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I had an idea. I think there should be a skill that increases health with each rank. Just a suggestion.
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Well, shield and armour skills is almost like getting more health.
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Nah. That's completely different. That's mitigation.
And did you ever wonder why people invested in their HP skill on RPG's, and not just defense???? XD There's gotta be some reason for that, right?
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There is some attacks that ignores mitigation/defence
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