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Wulfrin

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Posts posted by Wulfrin

  1. DATE: [11/4/25]
    RANK 9 BLACKSMITH | [EXP: 3993/5119] | Daily Crafting Attempts: 10+4=14*2=28
    RANK 1 TAILOR | [EXP: 0/19]
    RANK 3 ARTISAN | [EXP: 43/79]
    RANK 7 ALCHEMIST | [EXP1837/2559]
    RANK 5 COOK | [EXP: 220/319]
    RANK 1 PERFORMER | [EXP: 0/39]
    RANK 1 APPRAISER | [EXP: 0/100]

    CRAFTING BUFFS:
    All Profession Ambition Tools +1 EXP per craft
    Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

    Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

    Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts
    Using Cinnamon Bites | Ambition. +1 EXP per attempt

    Appraiser

    T1 Perfect Weapons - 11/28 Attempts

    235514a
    ID 256535 | CD: 6
    0 Mystic Essence
    +15 Exp

    235514b
    ID 256536 | CD: 12
    2 Mystic Essence
    +15 Exp

    235514c
    ID 256537 | CD: 7
    0 Mystic Essence
    +15 Exp

    235517a 
    ID 256538 | CD: 1
    0 Mystic Essence
    +15 Exp

    235517b
    ID 256539 | CD 6
    0 Mystic Essence
    +15 Exp

    235517c
    ID 256540 | CD 8
    0 Mystic Essence
    +15 Exp

    235595a
    ID 256541 | CD 11
    1 Mystic Essence
    +15 Exp

    235595b
    ID 256542 | CD 9
    1 Mystic Essence
    +15 Exp

    235595c
    ID 256543 | CD 12
    2 Mystic Essence
    +15 Exp

    235523a
    ID 256544 | CD 10
    1 Mystic Essence
    +15 Exp

    235523b
    ID 256545 | CD 8
    0 Mystic Essence
    +15 Exp

    T3 Perfect Weapons - 13/28 Attempts

    229489b
    ID 256546 | CD 2
    0 Mystic Essence
    +15 Exp

    231144b
    ID 256547 | CD 11
    1 Mystic Essence
    +15 Exp

    T4 Perfect Weapons - 16/28 Attempts

    231057b
    ID 256548 | CD 1
    0 Mystic Essence
    +15 Exp

    231276a
    ID 256549 | CD 2
    0 Mystic Essence
    +15 Exp

    231276b
    ID 256550 | CD 1
    0 Mystic Essence
    +15 Exp

    T1 Perfect Amor/Shields - 24/28 Attempts

    235538c
    ID 256551 | CD 3
    0 Mystic Essence
    +15 Exp

    235538d
    ID 256552 | CD 2
    0 Mystic Essence
    +15 Exp

    235547a
    ID 256553 | CD 4
    0 Mystic Essence
    +15 Exp

    235594c
    ID 256554 | CD 9
    1 Mystic Essence
    +15 Exp

    235594d
    ID 256555 | CD 5
    0 Mystic Essence
    +15 Exp

    235491a
    ID 256556 | CD 2
    0 Mystic Essence
    +15 Exp

    235521a
    ID 256557 | CD 4
    0 Mystic Essence
    +15 Exp

    235599a
    ID 256558 | CD 5
    0 Mystic Essence
    +15 Exp

    T3 Perfect Armor/Shields - 27/28 Attempts

    231144a 
    ID 256559 | CD 7
    0 Mystic Essence
    +15 Exp

    231142a 
    ID 256560 | CD 12
    2 Mystic Essence
    +15 Exp

    232070a
    ID 256561 | CD 6
    0 Mystic Essence
    +15 Exp

    T1 Perfect Trinket - 28/28 Attempts

    235505
    ID 256562 | CD 10
    1 Mystic Essence
    +15 Exp

    RESULT: 
    +420 Appraiser Exp Rank 1 [Exp: 420/100] -> Rank 3 [Exp: 420/500]
    Cost: 560,000
    Mystic Essence Acquired: 12
    IDs: 
    256536, 256536-1, 256541, 256542, 256543, 256543-1, 256544, 256547, 256554, 256560, 256560-1, 256562
    -560,000 Col | sent to banker (11/4/25)

  2. "Cool sword," Wulfrin noted as he caught the blade tossed to him. "Good thing too. Wasn't sure how much my frozen stuff would actually help once we started getting deeper into this quest. Vampires are notoriously resistant to frost."

    Wulfrin took a few practice swings. The blade was well balanced in his hand and swinging it felt natural, almost as if it were specifically crafted for him and he'd been using it his whole life. Was it the system catering to his movements? He wasn't sure, but he did know that this blade would be crucial to their ability to clear the quest. The Sanctified Sword hummed with divine prominence as Wulfrin used his blacksmithing skills to admire its make. The blade was made of a metal light and durable, possibly platinum or silver, and gently glowed with a heavenly light. 

    "Seems like it's almost divine in origin. I hope I get to keep this when we're done. It certainly would make a fine addition to my collection."

    * * *

    Wulfrin swaps Icingdeath for Sanctified Sword | T4 Demonic Straight Sword | Holy 2 | Burn | Blessed.

    Wulfrin | HP: 806/806 | EN: 106/106 | DMG: 26 | MIT:98 | ACC: 7 | EVA:2 | BH:27 | REC: 8 | TXC-V: 32 | HLY: 16 | BRN: 56 | LD:6

  3. It was time to finally check another item off Wulfrin's ever growing To-Do list. That item was collecting the ever elusive life stealing sword art. Wulfrin had been eying this quest for awhile now, but since unlocking his unique skill, the quest seemed even easier. Wulfrin made his way through the streets of floor 14's creepy teleport plaza in nothing more than a simple tunic and trousers. He had opted for the hyper offense approach considering he was traveling with a literal thorny wall that was more than capable of drawing all the attention and damage from him.

    "Oh hey look it's Acanthus!" Wulfrin pointed out their guildmate to his wife and personal protection detail, Ciela. "Looks like there is another player with them to. Isn't that Reytac? The guy who bought some of my cotton candy drinks?"

    Wulfrin pushed forward towards the other two players with all the excitement of a child just let loose to hang with friends.

    "Y'all looking to hunt some vampires?" Wulfrin asked the group of players, conjuring up a tray of meats and cheeses. "I've got a literal damage sponge with me today, so I'm in tactical nuke mode. Pretty sure I'm considered a war crime to vampires with this build I'm running."

    * * *

    Note: CS Flames of the Phoenix is active. If any player objects, they should state it in their first post and the skill will be considered inactive.

    Guild Rank: 1
    +1% Final Exp and Col at end of thread

    Skill Specialization Playtest in effect
    Wulfrin PT SP total: 225
    In addition to posted block, Wulfrin purchases: 4 Ranks of Destructive. Holy activates on BD 5-10.

    Wulfrin Consumes:
    Gungir Shard: Sharkuterie Board | ACC 2 | EVA 2 - takes one portion shares rest with party (5/6 remaining)
    Skewer Roll - Protien 2 [filled]
    Liquor of Light - Damage 3
    Miso Soup - T4 Probiotics 3
    Phoenix Extract - Searing Blade Oil (Burn applies at T5)

    Wulfrin | HP: 920/920 | EN: 140/140 | DMG: 28 | ACC:7 | AA  | PHASE | EVA:6 | HLY: 16 | LD:1 | DOTE: 3/3 | PROB: 36 | Searing | Destructive 4

    Spoiler

    "Name: Wulfrin
    True Tier: 9
    Level: 35
    Paragon Level: 51
    HP: 920/920
    EN: 140/140

    Stats:
    Damage: 28
    Mitigation: -60
    Accuracy: 7
    Evasion: 6
    Loot Die: 1
    AA PHASEHLY: 16 DOTE: 3/3

    Equipped Gear:
    Weapon/Armor/Trinket: 
      - Blade of Zariel | T4 Demonic Straight Sword | Holy 2 | Phase | AA
    Armor/Trinket: 
      - Helldusk Armor | T4 Demonic HA | MIT 2 | REC 2
    Shield/Armor/Trinket: 
      - Echoes | T2 Perfect Trinket | ACC 3 | Para-Imm

    Combat Mastery:
      - Combat Mastery: Damage R3

    Combat Shift:
      - TECH Shift

    Familiar Skill:
      - 

    Custom Skill:
      - Flames of the Phoenix

    Skills:
      - Energist
      - Straight Sword R5
      - Unhindered

    Extra Skills:
      - Forgotten King's Authority
      - Frozen Hide
      - Survival

    Inactive Extra Skills:
      - Disguise
      - Meditation
      - Brawler
      - Assault Mode

    Addons:
      - Ferocity
      - Precision
      - Stamina

    Mods:

    Inactive Mods:

    Battle Ready Inventory:
      - Advanced Weapon Strikes x5
      - Bear Trap x5
      - Crystal of Blood Dragon Hoard | Mass Healing x5
      - Crystal of Divine Light x1
      - Popcorn | T4 Vitality 2 x1
      - Rhino's Horn x1
      - TP Crystals x1

    Housing Buffs:
      - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
      - Storage Closet: +1 Battle Ready Inventory Slot
      - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
      - Attic (Storage): +5% bonus col from monster kills and treasure chests
      - Master Bedroom: -1 energy cost for the first three expenditures of each combat
      - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
      - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
      - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
      - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
      - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

    Guild Hall Buffs:
      - Meeting Room: If guild members held a completed Boss Meeting thread, participants receive +1 ACC for the first two turns in combat against a Floor, Event, or Field Boss. Limit one use per thread.
      - Training Room: Lowest-leveled guild member receives +10% bonus EXP at the end of the thread. At least half of the thread's participants must be guild members. Limit one use per month, per character.
      - Dueling Arena: +3 to initiative. Limit one use per thread.
      - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
      - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

    Scents of the Wild Totem:

    Wedding Ring:
      - Driven
    Crafting Profession:

    Gathering Profession:
    "                                                                                                                            

     

     

  4. "No need to be so formal," Wulfrin smiled, his stern and alert exterior fading almost immediately back to its usual jovial state. "I'll send you the invite."

    With a few quick and precise motions through the menus, Wulfrin sent the party invite towards Vanta. Once she had had her fill of the provided feast, Wulfrin waved his hand and the feast returned to his inventory. With little care, Wulfrin entered the familiar shop of Zachariah. The old alchemist paid him no mind as the gentle chime of a bell marked his entrance. This was to be expected since Wulfrin had already completed this quest. Zachariah does recognize him usually, but Wulfrin would not trigger any of the necessary flags. Off to the side of the counter a bubbling cauldron sat beckoning the party closer. Its contents were a delectable fondue. Astra spoke up anc drew Zachariah's attention to their group, and on locking eyes with Vanta went into his usual greeting as part of the quest.

    "Neither of us can progress the quest," Wulfrin leaned in and quietly spoke to Vanta. "You'll have to take point on social interactions. Once we're done here, we'll escort you to a place where you can safely fulfill the requirements. Don't forget to sample that fondue. The buff will help."

    * * *

    NOTE: Astra is not eligible to consume Fondue. Stat block corrected here.

    Astra | HP: 570/570 | EN: 72/72 | DMG: 18 | MIT: 54 | ACC: 8 | EVA: 3 | BH: 17 | REC: 2 | BLD: 24

  5. DATE: [11/3/25]
    RANK 9 BLACKSMITH | [EXP: 3993/5119] | Daily Crafting Attempts: 10+4=14*2=28
    RANK 1 TAILOR | [EXP: 0/19]
    RANK 3 ARTISAN | [EXP: 43/79]
    RANK 7 ALCHEMIST | [EXP1837/2559]
    RANK 5 COOK | [EXP: 220/319]
    RANK 1 PERFORMER | [EXP: 0/39]
    RANK 1 APPRAISER | [EXP: 0/100]

    CRAFTING BUFFS:
    All Profession Ambition Tools +1 EXP per craft
    Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

    Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

    Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts
    Using Cinnamon Bites | Ambition. +1 EXP per attempt

    Alchemist

    Potions

    Roll: ID# CD: LD: Quality Count Experience
    1 256438 CD: 10   LD: 8 Rare (1) 11
    2 256437 CD: 7   LD: 15 Uncommon (2) 9
    3 256436 CD: 3   LD: 5 Salvage Success (1) 8

    Cook

    Desserts

    Roll: ID# CD: LD: Quality Count Experience
    4 256442 CD: 12   LD: 14 Perfect (1) 14
    5 256441 CD: 5   LD: 6 Salvage Success (1) 8
    6 256440 CD: 2   LD: 4 Failure (1) 7
    7 256439 CD: 6   LD: 13 Salvage Success (1) 8

    Artisan

    Jewelry

    Roll: ID# CD: LD: Quality Count Experience
    8 256449 CD: 11   LD: 2 Rare - 11
    9 256448 CD: 1   LD: 2 Critical Failure - 7
    10 256447 CD: 11   LD: 19 Rare - 11
    11 256446 CD: 8   LD: 12 Uncommon - 9
    12 256445 CD: 7   LD: 11 Uncommon - 9
    13 256444 CD: 6   LD: 4 Salvage Success - 8
    14 256443 CD: 12   LD: 15 Perfect - 14

     

    Roll: ID# CD: LD: Quality Count Experience
    15 256463 CD: 12   LD: 4 Perfect - 14
    16 256462 CD: 8   LD: 8 Uncommon - 9
    17 256461 CD: 2   LD: 12 Failure - 7
    18 256460 CD: 7   LD: 15 Uncommon - 9
    19 256459 CD: 9   LD: 17 Uncommon - 9
    20 256458 CD: 9   LD: 16 Uncommon - 9
    21 256457 CD: 8   LD: 1 Uncommon - 9
    22 256456 CD: 8   LD: 10 Uncommon - 9
    23 256455 CD: 2   LD: 12 Failure - 7
    24 256454 CD: 6   LD: 2 Salvage Failure - 8
    25 256453 CD: 1   LD: 17 Critical Failure - 7
    26 256452 CD: 5   LD: 5 Salvage Success - 8
    27 256451 CD: 6   LD: 11 Salvage Success - 8
    28 256450 CD: 10   LD: 3 Rare - 11

    RESULT: 
    +193 Artisan Exp Rank 3 [Exp: 236/79] -> Rank 5 [Exp: 236/319]
    +28 Alchemist
     Exp | Rank 7 [EXP: 1837/2559]
    +37 Cook Exp Rank 5 [EXP: 220/319]

    -22 materials | sent to banker (11/3/25)

  6. DATE: [11/2/25]
    RANK 9 BLACKSMITH | [EXP: 3870/5119] | Daily Crafting Attempts: 10+4=14*2=28
    RANK 1 TAILOR | [EXP: 0/19]
    RANK 1 ARTISAN | [EXP: 0/19]
    RANK 7 ALCHEMIST | [EXP1806/2559]
    RANK 4 COOK | [EXP: 156/159]
    RANK 1 PERFORMER | [EXP: 0/39]
    RANK 1 APPRAISER | [EXP: 0/100]

    CRAFTING BUFFS:
    All Profession Ambition Tools +1 EXP per craft
    Extended Workshop (Artisan, Blacksmith, Alchemist, Performer, Cook, Appraiser) +2 EXP per craft with those professions

    Trading Hall 3 +2 EXP per craft | Salvage on LD 4 | +4 crafting attempts

    Using Workaholic's Draft | Crafter's Respite. x2 Crafting attempts
    Using Cinnamon Bites | Ambition. +1 EXP per attempt

    Blacksmith

    Heavy Armor

    Roll: ID# CD: LD: Quality Count Experience
    1 256411 CD: 10   LD: 18 Rare - 11
    2 256410 CD: 7   LD: 2 Uncommon - 9
    3 256409 CD: 2   LD: 1 Salvage Failure - 8
    4 256408 CD: 6   LD: 20 Uncommon - 9
    5 256407 CD: 7   LD: 17 Uncommon - 9

    Light Armor

    Roll: ID# CD: LD: Quality Count Experience
    6 256415 CD: 11   LD: 12 Perfect - 14
    7 256414 CD: 7   LD: 11 Uncommon - 9
    8 256413 CD: 7   LD: 11 Uncommon - 9
    9 256412 CD: 2   LD: 12 Salvage Success - 8

    Straight Sword

    Roll: ID# CD: LD: Quality Count Experience
    10 256416 CD: 12   LD: 2 Perfect - 14

    Curved Sword

    Roll: ID# CD: LD: Quality Count Experience
    11 256418 CD: 12   LD: 6 Perfect - 14
    12 256417 CD: 5   LD: 3 Uncommon - 9

    Artisan

    Jewelry

    Roll: ID# CD: LD: Quality Count Experience
    13 256435 CD: 11   LD: 3 Rare (1) 11
    14 256434 CD: 5   LD: 2 Salvage Failure (1) 8
    15 256433 CD: 5   LD: 11 Salvage Success (1) 8
    16 256432 CD: 3   LD: 20 Failure (2) 7
    17 256431 CD: 7   LD: 8 Uncommon (1) 9

    Alchemist

    Potion

    Roll: ID# CD: LD: Quality Count Experience
    18 256421 CD: 9   LD: 6 Rare (1) 11
    19 256420 CD: 8   LD: 2 Uncommon (1) 9
    20 256419 CD: 11   LD: 2 Rare (1) 11

    Cook

    Dessert

    Roll: ID# CD: LD: Quality Count Experience
    21 256429 CD: 9   LD: 16 Uncommon (2) 9
    22 256428 CD: 5   LD: 11 Salvage Success (1) 8
    23 256427 CD: 6   LD: 8 Salvage Success (1) 8
    24 256426 CD: 3   LD: 13 Failure (1) 7
    25 256425 CD: 1   LD: 3 Critical Failure (1) 7
    26 256424 CD: 1   LD: 6 Critical Failure (1) 7
    27 256423 CD: 10   LD: 15 Rare (1) 11
    28 256422 CD: 3   LD: 20 Failure (2) 7

    RESULT: 
    +123 Blacksmith ExpRank 9 [Exp: 3993/5119]
    +43 Artisan ExpRank 1 [Exp: 43/19] -> Rank 3 [Exp: 43/79]
    +31 Alchemist
     Exp | Rank 7 [EXP: 1837/2559]
    +64 Cook Exp Rank 4 [EXP: 220/159] -> Rank [Exp: 220/319

    -24 materials | sent to banker (11/3/25)

  7. 2 hours ago, Faerie said:
    Shop Post: White Macadamia Nut Cookie
    Cost of Transaction: 1 Mat
    Crafter's Profession: Cook
    Crafter's Rank: 3
    Item Name: White Macadamia Nut Cookie
    Item Tier: 2
    Item Type: Desert
    Item Rarity:  Perfect
    Item Enhancements: 3 Ambition
    Craft/Appraisal/Obtainment IDs & Rolls: ID256163 | CD: 12 | LD: 20
    Item Description: A homemade cookie that is not a perfect circle

     

    Shop Post: White Macadamia Nut Cookie
    Cost of Transaction: 1 Mat
    Crafter's Profession: Cook
    Crafter's Rank: 3
    Item Name: White Macadamia Nut Cookie
    Item Tier: 2
    Item Type: Desert
    Item Rarity:  Perfect
    Item Enhancements: 3 Ambition
    Craft/Appraisal/Obtainment IDs & Rolls: ID256163-1 | CD: 12 | LD: 20
    Item Description: A homemade cookie that is not a perfect circle

     

    Shop Post: Fudge Brownies
    Cost of Transaction: 1 Mat
    Crafter's Profession: Cook
    Crafter's Rank: 2
    Item Name: Fudge Brownies
    Item Tier: 2
    Item Type: Dessert
    Item Rarity:  Uncommon
    Item Enhancements: 1 Prosperity
    Craft/Appraisal/Obtainment IDs & Rolls: ID256161 | CD: 10 | LD: 7
    Item Description: Simple Brownies, flaky on top gooey in the middle

    Approved

  8. Fusion 1

    • Item Name: Enhanced Shock wire
    • Item Tier: 4
    • Item Type: Weapon (Whip)
    • Item Rarity:  Perfect
    • Item Enhancements: Accuracy / Accuracy / Static
    • Craft/Appraisal/Obtainment IDs & Rolls: 
      • ID  256100

    • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to keep something down, without fully killing it, yet.

    & (1 Scale)

    • Item Name: Enhanced Shock wire
    • Item Tier: 4
    • Item Type: Weapon (Whip)
    • Item Rarity:  Perfect
    • Item Enhancements: Accuracy / Accuracy / Static
    • Craft/Appraisal/Obtainment IDs & Rolls: 
      • ID  256101 

    • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to keep something down, without fully killing it, yet.

    & (1 Scale)

    • Item Name: Enhanced Shock wire
    • Item Tier: 4
    • Item Type: Weapon (Whip)
    • Item Rarity:  Perfect
    • Item Enhancements: Accuracy / Accuracy / Absolute Accuracy
    • Craft/Appraisal/Obtainment IDs & Rolls: 
      • ID  256102 
         

    • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to seek the true weakness of a target.

    & (1 Shard + 1 Scale)

    • Item Name: Enhanced Shock wire
    • Item Tier: 4
    • Item Type: Weapon (Whip)
    • Item Rarity:  Perfect
    • Item Enhancements: Accuracy / Accuracy / Phase
    • Craft/Appraisal/Obtainment IDs & Rolls: 
      • ID  256103 
         

    • Item Description: A thin wire, almost invisible if not for the glint of the sun, if it is ever in the sun.  Used to slip through the cracks of the armor, and get their vitals.

    End result

    • Item Name: Resonance
    • Item Tier: 4
    • Item Type: Weapon (Whip)
    • Item Rarity:  Demonic
    • Item Enhancements: Static II / AA / PHASE
    • Craft/Appraisal/Obtainment IDs & Rolls:
       
      • ID 256145
         
    • Item Description: A strong thin wire, like a garrote. It is stored safely away in gloves and is used like a whip. One must be quite dexterous to ensure they don't cut themselves, or their teammates on the deadly sharp wire.
  9. 5 minutes ago, Sinnamon said:

    Earing a Living - Appraiser Eval

    Evaluating: 


    Name: Steel Claymore
    Profession/Rank: N/A
    ID/Roll: 
    Acquisition: 256010 | Slot 1: 256020, LD: 15+20, DMG | Slot 2: 256021, LD: 13+20, DMG | Slot 3: 256022, LD: 13+20, DMG
    Item Type: Straight Sword
    Tier: 1
    Quality: Perfect
    Enhancements: DMG III
    Description: It a big steel sword lmao.
    Link: https://www.sao-rpg.com/topic/42785-pt-pp-f01-buyers-sellers-eal-appraiser/?do=findComment&comment=703386&_rid=8792

    Approved

  10. 21 minutes ago, Faerie said:
    Shop Post: Basic Potion
    Cost of Transaction: N/A
    Crafter's Profession: Appraiser
    Crafter's Rank: 0
    Item Name: Basic Potion
    Item Tier: 1
    Item Type: Dessert
    Item Rarity:  Rare
    Item Enhancements: 2 VIT
    Craft/Appraisal/Obtainment IDs & Rolls: ID255515: LD: 2
    Item Description: A Basic and crude Potion in a plain and unadorned glass vial. The liquid inside is the color and consistency of blood, but oddly enough tastes like fruit punch.

    Approved

  11. On 10/18/2025 at 1:59 PM, Nari-Lanreth said:
    Shop Post: Caramel Brownies
    Cost of Transaction: 8 materials
    Crafter's Profession: Cook
    Crafter's Rank: 2
    Item Name: Caramel Brownies
    Item Tier: Tierless 
    Item Type: Dessert
    Item Rarity: Perfect
    Item Enhancements: Loot Die [3 Slots]
    Craft/Appraisal/Obtainment IDs & Rolls: ID255427
    Item Description: A chewy caramel brownie that energises. Best enjoyed on the go.

    yuh

  12. On 10/19/2025 at 3:17 PM, Nari-Lanreth said:
    Shop Post: Caramel Brownies
    Cost of Transaction: 8 materials
    Crafter's Profession: Cook
    Crafter's Rank: 3
    Item Name: Caramel Brownies
    Item Tier: Tierless 
    Item Type: Dessert
    Item Rarity: Perfect
    Item Enhancements: Loot Die [3 Slots]
    Craft/Appraisal/Obtainment IDs & Rolls: ID255505
    Item Description: A chewy caramel brownie that energises. Best enjoyed on the go.

    approved

  13. Wulfrin returned to the igloo with his bundle of monster parts and herbs. He placed them on the counter and without saying a word, the walrus shoved a collection of loose bits of scrap metal and fasteners. The two set to work side by side piecing together a small stone like object with an inner mechanism that whirred and sparked. Wulfrin was pleased that such intricate parts were now available for use in Aincrad. Thousands of ideas swirled in Wulfrin's mind, perhaps automation and computers weren't to far off. Even better, the idea of an actual vehicle for transportation seemed like a possibility. 

    Perhaps I should look into steam power.

    "Damn'in were expectin' yah to explode. Good'onya. Now scram!"

    Wulfrin was very quickly shoved back out into the Town of Beginnings, with a new gadget as his only consolation prize. That and his life apparently. For some reason that Walrus had planned for him to explode.

    * * *

    EAL Crafting Attempt:

    Crafting T1 Spark Stone
    ID 255603 | CD 8+6=14 | LD 7

    255603 | T1 Perfect Spark Stone | Technician | Advanced Technical Training - Advanced weapon attacks developed by Wulfrin for using two arts at once. 

    * * *

    Thread Closing

    1,826 EXP: 838/5 = 167.6 * 9 = 1508.4 + 300 = 1808.4 + 18.084 = 1,826
    28,718 Col: 28,160 [loot] + 273 [P. Lvl 5] = 28,433.9 + 284.339 = 28,718
    5 Materials
    2 Gleaming Scales
    2 Demonic Shards
    1 Mon

    255603 | T1 Perfect Spark Stone | Technician | Advanced Technical Training - Advanced weapon attacks developed by Wulfrin for using two arts at once. 

  14. Wulfrin's focus shifted to the forest floor. All he needed was to find a handful of useful herbs and he could call it a day. He paced the clearing's edge as he contemplated his form from the last combat encounter. His fighting style had become more refined as he trained in Aincrad. Gone were the days of wild sword swings and hoping to deal massive damage. Now Wulfrin was able to reliably hit his targets and mix in a bit of defensive footwork and sword play. The major question that lingered in his mind was if the skills would transfer. Here combat was aided by the system and with a new skill that marries offense and defense together, the real world similarities had all but vanished as of late.

    Wulfrin's eyes finally spotted a bundle of herbs that would do the trick. With a quick scoop, he was on his way. 

    * * *

    Post Action: Foraging R1
    ID 255602 | CD 3+6=9 | LD 9+12=21
    Results:
    2 Materials
    +16 Forager EXP [16/49]

  15. The flames continued to roar around Wulfrin as he prepared for the finalization of his hunt. Swift and agile sword strikes found their mark as each wolf received their final strike leaving them with but a sliver of health remaining. The flames took the rest as each wolf was reduced to ashes, leaving Wulfrin alone in the clearing once more. Slowly the flames subsided, slowly funneling back into Wulfrin's body. Calmly Wulfrin returned his blade to its sheath before carefully going over his earnings. Just like before, Wulfrin received a large sum of col and a handful of materials with a couple extra scales and shards to round out the totals.

    Something felt off though. The quest flag didn't trigger. Upon closer inspection, Wulfrin had come just shy of the collection goal, coming up one material short.

    "Well," Wulfrin sighed as he started to move towards the edge of the clearing. "When you come up short, you simply forage."

    * * *

    Wulfrin regains 4 EN

    Post Action: [x12] Tech-F vs Wolves (19 EN) -2 Stamina -1 Well Rested (2/3)
    Free Action: None

    ID 255594 | BD 9 | CD 11 | 22*12=264 DMG to Wolf 1. Burn Refreshed.
    ID 255595 | BD 2+7=9 hit | 22*12=264 DMG to Wolf 2. Burn Refreshed.
    ID 255596 | BD 10 | 22+2*12=288 DMG to Wolf 3. Burn Refreshed.
    ID 255597 | BD 9 | 22+1*12=276 DMG to Wolf 4. Burn Refreshed.

    Wolves take 56 Damage from Burn. All targets die before they get to attack.

    Wulfrin | HP: 920/920 | EN: 102/128 | DMG: 22 | ACC:7 | AA  | EVA:3 | LD: 24 | PROSP:7 | QTY: 8

    Wolf 1 | HP: 0/640 | DMG: 140 | P.Stun Imm. (2/3) | Burn 56 (1/2)
    Wolf 2 | HP: 0/640 | DMG: 140 | P.Stun Imm. (2/3) | Burn 56 (1/2)
    Wolf 3 | HP: 0/640 | DMG: 140 | P.Stun Imm. (2/3) | Burn 56 (1/2)
    Wolf 4 | HP: 0/640 | DMG: 140 | P.Stun Imm. (2/3) | Burn 56 (1/2)

    Looting Wolves

    Wolf 1:
    ID 255598 | CD 12+8=20 | LD 2+1+24=27
    7,744 Col: 640*11 (incl. CD/LD Even) + 10% Col Stash/Deposit
    1 Gleaming Scale
    Dungeon Map | 255598

    Wolf 2:
    ID 255599 | CD 4+8=12 | LD 17+1+24=42
    6,336 Col: 640*11 (incl. CD Even) + 10% Col Stash/Deposit
    2 Mats: LD Odd
    1 Demonic Shard
    Dungeon Map | 255599

    Wolf 3:
    ID 255600 | CD 2+8=10 | LD 4+1+24=29
    7,744 Col: 640*11 (incl. CD/LD Even) + 10% Col Stash/Deposit
    1 Gleaming Scale
    Dungeon Map | 255600

    Wolf 4:
    ID 255601 | CD 11+8=19 | LD 2+1+24=27
    6,336 Col: 640*11 (incl. LD Even) + 10% Col Stash/Deposit
    2 Mats: CD Odd
    1 Demonic Shard
    Dungeon Map | 255601

  16. Wulfrin set his sights on his familiar hunting grounds. The river babbled lazily at the edge of the small clearing where he had gotten his start. It was Wulfrin's own way of grounding himself by returning to the place where it all began. For him it was peaceful. Wulfrin was only afforded a few moment before the pack of wolves made themselves known. Wulfrin's platinum longsword emerged from its sheath with a satisfying shwing as Wulfrin took his offensive stance.

    Let's test out this new skill.

    Flames errupted from Wulfrin's feet as a pair of crimson spectral feathery wings wrapped themselves around Wulfrin. His blade channeled the flames roared with power. Wulfrin's eyes shined a briliant blue like superheated plasma as his desire to survive burned the world around him. The wolves charged him as a group. The blade arced through the air in large sweeping strikes to meet them. Each blow left a sizeable gash and sent the burning and injured wolf on an express trip to the ground. Too stunned to move, the wolves could only accept their fate as the flames began to consume them.

    * * *

    Post Action: [x12] Tech-F vs Wolves (19 EN) -2 Stamina -1 Well Rested (1/3)
    Free Action: None

    ID 255590 | BD 3 | CD 8 | 22*12=264 DMG to Wolf 1. Target Stunned. Burn Applied.
    ID 255591 | BD 9 | 22+1*12=276 DMG to Wolf 2. Target Stunned. Burn Applied.
    ID 255592 | BD 4 | 22*12=264 DMG to Wolf 3. Target Stunned. Burn Applied.
    ID 255593 | BD 9 | 22+1*12=276 DMG to Wolf 4. Target Stunned. Burn Applied.

    Wolves are stunned. Take no action. Stun fades, becomes Immunity. Takes 56 Damage from Burn.

    Wulfrin | HP: 920/920 | EN: 109/128 | DMG: 22 | ACC:7 | AA  | EVA:3 | LD: 24 | PROSP:7 | QTY: 8

    Wolf 1 | HP: 320/640 | P.Stun Imm. (1/3) | Burn 56 (1/2)
    Wolf 2 | HP: 308/640 | P.Stun Imm. (1/3) | Burn 56 (1/2)
    Wolf 3 | HP: 320/640 | P.Stun Imm. (1/3) | Burn 56 (1/2)
    Wolf 4 | HP: 308/640 | P.Stun Imm. (1/3) | Burn 56 (1/2)

  17. Browsing through the available professions, Wulfrin noticed an odd addition had been made. Where once his profession list was completely filled, Wulfrin noticed a new line greyed out as if it was unobtained. A brief browse of the info broker forums, revealed there had indeed been a new profession added, the engineer. Wulfrin quickly gathered his things and made his way through the streets of the Town of Beginnings. At the outskirts, he found an odd new building. It was an igloo, which stood out like a sore thumb against the spring like atmosphere of floor 1. Cautiously Wulfrin crossed its threshold into a wild workshop with various spinning gadgets and gizmos on proud display.

    "Pretty ain' it?" A voice questioned as a small orb consisting of various moving parts soared into Wulfrin's hands. The figure that threw it seemed to be a sentient walrus.

    "I take it you're the engineer trainer," Wulfrin noted out loud. "It is very nice. I'd very much like to learn to craft this myself."

     "Got ch'nya, brin' me some bits'o scrap and I'll teach ya'. Off we yah."

    * * *

    Requirement: Speak with Waldo

    * * *

    Guild Rank 1

    CS Flames of the Phoenix Active

    Skill Specialization PT: 225 SP available
    Purchasing: 6 Ranks Discerning, 6 Ranks Keen Sight | +6 CD, +12 LD

    Wulfrin consumes:
    ACC 2 | EVA 2 - Wulfrin's Gungir: Sharkcuterie Board
    LD 3 | Gelato
    Prosp 3 [filled] | Mousse

    Wulfrin | HP: 920/920 | EN: 128/128 | DMG: 22 | ACC:7 | AA  | EVA:3 | LD: 24 | PROSP:7 | QTY: 8

    Spoiler

    "Name: Wulfrin
    True Tier: 9
    Level: 35
    Paragon Level: 51
    HP: 920/920
    EN: 128/128

    Stats:
    Damage: 22
    Accuracy: 7
    Evasion: 3
    Loot Die: 12
    AA 
    QTY: 2

    Equipped Gear:
    Weapon/Armor/Trinket: 
      - 
    Armor/Trinket: 
      - 
    Shield/Armor/Trinket: 
      - 

    Combat Mastery:
      - Combat Mastery: Damage R3

    Combat Shift:
      - TECH Shift

    Familiar Skill:
      - 

    Custom Skill:
      - Flames of the Phoenix

    Skills:
      - Energist
      - Searching R5
      - Straight Sword R5
      - Unhindered

    Extra Skills:
      - Meditation
      - Survival
      - Brawler
      - Frozen Hide

    Inactive Extra Skills:
      - Disguise
      - Assault Mode

    Addons:
      - Ferocity
      - Precision
      - Stamina

    Mods:

    Inactive Mods:

    Battle Ready Inventory:

    Housing Buffs:

    Guild Hall Buffs:

    Scents of the Wild Totem:

    Wedding Ring:

    Crafting Profession:

    Gathering Profession:
    "                                                                                                                            

     

  18. Potions: 10/6/25

    Rare T1 254232 + Uncommon T1 254231 + Uncommon T1 254230 -> T1 Perfect Potion | 255588

    255588 | T1 Perfect Potions - Workaholic's Draft | Crafter's Respite | A cotton candy flavored drink that gives you a burst of energy.

    Blade Oils: 10/6/25

    254235, 254235-1, 254235-2 | T1 Perfect Blade Oil - Phoenix Extract | Searing | A potent oil derived from the flames created by phoenix feathers

    Deserts: 10/6/25

    254240 Uncommon T1 Dessert -> Saved For Fusion

    254246 Rare T1 Dessert -> Saved for Fusion

    254252 Rare T1 + 254252-1 Rare T1 -> T1 Perfect Dessert | 255588-1

    255588-1, 254250 | T1 Perfect Desserts - Cinnamon Bites | Mini cinnamon rolls drizzled with a sweet white icing. 

  19. "Mirror Coil," Wulfrin muttered as his quill glided across the parchment in front of him. "Arm cuff or bracelet. Not flashy. Preference of purples, blacks, silver. Windy design." Wulfrin took this page of notes and placed it within a folder resting just within reach on the desk. With the quill, he scrawled the words, "New Order: Vanta" upon it.

    "Raidou," Wulfrin thought back for a moment. "I know of him, but he rarely ventures out into the main player base. I've only ventured with the Red Wanderer and Leader of Firm Anima like twice in my career. He's super analytical and precise when it comes to the game. I'd be willing to bet he knows the most about the game, even more than most info brokers. Despite being one of the highest leveled players, he doesn't make an appearance at the raids. Not that I hold that against him mind you, there have been several frontliners that have effectively retire and lead as normal lives as they can in this world. Sometimes I even find my self stepping closer to that same conclusion. The more days that pass, the more I fear we won't live to see the end of the game." With a sigh Wulfrin turned his gaze back out to the under construction golf course. "It's partly why I've deviated from level grinding as much, not only has my progression slowed due to the limitations placed by Cardinal, but also I have a desire to help boost up morale and encourage more players to make their way to the frontline."

    Wulfrin began to fidget with the ring on his left ring finger. His life here was such a better experience that his memories of the real world seemed to be fading away with time. The endless weight that he felt sullied his mood rather quickly, causing what jovial light was once in his eyes to fade. The time he had in Aincrad was temporary, as without proper sustenance, his physical body would surely give out causing his mind to slip away. Quickly Wulfrin shook away the dark thoughts starting to flower in his psyche and turned his attention back to Vanta.

    "Anyway," Wulfrin continued as he started drafting up more designs. "I've only got two more glaring questions regarding your gear. The first is about your light armor; since it can go two ways: taking hits or avoiding hits, which once would you prefer? The second is your weapon choice. The weapons all function practically the same and is merely preference, with a couple exceptions: Katanas are locked behind a quest that requires you to have at least partially studied Curved Swords, and the skill for Martial Arts weapons is locked behind punching a boulder on floor 2."

    * * *

    Vanity Tag: @Raidou

  20. And just like that I've walked right into an episode of Supernatural. Wulfrin sighed to himself as Astra broke the hastily crafted headstone.

    "No need sir," Wulfrin held up a hand and started manifesting his travel tool bag. "I should be more than capable of repairing your grave marker. I'll do my best to ensure it wont break again."

    It was a lot of pressure to work while being stared at by a spirit that could turn vengeful at any moment, but it didn't stop him from pulling out his tools and doing his best to resecure the marker. The wood was rotted with at least several years of wear and tear, so repairing the cross was proving much more difficult. Instead of just a singular nail, Wulfrin hammered in two at opposing angles and from opposite sides to ensure it both didn't spin and have a second grip point. There wasn't much more he could do with what he had on hand, but he'd make a mental note to come and place a proper marker if he could find the place again.

    "Sorry to disturb your rest sir," Wulfrin humbly bowed. "Hopefully that is an adequate repair."

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