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[PP-F26] Dead in the Sky | <<BW: Mid Air Madness>>


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Dockmaster Ryland was killed during the escape in <<Trouble at the Skyport>>

"So, what do you say, Captain Star? Ready to take us out?"

"Aye, aye."

Morningstar took the wheel in a hurry. He clicked, jabbed, and pulled buttons and levers, firing up the engine and setting the raggedy skiff on route. Skyrat Pirates, whom he presumed were the followers of the vanishing Ulric Drell, approached from the rear. They wielded daggers, cutlasses, and wide smirks as they raced towards the players. The skiff caught air, lifting off of Span 17 with a roar—which sounded more like a wheezing cough. As they picked up speed, so did the pirates, one going so far as to jump for the ship, only to fall to his death instead.

They had made it out in tact.

But the ship they had chosen had it's problems. For starters, the rudder was making a strange noise on each rotation. Also, the engine was a bust. They made it a short distance from takeoff before it burst into flames and they found themselves falling through the sky.

Morningstar strapped himself in. The skyboat's lack of a roof made it dangerously easy to fall out and while Nari might have lived, his health bar was not made for free falls. The sudden drop felt more like floating than falling. What set it apart was the rising sensation in his gut, like his stomach was aching to climb out of his throat. He held on for dear life, his knuckles white on the wooden steering wheel. The skiff was tipped slightly, angled forwards and aimed directly for a loading dock.

Words were ceiled shut inside his mouth. He thought it might have been the pressure, but he was no scientist. A large chunk of the ship's decaying hull flew past his head, thankfully coming no where near him. The front tipped more and he could see the ground a little too well. Forty feet. Thirty feet. Twenty feet.

He braced himself, shutting his eyes just before the ten feet mark.

The impact wasn't at all what he expected. It happened in a flash. The tip of the boat touched land first, crushing inwards until the weight of the stern forced it into a flat position. What little of the ship's prominent pieces had remained through the fall were no longer attached, and it slid for a while before slamming into the wall of the cargo bay.

They had made it out barely in tact.

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[ lv. 52  ->   lv. 33 / p. 19 ]
MORNINGSTAR | HP: 720/720 | EN: 110/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48

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notes.

 

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equipped

  • bleeding giant
    FB II, BLD II
  • red longcoat
    EVA II, REC I
  • sapphire
    ACC III, EVA I

battle-ready inventory

  • teleport crystal x5
  • magdalyn's cuckoo
  • popcorn x10 | VIT II

skills.

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mod count: 3/5

  • 2HSS | RANK 5/5
    • precision, stamina, ferocity
    • shift: tech
  • CLOTH ARMOR | RANK 5/5
    • athletics, nimble
  • COMBAT MASTERY: DMG | RANK 3/3
  • SEARCHING | RANK 4/5 (5)
    • night vision, detect
  • BATTLE HEALING | RANK 5/5
  • ENERGIST
  • CHARGE

extra

  1. SURVIVAL
  2. FORGOTTEN KING'S AUTHORITY
  3. LADY LUCK
  4. DISGUISE

buffs.

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statue

  • n/a

consumables 

  • liquor of light | DMG III

paragon

  • Lv. 5 | Gain additional col equivalent to 15% of EXP earned in that thread.
  • Lv. 10 | +1 LD

arts.

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en cost matches multiplier unless stated otherwise. shift underlined.

  • ST | x12 -> x15 | x20
  • AOE | x11 -> x14
  • TECH-A | x16 | STUN | 13EN
  • TECH-B | x16 | DELAY
  • TECH-D | x16 | SHATTER
  • TECH-F | x12 | AOE STUN

misc.

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  • Well Rested | -1 energy cost for the first three expenditures of each combat.
  • Squeaky Clean | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down).
  • Filling | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  • Tasty | Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  • Relaxed | Increases out-of-combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  • Multipurpose | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.
  • Skylight (Searching) | +1 Expertise to declared utility skill. 

gathering

  • n/a

 

 

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Morningstar had held a look of determination, and perhaps a small amount of pleasure, as he'd hit knob and switch in order to get the skiff moving. There had been a collection of tension as the pirates had moved to follow after them, Nari setting herself along the edge of the vessel in preparation to meet any that came too close. She relaxed as the dying scream of a falling pirate echoed in the distance, leaving them - for the moment - safe from their pursuit. 

Or, at least, Nari had thought as much. A sudden sputtering, a shift in their course, and the heat from nearby flames proved to be the counter of her assessment, and she was once again thrown into chaos as she held on for her life. Her eyes passed over Morningstar only briefly, seeing him lock himself into the vessel as it slowly lost altitude in a manner that could be called both heart stopping, and somehow boring at the same time. She gritted her teeth as they drifted closer and closer to the ground, bracing herself in the final instances before pushing off against the deck in an attempt to lessen the impact itself.

Whether it had worked or not, Nari would never know. Pain and discomfort met her as she collided with the deck once more, rolling to a stop after what felt like both an instant and an eternity later. Pushing herself slowly to her feet - shocked at having survived - she looked around her, noticing the destruction that surrounded them, and the condition it left them in once more. "Morningstar? Star! You good?"


  

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Spoiler

Notes


Nari-Lanreth | Lv. 33 | P. 59 | HP [940/940] | EN [106/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG]
Tier 4 | Tier 10 [Laurel Wreath]


Equipment

  • Póg Deiridh
    [One-Handed Assault Spear | Tier 4]
    Enhancement: Frostbite [2 Slots]
    Enhancement: Accuracy [2 Slots] 
  • Glacadh Morríghan 
    [H. Armour | Tier 4]
    Enhancement: Frost Aura [2 Slots]
    Enhancement: Heavy Momentum [1 Slot]
  • Póg an Gheimhridh
    [Heater Shield | Tier 4]

    Enhancement: Paralyse [1 Slot]
    Enhancement: Taunt [1 Slot]
    Enhancement: Thorns [2 Slots]

     

Battle-Ready Inventory

  • Dimensional Backpack (+1 Battle-Ready Inventory)
  • Teleport Crystal {3}
  • Starter Healing Potions {4} | Heals 50 HP
  • Siúil a Rún {5} | Tier 3 | Support Song | HP Recovery III
  • Sí do Mhaimeo Í {2} | Tier 4 | Support Song | Monsters’ Fortune I [Instant]
  • Níl Sé'n Lá {1} | Tier 4 | Support Song | Monsters’ Favor III
  • Immolation Potions {10} | Tier 4  | [40 DMG]

Skills

Spoiler

Utility Skills
N/A

Combat Skills
Battle Healing [Rank: 5. Active: Passive. Effect: While in combat, recover 1% per rank of your maximum HP (rounded down) at the beginning of your turn.]
Fighting Spirit [
Active: Passive. Effect: Attacking and using Howl or Focused Howl generates +1 additional Hate. (Ex. Generate 1/2/3 Hate on a Miss/Hit/Critical attack. Generate 5 Hate when using Focused Howl.)]
Howl [
Active: Post Action. Energy: 2 EN. Cooldown: 2 turns. Effect: Adds +2 Hate each against up to 4 targets.]
[Howl Add-on] Focused Howl [Active: Post Action. Energy: 4 EN. Cooldown: 4 turns. Effect: Adds +4 Hate against a single target.]

Weapon Skills
Polearm [Rank: 5. 
Active: Passive. Effect: +7 DMG]
[Rank 5 Weapon Addon] Stamina [
Active: Passive. Effect: Reduces EN of all attacks by 2.]
[Rank 5 Weapon Addon] Precision [
Active: Passive. Effect: Gain +1 ACC.]
[Rank 5 Weapon Addon] <<Weapon Type>> Focus [
Active: Passive. Effect: Decreases minor critical threshold by 1. Also reduces DoT thresholds by 1. Players cannot use Focus and Ferocity at the same time for the same Weapon Type.]
[Rank 5 Shift] TECH Specialist [
Active: Passive. Effect: For TECH Sword Arts, +4 to multipliers, +3 to EN cost. No other Shifts may be taken.]

Armour Skills
Heavy Armour [Rank: 5. Active: Passive. Effect: 35 MIT. Evasion is capped at 1 slot; -5 Stealth Rating.]
[Heavy Armour Mod] Impetus [Active: Passive. 
Effect: Gain +1 base Damage.]
[Heavy Armour Add-on] Iron Skin [Active: Passive. 
Effect: Gain +15 Mitigation and +15 x Tier HP.]

Active Extra Skills
Assault Mode [Active: Free Action. Energy: 5 EN. Cooldown: 4 Turns. Effect: As a free action, switch your accuracy and evasion values until the start of your next turn.]
Block [
Rank: 5. Active: Passive. Effect: Requires an equipped shield. User’s evasion cannot be greater than 0 (can still be negative). Grants additional mitigation: 25 MIT.]
[Rank 3 Block Mod] Shield Bash [Active: Post Action. Energy: 6 EN. Cooldown: 2 Turns. 
Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies status and thorns (and variants)  enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply.]
[Rank 5 Block Addon] Rampart [Active: Free Action. Energy: 10 EN. Cooldown: 5 Turns. 
Effect: Reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn.]
Brawler [Active: Free Action. Energy: 5 EN. Cooldown: 5 Turns. Effect: Increase mitigation by 10*tier until the start of your next turn.]
Concentration [Active: Free Action. Cooldown: 5 turns. Effect: As a free action, gain Absolute Accuracy on your next attack. In the case Absolute Accuracy is already present, increase your Accuracy by 1 instead. Effect lasts until the start of next turn.]
Meditation [Active: Post Action. Cooldown: 3 turns. Effect: Recover an additional (4 * Tier) energy.]
Survival [Active: Passive. Effect: Increases Healing effects received from all sources by 10%. Grants immunity to all damage dealing environmental attacks/effects.]

Inactive Extra Skills 
Frozen Hide [Active: Free Action. Energy: 5 EN. Cooldown: 4 Turns. Effect: As a free action, apply one slot of Frost Aura and one slot of Frost Thorns equal to your tier to yourself until the start of your next turn.]
Lady Luck [Active: Free Action. Energy: 5 EN. Cooldown: 5 Turns. Effect: Replace a single enhancement slot on your weapon with a random enhancement using the Appraiser’s Identification roll until the start of your next turn.]

Combat Mastery
Mitigation [Rank: 3. Active: Passive. Effect: Gain +6*tier Mitigation per rank. Ranks of this Skill obey Mitigation enhancement caps.]

Familiar Skills
Protector Familiar [Active: Free Action. Cooldown: 3 Posts; Effect: The next time you would take damage, your familiar rushes to your aid, reducing the final damage by 10%.]

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Sword Arts

Spoiler

[x12] ST-I (12 10 EN) | A single-target sword art.
[x15] ST-II (15 13 EN) | A powerful single-target sword art. Only available for use when ST-I was used and successfully struck an enemy the previous turn or if ST-II had been used and had missed the previous turn.
[x20] ST-B (20 18 EN) | A devastating single-target sword art. Can only be used if the sword art used the previous turn is not ST-B and had rolled a natural CD9+. When performing an AoE attack, use only the first roll.
[x11] AOE-I (11 9 + 2 * targets EN) | AOE | A sword art that strikes multiple targets at once.
[x14] AOE-II (14 12 + 2 * targets EN) | AOE | A powerful sword art that strikes multiple targets at once. Only available for use when AOE-I was used and successfully struck an enemy the previous turn or if AOE-II had been used and had missed the previous turn.
[x16] TECH-A (16 14 EN) | STUN | A single-target sword art that stuns an enemy.
[x16] TECH-B (15 13 EN) | DELAY | A single-target sword art that, on a successful strike, applies [Delay] on the enemy. [Delay] is a status condition that reduces the enemy’s ACC by 1 for one turn.
[x16] TECH-C (15 13 EN) | COUNTER | A single-target sword art that, on a successful strike, places [Counter] around the player. [Counter] reduces the final damage taken by its user by 25% (rounded down) for one turn.
[x16] TECH-D (15 13 EN) | SHATTER | A single-target sword art that applies [Shatter] to an enemy for 3 turns. [Shatter] is a debuff that can stack up to a cap of 3. Each stack of [Shatter] removes -20 MIT from an enemy, down to 0, if it has MIT.
[x12] TECH-F (11 9 + 2 * targets EN) | AOE STUN | A sword art that strikes multiple targets at once. All struck targets are stunned for one turn.
[x16] TECH-G (15 13 EN) | BURN | A single-target sword art that, on a successful strike, applies [Burn] on the enemy. [Burn] is a DoT ailment that deals [14 * Player Tier] unmitigated Burn damage for 2 turns.

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Estate Buffs

Spoiler

Bedroom [-1 energy cost for the first two expenditures of each combat.]
Living Room [Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.]
Storage Closet [+1 Battle Ready Inventory Slot]
Basement [Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.]
Extended Workshop [+2 Crafting EXP per crafting attempt & +1 crafting attempt per day.]
Greenhouse [+2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.]

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Pulling himself from the wreckage, Morningstar gave a half-hearted thumbs up. "Yeah," he groaned. "A-okay. How's your health bar?"

His was perfect, under the circumstances. He did a quick scan of their surroundings. There was no world where the pirates on Span 17 managed to follow them, but who could say what new enemies were waiting for them on the ground below the sky port. "Excuse me," Morningstar called to a nearby NPC. "Where abouts are we?"

The NPC alongside, alongside a few others who had gathered around the crash site, ignored the question. The growing group seemed far more fascinated with their survival, repeatedly asking if they were hurt or in need of medical attention.

"Just a ride back into the city, please."

They left their destroyed skiff behind, boarding an aerial taxi that was functioning as intended. It even came with comfier seats and a properly trained driver. "Thanks," Morningstar climbed into the sky car, promising to Nari that the ride was on him, an apology for his poor flying skills earlier. "It's been a while since I've flown," he admitted. He had never flown anything before.

On their way over the skyway (like a highway, but in the sky), something caught the driver's attention. Morningstar's eyes were drawn to it as well. Smoke and flames rose in the air. The source was a cargo ship flying above the city. Small skiffs circled it like sharks about to feed. A new quest prompt appeared before the players, and nothing could make Morningstar believe it was a coincidence.

"Here we go again," he muttered, accepting the quest on behalf of the party. "Driver, would you mind pulling up to that ship down there?"

"What—you mean the burning one?"

"That's the one."

"No way! I ain't gettin' near that thing!"

"You don't need to board it. Just hover a distance above and we'll jump."

"Jump!? Are you insane!?"

He might have been, but the driver did as requested anyway. It was not the safest distance from the ship (for the players, anyway), but it would do. Morningstar popped open his door first and for the second time that day, dropped out of the sky.

Diving past a flock of birds was one of the highlights of his day. He tore through the air, landing upon the airship in a tumble, safe and sound.

Spoiler

FALL DAMAGE

ID221331 | cd11

0 dmg taken

 

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She was quick to check herself over, noting that she had - somehow - escaped relatively unharmed. A small sliver of her health had been cut where she'd slammed into the side of a collection of benches. Or rather, what had once been benches, but had now been reduced to little more than a pile of scrap wood beneath her form. Pushing herself upright and to her feet, she gave a quick nod towards Morningstar, her voice slightly shaken as she spoke. "Yeah...I'm fine, although I'd prefer not to go through that again if there's the option to avoid it."

She followed as the blonde turned and left the broken and burning skiff, knowing that they were lucky to have escaped it relatively unharmed, and that there was no point in remaining behind anymore. She tailed along behind Morningstar as they found themselves surrounded by concerned NPCs, each one suggesting some form of care or assistance that they could offer. She waved a few away, stepping closer to the blonde as she tried not to lose him in the slowly growing crowd.

Thankfully, they were freed from the press as they boarded onto a nearby air taxi, leaving the growing onlookers behind just in time as they began sailing back through the sky. Sighing softly, she settled into one of the comforter covered seats, letting her head fall back against the rest and closing her eyes. "I never. Want. To Do. That. Again. Seriously, I may never return to this floor now...this is the last time I ever want to be on an air ski-"

Her words came to a sudden stop as the ding of a notification caught her attention, and she looked in time to see the quest offer being accepted by Morningstar. She watched as he moved to the side of the craft, arguing momentarily with the driver before a shift in the vehicle's motion occurred. She knew long before it happened, what he was planning on doing. "Star...don't you...dare...you get back here now, mist-"

He disappeared over the edge, followed by the annoyed, concerned scream of Nari as his physique simply vanished into the air. A single curse was all she managed before she'd leapt after the man, feeling a shift in her stomach as the free fall began, and she waited to see if she'd made a mistake...


ID221400 | CD: 5-3=2 | Failure | -235 HP
Nari-Lanreth | Lv. 33 | P. 59 | HP [705/940] | EN [106/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG]

 

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"Another happy landing," Morningstar quoted with a grin.

He helped Nari to her feet, ignoring the obviously missing chunk of her health bar. She would heal it back up, eventually. "That was exciting. Skydiving's fun, yeah? We'll have to do it again sometime," he patted her on her plated shoulder. "C'mon. Let's go play heroes."

Leaving her to follow, Morningstar jogged recklessly atop the midair ship. Near its back end was a way into the ship. Normally, it would have been sealed off during flight but whatever door was once there had been blown of its hinges. The blonde peaked inside. Only flames lit the downward path. He took the first few steps down the ladder, watching his path below carefully.

Inside, it was pure chaos. The ship's mechanisms were mostly out of commission. Smoke filled the hull, as did fire. They didn't have much time to waste; Morningstar was worried they might explode if they took too long.

"We should find the crew and make sure they're okay," Morningstar called to Nari, ducking low to avoid the pressurized steam escaping from a busted pipe. Beyond the steam, Morningstar noticed a pirate-looking fellow, dressed similarly to those they had encountered earlier that day.

Spoiler

ignore rolls 221402-221405. brain was lagging hard.
also 221407 since finding the raider was actually a post action zzz.

FIND THE RAIDERS

ID221406 | ld4+5 = 9/5 = 1.8 | 1 Skyrat Raider found!

Skyrat Raider 1 HP: 500/500 | DMG: 250 | MIT: 50 | ACC: 2 | EVA: 2 | Shatter (1/3)

Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skilal and enhancement effects based on dice results trigger normally.

Morningstar | HP: 720/720 | EN: 110/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48
Nari-Lanreth | Lv. 33 | HP [705/940] | EN [106/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG]

 

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"What did I just say! Do not!" She cut off her words as Morningstar helped her to her feet, her eyes glancing briefly at the health bar before sighing. It had already started it's slow regeneration by the time she had risen to her feet, and she knew it would be back to normal soon enough. Not that it didn't hurt, slightly. Before she could scold the man further, however, he had already taken off in search of whatever event they were supposed to be following - a fact which reminded Nari she hadn't even read the pop-up before accepting the quest, far too concerned with Morningstar having leapt into the abyss at the time.

"Hey! Don't just run off-argh!" Her voice cut off as she slammed into the side of the ship as it suddenly lilted to the side, a clear reminder that it wasn't exactly the safest place to be at the moment. Shrugging off the momentary pain - something far easier to do in the game than in the real world - she chased after the blonde as he dived into the depths of the ship, leaving Nari to follow or be left behind.

"Hey, the whole thing is on fire! Don't just-oh." She didn't hesitate as she spotted the pirate like individual beyond Star's form, lifting her spear and moving to attack as soon as she'd spotted him. "Makes sense they'd be here too, I mean everything is chaos and on fire...why did we come to this floor again?!"


Combat

Morningstar | HP: 720/720 | EN: 110/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48
Nari-Lanreth | Lv. 33 | HP [756/940] | EN [93/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +51 HP | -13 EN

Skyrat Raider 1 | HP: 406/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 1 2 | Frostbite [40 DMG | -1 ACC | 0/2] | Stunned | Blood Frenzy
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skilal and enhancement effects based on dice results trigger normally.

ID221461 | BD: 7+4-4=7| <<Tech-A vs. Skyrat Raider 1>> | Hit: [9x16-50] = 94 damage | Frostbite [40 DMG | -1 ACC] | Stunned

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"Because we're curious, excitement-hungry adventurers," Morningstar shrugged. "At least we've made new pirate friends, right?"

He slipped past Nari, drawing his blade. Timing his attack with his partner's, they took down the skyrat raider together. His blade passed through the pirate, granting him the last hit and rewarding him with an uninteresting pile of loot.

"Bit claustrophobic in here," Morningstar highlighted, putting away his blade. "Very dusty. I wonder if they've ever cleaned it."

The ship rocked and sunk, causing the pair of players to stumble around. They continued through the hull of the burning ship, amazed that it remained in the air despite the onslaught of attacks thrown its way. This time around, his goal was to keep as many NPCs safe as possible. Ryland was a blunder on his behalf, but repeating mistakes was not in Morningstar's nature. Clambering around the metal behemoth of a ship, he swore he heard a voice up ahead.

"Just me? Or did you hear that too?"

Spoiler

Morningstar | HP: 720/720 | EN: 98/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48
Nari-Lanreth | Lv. 33 | HP [756/940] | EN [93/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +51 HP | -13 EN

Skyrat Raider 1 | HP: 0/500 | DMG: 250 | MIT: 50 10 | ACC: 2 4 | EVA: 2 1 2 | Frostbite [40 DMG | -1 ACC | 0/2] | Stunned | Shatter (1/3) | Blood Frenzy
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skilal and enhancement effects based on dice results trigger normally.

ID221462 | BD: 5+4-2=7| <<Tech-D vs. Skyrat Raider 1>> | Hit: [26x16-10] = 406 damage

Looting

ID221463 | CD: 5 | LD: 2+6 = 8 | 3,000 col, 2 materials, Rare Trinket (1)

Spoiler

Loot Totals

Morningstar
3,000 col
2 materials
T4 Rare Trinket 221463

 

Edited by Morningstar
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"I don't know if I'd call this making new pirate friends...or a good thing, actually...in fact, I'm pretty sure-" She stepped back as Morningstar slid past her and finished off the pirate that had been blocking their path, leaving them alone for the moment. "-that I said I wanted nothing more to do with pirates. Are you even listening?"

Her voice was filled with exasperation as Morningstar began to move on, pausing only to mention that he had heard something. Nari tilted her head, trying to pinpoint the location it had come from. She wasn't entirely certain, with the general sounds of the dying and broken ship popping around them, but she felt like it had come from up ahead and towards the right side. "This way...I think..."

She moved forwards, passing Morningstar once more as she tried to spy around the corner. Her spear was held at the ready, the point of it aiming for the corridor as she came closer and closer to the edge. She gave a single glance back towards Morningstar, before turning the corner and pulling up her shield. Before her stood a trio of pirates, each suddenly frozen in a position that had clearly been their attempt at sneaking forwards towards the two players. "Hey Star, more friends of yours..."


ID222404 | LD: 17 | Searching for Raiders | Results: 3 Raiders located!

Combat

Morningstar | HP: 720/720 | EN: 98/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48
Nari-Lanreth | Lv. 33 | HP [807/940] | EN [97/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +4 EN +51 HP | 
Skyrat Raider 2 | HP: 500/500 | DMG: 250 | MIT: 50 | ACC: 2 | EVA: 2
Skyrat Raider 3 | HP: 500/500 | DMG: 250 | MIT: 50 | ACC: 2 | EVA: 2
Skyrat Raider 4 | HP: 500/500 | DMG: 250 | MIT: 50 | ACC: 2 | EVA: 2
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skilal and enhancement effects based on dice results trigger normally.

 

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Loot Totals

Morningstar
3,000 col
2 materials
T4 Rare Trinket 221463

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They switched places, with Morningstar now following Nari through the hull of the ship. More pirates, three this time, appeared in their path. One of them had a peg leg, which Morningstar thought was too on-brand for him. Another grinned at them with a mess of deteriorating teeth. The blonde shuddered at the sight.

It was an awkward space to fight, especially with the sheer number of people involved. The ship was not made for three versus two combat, and they were about to find that out the hard way. Morningstar dashed forwards, clipping the pirate closest to them on the wooden stump of a leg and knocking him over with a yelp and a thud. He disarmed the next with a precise sequence of stabs and slices, aimed specifically at overpowering the man.

The third proved to be too much for Morningstar to handle. Not because he was an overtly powerful pirate, but due to a sudden blast of steam shooting him in the face. A protruding pipe on its last legs had finally broken and the swordsman would have to suffer for it.

***

Morningstar | HP: 720/720 | EN: 92/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48 | +8 EN -14 EN
Nari-Lanreth | Lv. 33 | HP [807/940] | EN [97/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +4 EN +51 HP | 
[1,0] Skyrat Raider 2 | HP: 238/500 | DMG: 250 | MIT: 50 30 | ACC: 2 3 | EVA: 2 3 0 | Bleed: 48 (0/3) | Frostbite: 40 (0/2) | STUNNEDBlood Frenzy
[0,0] Skyrat Raider 3 | HP: 500/500 | DMG: 250 | MIT: 50 | ACC: 2 | EVA: 2
[1,0] Skyrat Raider 4 | HP: 238/500 | DMG: 250 | MIT: 50 30 | ACC: 2 3 | EVA: 2 3 0 | Bleed: 48 (0/3) | Frostbite: 40 (0/2) | STUNNEDBlood Frenzy
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skills and enhancement effects based on dice results trigger normally.

ID222474 | CD: 12 | Recovery Successful | +4 EN
ID222475 | BD: 10+4-4 = 10 | <<Tech-F vs Skyrat Raider 2>> | DMG: 26*12 = 312-50 = 262 | BLEED | FROSTBITE | STUNNED
ID222476 | BD: 2+4-4 = 2 | <<Tech-F vs Skyrat Raider 3>> | Miss

ID222477 | BD: 8+4-4 = 8 | <<Tech-F vs Skyrat Raider 4>> | DMG: 26*12 = 312-50 = 262 | BLEED | FROSTBITE | STUNNED

Skyrat Raider 2 Activates Blood Frenzy
Skyrat Radier 4 Activates Blood Frenzy

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Morningstar reacted immediately, moving past Nari in a display of athleticism and dexterity and engaging the pirates. She eyed the space, realising that there wasn't a ton of room to move in, a point made more clearly when the blonde missed a strike due to a sudden burst of steam, the pipeline giving way as the ship deteriorated more with every passing second.  She knew that she wouldn't be able to push up alongside him - it would only hinder both of their abilities to move, and made little sense in the long run of the fight. At the same time, she also knew that she needed to be at the forefront, doing what she did best.

"Get ready, I'm going to sweep in and past, once I say so duck out of the way!" She called out as she backed up a few steps. She waited as the ship rocked slightly, until it had settled again - as much as a burning airship could settle when it was quickly moving towards it's grave. "Now!"

A sudden rush and she leapt forward and up, bouncing her shoulder off the roof as she turned and twisted in the air to leap over Morningstar's form and towards the pirates. Even as she was in the air, she aimed her spear for the closest of them, drawing it backwards in preparation to stab out at each one of them the second that her feet touched the ground.


Combat

Morningstar | HP: 720/720 | EN: 92/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48 | +8 EN -14 EN
Nari-Lanreth | Lv. 33 | HP [807/940] | EN [97/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +4 EN +51 HP | 
[1,3] Skyrat Raider 2 | HP: 60/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 0 | Bleed: 48 (1/3) | Frostbite: 40 (1/2) | STUNNEDBlood Frenzy
[0,2] Skyrat Raider 3 | HP: 382/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 0 | Frostbite: 40 (1/2) | STUNNEDBlood Frenzy
[1,3] Skyrat Raider 4 | HP: 60/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 0 | Bleed: 48 (1/3) | Frostbite: 40 (1/2) | STUNNEDBlood Frenzy
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skills and enhancement effects based on dice results trigger normally.

ID222540 | BD: 9+4 = 13 | <<Tech-F vs Skyrat Raider 2>> | Minor Critical Hit: [(9+1)x12-30] = 90 damage | Frostbite [40 DMG | -1 ACC | 1/2]
ID222541 | BD: 7+4-2 = 9 | <<Tech-F vs Skyrat Raider 3>> | Hit: [9x12-30] = 78 damage | Frostbite [40 DMG | -1 ACC | 1/2]
ID222542 | BD: 9+4 = 13 | <<Tech-F vs Skyrat Raider 4>> | Minor Critical Hit: [(9+1)x12-30] = 90 damage | Frostbite [40 DMG | -1 ACC | 1/2]

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Morningstar ducked, as ordered, falling into place below Nari's charging form. She clipped all three skyrat raiders with her spear, their wounds deep in its wake. Her damage was light, being a tank, and so Morningstar made up for it with his following strikes.

Two raiders hit the floor, dead. Their bodies disintegrated, leaving one fearful pirate, his chanty far lonelier than it had been before. Anticipating reckless retaliation, Morningstar hid behind the iron wall that was Nari-Lanreth and bided his time. The pirate would make a mistake sooner or later, and they would end him for it.

"Nice hits," Morningstar complimented from behind, peering over her armored shoulder at the remaining foe. "We really should team up more often. Freyd doesn't tank things for me; he just dodges. Way less fun," he smirked hypocritically.

The pirate shouted the last few lines of his sordid sea chanty (Galtean sailors would be horrified to hear it). Morningstar caught that as a sign that the poor mob was about to make what would be its final move.

Morningstar | HP: 720/720 | EN: 78/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48 | +8 EN -22 EN
Nari-Lanreth | Lv. 33 | HP [807/940] | EN [97/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +4 EN +51 HP | 
[1,3] Skyrat Raider 2 | HP: 0/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 0 | Bleed: 48 (1/3) | Frostbite: 40 (1/2) | STUNNED Blood Frenzy
[0,2] Skyrat Raider 3 | HP: 382/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 | Frostbite: 40 (1/2) | StunImm (0/3) Blood Frenzy
[1,3] Skyrat Raider 4 | HP: 0/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 | Bleed: 48 (1/3) | Frostbite: 40 (1/2) | STUNNED Blood Frenzy
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skills and enhancement effects based on dice results trigger normally.

ID222545 | CD: 12 | Recovery Successful | +4 EN
ID222546 | BD: 10 | <<Charge + Tech-F vs Skyrat Raider 2>> | DMG: (26+2+3) = 372-30 = 342

ID222547 | BD: 4+4-3-1 = 4 | <<Charge + Tech-F vs Skyrat Raider 3>> | miss miss miss miss
ID222548 | BD: 9 | <<Charge + Tech-F vs Skyrat Raider 4>> | DMG: (26+1+3) = 360-30 = 330

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Two of the pirates simply disappeared beneath Star's blade, reduced to shimmering shards upon the air in an instant as the power of his weapon tore them asunder. She almost laughed as Star's voice mentioned from behind her how nice it was to have an actual tank, rather than an individual who simply danced around the battlefield. She kept her shield raised in front of her as the pirate continued some weird litany of a song or chant, and while it felt like they were trying to summon something, Nari figured they were safe for the moment.

"I've fought with Freyd, I kinda know what you mean. He's amazing in his own way." The pirate had stopped it's weird chanting song that it had been doing, and Nari found her eyes turning back towards it as she prepared for...something. "I do wish I could do as much damage as you guys, but...well, at least I can do this."

She stepped forwards and brought the spear up, letting the tip alight with violet coloured flames before driving it towards the pirate. She aimed for the centre of mass, hoping to hit something flammable that would, in turn, alight the man into a walking, screaming bundle of flame that would lead to it's eventual demise. Or, worst comes to worst, light the wall beside it aflame if she missed.

Combat

Morningstar | HP: 720/720 | EN: 92/110 | DMG: 26 | MIT: 20 | EVA: 4 | ACC: 4 | BH: 39 | LD: 5 (6) | REC: 4 | FB: 40 | BLD: 48 | +8 EN -14 EN
Nari-Lanreth | Lv. 33 | HP [787/940] | EN [99/106] | ACC [4] | DMG [9] | MIT [179] | F.AURA [16 DMG] B.Healing [+51] | STEALTH [-5] |  FRSTBT [40 DMG | -1 ACC] | THORNS [72] | PARA [8+] | HM [+4 B.DMG] | +4 EN +51 HP -2 EN -71 HP
[0,2] Skyrat Raider 3 | HP254/500 | DMG: 250 | MIT: 50 30 | ACC: 2 4 | EVA: 2 3 | Frostbite: 40 (1/2) | StunImmun[1/3] Blood Frenzy | -128 HP
Poisoned Blade | On MD 9-10, apply Toxic Venom 30 to the target for 3 turns.  If already active, the effect refreshes.
Blood Frenzy | While subject to any DoT effects, a Skyrat Pirate gains +2 ACC, +1 EVA and -20 MIT. 
Sordid Sea Chanty | Skyrat Raiders sing an unbearably bad rendition of a popular Galtean sailor’s tune as they fight. Players suffer -2 ACC on their first attack against any individual Skyrat Raider and cannot score a critical hit on that attack. All other skills and enhancement effects based on dice results trigger normally.

ID222739 | BD: 2+4-3 = 3 | <<Tech-G vs Skyrat Raider 4>> | Miss. [-2 EN] | Frostbite [40 DMG | -1 ACC | 1/2] | MOB: 6+4=10 | Hit: [250-179] = 71 damage | Thorns: 72 damage | F.Aura: 16 damage

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