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Posts posted by Griswold
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"I have no idea where to begin." Griswold recalled all the food that Anna had made, a variable random mixture of who knew what. He was not a man meant to be in a kitchen clearly, steel he got but recipes and all the tiny measurements and requirements had a way of making his head spin. "I am sure that anything you make, I will more than enjoy Freyja. Just try to keep it as food, no weird spices or mixtures that your trying out" The emphasis was due to Anna and her odd creations that were not quite considered food once finished. Looking into the horizon expectantly, finding little more than more sand to meet his vision. "I hope we are on the right track, daylight is fading." Eventually, the day falls too long, and sight lacking forces them to wait for an early morning to continue. At daybreak, they continue the path they walked with renewed vigor and an ability to see.
ID# 181061 results: Craft: 2 [No Damage]
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"I'd like that, for you and Elda to meet Anna." Griswold mutters as he affirms himself against the pressing sandstorm, still struggling off its effects as it does nothing more then pass over his armor. If anything the forge master was playing the part of a beacon, the kindling upon his shoulders producing a faint bit of light. The heat was nothing compared to Mount Stygian. The glory of living on a floor made of fire is a little heat doesn't bother you. "Still no sign of whatever we are out here for." Griswold remarks in honesty, trying to keep his head on straight. They had something they needed to accomplish so although nostalgia and possibility were a nice addition to the journey, it had to come second to what must be done. Vulcan the very same seemed unfazed by the sand, as he opens his mouth and allows tons of the stuff to flow within its mouth. A nice coating of molten glass that pops like candy, while Ko holds to him like hell using one of his many layers as shelter.
ID# 181059 results: Craft: 9 [No Damage]
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Pressing through the sands as they swelled and continued to attack their skin and eyes. "It is peaceful, lass. Japan is quite a way from me. Seems your mother fled to family, which I assumed." He comments in earnest to her own past as well as his own. He knew the mother was a foreigner, but given how their wedding was slapped together due to pregnancy and the simplicity of it made knowing her full past rather interesting. "Sneaking around? Why does it not surprise me that you'd be able to get away with that." He chuckled, but it was a slight insult to the woman that took everything from him. It would have been different with him around, no doubt. "She's racked with Leukemia, the treatments aren't cheap. But I make ends meet, and she's long outlived when she was expected..." His words fall silent, a thought he'd like not to dwell on.
ID# 181057 results: Craft: 8 [No Damage]
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Vulcan seemed rather unenthused but the familiar was still running amuck despite what he wished. "At least she has guts, I'll give her that." Nestling between the warm stone crags that composed the frame of the beast. The flame kin looks to its owner, offering another whimper "Don't look at me buddy, guess you are just going to have to deal with it." With a spin of his hammer and a lift, they begin to enter the desert and the heat began to take hold but does little in the way to the smith. Torrential outraging sand does nothing against the steel that covers his frame, perhaps dulling its color but nothing more. "Anna and I live in germany, a small building I own. The ground floor is my workshop, for metalworking. Simple, easy and affordable." He wasn't sure if that was enough if that did it justice. But he knew not how to describe it as an outsider. It was his home and hers despite the size.
ID# 181055 results: Craft: 2 [Safe]
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A small furball in white fur, the ittiest bittiest little creature. Griswold cannot find himself looking into it too closely, he was a big man, and something so small frightened him. He felt as though he'd crush it flat with any quick movement. "I suppose so, I am caught up on orders and they shouldn't need me for a bit." Griswold responds in truth, he was a very well-off smith, but weapons unlike food needed not a replacement on the regular.
"Good." Griswold barked out with a chuckle, seems as though the apple doesn't fall far from the tree. The guild smith had also on numerous occasions decked the boy, not hard enough to deal damage but to get a point across. Vulcan takes one look down at Ko, and one solid huff causes all of her hair to stand on end. He wasn't sure how to respond as well, mirroring his owner as he whimpered in a way that said Get this thing away from me
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As Freyja plays with the new tool, Griswold nods at her claim to put it to use. "It's all a smith and a father can ask for." His eyes shift to the horizon and then down to his familiar. "Right up your alley boy, so." That gaze then slides on to the blonde girl. "What are we dealing with? Snakes, cactus?" And the sudden invite leads him to slide his hand a few directions, trying to get the damn thing to come open. As about as ungracefully as one can be, he finally manages to accept the invite. "I've been, busy." Griswold barks, not wanting to direct his ire at his daughter but rather at the damnable fool who despite saying he has no ill intention, now has her living with him. "That boy, you've taken a fancy too. You just tell me if he oversteps your boundaries." The smith threatened because he'd have no qualms climbing up his ass.
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Patting his familiar with an outstretched hand forces him to swell and rise, knowing now that it was time to go. A few minutes spent adorning heavy armor, unsure what he was to face within the quest Freya had invited him on. Grabbing the hammer from his anvil, the very same that played weapon. "Come boy." Griswold remarks in full cobalt plate, a tinge of orange flame ringing his shoulders through it.
A heave and a clutch to the large flattened stone that acts as a door, it slides and rolls to one side. Slid back it covers the forge hidden on floor 9, serving the part to keep him close to the metals he worked. Through the fire and brimstone, into the settlement, he barks a location and a flash of light activates the gate. A heavy crash as he lands, a familiar lunging from the platform having no issue with the heat. A desert paled to a volcanic mountain. "Freyja." He offers through steel coverage, and with a flash a tossed sickle polearm, her T2 upgrade. "Should do the job, but it's how you use it. It's a bit more of a monster, so I hope you prepared to wield it."
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A single hammer blow rattles the chamber, a bit of kindling flame stoking the back of his and as its slammed down. A spray of sparks as the weapon shapes to his desired length. "My girl, boy I will tan your ass." Griswold was furious still, Gaius had only barely avoided his clutches. There was no breakfast, he'd allow the rest of the team to celebrate before he whooped that kids ass.
Another slam of the mallet causes the flames upon his hand to scatter, Vulcan lapping away at his own molten stone. A liquid pouring from his gullet in trickles. Griswold heads to the grind stone and begins to peel and shape the head of a polearm in wide curves. It begins to become more thin, vibrant in red color. A rod from his side, he places the head through the socket and anchors it with a pair of pliers.
A flash of light blue, then a faint pulse of purple. A perfect, as expected of a smith that was quickly becoming unmatched. Spinning the scythe in his grip, drawn and complete a single sweep cuts a wooden mannequin in twain. "Good." Griswold barks out as a prompt floods his HUD. Fighting with it to get the damn mechanic menu up, he fat fingers out a barely legible message back to his little Freyja.
Mega Slime Farm Triggered: +2 SP for Thread Closure
To: Freya
From: GriswoldI'll be there girl, I have a gift for you. Just put the finishing touches on it.
SpoilerGriswold, Fist of Anvil
Level: 37
HP: 770/770
EN: 74/74
Stats:
Damage: 9
Mitigation: 84
THRNS:36
REC:2
LD:3
Equipped Gear:
Weapon: Reinforced Chisel Head [Tierless/Perfect/Trinket] (+3 Loot Dice)
Armor: Forgemaster's Rattlecage - Juggernaut [T2/Perfect/Heavy Armor] (Mitigation 3 [+54 Mitigation])
Misc: Titanic Wall - Foundation [T2/Perfect/Shield] Thorns 2 (36), REC 1
Skills:
One Handed Warhammer [Rank 1]
Block [Rank 3]
Heavy Armor [Rank 3]
Howl [Obtained]
Charge [Rank 3]
Extra Skills:
Concentration
Familiar Fighter R3
Mods:
Mark
Shield Bash
Athletics (Heavy)
Battle Ready Inventory:
Teleport Crystal*1
Fist of Gaia - Incline [T1/Perfect/Warhammer] Taunt, Accuracy 2
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Skylight (Extended Mod Limit): +1 Rank to the Extended Mod Limit skill.
Advanced Training: +2 SP to a thread. Limit one use per month [1/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor [Potted Tanabata]: This buff affects the player and their choice of up to two party members.
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. -
1/3/21
SpoilerName: Grim Reminder - Sorrow Profession: Blacksmith Rank: 10 Roll ID: 170450 Roll Result: 11+1/LD: 14 Item Type: Two Handed Battle Axe Tier: 2 Quality: Perfect Enhancements: Bleed 1, Damage 2 Post Link: Here Description:A long curved out blade, a scythe. The blade itself is black with a lining that fade to red. Made from a lighter metal that can slice through nearly anything. The hilt made from a deep red metal matching the blades weight making it easier to fling around. When in action the blade gives off a almost white essence that turn black with a practical skill activated.Moved to Guild Vault
SpoilerName: Crescendo Profession: Blacksmith Rank: 10 Roll ID: 181018 Roll Result: 12+1/LD: 14 Item Type: Katana Tier: 1 Quality: Perfect Enhancements: DMG II; ACC I Post Link: Here Description:A clean, slender blade with a light blue hue. The hilt is decorated with a mint, green silk hanging off the handle.Moved to Guild Vault
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1/3/21
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 181014 CD: 8 +1 LD: 12 Rare - 10 (+5 Ambition) 2 181015 CD: 5 +1 LD: 9 Uncommon - 8 (+5 Ambition) 3 181016 CD: 6 +1 LD: 6 Rare - 10 (+5 Ambition) 4 181017 CD: 1 +1 LD: 8 Critical Failure - 6 (+5 Ambition) 5 181018 CD: 12 +1 LD: 14 Perfect - 13 (+5 Ambition) 6 181019 CD: 6 +1 LD: 8 Rare - 10 (+5 Ambition) 7 181020 CD: 2 +1 LD: 9 Salvage Success - 7 (+5 Ambition) 8 181021 CD: 1 +1 LD: 5 Critical Failure - 6 (+5 Ambition) 9 181022 CD: 6 +1 LD: 2 Rare - 10 (+5 Ambition) 10 181023 CD: 8 +1 LD: 4 Rare - 10 (+5 Ambition) 11 181024 CD: 8 +1 LD: 10 Rare - 10 (+5 Ambition) 12 181025 CD: 10 +1 LD: 8 Perfect - 13 (+5 Ambition) 13 181026 CD: 5 +1 LD: 17 Uncommon - 8 (+5 Ambition) 14 CD: +1 LD: Critical Failure - (+5 Ambition) 15 CD: +1 LD: Critical Failure - (+5 Ambition) 16 CD: +1 LD: Critical Failure - (+5 Ambition) 17 CD: +1 LD: Critical Failure - (+5 Ambition) 18 CD: +1 LD: Critical Failure - (+5 Ambition) Exp Total: 121 181018, T1/Perfect/Katana
Name: Crescendo Profession: Blacksmith Rank: 10 Roll ID: 181018 Roll Result: 12+1/LD: 14 Item Type: Katana Tier: 1 Quality: Perfect Enhancements: DMG II; ACC I Post Link: Here Description:A clean, slender blade with a light blue hue. The hilt is decorated with a mint, green silk hanging off the handle.181025, T2/Perfect/Heavy Armor
181014, T1/Rare/Katana Intended to Salvage
181015, T1/Uncommon/Katana Intended to Salvage
181016, T1/Rare/Katana Intended to Salvage
181019, T2/Rare/Heavy Armor Intended to Salvage
181023, T2/Rare/Heavy Armor Intended to Salvage
181024, T2/Rare/Heavy Armor Intended to Salvage
181026, T2/Uncommon/Heavy Armor Intended to SalvageSalvage Items given to Sam Here
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1/2/21
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 180915 CD: 11 +1 LD: 10 Perfect - 13 (+5 Ambition) 2 180916 CD: 1 +1 LD: 12 Critical Failure - 6 (+5 Ambition) 3 180917 CD: 5 +1 LD: 11 Uncommon - 8 (+5 Ambition) 4 180918 CD: 7 +1 LD: 5 Rare - 10 (+5 Ambition) 5 180919 CD: 8 +1 LD: 6 Rare - 10 (+5 Ambition) 6 180920 CD: 8 +1 LD: 10 Rare - 10 (+5 Ambition) 7 180921 CD: 1 +1 LD: 2 Critical Failure - 6 (+5 Ambition) 8 180922 CD: 10 +1 LD: 8 Perfect - 13 (+5 Ambition) 9 180923 CD: 11 +1 LD: 10 Perfect - 13 (+5 Ambition) 10 180924 CD: 1 +1 LD: 5 Critical Failure - 6 (+5 Ambition) 11 180925 CD: 10 +1 LD: 19 Perfect - 13 (+5 Ambition) 12 180926 CD: 3 +1 LD: 3 Uncommon - 8 (+5 Ambition) 13 180927 CD: 5 +1 LD: 6 Uncommon - 8 (+5 Ambition) 14 CD: +1 LD: Critical Failure - (+5 Ambition) 15 CD: +1 LD: Critical Failure - (+5 Ambition) 16 CD: +1 LD: Critical Failure - (+5 Ambition) 17 CD: +1 LD: Critical Failure - (+5 Ambition) 18 CD: +1 LD: Critical Failure - (+5 Ambition) Exp Total: 124 180915, T1/Perfect/Heavy Armor
180922, T1/Perfect/Heavy Armor
180923, T1/Perfect/Heavy Armor
180925, T3/Perfect/Warhammer
180917, T1/Uncommon/Heavy Armor Intended to Salvage
180918, T1/Rare/Heavy Armor Intended to Salvage
180919, T1/Rare/Heavy Armor Intended to Salvage
180920, T1/Rare/Heavy Armor Intended to Salvage
180926, T3/Uncommon/OHCS Intended to Salvage
180927, T3/Uncommon/OHCS Intended to SalvageSalvage Items given to Simmone Here
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1/1/21
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 180835 CD: 4 +1 LD: 13 Uncommon - 8 (+5 Ambition) 2 180836 CD: 12 +1 LD: 5 Perfect - 13 (+5 Ambition) 3 180837 CD: 7 +1 LD: 12 Rare - 10 (+5 Ambition) 4 180838 CD: 7 +1 LD: 15 Rare - 10 (+5 Ambition) 5 180839 CD: 6 +1 LD: 15 Rare - 10 (+5 Ambition) 6 180840 CD: 1 +1 LD: 2 Critical Failure - 6 (+5 Ambition) 7 180841 CD: 4 +1 LD: 17 Uncommon - 8 (+5 Ambition) 8 180842 CD: 5 +1 LD: 9 Uncommon - 8 (+5 Ambition) 9 180843 CD: 1 +1 LD: 14 Critical Failure - 6 (+5 Ambition) 10 180844 CD: 11 +1 LD: 6 Perfect - 13 (+5 Ambition) 11 180845 CD: 11 +1 LD: 8 Perfect - 13 (+5 Ambition) 12 180846 CD: 2 +1 LD: 20 Salvage Success - 7 (+5 Ambition) 13 180847 CD: 9 +1 LD: 12 Rare - 10 (+5 Ambition) 14 CD: +1 LD: Critical Failure - (+5 Ambition) 15 CD: +1 LD: Critical Failure - (+5 Ambition) 16 CD: +1 LD: Critical Failure - (+5 Ambition) 17 CD: +1 LD: Critical Failure - (+5 Ambition) 18 CD: +1 LD: Critical Failure - (+5 Ambition) Exp Total: 122 180836, T2/Perfect/Dagger
180844, T3/Perfect/Dagger
180845, T3/Perfect/Rapier180835, T2/Uncommon/Dagger Intended to Salvage
180837, T3/Rare/Dagger Intended to Salvage
180838, T3/Rare/Dagger Intended to Salvage
180839, T3/Rare/Dagger Intended to Salvage
180841, T3/Uncommon/Dagger Intended to Salvage
180842, T3/Uncommon/Dagger Intended to Salvage
180847, T3/Rare/Warhammer Intended to SalvageSalvage Items given to Simmone Here
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Housing Liquidation (Most Recent Change Here)
House Name: Tristram Molten Steelshaping (Attachment)
Location: Floor 9 - Lowered ravines of the profaned peak, the heat of the mountain that looms above can be felt of one puts a hand on the stone.
Description: A carved out hollow, a large rounded panel of stone acts as a door one must slide out of the way to enter. Inside the smell of fire and brimstone, the sounds of a striking hammer. His home, his hearth and his foundry all this may be.
Plot Size: Townhouse
Room(s): Forge (Blacksmithing/Workshop/Lawn Slot), Bathroom, Basic Kitchen
Total Equity: 48000+10000+10000+10000=78000*.75=58500 ColTurned into:
House Name: Tristram Molten Steelshaping (Attachment)
Location: Floor 22 - Housed within the guild hall in the forest of the forgotten, the metallic clanks of a smith who is hard at work. His own well furnished building to rest within arms reach of his friends and family.
Plot Size: Estate
Room(s): [Master Bedroom][Master Bathroom][Attic {Room: Extend Mod Limit}][Basic Kitchen][Living Room][Storage Closet][Dining Room][Dining Hall {1}][Dining Hall {2}][Basement][Guest Room: Potted Tanabata][][][][]
Yard(s}: [Forge (Ext)][Mega Slime Farm][]
Total Cost: 126000+25000+25000+10000+10000+10000+10000+10000+25000+10000+10000+25000+25000=321000-58500 {Equity}=262000 Col -
"Aye" Griswold barks out in response to Simmone's words "I found my daughters in here, and now I need to get them out." he looks down to the soft white hand on his own "But don't think that means I am leaving the rest of you. I'll drag you if I have to. I know it's tough, I've seen how you respond to hitting anything that's living. I would say leave it to me, but frankly, it looks like you hit quite a bit harder than I do." Griswold joked spinning his hand over and leaving that tiny paw of Kasumi's in his own. "I would ask of you lass, I know that boy means the world to you. He has made his intentions clear. Would it not be easier to stay in town as he asks?" The question was rhetorical though, he knew how she would answer. It was the same way he would if the girls asked him to. It was hard knowing your loved one was in danger while you were hiding like a coward.
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Dropping down next to Shiina, Griswold takes a load off. All this fighting was leaving the old man a bit tuckered out. "What are you doing lass?" Griswold asked of the child, as she rolled about in the crater left behind. A stare up to the night sky now clear of the risen sun that spawned during the fight, he could not help but wonder. "What you think the guy had planned?" Griswold asked a bit confused at how that played out, curious what would have happened if he had not manhandled the beast into the floor as he had. Removing his helmet for a moment, but keeping it close by just in case. Gaius had yet to confirm if this job was over, so it was best to maintain vigilance just in case it wasn't. He was not sweating strangely enough, and within a second or two he becomes aware that the flames had gone out. So many questions with no one to give him an answer.
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12/22/20
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 180468 CD: 9 +1 LD: 1 Rare - 10 (+5 Ambition) 2 180469 CD: 7 +1 LD: 18 Rare - 10 (+5 Ambition) 3 180470 CD: 4 +1 LD: 19 Uncommon - 8 (+5 Ambition) 4 180471 CD: 4 +1 LD: 6 Uncommon - 8 (+5 Ambition) 5 180472 CD: 4 +1 LD: 20 Uncommon - 8 (+5 Ambition) 6 180473 CD: 9 +1 LD: 17 Rare - 10 (+5 Ambition) 7 180474 CD: 6 +1 LD: 16 Rare - 10 (+5 Ambition) 8 180475 CD: 6 +1 LD: 3 Rare - 10 (+5 Ambition) 9 180476 CD: 2 +1 LD: 18 Salvage Success - 7 (+5 Ambition) 10 180477 CD: 10 +1 LD: 20 Perfect - 13 (+5 Ambition) 11 180478 CD: 3 +1 LD: 10 Uncommon - 8 (+5 Ambition) 12 180479 CD: 9 +1 LD: 13 Rare - 10 (+5 Ambition) 13 180480 CD: 11 +1 LD: 2 Perfect - 13 (+5 Ambition) 14 CD: +1 LD: Critical Failure - (+5 Ambition) 15 CD: +1 LD: Critical Failure - (+5 Ambition) 16 CD: +1 LD: Critical Failure - (+5 Ambition) 17 CD: +1 LD: Critical Failure - (+5 Ambition) 18 CD: +1 LD: Critical Failure - (+5 Ambition) Exp Total: 125 180477, T1/Perfect/Dagger
180480, T1/Perfect/Warhammer180468, T1/Rare/Dagger Intended to Salvage
180469, T1/Rare/Dagger Intended to Salvage
180470, T1/Uncommon/Dagger Intended to Salvage
180471, T1/Uncommon/Dagger Intended to Salvage
180472, T1/Uncommon/Dagger Intended to Salvage
180473, T1/Rare/Dagger Intended to Salvage
180474, T1/Rare/Dagger Intended to Salvage
180475, T1/Rare/Dagger Intended to Salvage
180478, T1/Uncommon/Warhammer Intended to Salvage
180479, T1/Rare/Warhammer Intended to SalvageSalvage Items given to Simmone Here
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12/9/20
Materials Sent: 10/16/20
SpoilerName: Rasaka Fang Profession: Blacksmith Rank: 10 Roll ID: 173145 Roll Result: 11+1/LD: 20 Item Type: Dagger Tier: 1 Quality: Perfect Enhancements: Damage 3 Post Link: Here Description:Although it's a beginner dagger, Rasaka Fang has a Unique design to it. Starting from the hilt, It uses wood material as the base. Before wrapping a leather material around the hilt. As for the guard itself, It uses copper material to replicate the design of monster bones. Moving onto the blade portion with carefully preparation and technique. Both sides of the dagger can deal considerable damage ranging from slashing to blunt-force piercing.Moved to Guild Vault
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12/9/20
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 180022 CD: 5 +1 LD: 14 Uncommon - 8 (+5 Ambition) 2 180023 CD: 1 +1 LD: 14 Critical Failure - 6 (+5 Ambition) 3 180024 CD: 8 +1 LD: 8 Rare - 10 (+5 Ambition) 4 180025 CD: 5 +1 LD: 3 Uncommon - 8 (+5 Ambition) 5 180026 CD: 7 +1 LD: 4 Rare - 10 (+5 Ambition) 6 180027 CD: 7 +1 LD: 9 Rare - 10 (+5 Ambition) 7 180028 CD: 9 +1 LD: 20 Rare - 10 (+5 Ambition) 8 180029 CD: 4 +1 LD: 16 Uncommon - 8 (+5 Ambition) 9 180030 CD: 5 +1 LD: 9 Uncommon - 8 (+5 Ambition) 10 180031 CD: 2 +1 LD: 2 Salvage Failure - 7 (+5 Ambition) 11 180032 CD: 6 +1 LD: 12 Rare - 10 (+5 Ambition) 12 180033 CD: 9 +1 LD: 15 Rare - 10 (+5 Ambition) 13 180034 CD: 11 +1 LD: 1 Perfect - 13 (+5 Ambition) 14 CD: +1 LD: Critical Failure - (+5 Ambition) 15 CD: +1 LD: Critical Failure - (+5 Ambition) 16 CD: +1 LD: Critical Failure - (+5 Ambition) 17 CD: +1 LD: Critical Failure - (+5 Ambition) 18 CD: +1 LD: Critical Failure - (+5 Ambition) Exp Total: 118 180034, T3/Perfect/2HAS
180022, T3/Uncommon/2HAS Intended to Salvage
180024, T3/Rare/2HAS Intended to Salvage
180025, T3/Uncommon/2HAS Intended to Salvage
180026, T3/Rare/2HAS Intended to Salvage
180027, T3/Rare/2HAS Intended to Salvage
180028, T3/Rare/2HAS Intended to Salvage
180029, T3/Uncommon/2HAS Intended to Salvage
180030, T3/Uncommon/2HAS Intended to Salvage
180032, T3/Rare/2HAS Intended to Salvage
180033, T3/Rare/2HAS Intended to SalvageSalvage Items given to Simmone Here
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12/2/20
Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 179424 CD: 4 +1 LD: 17 Uncommon - 8 (+5 Ambition) 2 179425 CD: 2 +1 LD: 11 Salvage Success - 7 (+5 Ambition) 3 179426 CD: 3 +1 LD: 12 Uncommon - 8 (+5 Ambition) 4 179427 CD: 4 +1 LD: 2 Uncommon - 8 (+5 Ambition) 5 179428 CD: 8 +1 LD: 1 Rare - 10 (+5 Ambition) 6 179429 CD: 3 +1 LD: 9 Uncommon - 8 (+5 Ambition) 7 179430 CD: 2 +1 LD: 9 Salvage Success - 7 (+5 Ambition) 8 179431 CD: 12 +1 LD: 16 Perfect - 13 (+5 Ambition) 9 179432 CD: 8 +1 LD: 6 Rare - 10 (+5 Ambition) 10 179433 CD: 10 +1 LD: 2 Perfect - 13 (+5 Ambition) 11 179434 CD: 9 +1 LD: 7 Rare - 10 (+5 Ambition) 12 179435 CD: 5 +1 LD: 10 Uncommon - 8 (+5 Ambition) 13 179436 CD: 6 +1 LD: 8 Rare - 10 (+5 Ambition) 14 CD: +1 LD: Critical Failure - (+5 Ambition) 15 CD: +1 LD: Critical Failure - (+5 Ambition) 16 CD: +1 LD: Critical Failure - (+5 Ambition) 17 CD: +1 LD: Critical Failure - (+5 Ambition) 18 CD: +1 LD: Critical Failure - (+5 Ambition) Exp Total: 120 179431, T3/Perfect/Katana
179433, T3/Perfect/2HBA179424, T3/Uncommon/Katana Intended to Salvage
179426, T3/Uncommon/Katana Intended to Salvage
179427, T3/Uncommon/Katana Intended to Salvage
179428, T3/Rare/Katana Intended to Salvage
179429, T3/Uncommon/Katana Intended to Salvage
179432, T3/Rare/2HBA Intended to Salvage
179434, T3/Rare/2HAS Intended to Salvage
179435, T3/Uncommon/2HAS Intended to Salvage
179436, T3/Rare/2HAS Intended to SalvageSalvage Items given to Simmone Here
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Through an exchange, Griswold can only make out little bits of, the girl was having a fiasco it seemed. He could not help but smile a bit hearing her tear the place asunder. Just like her old man. The forge master thought to himself. Some time passes and Vulcan seems to be as mischievous as ever, setting fire by accident one of the fence posts he was leaning against. To an NPC's dismay who douses it with a bucket of water and pays the familiar a glare. Freya returns to a slightly smoking flame familiar and a smith shaking his head. Reluctantly Griswold chokes out "s-sure."
He was a man of meats and loaves of bread, grains, and what have you. Salads were not quite his forté. But for the sake of being supportive, in the very same way, he had been with Anna. He'd try it, unsure what to expect...
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A harsh whistle as Freya darts away brings Vulcan up to meet the smith's call. He had obviously gotten into something, bits of charred grass and leaves stuck to his face that was slowly smoking. "You look like a delinquent. Did you have fun shoving your face in the cookie jar." Griswold chastised the creature brushing away the crap stuck to its lips and it matched what Freya just grabbed up. "Come boy." Griswold pats his side and starts to head off where Freya scattered away. Into the ragtag walls of Tolbana village, a tiny little hamlet and the very same he learned his profession. Freya vanishes into one of the buildings. Griswold presses his back to one of the walls and holds strong. He'd wait for her to wrap up, she didn't need him holding her hand anymore. That time had long passed by. But if for but a moment, he enjoyed the ability to pretend with her.
ID# 179089 results: Loot: 17, Success!
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Tapping his hands together for a moment after noticing some clung soot from the floor he had traveled from. "Sounds like it, I have no doubts that you and Anna would get along well. She's just as chipper. Actually, have you met Shiina?" Griswold paused for a moment. "A good way to describe her to you. Take a less, difficult Shiina and make her look like Setsuna but blonde." Griswold did his best to convey a mental image of Anna to his daughter. This was the best he could do without a portrait or something to show her. The realization after he spoke the words made things make a little more sense, maybe that's why he was so protective of them? Shaking his head to jiggle loose such weird thoughts. "Yeah fruit salad." Griswold comments as if he knew anything more than shoving fruit in a bowl and calling it a salad.
ID# 179078 results: Loot: 1, Failure!
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Sharing in her laugh with a hearty bellow from his gut, his size becoming apparent with it. "Maybe. I ain't too picky, whatever Anna made I'd eat. I didn't have a lot in the way of time to sweat what garnish was on my sandwich. Anna was getting pretty damn good at it though, but with that, she was trying new and more weird recipes. It's hard being supportive when you don't know what the hell you are looking at." Griswold chuckles again. "She forbid me from stepping foot in the kitchen." recalling bittersweet memories that made his heart hurt just a little. "She wasn't able to go to school, just one tutor and my apprentice were her only interactions outside of me." he shared with his daughter for a moment, getting stuck on the past that drew him into a slight quiet. A cough "But no she didn't go to school, just reading and cooking. The stuff she could do from home."
ID# 179061 results: Loot: 9, Failure!
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Adjusting his butt on the stone beneath him, it was digging into his backside something fierce. Such was the trouble of being so damn heavy. "Eruda strikes me as too smart for that. None of that matters now, what is important is what you do now. You are here for your blood now, as am I. We'll make it through this mess, I won't be going down without a fight." He remarked to instill a sense of 'we are in this together' in Freya. Griswold would take a moment to shift again and offer the girl a shrug. "Beats me, I can't cook for anything. Normally that was Anna's doing. Always wanted the weirdest things: Turmeric, Ginger, Corn Syrup." All things he hadn't a clue what half that crap was and simply had to ask someone to help him find it when she called and gave him the list.
ID# 179051 results: Loot: 6
[F5-PP] Going the Distance (The Traveler)
in Beginner Floors
Posted · Edited by Griswold
"Aye seems simple enough." Griswold remarks at the thought of something as a steak, that he could stomach at the very least. The sands had not let up, the renewed day offered little in the way of respite from the storm. It would appear that they were common practice on this floor, but are nothing more than a nuisance these days to Griswold, they may have posed a threat at one time. His thoughts shift to the plans that litter a table within the forgotten forest, and beneath his breath, he mutters. "What a grand scheme boy." As Frejya gestures to the distance, a single lump in of dark breaks the tan. "Hmm, you think that's it?" he asks of the girl, squinting beneath his visor to attempt to get a clearer look. It looked like a downed carcass with cargo latched to it, like a camel or something that had expired on the trip.
ID# 181063 results: Craft: 5 [No Damage]