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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
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      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
      -Staff
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.

Eatos

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About Eatos

Guild Information

  • Guild Name
    Guardians of the New Dawn
  • Position
    Guardian, Co-Founder

Profile Information

  • Gender
    Female
  • Location
    Australia

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  1. Being, born like that. Eatos couldn’t imagine it. The bullying alone would push many to the brink, maybe it was just her inside of her own head. But, who knows. She had a slow childhood and couldn’t imagine anything else but it. But from the sounds of it, it wasn’t too bad. Super heros, for young children, are always important. At least for their mental health. “Honestly Tsu, I’m more than happy to listen. I just find it interesting is all. Naturally, well, I’ve never seen, or even heard, anything about or like it. Honestly, it’s pretty interesting” Eatos was saying it partly to build a friendship with the other girl, and because she was genuinely interested. Tsu had lived with something she thought was, well, didn’t exist. “I gotta ask, the test that went on with your family, that put the dna in there. Like, why did they go for it? Surely they’d of known it would affect you down the path, right?” It was her biggest curiousity, why would you willing have dna inplanted in you, and continue to have children? It was signing them up for a life of, well, this.
  2. A family huh? The girl couldn’t stop the snort. In a way, he was fight, but it just felt so wrong to call people who she didn’t even know the real name of, a family. But she would look after them regardless, even if she was no where near the front lines. Someone had to look after the weaker players, might as well be her? “It doesn’t matter if he did, or he didn’t, Stryder. Regardless of it he drugged me, I still killed them. I’m the one who ended their life” It was true, and even Silver hadn’t been able to change her mind about it. Teach her to cope, yes. But that blood was on her hands alone, nothing would ever change the sin she had committed. “Silver? He does this, even back then. He’d vanish for a while when he had to, he’d usually tell me it was important. But, he always comes back, trust in that” The girl answers, mostly not wanting to think about the first question. The very fact these memories were coming back, was there anything you can do against your own mind? “Honestly, Stryder, I doubt it. I just…have to get used to holding a blade. You know I dueled Pin, and mid battle, I had a flash back and just…I screamed” Eatos petted Angel, who barked lazily back “I don’t think there is a cut and dry solution to this Stryder…”
  3. The walk back to the town with Angel at her side had, honestly, been peaceful. It had, in so many ways, just reminded the girl of back home. It was something she missed, but Sword Art Online had, in many odd ways, become like home. It was far from standard, but she wasn’t scared for her life constantly anymore, so there was that? Arriving up on the 9th floor, something in Eatos’ heard flinched. She knew this floor, she’d been her once before and it was far from a pleasant memory. She let out a sad sigh, it seemed, her life of late, was nothing but memories that haunted her. Why would here by any different? The weather, sucked, but thankfully, despite the heat, the girl managed to keep herself under control. She felt the Husky at her side whine, but she’d live. Finding Stryder, and Hei with him, wasn’t too hard and the girl came up behind them. She heard Hei speak, but said nothing. She knew the answer, after all, she’d been there when they’d found the wolf. Instead, she simply took a look around incase anyone else was invited.
  4. Stryder made an, honestly, an annoying good point to a certain extend. It was true that their guild did not have a single member capable to moving to the front lines, not did she want them too. As Stryder said, only three members of the guild were mentally prepared and even then. It was a slight annoyance, and the girl stanced to pace, her Katana placed on her hip as the battle vanished in her mind. It took several moments, but it finally clicked. Accessing her private notes, she flicked through them. It was a mimic on the storage system Silver used, but she’d added her own little twist to it. “We don’t have to supply them with combat, outside of maybe a healer or two. We have a wide viariety of stores, we can offer them supplies at a discounted rate in exchange. Compensationated, which I would have to discuss with them, but I can handle that” The girls ambers eyes flared up with confidence “I may not have the killer instincts of my parents, but I know a shot when I see it” Caught up inher mental game, the girl hadn’t actually taken a swing at the monster they were looting for its gold, although, in part, she questioned why bother. Her damage was barely scrapping into the double didgets…
  5. Eatos wasn’t looking for sympathy dammit. She hated it, hated hw everyone told her they knew how it felt, or stating obvious information such as she was a healer in this game. Like she didn’t already know that. She had become a healer, in part, for that entire purpose. That was part of the reason! “Stryder, don’t pull the wool over my eyes” she said, looking up and giving him a weak glare “I know that here, I’m not doing much. I’m not near the front lines where I could be saving everyone, and I’m just too scared to go anywhere near them. My store isn’t all that, and my healing ability is sub-par at best” She couldn’t stand being treated like a kid, not after Silver helped her recover… Stryers last question cut through her, and she couldn’t help but flinch from it. In part, she could say what the judge said. That she had no idea what was going on because of the drugs in her system but that was a lie. She knew, all too damn well, what had been happening, she had just closed her eyes to reality. “Because…it just happened. At first, it was just, lie to the cops and say I was with you. That went on for, months. Then it was ‘come out with me’, and I watched him kill. After that, it was helping him get them in place…” The girl took a deep breath “I can’t explain why it happened, the doctors said I was drugged up or something, but it was two years. No way he drugged me for two years…b-because, I remember it all, every single detail…”
  6. Eatos was at Frostbite Lake, down on her 4th floor, singing at the lake. It was a pastime the girl adored, it was just something she loved doing. Singing had always calmed her down, and of late, she had felt nervious. To finally escape and sing, and even spin in the snow as she did, had flooded her system with relief. Even Angel seemed to sense it and was simply sitting and watching her. Of course, that’s when she heard the message noise. She slowly opened it, and frowned. After the discussion Stryder and her had, she was a tad surprised to receive something this soon. Then again..a..The girl smiled. Stryder, that young boy, was really looking out for her. Part of her knew she didn’t deserve it, but she pushed that thought away. ‘I’ll be there, I’m out at the lake so give me time’ The reply was simple, yet true. Even though she knew everyone throught she never left her bed. The girl started to walk, Angel at her side. It felt, just so natural now. Whenever the bluenette went, that overprotective husky was by her side. Glancing at it as she casually walked through the snow wearing her black suit, she found it impossible not to smile. In a weird, weird, way. Sword Art Online wasn’t her home, wasn’t her real world. But it was close enough.
  7. If Eatos was honest, she couldn’t imagine being allergic to dogs. She adored them too much, had spent her entire life with them. To never be able to spend time with them, it would have been impossible. Eatos stroked her familiars head, the husky making a howling-like noise which made the girl laugh slightly. She listened to Tsu explain why her tongue was the way it was, and Eatos was very very taken aback. People that were willingly used to test hybrid dna?! She’d heard rumours, but who hadn’t? Onlike, people were always saying that a government had tested this or approved. She didn’t expect any of those stories to actually be true, yet here, sitting next to her, was a living breathing example. “I was just curious was all Tsu. Naturally, I saw it and couldn’t help but wonder, but I didn’t want to ask at first. Partly because I feel like everyone asks, and partly because, well, it shouldn’t matter. You’re still you, tongue or not” The girl was mostly speaking to Tsu, although she felt part of what she’d said could easily be aimed at herself. “Other than that, not really I suppose. It’s not really my place to pry…”
  8. Katherine Williams couldn’t, honestly, believe it. Silver, her best friend, was standing against her. Back in the days, she used to hide behind him when people accused her of murder, threw rocks at her. Now, she drew her Katana and stood against him. No, this wasn’t her friend, this was a demon wearing his face. A demon of Pride, her own selfish Pride at how much she needed him. Despite holding the weapon, her mind remained focused and clear. Pride would not be her downfall. Even with the face of her friend, even standing before her, with his mixed eyes and unarmed, she had to do this. The demon charged first, and took a swing. But she knew how her friend fought, she’d watched him many times. And his demon, in an attempt to be Thorsten, attacked like him. An open palm aimed for her face. Eatos dodged out the way, and swung her Katana with two quick blows, and the demon let out a cry of pain. “I know why you hate me, I know that I was weak. That I needed protection and I took advantage of you Silver” She said. She knew it wasn’t him, but this, of all times, was the time she could be honest with him “I needed you, more than you ever needed me! I asked for everything…and never, not once, have you asked someone from me…” --------- Eatos: 400/400 HP | 38/40 EN | 7 DMG | 3 EVA | 3 ACC | 9 MIT ID: 96625 BD: 5(+3)=8 <Hit> Sword Art: Han'ie <EN2> (2)7= 12 dmg Pride Demon <Silver/Thorsten>: 88/100 HP | 4 DMG | 2 MIT ID: 96626 MD: 7(-3)=4 <Miss>
  9. Eatos wasn’t sure how Stryder would react if she was honest. She knew his opinion of player killers, they had discussed as much when setting up the guild and its approach to player killers and such. All that time, she had kept it buried within her. She kept her focus on Angel, holding the familiar that was still her life line back to the real world. She hadn’t expected Stryder to hold her, and after a short bit, she tried to shrug him off. She had never liked hugs, too personal. “You’re wrong” she said instantly to Stryder as he finished his piece. It was an all-too familiar piece she’d heard from every therapist she spoke to “I had my own life, before and during him, I was independent…” She took a deep breath, but his final comment received a glare, a violent one “That’s Why he picked me. He knew, somehow, he knew…I’m good at lying, good at keeping emotions in. Good at….killing. Over those years Stryder, he killed over a hundred people…and I..I killed 32” Within her trial, there were three things that allowed Katherine Williams the non-guilty verdict. The first was evidence, while there was plenty of evidence on Adam Tains, there was no hard evidence saying she had ever killed (Despite her full testimony that was never released). The second was her information, but giving the police everything, evidence and a testimony, she was given a free pass by the legal system. And the third…was her own body. Police had found her body loaded with drugs, too many for the girl to remember. In the trial, the judge had said they made her ‘easy to control’ and ‘submissive’, and she was not accountable for her actions during her drugging. But the third she hated, hated the idea that she wasn’t herself. “When I hold a blade here…o-or even a knife back home. I can’t help but have…flashbacks, to the alley ways where we…we used to kill” The girl look a deep breath and forced, yet another, image back “It’s why I’m a healer, why I make armour. Because of me, Stryder. Over a hundred people are dead…”
  10. It did make sense given Tsu unique appearance that the girl would make a kin-ship with frogs. They both had a certain property. Namely, the tongue. That and the occasionally ribbiting. Part of the girl wanted to ask about it, since she had never seen, or heard, anything about it before in her life and, well, curiosity killed the cat. Despite that fact that satisfaction brought it back. The bluenetter sat beside Tsu, with Angel lying down next to her owner and resting her head on her lap. Eatos reached out and slowly, lazily, pet her familiar. “I know what you mean, sorta. For me, growing up, I always had a dog. My first one was a German Shepard, a former attack dog. My parents got him to look after me, and he was the biggest sweetheart. He refused to sleep outside of my room…” The girl started laughing and smiling brightly at the memories of her pets “Tsu, I’ve been meaning to ask. Your tongue is, well, I’ve never seen anything like it before”
  11. Having taken too long of a break, the girl got back on the forge. The items were simple. Fae had a dagger she wanted, and Hei needed his gear 'upgraded'. Upgraded, in this context, wasn't simply updating them. She loved the weapon she made for Hei, Gae Bulg, the Infamous Spear of Pain. It was a weapon whose history was coaxed in blood. This new one, well, it wouldn't be like that. The design was less gaelic, and more roman and greek in design. At the end of it all, it wasn't the best. She had @Fae order complete, a fact she messaged the girl about. It had taken her long enough...As for Hei, she was...well, half done. She had the weapon, she just needed a few items to pick it up. As for the armour, another problem...for another day. The girl let out a yawn, and went into the back room to take a nap.
  12. Animals, as well as humans, had a fear of the dark. Eatos knew why, after all, her studies before this game caught her, taught her plenty about people and how they worked. Seeing Angel, even as a big Husky, being fearful. It was somewhat painful to watch, given how much she adored the familiar. But, she would look after it. The army of frogs that met them caught Eatos very much by surprise, and the girl paused. Frogs were far from her favorite animal, she knew she much preferred the company of canine animals. They just seemed to, well, get along with her better. It wasn’t that she disliked frogs, she just wasn’t a huge fan of them. “I’ll admit, I know…well, next to nothing about frogs. They, well, back home, I don’t think I ever actually saw a frog…” It was for, in part, she spent a lot of her time indoors with books and her pet. Why would she go outside when she had all she wanted indoors?
  13. As they went into the cave, Angels growling became louder. Indeed, the familiar disliked caves. Ironically, Angel hated the dark, a fact Eatos found out when she turned her furnace off only for the familiar to freak out. Eatos glanced backwards and petted the familiar. She used to pick up Angel when she freaked out, but the husky was far too large to do that now. "She gets nervous when she can't see, so caves and the such without my light get to her..." The girl followed Tsu in, and Angel had no choice if she wanted to keep her human safe, following in aswell. Tsu, and herself, couldn't be more different in that aspect of floors. Floor 16 had a beach? That sounded, well, not enjoyable. She wasn't a fan of beached, hot weather and her never had gotten along so... "Given your enjoyment on nature, i'm sure the beach is great. I'll admit, me and the beach are just...well, i'm not a fan of hot weather so i avoid it where i can, you know?" The girl looked around the cave, and wouldn't lie, a small sense of claustrophobia kicked her in the chest. but despite that, her heart, and face, remained peacefully calm.
  14. “S-silver…” She reached out, but her friend took a step away from her. What had she done wrong? Whenever she had needed him, he’d been there to look after her. He knew her sin, and had always been there for her… “That’s what you expect, isn’t it? For me to be there every single time you need me, for me to drop everything to look after some girl that doesn’t even love me” His words came out as harsh and Eatos flinched. Did he, really think that? Was this the same boy who had given up so much all for her? But he wasn’t done and took an aggressive step forwards “I moved away from my family, gave up the family life I had, all for you! To look after you, and here you are now, you haven’t changed a bit. Even after everything I’ve given you!” Eatos took a shaky breath and shook her head. This wasn’t Silver, and she knew it. There was an easy way to prove it. Love. In her way, she did love him. Loved him for his kindness, love him for the fact he had done so much for her and had never asked her for anything in return. She’d been selfish with him, and for that, she wouldn’t forgive herself. But he wouldn’t hate her like this. “You’re wrong, I have changed. You did so much for me Silver, and that, I will never take away from the fact you saved my life so many times. But y…he, did it out of kindness. He saw how lost I was and came to me” The girl grabbed her Katana, and took a deep breath. She could handle this, she could keep calm “You are my Sin, Silver. When I was weak, I needed use and I used you, I made you give up so much. My Pride refused to let me see what you gave up at the time, but no longer…” Eatos: 400/400 HP | 40/40 EN | 7 DMG | 3 EVA | 3 ACC | 9 MIT Pride Demon <Silver/Thorsten>: 100/100 HP | 4 DMG | 2 MIT
  15. Eatos was sitting in the shade, with her familiar nowhere in sight and was wearing her combat gear, namely because her other clothes was a suit which would be too hot. So her jacket, which flapped in the wind, would just have to do. The other girl arrived and Eatos stood up to meet them, and she did notice the other girl was wearing, black armour. The poor thing, why would she do this to herself? Black in heat, well, its her call at the end of the day. “Heya. I say lets get started as soon as possible, because I can’t stand this weather. Back home, it was nice and cool, ice and just, pleasant. This floor, is everything I despise…” The girl looked up, and slowly, walked out of the shade she’d been hiding in and prompted Saphira to head towards the route she knew was where the quest was “I don’t think, well, that we’ve chatted at all, really…you know, since you joined the guild..”
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