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[PP - F28] [PT] Rip and Tear | Field Boss Murdering


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Normally spending time on the 28th floor would activate Katoka's pumpkin spice neuron. Sadly after her encounter in the woods with crystal infested wolves ruined the perfectly good vibes of the entire place. Now she stood in Glyndebourne, watching the various NPCs as they paraded about as if there wasn't the impending threat of infected monsters or weird mirror knights. "Honestly, when doesn't this damn game impose some sort of world altering event that could kill us all?" The samurai took a sip of the coffee she had bought (she was still going to enjoy her pumpkin spice) while she sat on a bench waiting for her friends.

She had sent out a message before coming that she needed a hand dealing with the meat man. After all, Raidou had scolded her for not having the items she needed to do big damage despite being the Captain of the Assault Squad. Now was the time to get her hands on this freaks meat hook so that she wouldn't have to come back here again. A shiver went down her spin thinking about what she had heard from Freyd when he fought this guy.

"One and done. Then I don't have to worry about him anymore."

----

Katoka Consumes:

Titan's Strength | Damage 3 | 245350
Well-Done Steak | Protein 2 | 191000
Wulfrin's Gungan Shard | ACC 2 | EVA 2

Event

Using 20 sp to purchase:

► Biting
Cost: 20 SP
Passive
Effect: Player gains +2 Base Damage 

Katoka | HP: 840/840 | EN: 118/118 | DMG: 30 | MIT:38 | ACC:7 | EVA:3 | BH:46 | REC: 8 | FLN: 16 | HLY: 16

Spoiler

Name: Katoka, The Cerulean Storm True Tier: 7
Level: 34
Paragon Level: 34
HP: 840/840
EN: 118/118

Stats:
Damage: 23+2(skill)+2+3=30
Mitigation: 78-40=38
Accuracy: 5+2=7
Evasion: 1+2=3
Battle Healing: 46
Stealth Rating: -2
REC: 8
FLN: 16
HLY: 16
Equipped Gear:
Weapon/Armor/Trinket:
- Muramasa's Legacy | T4/Demonic/Katana | Holy II, Fallen II
Armor/Trinket:
- Oni Haori | T4/Demonic/Light Armor | MIT 2, REC 2
Shield/Armor/Trinket:
- Aquamarine | T4 Demonic Trinket | ACC III, EVA I

Combat Mastery:
- Combat Mastery: Damage R3

Combat Shift:
- ST Shift

Familiar Skill:
- Rending Familiar

Custom Skill:
-

Skills:
- Battle Healing R5
- Charge
- Energist
- Extended Weight Limit
- Katana R5
- Light Armor R5

Extra Skills:
- Survival
- Concentration
- Forgotten King's Authority
- Photosynthesize

Inactive Extra Skills:
- Frozen Hide

Addons:
- Ferocity
- Precision
- Resolve
- Stamina

Mods:
- Meticulous

Inactive Mods:

Battle Ready Inventory:
- Crystal of the Blood Dragon Horde | Mass HP recovery 10% x4
- Rhino's Horn | 235487c x5
- Teleportation Crystal x1
- Tincture of Recovery | HP Recovery 15% x5
- Trolls Blood | 235486c x1

Housing Buffs:
- Bedroom: -1 energy cost for the first two expenditures of each combat
- Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Attic (Storage): +5% bonus col from monster kills and treasure chests
- Slime Farm: +5% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
- Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
- Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:

Gathering Profession:

 

Edited by Katoka
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  • Katoka changed the title to [PP - F28] [PT] Rip and Tear | Field Boss Murdering

"Hey kat," Wulfrin spoke announcing his presence. "Long time no see. What brings you to Glyndebourne?"

Wulfrin stood before Katoka in a different gear set than the last raid. Now he was clad in a combination of his old red attire, his previous all black aesthetic, and blackened steel plates. Wulfrin's Blade of Zariel radiated light from over his shoulder as he approached. The smallest hit of stubble starting to grace his chin. He looked battle hardened, but yet in the days since the previous raid on this floor, Wulfrin's sorrow filled demeanor had all but faded. He was dressed for a mission, and judging by Kat's appearance, so was she.

"Wait let me guess," Wulfrin started to speak up acting on a hunch. "you wouldn't happen to be trying to sneak a quick fight with the Ripper are you? I was just about to head that way myself. Perhaps we can take him down together?"

Wulfrin tapped the shard of metal hanging from the simple chain around his neck and manifested a large platter of meats and cheeses.

"Snacks?"

download.jpg

* * *

Note:  CS Shades of the Gemini is active. if any player objects, they should note such in their first post and it will be considered inactive.

Wulfrin consumes Gungir Shard 239050 | Sharkcuterie Board | T1 Demonic Feast (6/6) | ACC II | EVA II | ID: 239171 - takes one portion shares the rest with party (5/6 remain)
[desc.] A daring spread featuring a variety of cured and smoked shark meats, paired with exotic cheeses, crackers, and a hint of seaweed garnish. This adventurous platter offers a bold flavor journey, perfect for those with a taste for the wild and mysterious depths.

Accuracy 2 Consumed - Gungir
Evasion 2 Consumed - Gungir
Protien 2 - Skewer Roll
Damage 3 - Liquor of Light  

Wulfrin SP for post: 205
In addition to the skills listed in his block, Wulfrin takes 1 rank in Destructive (Holy now triggers on 8-10) for 30 SP

Wulfrin | HP: 880/880 | EN: 132/132 | DMG: 26 | MIT:63 | ACC:8 (incl AA) | AA  | PHASE | EVA:2 | PARA-IM | REC: 8 | HLY: 16 | LD:5                                                                                                                            

Spoiler

"Name: Wulfrin
True Tier: 7
Level: 34
Paragon Level: 35
HP: 880/880
EN: 132/132

Stats:
Damage: 26
Mitigation: 63
Accuracy: 7
Evasion: 2
Loot Die: 5
Stealth Rating: -5
AA PHASEPARA-IM REC: 8
HLY: 16
Equipped Gear:
Weapon/Armor/Trinket: 
  - Blade of Zariel | T4 Demonic Straight Sword | Holy 2 | Phase | AA
Armor/Trinket: 
  - Helldusk Armor | T4 Demonic HA | MIT 2 | REC 2
Shield/Armor/Trinket: 
  - Echoes | T2 Perfect Trinket | ACC 3 | Para-Imm

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - TECH Shift

Familiar Skill:
  - Rending Familiar

Custom Skill:
  - Shades of the Gemini

Skills:
  - Charge
  - Energist
  - Heavy Armor R5
  - Searching R5
  - Straight Sword R5

Extra Skills:
  - Disguise
  - Forgotten King's Authority
  - Survival
  - Meditation

Inactive Extra Skills:
  - Frozen Hide
  - Brawler
  - Assault Mode

Addons:
  - Focus
  - Iron Skin
  - Precision
  - Stamina

Mods:
  - Impetus
  - Night Vision

Inactive Mods:

Battle Ready Inventory:
  - Bear Trap x5
  - Crystal of Divine Light x5
  - Imugi's Inspiration | Mass Healing x2
  - Nepent Ovule x1
  - Popcorn | T4 Vitality 2 x1
  - Rhino's Horn x2
  - TP Crystals x1

Housing Buffs:
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Storage): +5% bonus col from monster kills and treasure chests
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Master Bedroom: -1 energy cost for the first three expenditures of each combat
  - Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Trading Hall: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +2 crafting/identification attempts per day.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:

Wedding Ring:
  - Driven
Crafting Profession:
 - Blacksmith[2250exp] R8
Gathering Profession:
 - Fishing[525exp] R5"                                                                                                                            

 

Edited by Wulfrin
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ph

***

Note: CS (Shades of the Gemini) and CSA (Beckon the Void) are in use.  If any other player objects to these, please state in first post and it will be considered inactive.

GUILD RANK 4 (+4% col, +4% EXP

Freyd consumes:

Elixir of Wrath (Potion) | Tierless Perfect | Damage 3 | 196623a
[Draught of Safeguard] - T4 Perfect Potion | Mitigation 3 | 218136
Flavoured Yogurt Shot (snack) | T4 Perfect Snack | Probiotics 3 | 222664-1
Field Ration - https://www.sao-rpg.com/topic/20786-general-merchant/?do=findComment&comment=640849
Spyglass - https://www.sao-rpg.com/topic/20786-general-merchant/?do=findComment&comment=640849

Freyd consumes and shares:

Gungir’s Shard (Untradeable/Unique/Reusable Consumable): Smokin' Hot Honey Bun Tray | ACC 2 | EVA 2 | Feast (6/6) - 1 portion + ACC FILLED

Freyd | HP: 1501/1501 | EN: 166/166 | DMG: 24 | MIT: 212 | ACC:8 (incl AA)  | TAUNT | F-SPIRIT | EVA:4 | BH:74 | VAMP-D: 83 | VAMP-O: 165 | PARA-V (BD 2+) | LD:4 | PROB: 36

Spoiler

Name: Freyd, Bara no kuro kishi
True Tier: 19
Level: 34
Paragon Level: 151
HP: 1340/1340+161
EN: 166/166

Stats:
Damage: 21+3
Mitigation: 152+60
Accuracy: 4+2+1+AA
Evasion: 2
Battle Healing: 74
Loot Die: 5
Stealth Rating: -5
TAUNT
VAMP-D: 74
VAMP-O: 147
PARA-V
Focused x6 (Specialties)

Equipped Gear:
Weapon/Armor/Trinket: 
  - Veritas | T4 Katana) | AA, PVO I, VO I, Taunt
Armor/Trinket: 
  - Negare Omnia | T4 HA | MIT III | VD I
Shield/Armor/Trinket: 
  - Night Shades | T3 Trinket | ACC III | EVA I

Combat Mastery:
  - Combat Mastery: Damage R3

Combat Shift:
  - AOE Shift

Familiar Skill:
  - Grappling Familiar

Custom Skill:
  - Shades of the Gemini (CS)
  - Beckon the Void (CSA)

Skills:
  - Battle Healing R5
  - Energist
  - Fighting Spirit
  - Heavy Armor R5
  - Howl
  - Katana R5
  - Searching R3

Extra Skills:
  - Disguise
  - Survival
  - Forgotten King's Authority
  - Meditation

Inactive Extra Skills:
  - Frozen Hide
  - Lady Luck
  - Photosynthesize
  - Brawler
  - Assault Mode
  - Frozen Hide

Addons:
  - Focus
  - Focused Howl
  - Iron Skin
  - Precision
  - Stamina

Mods:
  - Impetus
  - Night Vision
  - Tracking

Inactive Mods:

Battle Ready Inventory:
  - Bear Trap (Reusable 1/combat) x1
  - Bear Trap (Reusable 1/combat) x1
  - Crystal of Divine Light (Reusable 1/thread) x1
  - Mass HP Rec [Inst] (+10% HP) x7
  - Meathook (Reusable 1/combat) x1
  - Ordsea Crystal-B (Reusable 1/combat) x1
  - Ordsea Crystal-B (Reusable 1/combat) x1
  - Rhino's Horn (Reusable 1/combat) x1
  - Samael's Pride | T4 Katana | FLN II | HLY II x1
  - Teleport Crystals x7

Housing Buffs:
  - Bedroom: -1 energy cost for the first two expenditures of each combat
  - Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)
  - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
  - Storage Closet: +1 Battle Ready Inventory Slot
  - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  - Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  - Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
  - Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
  - Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
  - Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
  - Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
  - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
  - Guild Hall II: Allows a Guild the ability to create up to two Guild Quests. Narratively, it also allows players to teleport back to the Guild Territory when using Teleport Crystals.  
  - Storage Vault: Allows a guild to create a Storage Vault in their Guild Page. Members can use this thread to store and withdraw items. Any items that have trading restrictions cannot be moved to a Storage Vault.
  - Trading Hall III: Reduce LD needed for Salvage by 5 (9+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters and Rank 4 merchants/performers receive +1 crafting/identification attempt per day. Rank 10 crafters and Rank 5 merchants/performers receive +5 crafting/identification attempts per day. Appraisers gain an initial additional reroll per identified item at no cost.
  - Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
  - Laboratory I: Once per charge, when receiving single-use consumables from Quest Rewards, if a Guild Treasurer were to receive additional tokens, one guild member may claim 1 x (Additional Token / 2) copies of the consumable.
  - Bureau II: Once per charge, if two or more Guild members are present in a thread, allow two dungeons to be spawned/explored in that thread, regardless of Dungeon-searching cooldowns. This buff may only apply once per thread.
  - Library I: Once per charge, if a Storyteller is eligible to claim a Guild Token, their character gains +10% bonus EXP at the end of the thread. This buff may only apply once per thread.
- Armory II: Once per charge, players may submit a Skill Refund evaluation regardless of the 30 day cooldown window. In addition to Armory buffs, when submitting a Skill Refund evaluation, guild members have the option to pay an additional Token to refund up to 30 additional SP.
- Menagerie III: Guild members undertaking <<Feeding Your Enemy>> gain +1 LD to familiar searching rolls and +1 to familiar taming rolls. In addition to Menagerie II buffs, the maximum number of familiars guild members can tame narratively is five (5). Guild officials may also appoint a familiar mascot, shared between their guild members to accompany them narratively in their threads.

Scents of the Wild Totem:
  - Tanos
Wedding Ring:

Crafting Profession:
 - Appraising[3478exp] R5
Gathering Profession:
 - Fishing[576exp] R5

 

Edited by Freyd
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