First and foremost, I’d like to mention that the mechanical rewards would entail only Col at this time. In any case, we have no interest in providing staff rewards that would be exclusive to them and create a dishonest and toxic environment. Secondly, staff members would earn rewards based off of the amount of content that they approve which is easily some of the more intensive work on staff with the possibility of including rewards for helping to run an event or boss (which is usually a one- and sometimes two-person ordeal for a larger player turnout) and other staff works in the nearby future. Currently, the baseline that the GM team has set is 1000 Col per page in a thread or crafting day evaluations (i.e. crafting approvals equivalent to one crafting day). We believed that this baseline was suitable, especially given how Col is one of the easiest resources to gather with mob grinding. These numbers and rates, including what provides it, is flexible and up for discussion (e.g. there were some ideas to decide based off of batch of approvals/thread to simplify the rewards).
We’d love to hear your feedback regarding these things and hope that you are open to the idea.
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