Lessa 1 Posted 2 hours ago #1 Share Posted 2 hours ago It didn't take much to decorate the Farm for Halloween. The other 364 days of the year, the ambient sound on her costal property was enough to send a shiver up a spin: the steady crashing of the waves on the rocks, the whisper of the wind through the dried cornstalks, the mournful cry of the foghorn. The old barn, with its shadowy hayloft and dusty sweat smell certainly didn't help matters. Set out a few jack-o-lanterns, and rig a stereo to play spooky music, and Lessa had the makings for an extra creepy stop on the the trick-or-treat trail. The truth was, Lessa wasn't actually into the scary stuff - at least, not the manufactured kind. She hated jump-scares, didn't really see the appeal of gore, and detested that weird state of anxiety that Halloween always seemed to put her in. If she wanted horror, she could just reflect on her first year in Aincrad. Halloween certainly ranked near the bottom of her "favorite holidays" list. But the rest of Aincrad, and most importantly, her friends, didn't seem to share her dislike of all things dark. Which was why she stood on her front porch, her hands on her hips, her fedora pulled low over her eyes. She could tough it out for one night, especially if she incorporated elements that she enjoyed. A bonfire crackled pleasantly between the barn and the house, its flames sending shadows dancing across the dark lighthouse tower. A table stood beside it, loaded down with s'mores supplies, candy, and a crockpot of caramel apple cider. Oh, and horses. Half a dozen horses stood patiently along the fence, each tacked and ready for their riders. Anyone brave enough to swing up into the saddle could explore the moon-drenched forest-trails, race across the nearby Thessacoln Pastures, or simply be led around the pasture (no shame in that). Was there too much for a simple trick-or-treating stop? Probably. But if Lessa expected people to walk all the way to the coast to visit her, the least she could do was give them a good time. Adjusting the coiled whip that hung from her belt, she sat down on her stoop. Spoiler Welcome to The Farm! Feel free to take a horse out at your leisure - just treat them well, and try to return them by the end of the night. Take any creative liberties with color/name/personality/etc. You're welcome to ask Lessa for help with the horses at any time. Have fun! Spoiler Name: Lessa, Guardian of Aincrad True Tier: 11 Level: 34 Paragon Level: 76 HP: 1040/1040 EN: 136/136 Stats: Damage: 18 Mitigation: 127 Battle Healing: 31 Stealth Rating: -5 HB: 42 MENDING: 2 REC: 8 HLY: 8 Equipped Gear: Weapon/Armor/Trinket: - Arcael's Might (T4 THSS - DMG DMG DMG HLY) Armor/Trinket: - Vega's Panoply (T4 HA - THNS THNS HB HB) Shield/Armor/Trinket: - Red Tide Beacon - Venus (T4 TRINKET - LM LM REC REC) Combat Mastery: - Combat Mastery: Mitigation R3 Combat Shift: - ST Shift Familiar Skill: - Rending Familiar Skills: - Battle Healing R3 - Energist - Extended Weight Limit - Heavy Armor R5 - Straight Sword R3 Extra Skills: - First Aid R5 - Leadership R5 Addons: - Field Medic - Hyperactive - Iron Skin Mods: - Inspiring Speech - Energize - Large Pockets - Press the Attack - Purify Inactive Mods: - Barrier Battle Ready Inventory: - Blessing of the Wood x4 - Chocolate Truffles (T4 Vitality II Desserts) x13 - Congealing Ale (Tierless Antidote Salves) x4 - March to the Dawn (Instant HP Recovery 3) x14 - Rumbling Rum Party Favor (Tierless Mass HP Recovery Crystals) x10 - Teleportation Crystal x14 - Tiger's Balm (Tierless Antidote Salves) x1 Housing Buffs: - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Attic (Storage): +5% bonus col from monster kills and treasure chests - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members. - Master Bedroom: -1 energy cost for the first three expenditures of each combat - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) - Greenhouse: +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Crafting Profession: - Blacksmith[465exp] R6 Gathering Profession: - Forager[0exp] R1 Link to post Share on other sites
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