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[F2] Seul's Mixtapes [Open]


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Word has spread of a new shop performer's shop opening up on the second floor. Located in the central marketplace of Urbus lies a cozy, brick building hidden among the ocean of stands with a simple sign on the door that reads: [Seul's Mixtapes]. One can always hear the sweet melodies of ocarina music flowing from within and the owner, Seul, is happy to provide players with  special song recordings to help aid them while out in the field.

Rank 2 | Secondo Artistica | 81/160 EXP | 4 Crafts per Day

Inventory: (Listed By Quality)

Spoiler

*Items displayed here may be reserved for up to 24 hours-

Uncommon:

Rare:

 

Orders: (In Progress / On Hold)

Spoiler

 

Prices: (May be Negotiable)

Spoiler

Good:

  • Free!

Uncommon:

  • Normal |100 Col or 2 Mats 
  • Guild    | 50 Col or 1 Mat

Rare:

  • Normal | 200 Col or 3 Mats 
  • Guild    | 100 Col or 2 Mats

Perfect:

  • Normal | 400 Col or 4 Mats 
  • Guild    | 200 Col or 3 Mats

 

Edited by Seul
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He was finally ready to for business. It had been a while since the boy embarked on the quest for his profession and despite his previous attitude toward crafting, he felt that it was probably better to make use of the skill than not. Sitting behind the counter in his shop with his feet propped up on it he began to play a song into his recording crystal. In the end it was a simple monster attraction song that would summon foes and offer higher rewards in the process. Satisfied with his work, he placed the little crystal on a nearby shelf and gave an approving nod to a craft well made.

ID# 34972

CD: 10

-1 Mat

+3 EXP

Item: Gimmie the Loot!

Song Type: Attraction Song

Quality: Uncommon

Enhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)

Description:

A fast paced song used to spawn a single enemy.

The chances of obtaining loot from the spawned monster are greater than they would be normally.

Edited by Seul
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It was time for his second song. He managed to play a sweet melody but in the process lost one of his recording crystals. At least he had a vanity song to use despite it not providing any buffs whatsoever. It wasn't a bad haul for today, he just hoped he could do better tomorrow. With that he placed the crystal on the shelf labeled 'Bad' and gave an approving nod at his creation before closing up the shop for the night. There would always be more songs to make but those would have to wait for another day!

ID# 34982

CD: 7

-1 Mat

+1 EXP

Item: Aincrad Beat

Song Type: Vanity

Quality: Bad

Description:

A song that provides no bonuses whatsoever.

It is catchy though.

Edited by Seul
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Seul had been in his shop trying to create the next big hit for the players in Aincrad. He played his ocarina into the recording crystal but each note came out strained and the whole song ended up being unlistenable. How an instrument with such sweet tones could produce somethin so horrid was beyond him. Or maybe it was the performer that was bad. Nah. It couldn't have been him. The game should've made it physically impossible for him to sound bad while playing an instrument. Except when it came to crafting apparently. He couldn't lose hope though. After another attempt he managed to whip up another song that was passable for a sale. It would have to do for today.

ID# 35087

CD: 1

-1 Mat

+1 EXP

Name: The Garbage Song

Profession: Performer

Rank: 1

ID: 35087

Roll: 1

Item Type: Terrible

Quality: Vanity

Enhancement: None

Description:

A slow song that is painful to listen to.

The creator recommends finding someone with

the First Aid skill after listening.

ID# 35092

CD: 10

-1 Mat

+3 EXP

Name: Gimmie the Loot!

Profession: Performer

Rank: 1

ID: 35092

Roll: 10

Item Type: Attraction Song

Quality: Uncommon

Enhancement: 1 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)

Description:

A fast paced song used to spawn a single enemy.

The chances of obtaining loot from the spawned monster are greater than they would be normally

 

Edited by Seul
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The music was with him today. The flow of the song was just too amazing to give stop now. With each sweet note that rang from his ocarina he imagined just how this song would be able to attract monsters and offer high rewards in return. It was magical. Truly the most beautiful piece he produced up till that point. With a satisfied expression he took his crystal over to a shelf marked as 'Rare' and returned to work. With his success so far he decided to go with a less serious song for his second attempt. It turned out well, but sadly didn't provide any benefits. Oh well.

ID# 35421

CD: 11

-1 Mat

+5 EXP

Name: Looter's Anthem

Profession: Performer

Rank: 1

ID: 35421

Roll: 11

Item Type: Attraction Song

Quality: Rare

Enhancement: 2 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)

Description:

An improved version of the song 'Gimmie the Loot!'. A fast paced

song used to spawn two enemies. The chances of obtaining good

loot from the spawned monsters are greater than they would be normally.

ID# 35422

CD: 5

-1 Mat

+2 EXP

Name: Canopus

Profession: Performer

Rank: 1

ID: 35422

Roll: 5

Item Type: Vanity

Quality: Good

Enhancement: None

Description:

A song of great struggle.

It fills the listener with DETERMINATION!

 

 

 

Edited by Seul
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Sitting in his shop, Seul decided it was time to start working on his next great masterpiece. The day was turning out to be everything except fruitful though as each and every song he managed to churn out was utter garbage. Two mat's down, his supply was starting to run low. He decided it was time to close up shop and restock, only to try again in the morning.

ID# 35999

CD: 5

-1 Mat

+2 EXP

Name: Meh

Profession: Performer

Rank: 1

ID: 35999

Roll: 5

Item Type: Song

Quality: Good

Enhancement: None!

Description:

A song for toe-tapping!

ID# 36000

CD: 4

-1 Mat

+1 EXP

Salvage Attempt: Failed [LD: 6]

Name: TheTerribleTune

Profession: Performer

Rank: 1

ID: 36000

Roll: 4

Item Type: Song

Quality: Bad

Enhancement: None

Description:

ATerribleSong

Edited by Seul
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The music just wasn't with him today. Seul had tried his hardest to produce a song worthy of being heard out in the field but fate wouldn't have it. The figured that was enough for today and placed his terrible song on the shelf under the 'Bad' section before closing up the shop.

ID# 36167

CD: 6

-1 Mat

+1 EXP

Salvage Attempt: Failed [LD: 3]

Edited by Seul
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Zandra had herd a new performer was in town, except Jomei. He was also at floor two so she thougth she would drop by to prepare for her loot hunt. She entered the shop and was met by a wonderful music. She have herd the performers name was Seul. When she spotted the one that was playing she turned her steps towards him."Hi Seul, my name is Zandra. Pretty nice music you play, is it possible to buy some songs from you?"

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(OOC: Holy ballz, a potential customer! I should probably pay more attention to my own shop. @-@)

@Zandra Zvift

Seul had been sitting behind the shop's counter with his feet kicked up and a small flute to his lips but nearly dropped the instrument as the girl entered his store. He hadn't been open long and his stock wasn't exactly diverse but for whatever reason she decided to come to him in search of music. "Welcome! Thanks, I aim to please. If it's music you're looking for then you're in the right place. What type of song were you interested in buying?"

ID# 36661

CD: 11

-1 Mat

+5 EXP

Name: Looter's Anthem

Profession: Performer

Rank: 1

ID: # 36661

Roll: 11

Item Type: Attraction Song

Quality: Rare

Enhancement: 2 Monster Call (+1 Loot Dice if Monster Meets Loot Requirements)

Description:

An improved version of the song 'Gimmie the Loot!'. A fast paced

song used to spawn two enemies. The chances of obtaining good

loot from the spawned monsters are greater than they would be normally

ID# 36662

CD: 5

-1 Mat

+1 EXP

Salvage Attempt: Failed [LD: 8]

 

Edited by Seul
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The performer answered that if it was misuc she looked for, this was the right place.''Well, Ive herd that you can make a song that attracts monsters, I see you have two here. I would like to buy those. I would also like to place a order. The order will be songs that can attract a total of twenty monsters. Could you make that for me? Im gonna pay in Col since I need my materials for my alcemistry.''

order:

Name: Performers chice
Item Type: Attraction song
Quality: Uncommons or Rares (Nor perfect ones)

Enhancements: Monstercall. Uncommon 1 slot, Rares 2 slots
Description: Performers chioice

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  • 2 weeks later...

The boy's jaw nearly dropped as he heard the request. In all this time since the shop first opened he had only managed to produce a grand total of 3 songs that were actually worth selling. There was no telling how long it would take to make an order of that magnitude but he staved away any notions of failure before answering. "As of right now I have two uncommon attraction songs and I just made a rare one a little while ago so if you want all of them it'd be 400 Col. The two uncommons would just be 200 Col. I'll also get started on your order, but it may take some time if you don't mind waiting a little."

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It was time to get crafty but as fatae would have it there would be no good songs to be made today in Seul's Mixtapes. With his luck down he placed the failed song on the 'Bad' shelf ad went to bang his head upon the counter.

ID# 37582

CD: 7

-1 Mat

+1 EXP

Salvage Attempt: Failed [LD: 3]

Edited by Seul
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Seul sat at the back of his shop, playing away as usual. Today's yield had been better than the previous day's as he managed to produce a song of the rare quality which he then quickly scooped up and placed on the appropriately labeled shelf in the form of a crystal. He smiled at the new creation as he could feel his skill as a performer improving despite all the failures.

ID# 37722

CD: 3

-1 Mat

+1 EXP

ID# 37727

CD: 11

-1 Mat

+5 EXP

 

Edited by Seul
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  • 2 weeks later...

Zandra entered the shop again. It was a long time since she last visited."Im so sorry for taking this long time. How is the order going? Here is the Col for the ceystals.

-400

+Monster calling crystals uncommon x2, rare x1

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  • 2 weeks later...

Upon agreement of terms between herself and the player, Opal had found herself at a quaint little music store on the second floor. She had been messaged by this player that he was interested in joining the KoB, and she was interested in his profession as well. Raven hair flecked with highlights danced in her face as she made way to the counter. 

"Hey there. I'm just dropping these off for you so you can get back to work upgrading your profession rank. We'll go out hunting some time and get more mats when you need them. Until then, these should last you for a good bit."

-Deposited 20 Materials to Seul

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  • 3 months later...

The boy couldn't help but sigh softly. at the disappointing yield today's labors produced. There wasn't anything particularly special to be shown, and instead of composing some masterpiece it would seem he'd have to settle for the steaming piles of... Bad music that flowed from his ocarina. "I'm not reaching rank two at this rate..." But then again there was always tomorrow. Who knows? If the Cardinal is merciful enough he may be able to craft something worth listening to.

ID# 50532

CD: 6 (Bad Item) LD: 19 (Song Erasure Success; Mat Salvaged) 

-1 Mat / +1 Mat

+1 EXP

ID# 50533

CD: 8 (Good Item)

-1 Mat

+2 EXP

Edited by Seul
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Today proved to be somewhat more productive than the previous day. An uncommon song was born and as such he was able to gain more experience in the ways of making music. Finishing off the last of his work, he took the new song and placed it on one of the display shelves that lined  the store before closing up for the day.

ID# 50573

CD: 10 (Uncommon Item) 

-1 Mat

+3 EXP

ID# 50650

CD: 7 (Bad Item)

-1 Mat

+1 EXP

Edited by Seul
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Well today just wasn't his day. Though there weren't any items o be had, he did manage to reach the next rank and as such would now be able to craft items that were actually somewhat useful. The thought was comforting and he'd simply have to brush off the current failures to stay strong for tomorrow.

ID# 50795

CD: 5 (Bad Item) 

-1 Mat

+1 EXP

ID# 50796

CD: 7 (Bad Item)

-1 Mat

+1 EXP

Edited by Seul
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This is why he hates crafting. For whatever reason the young performer could never seem to be able to make anything that was halfway decent. His luck in battle was better than his luck in the shop and in a way he was somewhat thankful for that. But come on, how was he supposed to earn a living if all of these mats were going straight into the trash?!

ID# 50847 | CD: 7 (Good Item) | -1 Mat  | +2 EXP

ID# 50849 | CD: 7 (Good Item) | -1 Mat | +2 EXP

ID# 50850 | CD: 6 (Bad Item) | -1 Mat | +1 EXP

ID# 50851 | CD: 6 (Bad Item) | -1 Mat | +1 EXP

Overall EXP: (47/160)

Edited by Seul
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You'd think as much as he played the damn Ocarina he'd be able to make an item that was actually worth selling. But no, the fates loved watching him fail over and over again as mat after mat was wasted on songs that wouldn't even pass for music, let alone provide combat worthy effects. He sighed. At least there was always tomorrow.

ID# 50974 | CD: 4 (Bad Item) | LD: 20 (Salvaged) | -1 Mat/+1 Mat  | +1 EXP

ID# 50975 | CD: 7 (Good Item) | -1 Mat | +2 EXP

ID# 50976 | CD: 9 (Good Item) | -1 Mat | +2 EXP

ID# 50977 | CD: 3 (Fail) | -1 Mat | +1 EXP

Overall EXP: (53/160)

Edited by Seul
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