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Mari

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Posts posted by Mari

  1. Tristan tried to help her up, but Mari was already on her feet, meticulously dusting herself off – going over her drab attire three times over, ensuring that as she patted herself down no extra dirt shook off. This might be a problem. Mari didn’t like being dirty. She was quite meticulous when it came to her appearance, the woman gave a low grumble as she dusted herself off till she was clean.

    Mari froze when she felt the tickle of Tristans’ fingers and the slight warmth of his hand as he lightly brushed her fringe back into place. Hannah had to use all her conscious strength not to push the man away and cuss him out. That was another thing she disliked; people invading her personal space. Instead she gave a slight sound of discomfort, taking a few steps backward. “A-Ah, I’m fine.” She gave him a meek smile.

    Mari glanced around, nothing in their immediate surroundings shouted out ‘hey look at me I’m a recording studio in a medieval game!’  She gave a sigh, turning to Tristan. She had hoped that he would take the lead a little more, she didn’t know where the heck she was going. If she was of a higher level, or more experienced she’d probably go off on her own. But Mari being Mari, couldn’t do that right now, and, with the role she was playing she couldn’t simply demand him quicken his pace and take her to where she had to be.

    Oh why did Mari choose to attempt the performer profession again?

    “So uhm.” Mari began, inching back toward Tristan, wrapping her arms around her waist. “Where do we go err..g-go from here? H-how long do you think this will take?” She bit her lower lip. “Being away from the ah…safe zone is daunting We should uhm…h-hurry.”

    Mari paused, then let her tiny waist go, bringing her hands out in front of her as though she just said something insulting, she again, shook her head back and forth and spoke quickly;  â€œonlyifyouwanttothatis!”

  2. Tristan.

    Good, she finally had a name she could put to that calm, friendly face of his.

    Tristan lead her to the teleport, his stride confident and powerful. Mari noted that he most definitely had been playing the game longer than she had, or at least – had more experience with similar games. Mari had to quicken her pace to keep up with him. She made light conversation to pry more information out of him.

    “S-so I’ve been here a number of days-but haven’t left the city...” Mari began, “But it looks like you’ve left lots of times. Doesn’t that scare you?” She placed emphasis on the word scare, most people were frightened. Perhaps the more stalwart population had already left for higher floors.

    Stepping onto the teleport Tristan warned Mari about the nauseous feeling she might encounter. Similar to what she had when she had first logged on no doubt. As soon as her companion had spoken the words, she felt a rush, as though she had fallen through an unseen hole.

    Floor 2

    The floor quickly caught up with the small framed girl, she faltered, falling off of the pad and onto her knees on the cold, hard ground. That…unfortunately wasn’t an act. Mari felt slightly dizzy and had tripped whilst trying to regain her balance. Her brows furrowed in honest frustration as she puffed out her cheeks, which were turning a rosy blushed colour. Mari balled up her fists and slammed them against the ground. “DAMMIT!  Ow!”

    “Huh?”

    Mari looked up at Tristan, blinking in confusion, “What would I need before leaving?” It was a frank question. She didn’t think she needed anything. She had a starter weapon. “I don’t have anything to h-heal me..but that shouldn’t be a problem…” Mari trailed off as she pushed herself off the ground, dusting herself off.

    “Right?”

  3. She was greeted with a calm, warm smile, Mari returned the smile with a small one of her own. This was almost too easy, and what luck. The man had a studio. The woman wasn’t aware that was a possibility in this game. Wasn’t it a medieval themed game? How could a studio exist in such a place?

    He spoke, unfortunately forgetting to introduce himself, or give a name. Rude. Despite the disdain Mari felt for the man she continued to smile sweetly up at him. Blinking her blue orbs, she gave a sigh of relief as he said he’d help. His voice thick with warmth and kindness, the man stated he was part of a guild and their destination was on the second floor of the city. That didn’t bother the girl. The crimson haired youth relaxed his composure. Resting a hand on his hip.

    Mari promptly shook her head, cotton candy coloured bob swishing from side to side. “N-no, that’s fine!” She let go of his cloak and clasped her hands over her chest. “T-thank you s-so much Mr- Uh….uhm…” Mari gave a mock pout, “I uh…D-Don’t…name…” She mumbled meekly, lowering her head and kicking at the ground with her foot. With her head still lowered she mumbled her name, “I’m M-Mari…” Mari slowly rose her head to meet his soft gaze, peering up at the man through her fringe. His demeanor was so relaxed, she second guessed her decision, thinking a smarter person would not have given anyone the benefit of the doubt. However, that kindness that he extruded; it was uncommon and she had to concede that whilst it was not one she favored, it was an admirable trait.

    “N-Nice to meet you, sir.”

  4. Gotcha

    Mari was finishing off her bread roll; people watching. The expression on her face growing bored, so far the only thing she was met with was chaos; it would have been exciting if she came across someone who wasn’t screaming or crying. Then, just as though fate had read her mind, he came.

    He was taller than her, and his crimson trestles flowed elegantly behind him in the soft breeze. His strong jaw focused ahead, unfaltering saphhire eyes framed by messy bangs of hair. The man had a spear hoisted up and over his shoulder. A ranged fighter.

     He was one of the few people who weren’t crumpled on the ground crying, lamenting his predicament. He looked well travelled, perhaps he had been here longer than her, explored more. Or he could have been one of those Beta Testers. Whatever the case, Mari knew she wanted to use him, there wasn’t much she could do on her own. She needed to gain some sort of profession, or skill set.

    Mari pushed herself off the wall, and began to quietly follow him - a small, pale hand reached out to grasp a billowing black trench coat. Mari gave it a light tug, “E-excuse me…” She made sure to put on a timid voice, allowing it to shake, “U-uhm..Sir…I need help.” She tugged again at the darkly robed man. Raising her head to allow her bright blue eyes to stare into his angular face.

    “Uhm..p-performer…profession…uh…” She stuttered, glancing away, biting her lower lip, quickly uttering the next sentence in a string of rushed words. “Thatisifyou’renottoobusy”

    She wanted to play the part of the confused, innocent girl; and Mari believed she was acting the part flawlessly. She'd gain this profession, play a few lilting tunes to gain some money, and move on from there.

  5. Yes that is true; Change is good - it'd make sense to have a character change and adapt to various people and what not.
    Ehh the first half of SAO was ok, I just couldn't really get into the whole romantic aspect of it, and Asuna actually annoys me oh my!



    Oh puhleeze; I followed Effie - she's my waifu. Sides if I was really in the room would you be fleeing away from me or toward me~

  6. INVENTORY
    ✦ ★ ☆ ✰ ✮ ✯  ✦ ★ ☆ ✰ ✮ ✯  ✦ ★ ☆ ✰ ✮ ✯  ✦ ★ ☆ ✰ ✮ ✯  ✦ ★ ☆ ✰ ✮ ✯  ✦ ★ ☆ ✰ ✮ ✯  ✦ ★ ☆ ✰ ✮ ✯

     

    EQUIPMENT

    [T3]BLEEDING LANCE EQUIPPED
    -- [ +2 BLEED | +1 DAMAGE ]
     A long pointed weapon whose tip is hollow like a hypodermic needle, only rather than to inject it is designed to siphon. Just below the head is an engraving of a shield.

    [T1E3] Beacon Necklace EQUIPPED
    -- [ Accuracy III | +3 ACC ]       
    [T3] Perfect INFERNAL SHADOW | Light Armour EQUIPPED
    Name: Infernal Shadow
    Item Type: Light Armor
    Tier: 3
    Quality: Perfect
    Enhancements: Evasion | Evasion | Flame Aura
    Description: Dark brown leather harness covering most of the torso but still leaving a lot of dexterity for the wearer. The dark leather has a few cracks in it, and sometimes small sparks appear when moved around. The cracks glow a dim red light in the dark.
    Post Link: http://www.sao-rpg.com/topic/18750-f17-obsidian-invasion/?do=findComment&comment=593986

    [T2E3] COAT OF HUSK | Light Armour
    -- [ +2 EVA | +1 SAV ]   

    <<Armour of the sands>>  +2 Mitigation +1 Thorns



    [T2]DEMONIC KUSANAGI
    -- [ +2 EVA | +2 BLEED ]      

    CONSUMABLES

     

    Spoiler

    <<Teleportation Crystal>> X2

    Field Rations X2
    Item Type: Snacks
    Effect: Grants +75 to max HP. Must be level 25+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.


    Field Rations + 2 X2
    Item Type: Snacks
    Effect: Grants +120 to max HP. Must be level 50+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time

    Immolation Potion X3
    Item Type: Potion
    Effect: When used, successful non-critical attacks against you deal 20 unmitigated damage to the attacking enemy. Must be level 25+ to use. Effect lasts for one thread.

    Immolation Potion +2    X1
    Item Type: Potion
    Effect: When used, successful non-critical attacks against you deal 30 unmitigated damage to the attacking enemy. Must be level 50+ to use. Effect lasts for one thread.



    Water Canister  X2
    Item Type: Consumable [3 Charges]
    Effect: Grants +(5 *Tier) health regeneration while out of combat. Effect lasts for one thread. Item is destroyed once all charges have been used.

    Water Canister  X1
    Item Type: Consumable [2 Charges]
    Effect: Grants +(5 *Tier) health regeneration while out of combat. Effect lasts for one thread. Item is destroyed once all charges have been used.

    Overhealth Potion +30  X1

    Antidote  X1

    Spyglass (2 Charges) X1

         




    T2 Damage Mitigation Potion II | (ID:134124)
    Enhancements Prevent 20  damage from successful attacks against you. Effect lasts for one thread.
    Description: A potion in a thin vial with a cork. A small label with a shield is on it

     

    2 x Titans Strength T1 Potions.    Damage +3

     

    0X Super Sight and Speed Dried Bamboo Shoot: 2 ACC, 1 EVA


    Super Speed Dried Bamboo Shoot: +2 EVA



    2x Super Buff Shoyu Ramen: +2 Protien 
    1 x Super Money Shoyu Ramen: +3 Prosperity
    Super Armor Shoyu Ramen: [+15 MIT]

    [x2] T2 | Super Lucky Matcha Motchi: +3 LD - 1400 Col
    x1] T1 | Super Sight and Speed Shoyu Ramen: +2 ACC, +1 EVA -1800




    Mass Recovery Crystal (Heals you and each member of your party for (30 * Target's Tier) X3

    Snowfrost Potion - Wearer will only take half fire damage

    Matriarch’s Holy Stinger [Unique Item: Grants the Wielder double the Bleed Damage for one thread] 

    Immolation Potion +2 :When used, successful non-critical attacks against you deal 30 unmitigated damage to the attacking enemy. Must be level 50+ to use. Effect lasts for one thread.


     

    1 x Dimensional Backpack
    1x Custom Ambition Tool


    +1 Perfect Armour (139056)
    +2 Rare Consumables (139056), (139056-2)

    Perfect Consumables: [139268c] [139771c]
    Rare Consumables [139518a] [139518b] [139578b] [139578c]

    1 x T3 Rare Armor (142178b)
    3 x T3 Perfect Consumables (138190b)(138190c)(139259)
    2 x T3 Uncommon Consumables (138233b)(138234b)
    2 x T3 Rare Consumable (136257a)(142178a)

    3 x T3 Rare Trinket  [165750]. [165844]. [165845]
     

         

    SPECIAL/EVENT/QUEST  ITEMS

    Spoiler

     


    <<Bandit's Guile>> Increases a player's Evasion by '1' point. Potion effect lasts for one battle.

    Matriarch’s Holy Stinger  X1
    (Consumable):[Unique Item: Grants the Wielder double the Bleed Damage for one thread] 

     

    <<Monkey Agility>> X1
    A strange potion which boosts the users evasion by 1. Lasts for one thread. Takes a post action to apply.

    <<Terra Firma Scale>> 
    Terra Firma Scale [Unique Item - On Consumption, it will grant any Armor a temporary additional Mitigation slot for a thread, this temporary Mitigation slot bypasses the mitigation enhancement limit.]

    <<Sandstone Armor Potion>>
    [T2 Potion - Gives a player +30 MIT for a thread.]


    <<Snowfrost Potion>> X1
    This incredibly potent alchemical salve can be applied to a piece of armor, increasing resistance to Fire Damage for one battle. [The wearer will only take half damage from the burning damage over time effect]

    Zero Degree Icicle (T2 Rare Weapon of chouse:  DAGGER) - Freeze / Accuracy - Permanent weapon

    <<Essence of Steel>> [Unique Item]*: Use to enhance one weapon, armor, or accessory and increase its rarity by one level. [ex. An Uncommon Weapon becomes a Rare Weapon].

    1x Cerberus Etching - change a equipment slot to BURN


    <<Nemean Fur>> [T2 Uncommon Light Armor - Bloodclot]

    1x Witches CD+1

    Bunny Stamp - Increase the Rarity of a single item by one stage, up to Demonic, selecting a normal Enhancement in the process (Limit 1)

    3 x Reroll Ticket - Reidentify a single slot on a single piece of gear at a merchant.

     

    <<Treant armor>>

    A consumable that when used, applies a layer of bark on a piece of armor/shield. The treant armor adds one slot
    of mitigation to that piece for one thread. This cant bring the mit above its maximum(3 slots)

     


     



     

  7.   SKILLS
    SP USED 368/521


    WEAPON SKILLS
    2H ASSAULT SPEAR RANK 5 - 50SP
    Effect: Gain +1 Damage per rank (+5)

    [RANK 3 MOD] PRECISION - 15SP
    Passive
    Effect: Gain +1 base damage when using Sword Arts
    Description: Become more vicious and ferocious with your weapon of choice

    [RANK 5 MOD] PRECISION - 15SP
    Passive
    Effect: Gain +1 ACC
    Description: After many fights, your vision is honed, your distance judging is perfect, allowing you to be more precise. 



    COMBASKILLS
    CHARGE RANK 5 - 50SP
    Active: Post Action
    Effect: +1 base damage per rank to a single attack. You may only use a Charge attack once per opponent per combat and only if it is possible via roleplay. A charge attack negates any auto-hit effects from other skills and mods (e.g. Surprise Attack mods from Hiding, Tracking mod from Searching) and now have a -1 Accuracy debuff.
    Description: Charge towards an opponent to inflict extra damage


    [RANK 3 CHARGE MOD] BULL RUSH - 8SP
    Passive
    Cooldown: 3 turns
    Effect: A successful charge also stuns the target for 1 turn
    Description: Your charge becomes more reckless, inflicting a stun against your opponent in addition to the extra damage it grants


    BATTLE HEALING RANK 5 - 50SP
    Passive
    Effect: While in combat, recover 1% per rank of your maximum HP (rounded down) at the beginning of your turn.
    Description: Passively recover health in battle.


    EXTENDED MOD LIMIT RANK 3 - 10SP
    Passive
    Effect:  Increases the number of active mods available by 1 per rank. (+3)
    Description:
    You've familiarized yourself with your skills to the point of second nature, allowing you to utilize more mods at once.

    FIRST AID RANK 5 - 50 SP
    Active: Post Action
    Energy Cost: 5% of healing done (rounded down)
    Effect: Heal 4% per rank of a target party member’s maximum HP (rounded down). Cannot target the user.
    Description: The user's hands and target player glow a soft white, healing the target for a percentage of their maximum HP


    [RANK 5 FIRST AID MOD] Field Medic
    Active: Post action
    Cooldown: 2 turns
    Energy Cost: 12 En + 3 En per player healed
    Effect: Heal your entire party (including yourself) for 20% of each party members maximum HP (rounded down)
    Description: The user and each of the users party members simultaneously glow a soft white. Drains the users energy to restore health to the entire party.



    ARMOUR SKILL
    LIGHT ARMOUR RANK 5 - 50SP
    Passive
    Effect: Gain Mitigation based on your rank in the Light Armour skill. May only benefit from one armour skill at a time.
    Rank 5: 25 MIT
    You become proficient with light armour


    [RANK 3 LIGHT ARMOUR MOD 'ATHLETICS']  - 9SP
    Effect: Gain +1 base damage and +(10*Tier=30) HP while wearing light armour.
    Description: You can endure more and hit harder.


    [RANK 5 LIGHT ARMOUR MOD 'SPRINT & ACROBATICS']- 15SP
    Effect: Gain +1 evasion whilst wearing light armour.
    Description: You are able to move more quickly and nimbly.

    Fishing
    Cost: 10 SP
    Active: Post Action
    Effect: Use a dice roll to fish something up based on a natural CD result:

    • CD 1: Fished up a boss monster!
    • CD 2-3: Fished up a monster with loot minimum stats
    • CD 4: Nothing seems to be biting...
    • CD 5-6: 1 Material fished up!
    • CD 7-8: 2 Materials fished up!
    • CD 9-10: 3 Materials fished up!
    • CD 11: 4 Materials fished up!
    • CD 12: Treasure Chest fished up!

    Note: When fishing up a treasure chest, another post action is still required to open it. Fished-up monsters take their turn before the player(s) and originally target the Fisher.
    Boss monsters have the following stats: (Player Level * 20) HP | (Player Level * 6) DMG | (Player Level) MIT. Boss monsters drop col equal to their total HP and 2 materials in addition to normal loot drops.

    Description: The user has learned the water holds secrets, and now goes to search them, though it holds dangers...




    LOCKED SKILLS
    SURVIVAL - 3SP
    Passive
    Effect: I
    ncreases out of combat health regeneration to (15* Tier=30) per post. Grants immunity to most damage dealing environmental attacks/effects.Description: After braving the harsh sands of the desert, harsh environmental hazards no longer affect you.
    Unlocked after completing the quest <<The Traveler>>

    FAMILIAR MASTERY - EXPERT - 18SP
    Passive
    Effect:  
    Gain +1( *Tier) base damage per Rank when fighting with your familiar. This does not stack with the Damage enhancement.
    Description:  Your familiar helps you in combat. For each skill level invested, the players gains +1 to their base damage. You may only benefit from one Familiar Mastery skill at a time. These bonuses cannot exceed your enhancement cap.
    arsh environmental hazards no longer affect you.
    Unlocked after completing the quests <<Feeding the Enemy>> and <<Training your Friend>>

    MARTIAL ARTS RANK 0
     



    huehue

  8. Journal is done-done and just waiting for it to be accepted~ Have to see how that goes, my character isn't going to be the most pleasant one to deal with, but we shall see, we shall see. Right now I am just perusing the forums, posting here and there (whilst trying not to post too much!) 

  9. I'm a pretty avid RP'er so I think I should be fine; there most definitely won't be any one liners from this lil' lass!
    I'm familiarizing myself with the systems now but to me they are pretty easy to understand - a tad different to what I've used/used to in the past but that was the point of me joining, trying something new. Yes Yes~ 

    Thank you again Monsieur Tristan Sir~

     

  10.  

    https://cdn.discordapp.com/attachments/666608181916729354/684450161161928761/mari.jpg

    MARI
    Real Name: Amari Olfsden

    Age: 26-28 Birthday November 1st
    Height: 156cm/5.6 Feet

     

    <<History>>
    Mari had a typical upbringing in a typical family. There were no real hurdles. She had a family who loved her, and who she loved in return. Her father died when she was in her twenties, but it was a death the family was expecting, He had passed from emphysema, due to a lifetime of heavy smoking, she hates the stench of smoke as it both reminds her of her father, and the cause of his death. Mari never knew him well, as he was separated from her mother at an early age; but she still had nothing but fond memories of him. Mari's mother is still alive, and happily remarried. She currently does not keep in contact with Mari - not through any fault of her own, but Mari guesses her new family and child keep her busy. It wasn't the perfect life, but it was a good life. Mari married Jonathan - an up and coming business entrepreneur at the young age of 22 - after finding out that she was pregnant with his child.

    After giving birth to her daughter things turned sour - her husband grew paranoid, and wanted to divorce - assuming Mari only wanted him for his money. He grew angry, distant and emotionally destructive. Mari is recently divorced after court proceedings lasted a year; her ex husband winning custody over their 12 month old daughter, thanks to shoddy lawyers and a few underhanded payments. He made a big show of power in regards to this, being extremely arrogant. This is why Mari has absolutely no patience for those who feel they need to boast their powers and skills. Nor for those who throw around death threats. 

    Mari hails from Australia and was on a work visa in Japan; she taught at a variety of schools in Kamikura, the Namima Ward, and Nara - she'd often take day trips to Osaka or Kyoto. Mari adored teaching there, loving the young children, (and not so loving the older students) however after three years she had to return home so she could come back on a renewed visa. In the airport on the way home they had these new 'State-of-the-art' pods where one could rest during particularly long layovers - they had a new game being demo'd there called 'Sword Art Online' Mari knew of the game, she had tried delaying her flight to line up for it but missed out on the opportunity. So, in delight - Mari figured she could mess around with the demo of it; she had a 90 minute time slot allocated to her; and when her time came around she figured she'd have some fun before a stressful return home. Little did she know, she'd never make that flight.mari.png?width=509&height=639

     

     


    <<Personality>>
    The rumours about Mari far outweigh the reality of Mari. If you ask someone who Mari is, they'd say a ruthless and cold killer - perhaps they would say she enjoys murder, and torture but these things are far from truth. During her first few years within Aincrad Mari was indeed cold. She often appeared uncaring, and hated being around others - hated contact even more. Mari was terrified of becoming close to others. Terrified of betrayal, and of loosing anyone she became close with. Unfortunately, many of these fears came true.

    She was forced to take multiple lives, and has never forgiven herself for it.  Mari has a tendency to fear being alone, and yet continues to push others away. Mari finds it hard to make friends, she has deep-seeded trust issues and has very little self worth. Those who manage to gain her trust and friendship will gain someone who would die for them, but most would never reach that.

    For those who can pick it, she has an Australian accent; and when she's nervous she always tries to do something with her hands - be it playing with her hair, clothing or nails.

     

     

     

     

     

     

     

     

    <Link Start>

     

    With these hands I've picked a rose 
    And have
     stopped its life
    Only now I understand 
    I stole its
     life 

     

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    Virtues



    Motherly: It's rare; Very rare. But Mari, being a mother can show kind tendencies toward others; often offering wise or protective words to them in an attempt to cheer them up; even though her words can be blunt or uttered with tones of annoyance they do have a level care behind them. This trait wavers, and once was hidden but now comes out often through her interaction with others

    Charismatic: Mari is well spoken and able to talk her way into and out of a variety of situations. Depending on the other person, she can easily manipulate them to do her bidding, or to coax them into helping her with few sweetly uttered words. Mari is a decent judge of character and from watching a person can adapt her tone and words to the situation at hand. She looks easily approachable and is generally easy to talk to unless you rub her the wrong way.

     

    Meticulous: Mari is a stickler for detail, if she wants to butter her bread- she will want to make sure its buttered perfectly even, If she is entering a room, looking for treasure she will go over every nook and cranny, she will reread any notes or replay any messages given to her. She wants to make sure that every little detail is logged, every little dark corner explored, and every little action performed to a high standard. This can be a double edged sword, as she may become preoccupied with finishing a irrelevant task before moving onto something with a higher priority. 

     

     

     

    VICES
    Emotional: Mari is the kind of person to wear her heart on her sleeve. When put into tough situations she'll put on a very cold and cruel front to avoid being hurt. It was her go to till very recently where she had learned to open up again. Despite that; she tends to react based on her emotions, its clear to read what she's feeling because it's plastered all over her face.

     

    Foul Mouthed: Mari is quick to anger, and often runs her mouth. She is blunt and at times lacks finesse or tact. She isn't good with communicating with people at the best of times; and when she tries to be nice she often ends up saying something rude or disrespectful. She doesn't inherently try to upset people she just lacks tact. She has what most would refer to as 'foot in mouth syndrome'

     

    Distrusting: She RARELY holds emotional ties, if someone is not useful to her she will drop them or have little reason to talk to them... Mari will form parties with people, she may travel with them for hours, days, weeks - but the moment she feels they are no longer needed she will up and leave them. She doesn't wish to get close to people, she doesn't trust many. She finds that others place their trust in her too easily but Mari rarely puts her own in others. She has been burnt and hurt too many times, and so even the people with the best of intentions or the kindest of personalities will struggle to get close to Mari.   Mari really dislikes it when people push and prod her to open up.

    Profession: Alchemist
     
     

     

    Relationships (WIP)

    Family:
    Evelyn: 
    Deceased Daughter

    Friends:

    Alkor- I...loved him, irrevocably once. I thought he felt the same - but sadly I found out that wasn't true. I still miss him, and wish that we could be friends but I think he may hate me. I can't blame him for that. If he doesn't want to see me that's okay. I just hope that wherever he is, he's okay. And that he knows he doesn't have to be alone.

    Macradon: This guy is the biggest f**king idiot I've ever met. He's also a terribly messy eater - but he's also my best friend and I don't think I'd be here today if he wasn't there that day to pull me back from a very dark place. I'd trust him with my very life. He's strong, and resolute and will be one of the key factors to getting everyone out of here. He's still an idiot though.

    Baldur: People aren't allowed to be this attractive. It should be f**king illegal. Baldur has a strong and kind soul, and I adore him for it. He's one of the fellow Pillars in Jacobs Ladder. He's the kind of person who can light up a room with a smile. He also likes puns. I don't think he gets the hint sometimes though.

    Cordelia:  When I first met her I didn't like her, she had such disdain for others and I couldn't fathom it. But now I see her as like, a little sister. She's sweet and kind - and I like seeing her.  She makes me laugh in this crazy ass world.

    Oikawa: I miss him. Only person to truly see how tired I always am. I wish I didn't push him away.

    Beat: Dumb ass idiot who equally wanted to kill me, but also jumped into a creepy void to try and save me!?  Has nice eyes. Cooks good.

    Shield: Hungry for gold and SP - but one of the few adults with a level head in this game

    Acquaintances 

    Freyd: I don't know anything anymore...

    Foes 
     


    Friends:
    Baldur
    Cordelia
    Oikawa
    Shield
    Beat

    Friendlist
    Alkor  | Baldur | Macradon | Zajcica  | Cordelia | Hidden | Shield | Beat | Oikawa

  11. Hallo, Hallo.


    Mari is the character of my character yes, but let's just refer to me as that too, shall we?

    I'm not sure how involved I'll be in this site; as I personally am not really a big fan of SAO at all. Friends asked me to join the site when it started a while back but I said no because I hadn't watched SAO and didn't have a big intention to watch it; then I watched it cause I was sorta going to be working in and around one of the Voice Actors for it.

    I joined because most of the other RP sites I used to (and still do) frequent are sort of dead, and lately I have been wanting to RP a little more, and I'm a nosey thang and wanted to see how the site is and what not. 




     

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