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Mars

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  1. Mars

    [F5-PP] Raging storm

    Summary: Mars/Neo: 3 SP, 750, Tabaluga’s Topaz
  2. #115175 CD:5+1=6 LD:6 #115176 CD:4+1=5 LD:3 #115177 CD:11+1=12 LD:12 #115178 CD:6+1=7 LD:12 #115179 CD:4+1=5 LD:4 #115180 CD12 LD:12 #115181 CD:6+1=7 LD:4 +36 EXP -8 mats
  3. Mars

    [F5-PP] Raging storm

    Looking towards the pink haired girl he looks back upon the path as they enter into the main settlement of Fortaleza as he makes his way towards the teleport gate. As he wonders if his sanity will survive this questline. 'It'd be more doable with Pinball for certain. Eccentric and rather lazy at times yes, but the chaos variable that he provides is amusing enough. Also, helps that i don't care for him to do something suicidal so being able to bring him along would prevent him from doing something overly stupid like fighting a quest while close to passing out.' He thinks calmly to himself remembering the state that he found Pinball when he had been going to just train on floor nine and found the spear using fighter. About to pass out on the floor that would be the leading cause of some kind of heatstroke most likely against any player that wanted to make that their home floor or base of operations. 'Would do wonders though for a nice PK base.'
  4. Looking towards the herculean lioness that starts to charge towards him he takes his katana and quickly rushes forward to try and meet the lioness only for his attack to go wide and miss the large lioness entirely. The blade being knocked away by the claws of the large lioness as Mars just quickly backs away from the lioness before it could get an attack in. Whilst hoping that Neo could be of use in landing a strike where he had failed in doing so. 'Seriously is this just a thing that happens now? That i'll always just miss my first strike no matter the battle or situation. I swear the only time where i don't miss the creature is when i'm doing fights alongside pinball. Maybe he is like a good luck charm since the bad luck gets directed towards his silly mobs.' He thinks calmly to himself trying to just distract from the rather poor show of actual use of his blade as he glances towards the pink haired rapier user to get a strike in. Action: San Ge #115149 BD:2+4=6-2=4 Mars: HP: 930/930 ENG: 88/90 DMG: 16 ACC: 4 EVA: 3 Savvy: 1(ACC when dodge) Regen: 10 HP 3 rounds Neopolitan: 890/890 HP | 86/86 EN | 18 DMG | 59 MIT | 5 ACC | 2 EVA | 2 REC | 8-10 PLZ | -9 DoT damage | 4 FLN [Antioxidants] Nemeon Lioness: HP: 512/512 Damage Mitigation: 47 Damage per Attack: 170 Accuracy: 1 Evasion: 2 Ferocious Bite: On a successful attack, Bleed will be applied. On a non-critical hits (after modifiers) it will deal 20 Bleed damage for 3 player posts, on natural critical hits applies 30 Bleed damage for 3 player posts. The two Bleed effects don't stack; the lion's overwrites this one.
  5. Looking towards the rather large Leviathan as it gets within striking range he lets the red crimson like light of the sword art activate as he rushes forward towards the beast moving across the field and cuts into the face of the beast with his katana. Each slash moving across its scaled form as he looks over towards Pinball as he sees the Spear wielder coming down to attack. With a grin on his face as he finishes his sword art he looks over towards his rival with a grin upon his face. Nice shot Ares but don't think just because you got your fancy Tier three gear doing more damage that i'll let you outpace myself at the end of the day. He says in a challenging and joking tone towards his rival before moving away from the Leviathan back towards his designated group and looks towards the group of minions that have spawned in their group. 'Might need to deal with that first before we can get a chance to allow others to strike at this thing again.' He thinks to himself following the baseline of logic needed to understand a possibly route of the mechanic of this fight. Action: San Ge against Leaviathan main body #115087 BD:6+6=12-0=HIT 21x15=315x2= 630DMG against Leviathan body Party 1: [H:2/0/0/0/0] @Calrex: 1640/1850 HP | 170/176 EN | 7 DMG | 151 MIT | 3 ACC | 0 EVA | 1 TNT | 9-10 PLZ | 28 THN | 3 HM | 0.6 ACH [H:2/0/0/0/0] Jomei: 1525/1525 HP | 134/151 EN | 20 DMG | 6 ACC | 6 EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV [Antidote 3/3] [H:1/0/0/0/0] Mars: 969/970 HP | 76/88 EN | 21 DMG | 73 MIT | 6 ACC | 5 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Antidote 3/3] [H:1/0/0/0/0] @Hikoru: 1549/1550 HP | 137/152 EN | 22 DMG | 3 ACC | 3 EVA | 124 MIT | 310 BH [Squeaky Clean] [H:1/0/0/0/0] @Stryder: 839/840 HP | 65/82 EN | 21 DMG | 5 EVA | 6 ACC | 82 MIT [Antioxidants]
  6. Entering into the shop he once more hands the man the col that is necessary to pay for the identifications as per his cost and gives him the same simple pointed look. Same arrangement as last time you hand me any uniques that manage to get found when you identify these things understood? He says towards the man before turning around and than leaving the shop as swiftly as that. Not expecting much success in that, and even if that is the case not taht much success in getting a unique since it is such a slim chance to begin with. 'We'll see how such things turn out in the end.' He thinks casually towards himself with hands in pockets as he leaves the shop unless he gets messaged about a unique. 1 perfect T2 unidentified light armor, 2 T2 unidentified rare trinkets, 1 perfect unidentified T2 trinket 4600COL total
  7. #114714 BD:9 19x15=it is dead loot mob roll: #114715 LD:13 CD:4 1380, 920, 2 T1 mats, 1 rare T1 weapon, 1 uncommon T1 consumable Mars: HP: 388/930 ENG: 67/90 DMG: 18 ACC: 4 EVA: 3 Savvy: 1(ACC when dodge) Regen: 10 HP 3 rounds Phoenix: 20/460 DMG: 138 MIT:50 HP: ACC: 2 EVA: 2 Abilities: << Hellstorm >> : On attack rolls of 9-10, the Phoenix raises to the skies and with a flap of its wings shoots feathers upon the player with the most hate, dealing 50 more damage to its base, additionally the player suffers Burn damage at 24 damage per turn for two turns.
  8. #114713 BD:7+2=9 220DMG MD:7-1=6 138+14=152 DMG Mars: HP: 388/930 ENG: 67/90 DMG: 18 ACC: 4 EVA: 3 Savvy: 1(ACC when dodge) Regen: 10 HP 3 rounds Phoenix: 20/460 DMG: 138 MIT:50 HP: ACC: 2 EVA: 2 Abilities: << Hellstorm >> : On attack rolls of 9-10, the Phoenix raises to the skies and with a flap of its wings shoots feathers upon the player with the most hate, dealing 50 more damage to its base, additionally the player suffers Burn damage at 24 damage per turn for two turns.
  9. #114712 BD:2+4=6-2=4 MD:10 188DMG+14(burn) Mars: HP: 540/930 ENG: 78/90 DMG: 18 ACC: 4 EVA: 3 Savvy: 1(ACC when dodge) Regen: 10 HP 3 rounds Phoenix: 240/460 DMG: 138 MIT:50 HP: ACC: 2 EVA: 2 Abilities: << Hellstorm >> : On attack rolls of 9-10, the Phoenix raises to the skies and with a flap of its wings shoots feathers upon the player with the most hate, dealing 50 more damage to its base, additionally the player suffers Burn damage at 24 damage per turn for two turns.
  10. #114711 BD:7 18x15=270-50=220 MD:10 188 [Plus burn] Mars: HP: 742/930 ENG: 79/90 DMG: 16 ACC: 4 EVA: 3 Savvy: 1(ACC when dodge) Regen: 10 HP 3 rounds Phoenix: 240/460 DMG: 138 MIT:50 HP: ACC: 2 EVA: 2 Abilities: << Hellstorm >> : On attack rolls of 9-10, the Phoenix raises to the skies and with a flap of its wings shoots feathers upon the player with the most hate, dealing 50 more damage to its base, additionally the player suffers Burn damage at 24 damage per turn for two turns.
  11. The curse it always seemed to follow him into every semi-important fight that he entered. Oh please you scaley lizard! I submit to no man or creature! He says with a grin as he activates his sword art and goes to attack the first segment with his attack the blade glowing a red light. Though as his blade gets close to striking at the large serpentine creature he finds his blade miss entirely. Again. LIKE all of his attacks that he does for each fight his attacks always seemed to miss the first time with no exceptions to this rule. having happened multiple times each time he faced off against the dragon hatchlings that he always managed to not hit the first time. He just takes a calming breathe and just backs away from the creature not letting the miss affect his attitude or looks. knowing that he will certainly hit it next time if the trend and curse was to be followed and believed like it always has been. Action: San Ge vs segment 1 #114706 BD:1 Party 1: @Calrex: 1850/1850 HP | 176/176 EN | 7 DMG | 151 MIT | 3 ACC | 0 EVA | 1 TNT | 9-10 PLZ | 28 THN | 3 HM | 0.6 ACH [safeguard] Jomei: 1525/1525 HP | 142/151 EN | 20 DMG | 6 ACC | 6 EVA | 97 MIT | 2 SVY | 71 BH | 9-10/24 TV [Antidote 3/3] Mars: 970/970 HP | 86/88 EN | 21 DMG | 73 MIT | 6 ACC | 5 EVA | 2 HM | 9-10 PLZ | 9 PRB [Snowfrost] [Antidote 3/3] @Hikoru: 1550/1550 HP | 152/152 EN | 22 DMG | A3 ACC | 3 EVA | 124 MIT | 310 BH [Squeaky Clean] @Stryder: 840/840 HP | 82/82 EN | 21 DMG | 5 EVA | 6 ACC | 82 MIT [Antioxidants]
  12. Welp that i could say was another successful quest than wouldn't you agree Pin? He asks his rival in a amused tone of voice before signaling him to follow him as he starts to make his way towards the sixteenth floor. It's time to steal a pirate ship pin! he announces with a sense of glee in his voice as they exit the cave and make their trip back towards the main settlement be it by TP crystal or by walking the multiple day journey home. However, by the end of the day one way or another Mars would get onto the teleport pad and say the simple command phrase to move onto something more casual and fun even if it might require another stupid quest to do something a bit more silly and fun with his rival and friend. Teleport, Sixteenth floor. With the command said Mars along with his familiar head towards the floor to start and attempt to try and do a pirate esque adventure within Aincrad if the game will allow them to do so. Summary: Pin : 5 SP, 400 COL, Cerberus Soul: A Potion that when used on Weapon adds burn damage for the duration of the thread, burn damage at +2 for 2 turns on Natural Dice Roll of 8-10 Mars: 2 SP, 400 COL, Cerberus Soul: A Potion that when used on Weapon adds burn damage for the duration of the thread, burn damage at +2 for 2 turns on Natural Dice Roll of 8-10
  13. With a sigh he watches as three more hounds go around one of the corners of the cave as he decides he should do his fair share of the work from making more hounds appear than what was necessary as he rushes forward and cleaves through each of them with one swift and brutal carving swings. The swing going from each of their left sides towards their eyes as they burst into red pixels as he is on the other side of the hounds now as he looks towards Pin and just gestures to go deeper into the cave. Come on now no time like the present we have Cerberus to kill so we can just leave this cave and than do something that is actually fun with our time Pin. He tells his rival as he waits patiently for the familiar sound of the loud cerberus stomping its way towards him, and than to be followed with the sounds of it dying soon after. Action: Amatsu no homura -16 ENG towards mars. #114682 BD:10 #114683 BD:6 #114684 BD:6 #114685 BD:6
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