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Status Replies posted by Lindow
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To character or not to character.
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For the next few days, I'll be busy moving back from Japan to the U.S.
I will try to get to all the Rp's I'm in, but don't worry, if I don't. I'll get to you in time
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Quick head's up:
1. I'm out of town tomorrow night through at least Friday night. Family stuff linked back to the earlier family thing I mentioned. I'll post if I can. Otherwise, see you all on Saturday night.
2. I have to get my sermon done for work on Sunday, a few of you know I work as a Minister. I tend to keep that quiet. No, I'm not here to shove it down your throat, one of the reasons why Mack doesn't have a stated religious preference. :) But, it does mean that I have to get the sermon I've not started on yet done. :)
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Just a curiosity that isn't worth its own thread. Or the EXP/post-count that goes with doing such things, hint hint.
How would you feel about someone who RPs their weapon's bleed effect as instead being the impaled effect from the actual SAO? In short, the longer you are impaled on a blade the more damage over time you'll be taking if this were actual SAO. So instead of leaving you with a bleeding mark, you are actually stuck on the blade and they are just forcing you to take the extra damage, the "bleed" effect ending with either you pulling the blade out or they do during their next attack. If bleed lasted longer I'd suggest unarmed fighting someone while they are impaled, but it doesn't so that point is kinda null.
Personally I'd respect the heck out of anyone who RPs that well, from both perspectives.
Not exactly related but I fully plan to make crits as not just being one strike but closer to my character actually doing a combo. Like perhaps kicking their enemy down and then slashing them, or clubbing them with the pommel and then the actual blade strike. Just seems a lot more fun than "He swung his sword EXTRA hard that time!"
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From a Two Hander's perspective, I can't see lodging my blade into someone's body to cause the bleed effect to occur would be suitable. A mark from the effect would be more suitable in that regards. I don't think anyone wants to run around trying to get a massive blade out of their gut, while I think it would be hilarious. I can see this working for daggers, but wouldn't you lose grip if someone pushes you off? I think you would have to involve more mechanics into the system and I think they are just trying to keep the system simple as possible for everyone to understand. Also, I do combos with my crits. I will sometimes do a glorified heavy smash, but with a two handed sword, I try to keep it realistic with the movements.
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So, seeing as the three people who discovered the boss room for floor 11 have vanished. Mari, Ssendom, and Oikawa. What do we do now? I'd like to keep the story moving as much as I can, to prevent boredom sinking in to the higher leveled players.
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So I figured out how to convert .mesh files into .obj for Daz...Now, the question is...What swords do I want for my character. @_@
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Hunter for Hire!
Will RP almost anything...
Kinda bored..
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http://www.sao-rpg.com/topic/8705-pp-f4-a-second-go-to-the-crystal-cavern-hirru/ took me like 5 minutes to think of a title.
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I just noticed that there was ALfheim Online and GGO on the site to. How come no one is playing them?
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A growing amount of new players have arrived so hopefully the vets wont be the only ones in the front lines this time. The likes of Mack who is showing great promise will probably be in the Assault Team pretty soon, plus is his excellent luck with crafting weapons for the new players coming will be able to take bosses out easier and more quickly.
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