instantly recover 40 HP. Destroy upon use.
    • - - -
    • - - -

    Skills

      Hide contents

    Skills List:

    1. One-Handed Straight Sword | Passive | RANK 2/5
    2. Battle Healing | Passive | RANK 2/5
    3. Light Armor | Passive | RANK 3/5

    Consumed Buffs

      Hide contents

    No Consumed Buffs in effect

    Misc. Buffs

      Hide contents

    No Misc. Buffs in effect

    Sword Arts

      Hide contents

         Rank 1

        Slant (4 Energy) (x4) (ST-I)
         A single target diagonal slash capable of bisecting a player in two. 

        Whirlwind (1 + 2* targets Energy) (x3) (AOE-I)
         An area of effect swing that circles the player, slashing a full three-sixty degrees.

        Sharp Nail (5 Energy) (4x) (Stun) (TECH-A)
         A consecutive three hit combo that repeatedly leaves the enemy dazed, and
         unprepared for the next strike.

         Rank 2

        Twin Fang (6 Energy) (6x) (ST-I)
        
     A single target slash that strikes the enemy twice in one fluid motion.

        Vorpal Lance (5 + [2 * targets] Energy) (5x) (AOE-I)
         An area of effect lunge capable of skewering multiple enemies on the tip of it's
         blade.

        Silver Fang (7 Energy) (6x) (Stun) (TECH-A)
         A sudden silver slash that gives off the illusion of stretching past the blade's
         previously believed reach.

     

  10. image.png.82686043cde5facc5346b554f33b87e5.png
    Spoiler

    Enryu

    Giovanni De Luca

    Twenty-two (22)

    Male

    5'10"

    Kadoc Zemlupus, Fate/Grand Order

     

    Family above all else.

    This is what his father had told him as he, a young boy, watch the sea claim another. A man who he had knew well, though only through others.

    It's no secret that Sicily is a poverty-stricken island, condemned to the Mediterranean as if it were exiled by the Italian people for not baring the same, ornate styling of gold and silver etched across their roads. Their lampposts are not cut from jewels, and the sky just seems to be a different type of blue.  Through an ever-lasting struggle between the rich, and the poor, people have been forced to take control; to fight, and survive, or to lay down, and die. A tight-knit group of family members who value their own beliefs above the law, or the lives of others. To them, this is a way of life, and to break these codes is a sin. These people belong to the Cosa Nostra, and they rule Sicily.

    They are The Mafia.

    Through blood, Giovanni had inherited a life of crime - of fear, that at any point, his life may be in danger. In the city of Palermo, your word is your life, and these teachings would pave the walkway of his childhood. A young boy, thrown to the wolves to see whether or not he had the strength to survive in a world so befitting of the ruthless. His father, a butcher, and head of the family, means to make an example out of any who cross them. Such a grim fate would befall unto a man who had been in and out of Giovanni's life. A man who finds the time to visit on Christmas, and feast at the table on Thanksgiving. A man who was present on Sunday Mass, and who often brought toys for the young boy. He considered him - not a stranger, but, a friend of the family. To him, this was all he knew, however, no child could hope to understand the horrors that awaits those who do not play their part. Such a grim fate would befall unto him, like a butcher's knife that sets as the Sun. A clambering thud as the body fall, and just as the vineyard back at home, wine is poured for the mourning. The white-water foam crashes upon the stern of their boat, but it's dyed a sickly red. These horrors are in clear-view, and yet, he could not find the strength to look away. His father would not let him. In fact, this was purposefully executed. A rite of passage, some may call it. A fatherly hand grips onto him, and tells him those fateful words, "Family above all else."

    This is what his father had told him as he, a young boy, watch the sea claim another. A man who he had knew well, though only through others.

    Yet, time continues to pass. Giovanni lives his life of street thuggery, and petty crimes. A fight on the streets to school, or vandalizing to prove his worth. A life guided by the consequences of what may happen if he refuse to carry out these demands. He would grow reluctant of his father. "Abusive," is a fitting title, and one he refers to often. Though, that would all change when on the corner store, he heard the static of television.

    Sword Art Online

    The name resonates like a church bell, and the promises of a new world taste charming, like strawberries on chocolate. Enticing. He knew he had to have it. A place that could distract him from these harsh realities. Fate had guided his hand, and on the island of Sicily - as if it were destined for him - he finds the only copy.

    It fits perfectly under his waistband.

     

    Virtues:

    Loyal
    Growing up, Giovanni was taught that loyalty was the most important trait a person could have. In Sicily, you are nothing without your word. To be a liar is to be a sinner, and those who sin are condemned to a fate much worse than death. Even at a young age, he understood this, and would carry this trait on with him for the rest of his life.

    Compassionate
    A sense of compassion is grown when, through intense trauma, you find the ability to connect with one another. The kids on his street were always less-fortunate, and he knew what this pain was like. On the last Thursday of every month, a trip around the neighborhood would be taken, and gifts - toys, money, or other necessities would be handed to the kids who he thought were younger, and less fortunate. The kind of people who could not fight for themselves.

    Courageous
    Hardened by the world, like tempered steel, Giovanni has fought for survival in the cruelest situations. A trip to school would be a fight for his life as kids much larger than he would try to assert themselves, but he would always fight back.  He knew no fear, for fear was only in the mind. To be poor, and weak - this was his biggest fear of all.

    Flaws:

    Impatient
    Frustration, and impatience. These are traits that he has carried with him throughout his adulthood. He wants what he wants, and he wants it now. Whilst this is an area he has been constantly working on, for he knew it be a sin - it would take time, and constant effort. It doesn't help that a life of crimes leaves to thievery, and ultimately, a spoiled behavior.

    Irritable
    A loose cannon, one that is set to go off anytime somebody makes a condescending remark. Respect was expected, and if one were to show the opposite - it would be game on. Unfortunately, this hot-headed may be attributed to the fact that his father were the same way. A man who he hated, and wished to never be like. Ironic.

    Blunt
    Giovanni was never taught to filter his words, and expresses any disinterest in - probably the most vulgar ways he can. He says what's on his mind, without remorse for how the other person may feel, but what can be expected in a world filled with hungry dogs? To show remorse is to show guilt, and those guilty are the ones who are taken advantage of the most.

       
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