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Seldentar frowns at what he has created, and puts aside the bad craft. He will try to reclaim the materials later. Taking out another piece of crystal, he continues to work on the sword for Haine

Daily Craft 4 of 6

Rare Craft! +5 Exp

Item:Heavens Wrath

Quality:Rare

Shop:Selds Repair and Smithy

Description:This One Handed Curved blade carries the wrath of the celestials. +2 Damage

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Seldentar looks at the new curved sword. It was a bit stronger then expected, but not quite the quality he was aiming for. Putting it aside, he goes to work on the next.

Daily Craft 5 of 6

Perfect Craft! +8 Exp

Item:Blade of the Cosmos

Quality:Perfect

Shop:Selds Repair and Smithy

Description:A one handed curved sword. It has a turquoise handle which has astral-like designs on it, traced with a little silver dust.. The blade is a transparent like blue color, which glows. and it has faint stars that design the blade part. The handle is a periwinkle-lavender color. +2 Damage, +1 Battle Dice

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With one craft left for the day, Seldentar decides to try making himself a new item. His gear was great, but he needed a new item set beyond what he uses for his solo leveling. A boss fight would require a new set of equipment. He decides to start with a new set of gauntlets.

Daily Craft 6 of 6

+1 Craft Dice Scorched Ambition

Rare Craft! +5 Exp

Item:Massacre Gauntlets

Quality:Rare

Shop:Selds Repair and Smithy

Description:Forged out of a lighter then normal metal, these sleek gauntlets provide greater aim then the clunkier versions. +2 Battle Dice

Seldentar looks the gauntlets over, and, satisfied with their quality, adds them to his inventory in preperation of the big boss fight coming up.

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Seldentar takes the bad craft from earlier now that he is done crafting for the day. Placing it on the anvil, he taps it with his hammer, watching as the smithing menu pops up. He selects on the item, and waits to see the results.

Fail!

The glow of the item gets brighter and brighter, until it shatters apart leaving nothing behind.

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The chime of the door could be heard clearly throughout the shop, which she looked at the young male who was tinkering away with his materials. Knowing that he was busy, she took the time to filled out the two forms; making sure to list it clearly as possible.

I tapped on the wall, hoping to catch his attention as I held the slips of paper in my hand.

Name: Katharine

Type of Item: One-handed Rapier

Quality: Perfect

Item Name: Scarlet Garden

Item Description: 100cm Rapier with black-ish metal blade, a hilt like this: rapier4.jpg coloured in Red and decorated with dahlia flowers. Sheath is Red and Gold with small flowery decorations.

Desired Effect: +2 Damage; +1 Battle Dice

Name: Katharine

Type of Item: Light Metal Equipment

Quality: Rare

Item Name: Gymnastics Armour

Item Description: Silver Light Metal Armor with small details of any sorts.

Desired Effect: -2 Enemy Battle Dice

(Hope its worded well and you don't mind getting two orders...)

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Seldentar takes the new orders, pinning them to his board. He seems to be in quite a hurry today, he knows he has to get to floor 8 fast. He begins to rifle through his items, quickly putting new items on display, and doing a quick check of his own gear.

"Hello Haine, Ive got your sword right here, I am going to try to get a quick craft or two off before the boss fight starts though."

He is talking even as he works, pulling metal out of a bag and placing it into the forge. Waiting for it to heat up, he will carefully remove it and place it onto the crafting workbench. Equipping his Scorched Ambition, he goes to work hammering it out.

Daily Craft 1 of 6

Good Craft! +2 Exp

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Seldentar stops what he is doing to add the item to the transaction window, surprised when Haine adds the tip.

"Thanks, its appreciated. Im saving up for when we can buy houses, im real tired of sleeping in Inn rooms."

He laughs as he continues to work, this time grabbing one of his Crystal Ingots. Maybe he would have better luck with a more refined material. That seems to have failed however, as it shatters apart uselessly.

Daily Craft 4 of 6

Bad Craft! +1 Exp

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Seldentar was out of crystal, but he still had some metal left. He takes a chunk, and begins to heat it up. He was out of time, and needed to make this last one count. Hammering out the heated metal, he waits to see how it turns out.

Good Craft! +2 Exp

Daily Craft 6 of 6

He finishes putting new items up for sale, and, after failing to make a new sword, takes the Midnight Blade off of display and stores it in his inventory. His life steal wasn't going to be as useful in this, and he would rather have the higher damage. He triggers an NPC to perform sales for him while he is gone for the day, the item prices are already set.

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A new day, a new set of craft attempts. At his level he went through materials a lot faster then he liked. Taking out some metal, he goes to work.

Daily Craft 1 of 6

Scorched Ambition: +1 Craft

Perfect Craft! +8 Exp

Item:Scarlet Garden

Quality:Perfect

Shop:Selds Repair and Smithy

Description:The hilt is coloured in Red and decorated with dahlia flowers. Sheath is Red and Gold with small flowery decorations. +2 Damage, +1 Battle Dice

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Satisfied, Seldentar goes on with his work, pulling out another metal ingot. Patiently he waits for it to heat up so he can begin to form it.

Daily Craft 2 of 6

Uncommon Craft! +3 Exp

Item:Basic Armor

Quality:Uncommon

Shop:Selds Repair and Smithy

Description:This basic metal armor offers better defenses then normal. On Battle Roll of 9 - 10, it negates the next 1 point of damage dealt to the wearer.

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Seldentar frowns. It was decent, but not up to the order quality requested. Taking another chunk of metal, he begins the process anew, trying to improve on the quality.

Daily Craft 3 of 6

+1 Craft Dice

Rare Craft! +5 Exp

Item:Gymnastics Armor

Quality:Rare

Shop:Selds Repair and Smithy

Description:The sleek design was intended to assist in those more agile. Its lightweight design and carefully crafted style allow blows to slide right off the armor if hit the wrong way. On Battle Dice of 8 - 10, Ignores the next 2 points of damage dealt. Critical Hits will always deal at least 1 damage.

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