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[SP-F1] A Lotus by any other name (Complete)


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Simmone's weapon drawn and charged up, she steals herself for combat. Simmone charges «linear» and bolts forward at the creature. The monster gracefully slides out of the way before pecking the back of Simmone's sword arm. With a quick side step, Simmone receives the damage but moves out of further harm.

Simmone: 9/13 +3 Dmg, +4 LD, -2 HP

Angry Bird: 4/4

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Now looking over her left shoulder, Simmone keeps the monster in her line of sight, her extended blade arm begins to glow as she prepares to strike back with grace. A quick withdrawal of her sword arm, with it glowing violet, Simmone draws a half circle with her left leg. Shifting her body around she yells out «Tumult Spear» as she slams twice hard into the fowl. It breaks under the blows, becoming simple shards of blue. Leaving behind a uncooked leg, Simmone quickly snatches it up and pops it into her bag in one swift motion before wiping her hand on her yukata again "I'm glad this cant get dirty" Simmone thinks as she tries to wash of the germs from the animal leg

Simmone: 9/13 +3 Dmg, +4 LD, -2 HP

Angry Bird: 0/4 (LD:14+4=18)

Simmone obtains:

» 1*Angry Bird Leg meats

Simmone's Shopping List:

» Alchemy Materials: 2/7

» Artisan Materials: 3/4

» Blacksmith Materials: 1/5

» Cooking Materials: 4/0

» Tailoring Materials: 3/7

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Simmone quickly sheathes her weapon and continues onward in her journey, letting her detection skill guide her. Walking toward a small body of water, it seems the boars drink from the sides as though they were real. Looking on at the spectacle of NPC environment interaction Simmone's detection chimes as she approaches, following the blue circle it leads her behind an outcropping of stone. A quick flick of her blade yields results, as a chunk of blue ore becomes available for retrieval. Simmone leans down and obtains her cobalt ore yield, and goes back to enjoy the serenity of the lake again.

Simmone Obtains:

» 1*Blue Ore (Cobalt)

Simmone's Shopping List:

» Alchemy Materials: 2/7

» Artisan Materials: 3/4

» Blacksmith Materials: 2/5

» Cooking Materials: 4/0

» Tailoring Materials: 3/7

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With a quick flick of her blade, Simmone bashes one of the boars around the lakes surface. Before it could react, the boar is easily reduced to data leaving a small herb behind for Simmone to pickup. Leaning down and grabbing her item, Simmone made short work of what might have attacked her. "This has been quite the day" Simmone says getting a bit exhausted with all this trekking around. Simmone's lack of desire to continue is quenched by her lists incompleteness. Heading onward, Simmone hopes to finish gathering her yield quickly.

Simmone: 9/13 +3 Dmg, +4 LD, -2 HP

Drinking Boar: 0/3 (LD:7+4=11)

Simmone Obtains:

» 1*Self-Heal

Simmone's Shopping List:

» Alchemy Materials: 3/7

» Artisan Materials: 3/4

» Blacksmith Materials: 2/5

» Cooking Materials: 4/0

» Tailoring Materials: 3/7

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Simmone strolls around aimlessly, following the dirt trails around floor 1. Simmone comes upon another outcropping of stone, as her detection skill chimes again. Walking around the stone, like a repeat their is a hunk of ore lodged within the back surface. With her weapon, Simmone easily pops it free grabbing the weird gold green ore before stashing it into her bag.

Simmone's Shopping List:

» Alchemy Materials: 3/7

» Artisan Materials: 3/4

» Blacksmith Materials: 3/5

» Cooking Materials: 4/0

» Tailoring Materials: 3/7

Simmone Obtains:

» 1*Gold/green Ore (Malacite)

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Simmone starts to dread the monotony of gathering materials herself. Thinking that she needs a pet to do this kind of thing for her, Simmone's mind races back to the quest board remembering the familiar quest. Simmone decides due to her "Higher class" she needs to get herself a servant to do this manual labor for her. Her gathering not yet finished, Simmone moves to finish this task so she can proceed to obtain her lackey to perform them in the future. Simmone treading along, comes across another glistening jewel, in the surface of the stone wall to her left. Quickly popping it free its added to her inventory before from the wall a rock wurm bursts free to repay her for the theft.

Simmone Obtains:

» 1*Sapphire

Simmone: 9/13 +3 Dmg, +4 LD, -2 HP

Rock wurm: 3/3

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Simmone is buffed in the face by the rock wurms ascension from the wall. Leaving a large red gash on Simmone's cheek, it seems the worm is no minor enemy. A fast shift backward Simmone has only a moment to draw her weapon, to avoid further assault. Her blade glows purple, as Simmone's red gash equally glows.

Simmone: 7/13 +3 Dmg, +4 LD, -2 HP

Rock wurm: 3/3

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A quick flick of her weapon reduces the enemy to nothing, leaving shards of data and a bag of large bag of col behind. Simmone was confused by such a small larvae dropping such a huge bag of coins. Leaning down and peering into it, it reads back «400 col». Simmone doesn't question the weird influx of income as she pockets it and continues on

Simmone: 7/13 +3 Dmg, +4 LD, -2 HP

Rock wurm: 0/3 (LD 1+4=NADA)

Simmone Obtains:

» 400*col (its the complete page currency)

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Simmone's rapier is quickly sheathed, as she strolls along the floor. Letting her detection guide her she takes in the sights waiting for it to chime, as Simmone starts to get used to how it works. Walking along the dirt path, Simmone sees players trekking along the field, and others in combat with simple creatures like simple creatures. Turning her head right, is a wall of stone a rich brownish yellow topped with green. Simmone hears nothing from her detection, but that's no reason to fret as she can simply continue. A hostile insect moves into her path, but is combated with a very rapid impale from Simmone, reducing it to data with ease as she starts to get used to this.

Simmone: 7/13 +3 Dmg, +4 LD, -2 HP

Large Insect: 0/4 (LD 1+4=NADA)

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With the easy fight, Simmone quickly sheathes her weapon and continues on her now less driven but peaceful journey. Nearby is a treeline with a boar striding inward, possibly aggroing a player or rerouting with its A.I.. Watching it stroll into the forest on her left, Simmone beats a path on the dirt road ahead of her. Simmone starts to get an inkling that the floor has dried up in materials at the moment, and It would be best for her to return later for detection to work properly. Simmone heads back toward the warp gate, turning around and heading straight for the village on this floor.

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Moving with a bit of direction, Simmone becomes aware that her actual progress in a straight line wasn't that great as she sees the wall of the city with only a couple minutes passing. Simmone proceeds toward it, when her detection skill chimes. Following the marker on her minimap Simmone comes across a bush of cotton. Curiously this is new to her, "Unwoven cotton? I wonder if tailors could weave this into a bolt of fabric?" Simmone says before picking a bunch and setting it into a bag of its own, before adding it to her bag of materials. Simmone marks a tally where she thinks this mat should go in her shopping list, which is added to her tailoring list.

Modified loot dice: (9+4=13)

Simmone Obtains:

» 1*Bag of Cotton

Simmone's Shopping List:

» Alchemy Materials: 3/7

» Artisan Materials: 3/4

» Blacksmith Materials: 3/5

» Cooking Materials: 4/0

» Tailoring Materials: 4/7

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Continuing her strides toward the warp gate Simmone enters the village where she first accepted the quest to get her store. The NPC from before is flailing about trying to get her attention, and Simmone approaches in confusion. Pointing to her self, The NPC nods and goes on an on about a repeat quest and how Simmone would have to collect col in the field like before. Simmone forgot all about retaking this quest, and as she presents the bag of 400 col to the NPC she completes a quest that had slipped her mind. Continuing her strides toward the warp gate, having accidentally completing her quest Simmone just wants the day to end as her "highness" is tired.

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Walking out of the village from the opposite end, Simmone's detect chimes again which she cannot refuse. Torn between just wanting to be done, Simmone moseys over to the material location. Sticking up from the ground is a small orange herb, which lazily Simmone leans down and rips up with ease potentially damaging the herb. Thinking nothing of her brutal extraction of the herb she knows little about, Simmone goes for the gate again.

Simmone Obtains:

» 1*Tangerine-Dream

Simmone's Shopping List:

» Alchemy Materials: 4/7

» Artisan Materials: 3/4

» Blacksmith Materials: 3/5

» Cooking Materials: 4/0

» Tailoring Materials: 4/7

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Turning around just for a moment, Simmone's detection chimes again. Simmone grunts in refusal before heading to the circles location. Simmone thinks to herself "Why did I not check over here earlier!" as the pampered woman is tired and wants to rest. Coming to the stone in question, Simmone quickly jabs the ore sticking out from it with ease quickly snapping it up. Simmone agitated with the influx of detection pings tries once again to leave, hoping it doesn't ping again as she can't refuse such goods.

Modified LD: (9+4=13)

Simmone Obtains:

» 1*Red ore (Blood Carbon Steel)

Simmone's Shopping List:

» Alchemy Materials: 4/7

» Artisan Materials: 3/4

» Blacksmith Materials: 4/5

» Cooking Materials: 4/0

» Tailoring Materials: 4/7

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Simmone greedily but lazily pockets the ore, as her HUD chimes again at her feet. Seems she missed something, Simmone sighs deeply leaning down she discovers a gem that broke free from the ore extraction.

Simmone Obtains:

» 1*Ruby

Simmone's Shopping List:

» Alchemy Materials: 4/7

» Artisan Materials: 4/4 (Complete)

» Blacksmith Materials: 4/5

» Cooking Materials: 4/0

» Tailoring Materials: 4/7

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Simmone's detection chimes again, almost taunting her as she turns around to walk away. Flipping back around, Simmone begins to cuss out loud as she smacks the rock hard breaking the newly spawned ores free. Screaming out "There are we finished!?" Simmone says tempting fate, as the response now falls to her detection skill.

Simmone Obtains:

» 1*Dark Purple Ore (Dixtonium)

» 1*Light Blue Ore (Mythril)

Simmone's Shopping List:

» Alchemy Materials: 4/7

» Artisan Materials: 5/4 (Complete)

» Blacksmith Materials: 5/5 (Complete)

» Cooking Materials: 4/0 (Complete)

» Tailoring Materials: 4/7

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Simmone hears no more chimes from her detection, and proceeds to run as fast as she can towards the gate. Hoping to escape the weird material hell that has befallen her, Simmone runs as fast as she can to get away. With her feet on the gate, Simmone shouts out "The Black Odyssey!" as her detection skill chimes before she disappears, getting the last word in.

COMPLETE!

Simmone Obtained:

» 400*Col

» 1*Dark Purple Ore (Dixtonium)

» 1*Light Blue Ore (Mythril)

» 1*Ruby

» 1*Red ore (Blood Carbon Steel)

» 1*Tangerine-Dream

» 1*Bag of Cotton

» 1*Sapphire

» 1*Gold/Green Ore (Malacite)

» 1*Self-Heal

» 1*Blue Ore (Cobalt)

» 1*Angry Bird Leg meats

» 1*Honey

» 2*Bolt Finest Cloth

» 1*Gold ore

» 1*Bolt of basic cloth

» 1*Golden-thread

» 1*Amethyst

» 1*Large Egg

and for earning a living (repeat)

» 5*Choice Materials

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