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Status Replies posted by Ashrah
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Anyone who's interested, I'm going to run a (completely not sanctioned) raid battle just for kicks. I'll scale it so that anyone can join including low level characters, and try to keep it interesting for all you fine frontliners.
Since there's no sanctions, the only loot I can guarantee is what's rolled for, and that'll just go to the person who gets the last hit in. (In keeping with SAO tradition.)
It's gonna be a good time, if it gets off the ground.
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Anyone who's interested, I'm going to run a (completely not sanctioned) raid battle just for kicks. I'll scale it so that anyone can join including low level characters, and try to keep it interesting for all you fine frontliners.
Since there's no sanctions, the only loot I can guarantee is what's rolled for, and that'll just go to the person who gets the last hit in. (In keeping with SAO tradition.)
It's gonna be a good time, if it gets off the ground.
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Super excited about the new heroes from Sacred Stones they're adding in FE Heroes. Tana looks dope a f.
And Valter is my boyyyy.
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Super excited about the new heroes from Sacred Stones they're adding in FE Heroes. Tana looks dope a f.
And Valter is my boyyyy.
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Macradon has finally reached level 69, yey!
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*puts on battle music from FFX*
Muuuch better.
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I sense canine competition. I'm coming for you, @Wolfie.
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SAO Achievements! (long post)
So I've been trying to think of an achievement system for SAO, and I've talked a little bit about it with other staff. I know several players have said it's something they'd like to see... but I'd love more ideas! What kind of achievements would you like to see? How would you like them handled? Badges in your journal? Titles? Some with non-combat rewards of some kind? -
"All around them, chaos reigned. The cacophony of explosions and the smell of burnt fuel and death littered the hangar with an aura of familiar death. Blood drooled down Alkor's lips as he smiled wickedly, at perfect harmony in the midst of it all.
This was his world."
I love writing a Dark Jedi.-
It starts here, with Atheus engages me.
http://starwarsrp.net/topic/96173-fate-of-the-duels-pvp-thread/?p=1402269
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CAH-SAO-RPG in a nutshell
@Lowenthal, Lowenthongs, and a lot of inappropriate language ...
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FYI - Do not write Out Of Character in IC posts. If you need to convey information, you can send a PM. Obviously this doesn't include stats and such for battle, but your post is not the place to talk OOC with other players
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Challenge: What are some skills or mod ideas that would help you perform your roll, that aren't just giving you +DMG, +MIT, or +Healing.
I want to find investments players can make to further plant them into the role of DPS, Tank, Support, Scout, but without upsetting the balance of DMG, HP, MIT.
Aaaaand, go! -
Challenge: What are some skills or mod ideas that would help you perform your roll, that aren't just giving you +DMG, +MIT, or +Healing.
I want to find investments players can make to further plant them into the role of DPS, Tank, Support, Scout, but without upsetting the balance of DMG, HP, MIT.
Aaaaand, go!-
Also I totally think a Mod for increased Critical Range would be sick, where the players who put points into it can crit on an 8 making their threat range much greater.
A Mod for making a 1 not mean absolute failure (where if you pump the SP in to afford it, you are able to hit on a roll of 1 provided your ACC is high enough).
Another cool Mod concept would be for First Aid, since that's fundamentally limited at this juncture to a single target or that TPH (total party heal) mod. Adding a passive buff/augment to your First Aid skill would make Support players way more invaluable.
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Challenge: What are some skills or mod ideas that would help you perform your roll, that aren't just giving you +DMG, +MIT, or +Healing.
I want to find investments players can make to further plant them into the role of DPS, Tank, Support, Scout, but without upsetting the balance of DMG, HP, MIT.
Aaaaand, go! -
Challenge: What are some skills or mod ideas that would help you perform your roll, that aren't just giving you +DMG, +MIT, or +Healing.
I want to find investments players can make to further plant them into the role of DPS, Tank, Support, Scout, but without upsetting the balance of DMG, HP, MIT.
Aaaaand, go!-
@Opal
I'd suggest the following alternative to the revival mod concept, since there was only one resurrection item in canon and it was extremely rare:
Prayer of Protection: 10 turn cooldown, turns counted on your post- Designate target player, and that player gains MIT equal to their max HP until their next turn.
This offers the player a fighting chance to survive in a hopeless situation without breaking the bank of the role of death in SAO, I think.
Feel free to refute this, of course.
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