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Arabelle

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Posts posted by Arabelle

  1. [04/21/2021]

    [order progress:]
    [5/5]  Trisection -- Incarceration (Mass Effect)
    [4/10] Calling -- Incarceration (Instant Effect)

    Spoiler

    Debuff Song
    [1]  ID: 189787 | CD: 5  [uncommon] | LD: -- **marked for junk selling.
    [2]  ID: 189788 | CD: 1  [fail]     | LD: --
    [3]  ID: 189789 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
    [4]  ID: 189790 | CD: 8  [rare]     | LD: 18 [masterpiece]
    [5]  ID: 189791 | CD: 9  [rare]     | LD: 16 [masterpiece]
    [6]  ID: 189792 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
    [7]  ID: 189793 | CD: 3  [salvage]  | LD: 5  
    [8]  ID: 189794 | CD: 5  [uncommon] | LD: -- **marked for junk selling.
    [9]  ID: 189795 | CD: 11 [perfect]  | LD: 14 [masterpiece]
    [10] ID: 189796 | CD: 2  [salvage]  | LD: 5

    -10 Materials -- sent to [Banker].

     

  2. [04/20/2021]

    [order progress:]
    [5/5]  Trisection -- Incarceration (Mass Effect)
    [3/10] Calling -- Incarceration (Instant Effect)

    Spoiler

    Debuff Song
    [1]  ID: 189570 | CD: 11 [perfect]  | LD: 16 [masterpiece]
    [2]  ID: 189571 | CD: 3  [salvage]  | LD: 9  
    [3]  ID: 189572 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
    [4]  ID: 189573 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
    [5]  ID: 189574 | CD: 7  [rare]     | LD: 19 [masterpiece]
    [6]  ID: 189575 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
    [7]  ID: 189576 | CD: 3  [salvage]  | LD: 19 [keep material]
    [8]  ID: 189577 | CD: 3  [salvage]  | LD: 7  
    [9]  ID: 189578 | CD: 2  [salvage]  | LD: 4  
    [10] ID: 189579 | CD: 8  [rare]     | LD: 15 [masterpiece]

    -9 Materials -- sent to [Banker].

     

  3. "...No customers?"

    It had only been a couple days since her last visit, but the appraiser immediately shot up from her chair and greeted her with an eagerness that almost left Arabelle with the impression that she was the best thing that happened to An today.

    (Considering the lack of unidentifieds and junk piling the corners of the shop, she probably was.)

    "You used to have so many."

    "Ehe-- n-not really? I only had one other and," she followed Andromeda's glance to a small square of space miraculously spared from her habit of collecting useless clutter, and she returned to her task of placing crystal after crystal in a small pyramid, "the update just left a lot of people confused, I guess? I mean, I'm kind of stuck too, so maybe..."

    Spoiler

    FOR JUNK SALE

    Spoiler

    (5) PERFECT DEBUFF SONGS

    (17) RARE DEBUFF SONGS

    • [-] 181153, 181158
    • [-] 181358
    • [-] 181830, 181835, 181837
    • [-] 182295, 182296, 182301
    • [-] 183034, 183037
    • [-] 188961, 188967
    • [-] 189196, 189199
    • [-] 189387, 189392

    (25) UNCOMMON DEBUFF SONGS

    • [-] 181155, 181156
    • [-] 181360, 181362
    • [-] 181831, 181833, 181834
    • [-] 181917, 181918, 181919
    • [-] 182292, 182294, 182300
    • [-] 182620, 182622, 182625, 182627
    • [-] 183035, 183036, 183040
    • [-] 188965
    • [-] 189200, 189205
    • [-] 189386, 189393

     

     

  4. Spoiler

    [name:] Trisection
    [profession/rank:] R5 Performer
    [roll id/results:] 181151 | CD: 11 | LD: 15
    181157 | CD: 12 | LD: 14
    [item type:] Perfect Debuff Song (Masterpiece)
    [enhancements:] INCARCERATION (MASS)
    [description:] [ref] "kill them all! leave no man standing!" / "you would have us slaughter them? are you mad?"
    [link:] [01-08-2021]
    Spoiler

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 181359 | CD: 10 | LD: 16
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [01-16-2021]
    Spoiler

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 181832 | CD: 9 | LD: 13
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [02-01-2021]
    Spoiler

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 181910 | CD: 10 | LD: 18
    181914 | CD: 10 | LD: 17
    181915 | CD: 8 | LD: 18
    181916 | CD: 10 | LD: 20
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [02-02-2021]
    Spoiler

    [name:] Trisection
    [profession/rank:] R5 Performer
    [roll id/results:] 182293 | CD: 12 | LD: 18
    [item type:] Perfect Debuff Song (Masterpiece)
    [enhancements:] INCARCERATION (MASS)
    [description:] [ref] "kill them all! leave no man standing!" / "you would have us slaughter them? are you mad?"
    [link:] [02-08-2021]
    Spoiler

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 182623 | CD: 7 | LD: 15
    182626 | CD: 8 | LD: 16
    182628 | CD: 9 | LD: 18
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [02-09-2021]
    Spoiler

    [name:] Trisection
    [profession/rank:] R5 Performer
    [roll id/results:] 183032 | CD: 11 | LD: 18
    183039 | CD: 11 | LD: 12
    [item type:] Perfect Debuff Song (Masterpiece)
    [enhancements:] INCARCERATION (MASS)
    [description:] [ref] "kill them all! leave no man standing!" / "you would have us slaughter them? are you mad?"
    [link:] [02-15-2021]

    --

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 183033 | CD: 9 | LD: 17
    183041 | CD: 7 | LD: 16
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [02-15-2021]
    Spoiler

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 188962 | CD: 8 | LD: 16
    188970 | CD: 8 | LD: 17
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [04-17-2021]
    Spoiler

    [name:] Calling
    [profession/rank:] R5 Performer
    [roll id/results:] 189202 | CD: 12 | LD: 18
    189204 | CD: 11 | LD: 15
    [item type:] Perfect Debuff Song (Masterpiece)
    [enhancements:] INCARCERATION (INSTANT)
    [description:] [ref] wake up in the middle of a busy intersection. there's a sharpness in your head, and a number on your hand.
    [link:] [04-18-2021]

    --

    [name:] iv: hortensia.
    [profession/rank:] R5 Performer
    [roll id/results:] 189198 | CD: 8 | LD: 15
    189203 | CD: 7 | LD: 14
    [item type:] Rare Debuff Song (Masterpiece)
    [enhancements:] LULLABY II (INSTANT)
    [description:] quiescence; the only love i can speak of -- for destroying you is the last of my wishes.
    [link:] [04-18-2021]
  5. [04/19/2021]

    [order progress:]
    [5/5]  Trisection -- Incarceration (Mass Effect)
    [2/10] Calling -- Incarceration (Instant Effect)

    Spoiler

    Debuff Song
    [1]  ID: 189385 | CD: 3  [salvage]  | LD: 20 [keep material]
    [2]  ID: 189386 | CD: 4  [uncommon] | LD: -- **marked for junk selling.
    [3]  ID: 189387 | CD: 10 [rare]     | LD: 3  **marked for junk selling.
    [4]  ID: 189388 | CD: 3  [salvage]  | LD: 12 [keep material]
    [5]  ID: 189389 | CD: 3  [salvage]  | LD: 15 [keep material]
    [6]  ID: 189390 | CD: 2  [salvage]  | LD: 4  
    [7]  ID: 189391 | CD: 3  [salvage]  | LD: 18 [keep material]
    [8]  ID: 189392 | CD: 7  [rare]     | LD: 10 **marked for junk selling.
    [9]  ID: 189393 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
    [10] ID: 189394 | CD: 3  [salvage]  | LD: 16 [keep material]

    -5 Materials -- sent to [Banker].

     

  6. [04/18/2021]

    [order progress:]
    [5/5]  Trisection -- Incarceration (Mass Effect)
    [2/10] Calling -- Incarceration (Instant Effect)

    Spoiler

    Debuff Song
    [1]  ID: 189196 | CD: 7  [rare]     | LD: 4  **marked for junk selling.
    [2]  ID: 189197 | CD: 2  [salvage]  | LD: 14 [keep material]
    [3]  ID: 189198 | CD: 8  [rare]     | LD: 15 [masterpiece]
    [4]  ID: 189199 | CD: 7  [rare]     | LD: 10 **marked for junk selling.
    [5]  ID: 189200 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
    [6]  ID: 189201 | CD: 11 [perfect]  | LD: 7  **marked for junk selling.
    [7]  ID: 189202 | CD: 12 [perfect]  | LD: 18 [masterpiece]
    [8]  ID: 189203 | CD: 7  [rare]     | LD: 14 [masterpiece]
    [9]  ID: 189204 | CD: 11 [perfect]  | LD: 15 [masterpiece]
    [10] ID: 189205 | CD: 5  [uncommon] | LD: -- **marked for junk selling.

    -9 Materials -- sent to [Banker].

     

  7. [04/17/2021]

    Spoiler

    Debuff Song
    [1]  ID: 188961 | CD: 9  [rare]     | LD: 5  **marked for junk selling.
    [2]  ID: 188962 | CD: 8  [rare]     | LD: 16 [masterpiece]
    [3]  ID: 188963 | CD: 2  [salvage]  | LD: 1
    [4]  ID: 188964 | CD: 11 [perfect]  | LD: 5  **marked for junk selling.
    [5]  ID: 188965 | CD: 6  [uncommon] | LD: -- **marked for junk selling.
    [6]  ID: 188966 | CD: 1  [fail]     | LD: -- 
    [7]  ID: 188967 | CD: 9  [rare]     | LD: 6  **marked for junk selling.
    [8]  ID: 188968 | CD: 2  [salvage]  | LD: 12 [keep material]
    [9]  ID: 188969 | CD: 1  [fail]     | LD: -- 
    [10] ID: 188970 | CD: 8  [rare]     | LD: 17 [masterpiece]

    -9 Materials -- sent to [Banker].

     

  8. Dustin's smile. Pinball's vehement denial.

    She wasn't just amused anymore when she looked back-and-forth between the two. This day was just rife with coincidence, wasn't it? Arabelle politely detached herself from Pinball's side. She made no attempt to help Dustin up from his awkward position on the ground, but she peered down at him with the same hopeful smile she knew she had once worn back when they were 'close.'

    "Hey. Say my name," she said.

    Bother, she thought.

    She had been so close to hearing what Pinball had to say, for once.

    "I'm not," Arabelle returned. She shut one eye and twirled a finger around her hair, the strands of her attention finding root somewhere far away from the two. Technically, she had done what she came here to do, and all that was left was completely resolving the other situation. "Take my place in the quarrel instead -- you play the role better than me, I don't mind. Pinball's killings are all old news by now, so I won't bother adding to the gossip in town.

    "And, Dustin? That's interesting, but you're completely mistaken. Je me casse."

     

    She headed for the east.

    The third floor was... different from how she remembered it. [Flora], the [Forest of Wavering Mists], the elves, and the labyrinth remained -- but gone were the treants, the flowery town of [Delilah] and the ruined church one could sight from its premises, and in the spaces they left were the Faune and the much more aggressive Fae, and a village nestled among treetops. Aincrad's remaking was done with malice, in a sense. Arabelle hadn't been wandering the combat zones for more than a couple days and yet she could no longer count on her fingers the amount of times she had set her feet on a familiar path only to find that it now curved off somewhere she was unused to.

    Hermes's near collapse. Fione scribbling down names as they watched the Monument. Transcribed accounts of the flood on Floor 7 spread all over her living room table, the person at the other end asking her to recheck their alibi one more time.

    And the new ruins by the lake. 

    You are all dancing upon the palm of my hand.

     

    A dragon and its hatchling waited at the shore.

    "Have you finished your business?"

    "Mm. And I've decided how to handle yours."

    "You will have our gratitude."

    "Lovely. Now hand me your blessing and I'll bring you back Qeozze's head."

    Spoiler

    POST ACTION Parry [-9 EN]


    Arabelle | HP: 640/640 | EN: 93/102 | DMG: 21 | MIT: 20 | ACC: 7 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | LD: 1 | [AA] [PARRY: 1/3]

     

  9. 13 hours ago, Randal said:

    12 Snacks For Ariel

      Reveal hidden contents
      Reveal hidden contents
      Reveal hidden contents

     

     

    4 hours ago, Randal said:
      Reveal hidden contents

    One more eval for myself thanks

    Approved.

  10. "You know. Things that scurry about in the dark. Taking shiny sparkly things that aren't theirs. My parents raised me quite well, so I would've had some compassion for common vermin-- if they had just asked."

    His cold reception was neither unexpected nor unfamiliar. Arabelle didn't move a finger as Pinball went for his sword; she looked down at him and waited, as though she were dealing with a stranger's child throwing a tantrum, and once he realized her notable lack of defenses, his hand loosening around the weapons hilt as he scanned her warily, she pulled apart her entwined fingers and held up both of the hands she had held behind her back. Black gloves. A white corsage on her left wrist. Otherwise: empty.

    That wasn't enough. He stormed out of the cavern, leaving her and the rest of his things behind. 

    "Eh? But I've been here a while and I haven't done anything?" Four steps behind him, she stopped just shy of where the shadow of the cave gave way to the light of day. "Against an unknown enemy, it's objectively better to kill them in their sleep when one has the chance to rather than face them in direct combat."

    "What do you need, Arabelle?"

    She twined her fingers behind her back.

    "The ashes of the place just a few minutes' walk from here," she said, meeting his gaze curiously. "It was quite a nice place to rest in, wasn't it? Far, far away from any settlement, yet somehow being a protected zone itself. The owner never revealed the trick to it to any common passerby who dared ask, but every person who has at least visited more than once eventually reached the unanimous decision that the place was such a welcome relief from their travels that they didn't need to know the 'how.'"

    Arabelle turned her eyes eastward. 

    "Regardless of how strongly Mishiro protected her sanctuary's secrets, it was still wiped off the map.

    "Partial points for maintaining it so long and the effort, I suppose. Anyway, I heard tell of some rumors. NPCs talking about strange things happening in the forest, players talking about a lone orange cursor." Three steps short. She leaned in to bring herself a little close, lavender hair spilling past her shoulders. "I already know the answer to the first, and I had a guess at the second from the description alone, but I reeeally thought it was too cheesy. Is this all just a coincidence, or are you just so attached to a memory?"

    Slam.

    A shower of leaves from the trees above. And a body. 

    She looked down at the crumpled heap on the ground and almost laughed.

    "Dustin. Hello," Arabelle greeted pleasantly. "Were the two of you together?"

    ID 188553, LD 16 + 1 = 17, [Dragon's Nest found]

  11. eeeeeee.jpg
    Spoiler

    Arabelle | HP: 640/640 | EN: 102/102 | DMG: 21 | MIT: 20 | ACC: 7 | EVA: 2 | RSK: 8 | BRN: 42 (9-10) | BLD: 36 (9-10) | LD: 1 | [AA]


    equipped

    • Ode to Endless Time +4
      WA T3E3  |  AA, BURN, BLEED

      [ref] The cogs beneath the glass layer do not move. The clock hands appear permanently frozen, for as long as the weapon is manifested. Yet with every new summoning, the 'time' this scythe measures slowly inches forward.
    • Eminence
      CA T4E3  |  RISKY II, EVADE I

      a silk wrist cuff, upon which a corsage of pure white roses is pinned.
    • Insignia of Retribution
      JEWELRY T1E3  |  ACCURACY III

      [ref] “May this savage song reach the hearts of those who have wronged you.” A black phoenix carrying an egg made of rhinestone. Grants the wearer accuracy when equipped.

    battle-ready inventory

    • item#1

    skills

    Spoiler

    ● War Axe V
         -> Stamina
         -> Precision
    ● Cloth Armor V
         -> Athletics
             ... Nimble
    ● Battle Healing V
        -> Emergency Recovery
    ● Energist

    EXTRA
    01. Parry
          -> Vengeful Riposte

    MASTERY Damage III

    buffs

    Spoiler

    Precision
    SNACK T2E1  |  ACCURACY I -> ACCURACY II (Filling)

    Lemon-flavored candy.
    [#141808-2]


    Relaxed 
    Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 out of combat posts.

    Filling
    Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps.

     

    [DHA 3: Lost Blessings and Ancient Evils]
    ♝♗

    | ESTIMATED LOCATION: FOREST OF WAVERING MIST, APR 07 20XX.

    Arabelle let her fingers glide beneath the surface of a small stream. A sickly glow emanated from the stone forming its bed and the gentle flow of water reflected in her ashen eyes as her gaze followed the current downstream to where it ended in a small pool against the side of the cave. Cool to the touch, perfect for drinking -- if one was at a point where they lacked access to any safezone's supplies, anyway. She figured those were refilled water bottles lined up along the bank.

    Her moment of quiet ended when she heard a rustling movement behind her. She peered over her shoulder into the makeshift camp built in the shadow of the farther end of the cave.

    "You sleep so quietly. Most people couldn't do that even if they wanted to." Arabelle shook water droplets from her hand and snapped a satin glove back over her wrist. "Ah, but that won't really help if you're this horrible at hiding your tracks. Or, perhaps... did the little rat just stop trying?"

    There was no real threat in her appearance, only vicious amusement. Her scythe was nowhere to be found and a little gift in the form of a moderately-sized pouch rested just beside Pinball's sleeping bag. It was opened just wide enough for the vagabond to make out the signature shine of her performer crystals, and Arabelle had to hide a sneer behind her gloved hand as she observed. She entwined her fingers behind her back moments later, to speak to him with an angelic smile.

    "Hello. Some things are different, but you should still recognize me as Arabelle. How have you been?"

  12. Exactly what she wanted.

    “Bless your luck,” Arabelle sighed, “Pick the DoT.”

    The reroll window disappeared as the appraiser finalized the selection, and Arabelle took the weapon back into her hands. She’d had Andromeda replace the second [Keen] slot with an enhancement awarded by a spare etching in her inventory, and while she still wasn’t entirely satisfied with it, [Ode to Endless Time] should let her deal a little more damage on top of working decently with her current build.

    Andromeda fidgeted behind the counter. “D-do you like it?”

    “Mm. Realistically, this is the best you could do.” Lazily, she twirled the weapon in her hand, one ashen eye shut as the other was trained on the flickering light of its core. She’d play with it a little tomorrow, she decided; at her command, the scythe’s waning form slipped between her fingers and vanish. “Asking for another unique in four rolls is just demanding a miracle.”

    “Oh! Of course, when you put it that way…” Andromeda quickly turned her head, but not before Arabelle caught a glimpse of the embarrassed smile on her face. 

    Her request had to have brought some pressure earlier – she witnessed it in the girl’s face as she rolled the same set of enhancements for the third time in the row, and it appeared that her words at least loosened some of it. She entwined her fingers atop her lap as Andromeda busied about on her side of the shop, shoving aside a sack of consumables to drag a stool over to the counter.

    “So, the negative space.” Andromeda sat down with a huff, elbows propped on the counter between them. “Is there anything else you have to do here? I want to hear what happened to the rest of that theory!”

    “Well, if you insist.”

    Spoiler

    FOR JUNK SALE

    Spoiler

    EQUIPMENT

    Spoiler

    Shikama Dōji II
    WA T4E3  |  DAMAGE III
    Of regular steel fashioned into a standard make by a smith of ordinary skill -- there was nothing special about this massive black war scythe until a certain fluffy mob picked it up and granted it a rune which reduced the weapon to an unusually light weight.
    > [link]

    Shikama Dōji
    WA T4E3  |  PARALYZE II, ACCURACY I
    [reference] A massive black scythe with a green blade.
    > [link]

    Imperial Demon Army Uniform II, spec: Breaker
    LA T2E3  |  MITIGATION II, RECOVERY I

    [reference] A light armor set consisting of a military jacket with two rows of gold buttons on the front, a short black skirt, and accompanying knee-high boots and stockings. It's predominantly black in color with green accents. Grants protection and a small healing buff to the user.
    [link]

    Imperial Demon Army Uniform II
    LA T2E3  |  MITIGATION II, REGEN I

    [reference] A light armor set consisting of a military jacket with two rows of gold buttons on the front, a short black skirt, and accompanying knee-high boots and stockings. It's predominantly black in color with green accents. Grants protection and a small healing buff to the user.
    [link]

    Fur-lined Coat II
    LA T4E3  |  MITIGATION, RECOVERY, LIGHT MOMENTUM
    A pale brown coat. Soft white fur lines its cuffs and collar.
     
    [link]

    Insignia of Retribution II
    JEWELRY T2E3  |  ACCURACY, RECOVERY II

    [reference] "May this savage song reach the hearts of those who have wronged you." A brooch depicting a bejeweled phoenix carrying an egg made of black rhinestone. When equipped, it grants accuracy and an energy regeneration buff.
    [link]

    CONSUMABLES

    Spoiler

    [x1] Fortitude++ (x6!)
    T2 Perfect Feast -- [x3] Mitigation
    A jar of gobstoppers. Enough to feed six!
    | [139364-2]

    [x1] Resilience++
    T2 Perfect Salve -- [x3] Antidote
    Tired of keeping track of status effects? With your local merchant's Resilience series™, you wouldn't have to worry about them at all! ...for a time. Pandora's Wares isn't accountable for any injuries sustained after the salve's effect wears off.
    [#142284]

    [x1] Strength
    T2 Uncommon Potion -- [x1] Damage
    A small flask containing a bitter red liquid. Perfect for getting those big phat DMG numbers. Chug, chug, chug!
    | 
    [#141686]

    [x5] POWERRR!!
    T2 Uncommon Meal -- [x1] Protein
    A large pack of beef jerky.
    [#141808-1] [#142252] [#142268] [#142285]

    [x1] Fortune
    T2 Uncommon Snack -- [x1] Loot Die
    A fortune cookie. Crack it open for a prediction buff!
    | [#141132]

    [x4] Liquor of Light
    T1 Perfect Potion -- [x3] Damage
    A signature concoction of the Cintamani. The vial seems to glow a warm yellow, filled to the brim with translucent liquid sunshine. It tastes sweet when downed, reminiscent of maple syrup, though its flavour is diluted. Flows as easily as water.
    [156937] [156957] [157252]

    [x2] Golden Dog
    T1 Perfect Consumable -- [x3] Prosperity
    |
    [2]

    [x2] Dragon's Breath
    Perfect Potion -- Crafter's Respite
    A signature concoction of the Cintamani. There are no signs of liquid in this vial, only a swirl of periwinkle smoke seems to sit at the flask's center. When taken, however, it tastes of cool air, revitalizing the drinker's wakefulness and urges them to continue crafting; an alluring call from a foreign muse.

    | [167297] | [167299]

    [x1] Strawberry Iced Brandy
    T1 Perfect Meal -- Ambition
    A festive standardized meal paired with a unique liqueur composed of bittersweet strawberry tang. At first, it goes smooth before an immense burn follows behind the taste. Cool and refreshing but is an acquired taste.
    |
    [148179]


    [x6] Le Gibet
    T2 Rare Debuff Song -- [x2] Lullaby

    [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
    [#145032] [#145033] [#145206] [#145882] [#146135] [#146137]

    [x7] Marche Funèbre
    T2 Uncommon Debuff Song -- [x1] Lullaby

    [reference] Memento mori.
    [144838] [144840] [144931] [145038] [146742] [139336] [139930]

    [x10] Etude Tableau Op. 39 No. 6
    T2 Uncommon Debuff Song -- [x1] Hypnosis

    [reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
    | [146347] [146348] [146350] [146352] [146520] [147102] [147107] [150650] [150655] [151112]

    [x7] Der Flohwalzer
    T1 Rare Debuff Song -- [x2] Hypnosis

    [reference] Dance, and have your breath stolen away.
    | [154321] [154324] [153416] [153421] [154046] [154048] [154049]

    [x24] Le Gibet
    T1 Rare Debuff Song -- [x2] Lullaby

    [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
    [153511] [153937] [153946] [153949] [153950]
    [154447] [154448] [154560] [154561] [154807]
    | [154808] [154809] [155202] [155207] [155210] [156420] [156421] [156424] [156429] [156583]
    | [157011] [157018] [157487] [157494]

    [x2] Etude Tableau Op. 39 No. 6
    T1 Uncommon Debuff Song -- [x1] Hypnosis (Mass Effect)

    [reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
    | [153941] [153943]

    [x10] Etude Tableau Op. 39 No. 6
    T1 Uncommon Debuff Song -- [x1] Hypnosis

    [reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
    | [153425] [153431] [153933] [153939] [153945] [153948] [157012] [157017] [157491] [157493]


    Liebestraum No. 3 
    Uncommon Support Song -- HP Recovery I
    [reference] "O lieb, so lang du lieben kannst." 
    | tier 2 (x10) ~~ [142120] [142223] [142685] [142690] [143189] [143867] [147733] [147737] [148446] [148045]
       -- instant effect (x3) ~~ [142687] [142688] [143188]
       -- mass effect (x2)   ~~ [147734] [148040]
    | tier 3 (x5)    ~~ [134842] [134879] [157864] [157868] [157870]
       -- instant effect (x3) ~~ [157865] [158052] [158054]

    Dance of the Sugar Plum Fairy
    Uncommon Support Song -- Monster's Fortune I
    [reference] May your trip to the woods be as lovely as this sweet little tune.
    | tier 1 (x2) ~~ [156257] [156274]
       -- mass effect (x3) ~~
     [156258] [156261] [156265]

    Flight of the Bumblebee 
    Uncommon Support Song -- Monster's Favor I
    [reference] Frantic fluttering of wings.
    | tier 1 (x3) ~~ [152664] [152677] [152678]

    Für Elise
    Rare Support Song -- HP Recovery II
    [reference] Lingering sentiments. Wilted flowers, and a love that never came to be.
    | tier 2 (x7) ~~ [143191] [143869] [143870] [147732] [148447] [148043] [148044]
       -- mass effect (x1)   ~~ [143865]
    | tier 3 (x8) ~~ [134783] [134844] [134847] [135056] [157866] [158050] [158053] [173119]
       -- instant effect (x5) ~~ [157871] [157872] [158048] [158055] [173118]

    Eine Kleine Nachtmusik
    Rare Support Song -- Monster's Fortune II
    [reference] A merry little serenade to luck.
    | tier 1 (x1) ~~ [153350]

    Lacrimosa
    Perfect Support Song -- HP Recovery III
    [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
    | tier 2 (x4) ~~ [142440] [143190] [143868] [147735]
    | tier 3 (x3) ~~ [135061] [158047] [173120]

    Etude Tableau Op. 39 No. 6
    Uncommon Debuff Song -- Hypnosis I
    [reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
    | tier 1 (x10) ~~ [153240] [153242] [153249] [153338] [154441] [154556] [154559] [156581] [156812] [156817]
       -- instant effect (x6) ~~ [153415] [153418] [153429] [152474] [153235] [153340]
       -- mass effect (x10) ~~ [153735] [153741] [153748] [153751] [153753] [154806] [154811] [155201] 
    [156428] [157495]
    | tier 2 (x10) ~~ [139766] [140518] [140519] [141241] [145207] [145208] [146132] [146136] [150889] [151117]
       -- instant effect (x3) ~~ [150648] [150652] [150892]
       -- mass effect (x2)   ~~ [139659] [141238]

    Marche Funèbre
    Uncommon Debuff Song -- Lullaby I
    [reference] Memento mori.
    | tier 1 (x10) ~~ [153513] [153520] [153524] [154045] [154047] [154059] [154063] [154318] [154319] [152376]
       -- instant effect (x3) ~~ [153506] [153509] [154313]
       -- mass effect (x3)   ~~ [154053] [154056] [154061]
    | tier 2 (x10) ~~ [140248] [140421] [140423] [140782] [140786] [142886] [143681] [143688] [152801] [152804]
       -- instant effect (x4) ~~ [144839] [144841] [144936] [152799]
       -- mass effect (x7)   ~~ [140126] [149023] [145036] [145037] [144883] [146740] [147181]

    Der Flohwalzer
    Rare Debuff Song -- Hypnosis II
    [reference] Dance, and have your breath stolen away.
    | tier 1 (x10) ~~ [154050] [154054] [154057] [154306] [154315] [152377] [152380] [152381] [152384] [152386]
       -- instant effect (x1) ~~ [173114]
       -- mass effect (x4)   ~~ [154304] [154310] [154311] [154322]
    | tier 2 (x10) ~~ [147104] [147110] [147180] [147185] [150654] [150888] [150894] [151113] [152803] [152805]

    Le Gibet
    Rare Debuff Song -- Lullaby II
    [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
    | tier 1 (x10) ~~ [153335] [153351] [153736] [153740] [153742] [153745] [153746] [153752] [154439] [154446]
       -- instant effect (x10) ~~ [156426] [156580] [156585] [156589] [156815] [156818] [156822] [171351] [171352] [171353]
       -- mass effect (x8)      ~~ [153947] [153953] [153954] [153739] [153749] [153750] [154444] [154445]
    | tier 2 (x10) ~~ [143682] [143685] [143686] [144247] [144249] [144458] [144459] [144460] [144463] [144835]

    The Phantom of the Opera
    Perfect Debuff Song -- Hypnosis II | Lullaby I
    [reference] Sing, my angel of music.
    | tier 1 (x3) ~~ [154309] [154312] [154323]

    Love Never Dies
    Perfect Debuff Song -- Lullaby II | Hypnosis I
    [reference] The bridge is crossed -- the final threshold; so stand and watch it burn.
    | tier 1 (x1) ~~ [156591]

    Clair de Lune
    Perfect Debuff Song -- Incarceration
    [reference] An amaranth blossoms under the moonlight.
    | tier 1 (x9) ~~ [153236] [153239] [153347] [154555] [154562] [155203] [156427] [156814] [157486]
    | tier 2 (x2) ~~ [150651] [151118]

    Moonlight Sonata
    Perfect Debuff Song -- Perpetuate
    [reference] A tragedy, from the beginning to the very end.
    | tier 1 (x1) ~~ [153508]
    | tier 2 (x2) ~~ [153518] [152793]

    Dies Irae
    Perfect Debuff Song -- Misperception
    [reference] Hark, the condemned's awful cry / Your sinful prayers are worthless before His Majesty / For the day of judgment has arrived.
    | tier 1 (x3) ~~ [154058] [154062] [153737]
    | tier 2 (x1) ~~ [152798]

     


    TAKING

    Spoiler

    Ode to Endless Time +4
    WA T3E3  |  ABSOLUTE ACCURACY, BURN, BLEED
    [ref] The cogs beneath the glass layer do not move. The clock hands appear permanently frozen, for as long as the weapon is manifested. Yet with every new summoning, the 'time' this scythe measures slowly inches forward.
    > [acquired] [modified: one]

     

     

  13. 14 hours ago, NIGHT said:
      Reveal hidden contents

    Total

    • [13/4/21] | Absolute Zero    | [188198] | [note: for Kyot0]
    • [13/4/21] | Arrowhead Brooch | [188202] [188209]

    Approved.

  14. He finished it in less than a day.

    Perfect.

    Arabelle waved off the message, its contents mostly forgotten until she started doing her rounds an hour before sunset. Finding Bahr’s shop was easy; she wandered the same street every time she paid the artisan next door a visit, and considering how fickle she was with her build and her own penchant for staring at pretty things that sparkled, she had been around to do business more than once.

    She pushed the door open just as the tailor received her scheduled response message. 

    “Hello!” the player greeted, her gaze immediately searching the interior for her package, “I’m here to claim my stuff?”

    Spoiler

    TAKING

    Shade
    CA T4E3  |  EVA III
    a short black cloak. it makes you look a bit suspicious but hey, whatever floats your boat.

    Eminence
    CA T4E3  |  RISKY II, EVA I
    a silk wrist cuff, upon which a corsage of pure white roses is pinned.

    10000 Col -- sent to [Bahr].

     

  15. On 3/9/2021 at 12:10 AM, NIGHT said:
      Reveal hidden contents
      Reveal hidden contents
      Reveal hidden contents

    Total:

    Approved.

  16. She didn’t have to live test her new weapon to decide two out of its three enhancements were not to her liking.

    She just didn’t.

    So out of [The Black Odyssey] she went. …And straight into another appraiser’s closed shop. The entrance was an easy bypass; being a secondhand lot that was practically on the verge of falling apart, a lot of things didn’t function as they should in Andromeda’s shop – and one of those happened to be the lock. Wiggle the doorknob a little and it comes free. A dragged-out creak followed the swing of the front door, and Arabelle’s ashen eyes were greeted with the familiar sight of Andromeda’s wealth of useless baubles.

    “Um. Hello, miss?”

    The appraiser herself was peeking out from behind the turn that led to the counter, smiling, despite her obvious confusion. Arabelle hadn’t hassled her at all recently, and the time had clearly not been long enough for there to be any observable changes. A red wool cap still sat snugly atop the girl’s white hair. 

    “My shop is closed, but uh, I can point you to–”

    “Arabelle.”

    “...Eh?”

    “Not ‘miss.’ It’s Arabelle.”

    Andromeda blinked, owlishly.

    “I, ah, what?”

    Spoiler

    Ode to Endless Time
    WA T3E3 | Absolute Accuracy, Keen 2
    [ref] The cogs beneath the glass layer do not move. The clock hands appear permanently frozen, for as long as the weapon is manifested. Yet with every new summoning, the 'time' this scythe measures slowly inches forward.
    > [acquired]

    +
    Cerberus Etching

     

  17. The world may have ended and been almost completely remade only a week prior, but one fact would never change.

    Arabelle was a bit of an unreasonable customer.

    An hour before [The Black Odyssey] was slated to close on an… ordinary day, the woman passed by on a casual stroll and noticed the fluorescent light bleeding from its windows. For whatever reason, the catlike appraiser had once offered her a scythe: one reminiscent of a victorian style (if she could use architecture to describe weapons), and a clock laid at its heel, counting time with the aid of a magical blue gem. She hadn’t had the incentive to accept it then, and as much as she liked the back-and-forth of discerning another’s motives, Simmone had caught her at a time when she’d simply wanted to lurk about the cities like a ghost. 

    But now, there was much ado about the current system, and if Cardinal had decided to execute that world-altering update to pull bored players like her out of stasis, then she would willingly fall into that trap for a bit of entertainment.

    “Anyone home?”

    She delicately tapped a knuckle against the wooden door and it slid open. The unfamiliar woman smiled, lowering her hand to twine her fingers behind her back. “Hello! You might know me as Arabelle.” She offered no explanation, only a smile and an offer to show the player name on her menu if Simmone so wanted. “Awful place this is now, hm? Not your shop – Aincrad. Is there any chance that offer is still up?”

    Spoiler

    Ode to Endless Time
    WA T3E3 | Absolute Accuracy, Keen 2
    [ref] The cogs beneath the glass layer do not move. The clock hands appear permanently frozen, for as long as the weapon is manifested. Yet with every new summoning, the 'time' this scythe measures slowly inches forward.

     
  18. Current Level: 37
    Current SP: 132
    Link to SP Tracking: [link]
    Item Upgrades:

    2.6 | PRE-CONVERSION 3.0 | UPGRADED

    ITEM #1

    Item Name: Shikama Dōji II
    Item ID: 141806 [identification: 145048 | 145049 | 145050 | acquired]
    Item Tier: 2
    Item Type: Two-Handed Battle Axe 
    Item Rarity: Perfect
    Item Enhancements: [x3] Damage
    Description: Of regular steel fashioned into a standard make by a smith of ordinary skill -- there was nothing special about this massive black war scythe until a certain fluffy mob picked it up and granted it a rune which reduced the weapon to an unusually light weight.

     

    Item Name: Shikama Dōji II
    Item Tier: 4
    Item Type: Two-Handed Battle Axe 
    Item Enhancements: [x3] Damage
    Description: Of regular steel fashioned into a standard make by a smith of ordinary skill -- there was nothing special about this massive black war scythe until a certain fluffy mob picked it up and granted it a rune which reduced the weapon to an unusually light weight.

    ITEM #2

    Item Name: Shikama Dōji
    Item ID: 97889 [acquired]
    Item Tier: 1
    Item Type: Two-Handed Battle Axe 
    Item Rarity: Perfect
    Item Enhancements: [x2] Paralyze | Accuracy
    Description: [reference] A massive black scythe with a green blade.

     

    Item Name: Shikama Dōji
    Item Tier: 4
    Item Type: Two-Handed Battle Axe 
    Item Enhancements: [x2] Paralyze | Accuracy
    Description: [reference] A massive black scythe with a green blade.

    ITEM #3

    Item Name: Fur-lined Coat II
    Item ID: 139362 [identification: 139673 | 139674 | 139675 | acquired]
    Item Tier: 2
    Item Type: Light Armor
    Item Rarity: Perfect
    Item Enhancements: Mitigation | Recovery | Light Momentum
    Description: A pale brown coat. Soft white fur lines its cuffs and collar.

     

    Item Name: Fur-lined Coat II
    Item Tier: 4
    Item Type: Light Armor
    Item Enhancements: Mitigation | Recovery | Light Momentum
    Description: A pale brown coat. Soft white fur lines its cuffs and collar.

  19. Spoiler
    4.2._stat_block_icon_resized..png

     Andromeda (LEVEL 20: 53 SP)
      | HP: 475 | EN: 40 | DMG: 8 | MIT: 93 | ACC: 2
      | Blight: 24 | Burn: 12 | Toxic Venom: 8
      | Frost Aura: 2 | Frost Thorns | Immolation: 10
      | LD: 3

    Spoiler

    Jack's Corrupted Legacy
    T1 Demonic Rapier -- Cursed | Blight II | Burn

    [reference] "...and they shall cast them into the furnace of fire, where there was weeping and wailing and gnashing of teeth." A malicious, unstable weapon hidden beneath a plain semblance. Patterns of vines and fleur-de-lis are etched onto its black swept hilt and its blade is 38 in. long. It takes on a crimson red aura when a Sword Art is activated. At random, unpredictable occurrences, the weapon will burst into flames - sometimes red, sometimes a darker hue, and sometimes a pitch black in color - and inflict a strong damage-over-time effect on its enemy. | []

    Svalinn
    T1 Demonic Shield
    -- Cursed | Frost Thorns | Frost Aura | Mitigation

    "The shield which once stood before the sun and kept the Earth from being set aflame." A small round shield perpetually encased in a thick layer of unyielding ice. Its surface is uneven, with sharp ice crystals jutting out and rising up, and any attack aimed at it would sure result in a nasty counter-effect. Attacks made from afar or otherwise aren't left without retribution either, as the opponent would feel themselves surrounded by an intense chill. When equipped alongside any item with a flame enhancement, the ice becomes dyed with an auburn hue but does not lose any of its intensity. | []

    Carol of the Bells
    T1 Demonic Light Armor
    -- Cursed | Frost Aura | Mitigation II

    Red velvet, fluffy white trim, drops all the way down to the user's knees -- it's very obviously a Santa cloak. Andromeda will never leave vanity details to NPCs ever again. | [
    ]

    --

    | reference.

    • [Frost Aura:]
      Successful non-critical attacks deal 15 unmitigated Frost damage to the attacking enemy.
    • [Frost Thorns:]
      Successful attacks deal 7 unmitigated damage to the attacking enemy. Successful critical attacks deal an additional 2 unmitigated Frost damage each enemy turn for 2 turns.

    [battle-ready inventory:]

    Spoiler

    [x1] Eggnog
    T1 Demonic Consumable -- Safeguard | Mitigation
    A hearty drink that warms even the coldest soul, and seems to give a blanket of warmth to those who drink it.
    [1]

    [x5] Lacrimosa
    T1 Perfect Support Song
    -- [x3] HP Recovery (Instant Effect)

    [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
    [152478] [169952] [170252] [170255] [170261]

    [x5] Lacrimosa
    T1 Perfect Support Song
    -- [x3] HP Recovery (Instant Effect)

    [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
    [170266] [170552] [172695] [172701] [172705]

    [x3] Le Gibet
    Rare Debuff Song -- [x2] Lullaby (Instant Effect)

    [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
    [153244] [154814] [155206]

    [buffs:]

    Spoiler

    Liquor of Light
    TX Perfect Potion -- [x3] Damage
    A signature concoction of the Cintamani. The vial seems to glow a warm yellow, filled to the brim with translucent liquid sunshine. It tastes sweet when downed, reminiscent of maple syrup, though its flavour is diluted. Flows as easily as water.
    [156875]

    Divinity's Wait
    T1 Perfect Potion -- Mitigation III
    "You see right through me." A bottle of white translucent liquid. It tastes like milk, though it flows like water. Its effects are unnoticable until pain kicks in, numbing the sensation even further than the system had originally intended.

    [156936]

    Divinity's Protection
    T1 Perfect Potion -- Overhealth III

    "... And I won't be the victim..." A bottle of translucent liquid. When it catches the light, it shimmers of gold. The concoction has a sweet and refreshing taste, flowing easily like water. Its effects can be seen kicking in on ones interface immediately after taking it in.
    [157249]

    Viperion
    T1 Perfect Salve -- Toxic Venom
    A bundle of toxin shaped into a block, wrapped around in a white paper. Instructions are paired with each purchase of this item: "After unveiling the purple paste, immediately apply it to the tip of a weapon, using its packaging to maneuver where best to apply the poison to its best point of contact against foes. Do not be surprised when the substance fades away in colour after a time. Handle with great care."
    [154595]

    Precision+
    TX Rare Snack -- [x2] ACC
    Lemon-flavored candy.
    [133622]

    Crazy Lucky Hot Dog
    T1 Perfect Consumable -- [x3] Loot Die
    |
    [1]

    Field Rations
    Grants +30 to max HP. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time. | []

    Immolation Potion
    When used, successful non-critical attacks against you deal 10 unmitigated dam age to the attacking ene m y. Effect lasts for  one thread. | []

    Memory of Champions Lost -- applied to Carol of the Bells.
    Lasts 1 thread. Treat all scaling enhancement slots on a single piece of equipment as Tier 2 for the duration of the thread. Item has no effect beyond Tier 1.
    | [
    ]

    Gold Star Stickers -- [(1) charge used.]
    +1 DMG, +1 LD or +15MIT for one thread. Stacks on top of other food/alchemical consumable buffs, but does not stack with Scent of the Wild totems.
    | []

    [skills:]

    Spoiler

    [used sp: 53 | unused sp: 0]

    01. Rapier -- Rank 4
    02. Howl 
        | Focused Howl

    [sword arts:]

    Spoiler

    [r1:]

    • [x2] Rip Ravine (2 Energy) - Two quick slashes into a target.

    [r2:]

    • [x3] Accel Stab - (3 Energy) - A chain of three nimble thrusts aimed at the target's torso.
    • [x4] Quadruple Pain - (4 Energy) - Four thrusts are made, each aimed at the limbs of the opponent.

    [r3:]

    • [x5] Neutron - (5 Energy) - A single high-powered thrust, that pierces the opponents body.
    • [x6] Crucifixion - (6 Energy) - A six-hit thrusting sword art that traces the pattern of a cross into the target.
    • [x5 MA Stun] Twilight Resurrection - (8 Energy) - Four high-speed thrusts, followed by striking the opponent in the head with the back of the fist.

    [r4:]

    • [x7] Shooting Star - (7 Energy) - The user springs at the target at high speeds before making several quick thrusts into the opponent.
    • [x8] Penetrate - (8 Energy) - Four high-speed thrusts that penetrate the opponents body and deal considerable damage.

     

     

  20. Current Level: 37
    Current SP: 132
    Link to SP Tracking: [link]
    Item Upgrades:

    2.6 | PRE-CONVERSION 3.0 | UPGRADED

    ITEM #1

    Item Name: Shikama Dōji II
    Item ID: 141806 [identification: 145048 | 145049 | 145050 | acquired]
    Item Tier: 2
    Item Type: Two-Handed Battle Axe 
    Item Rarity: Perfect
    Item Enhancements: [x3] Damage
    Description: Of regular steel fashioned into a standard make by a smith of ordinary skill -- there was nothing special about this massive black war scythe until a certain fluffy mob picked it up and granted it a rune which reduced the weapon to an unusually light weight.

     

    Item Name: Shikama Dōji II
    Item Tier: 4
    Item Type: Two-Handed Battle Axe 
    Item Enhancements: [x3] Damage
    Description: Of regular steel fashioned into a standard make by a smith of ordinary skill -- there was nothing special about this massive black war scythe until a certain fluffy mob picked it up and granted it a rune which reduced the weapon to an unusually light weight.

    ITEM #2

    Item Name: Shikama Dōji
    Item ID: 97889 [acquired]
    Item Tier: 1
    Item Type: Two-Handed Battle Axe 
    Item Rarity: Perfect
    Item Enhancements: [x2] Paralyze | Accuracy
    Description: [reference] A massive black scythe with a green blade.

     

    Item Name: Shikama Dōji
    Item Tier: 4
    Item Type: Two-Handed Battle Axe 
    Item Enhancements: [x2] Paralyze | Accuracy
    Description: [reference] A massive black scythe with a green blade.

    ITEM #3

    Item Name: Fur-lined Coat II
    Item ID: 139362 [identification: 139673 | 139674 | 139675 | acquired]
    Item Tier: 2
    Item Type: Light Armor
    Item Rarity: Perfect
    Item Enhancements: Mitigation | Recovery | Light Momentum
    Description: A pale brown coat. Soft white fur lines its cuffs and collar.

     

    Item Name: Fur-lined Coat II
    Item Tier: 4
    Item Type: Light Armor
    Item Enhancements: Mitigation | Recovery | Light Momentum
    Description: A pale brown coat. Soft white fur lines its cuffs and collar.

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