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Stryder

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Posts posted by Stryder

  1. 3 hours ago, Zandra said:

    Tools and stats:

      Reveal hidden contents

    Rolls(day 1):

      Hide contents

    image.png.2260ee2c3cdbf34f3dd01bd4fc60a980.png

     

    Rolls(day 2):

      Hide contents

    image.thumb.png.7a6edf875e24821d4dcddebbb0dad430.png

     

    Results:

      Hide contents

    image.png.4731c1ccf4f961c078ad378bde66da8f.png

    3x Potion of the vicious dragon fang(+3 dmg)
    2x Potion of sharp dragon-fang(+2 dmg)
    5x Superior potion of armoured dragonscale(+81 mit)
    4x Superior potion of hard dragonscale (+54 mit)
    1x Superior crystal of the Mighty blood dragon (+135 HP)
    6x Superior crystal of the Powerful blood dragon (+90 HP)
    5x Superior venom protection (Antidote-2-)
    4x Superior venom resistance (Antidote-3-)
    5x Superior dragon venom
    1x Superior crystal of the mighty blood dragon horde (Mass-Heal)

     

    Zandra. I hate u for putting this many at once. But.

    Approved bb, best of luck in raid.

  2.  

    Already know him? Huh.... Her answer made it seem like it was someone in the guild. Who was there?  And the fact he couldn't ask Jinx, only made him more sus. Seriously, why would it be cheating!

    "Oh, wow, look at you guys keeping secrets from me! Glad you two get along so well" He says after avoiding a swoop from a bat, making sure his voice sounded like he was hurt, but in reality it was obvious he was just kidding.

    Gryas... He hadn't been seen in ages, it really was questionable. Zanne...? In reality, it could be anyone. He would NOT put it past her to hook up with a girl.... Saphira was taken by Hei... It obviously wasn't himself, he wasn't dating anyone... Yet. He looked over at Jinx, maybe soon. Really soon, after today he would be taking her on that quest.....And maybe he would get his new years wish then. Would be good, might be fun. That left....

    "Huh, you and Dustin? That... Is actually unexpected...." He says, after having gone through every other possibility he could imagine. There was the Apple guy also... And Hydra, but, he doubted Arabelle even knew them. If he was told he was wrong, he was going to be MORE than surprised, and then would question what other combinations he had missed!

    Of course, the two girls he was adventuring with, neither of them liked Spiders. He rushed in, aiming to kill both of them. Of course he would, why wouldn't he? He didn't want them wailing on his friends. Though as he moved, he saw Arabelle rush in, and with a very well exected strike, cut down one of the bats. He could tell she had grown quite a lot since they last adventured. "Doing good so far you two!" He praised them. And then, he heard about her weapon. He was right. Cursed. He grinned, his wasn't as strong, but.... He was still going to be a better fighter. Rushing in now properly, he quickly spun, delivering a brutal roundhouse kick and causing both spiders to crumble into shards.

    "Alright, just one of the flying buggers left, then we can take a break, before we gotta do it again... And hopefully, no more spiders" He says, laughing a little at how they had reacted.

    Spoiler

    Stryder - 900/900HP | 52/88 EN | 52 MIT | 5 ACC | 2 EVA | 1 Def VMP 45 HP CD 9+ | 21 DMG (24 w Charge) | Para Immunity | 3 Prosperity | 3 LD
    Arabelle - 560/560 HP | 23/56 EN | 14 DMG | 16 MIT | 4 ACC | Fallen | 2 Recovery | Regen | 3 LD | 3 Prosperity
    Jinx: 537/540 HP ~ 36/54 EN ~ 138 MIT ~ 2 THRN <56> ~ 1 Regen <10 HP> ~ 1 Taunt <+1 Hate> ~ Familiar Healing <90 every 5 round> ~ 3 LD ~ 3 Prosperity

    2/4/3 Big ass Spider 1 - 0/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4
    1/2/3 Big ass Spider 2 - 0/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4

    3/1/3 Big Ass Bat 1 - 16/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4
    4/3/3 Big ass Bat 2 - 0/774 HP 132 DMG  3 ACC 1 ABS ACC - Total of 4

     

    DMG = 21x6= 126 to all.

    ID Battle Craft Loot MOB Character Link Purpose Time
    135048 4 2 10 10 Stryder Msg_hover2.png Tornado kick vs Bat 1-2 2020-01-27 01:01:58
    135047 4 10 19 4 Stryder Msg_hover2.png Tornado kick vs Spider 1-2 2020-01-27 01:01:45
    135046 2 7 12 6 Stryder Msg_hover2.png Tornado kick vs Spider 1-2 2020-01-27 01:01:35

     

    Loot

    Spoiler

    . Total - 15,480 Col , 4 T3 Mats, Unidentified Rare light armor.

    Spider 1 Drops - 

    Col = Base of 4+3, even CD = +2, total of +9. 9x774= 6966 Col.

    Mats = Odd LD, 2 T3 Mats.

    LD 3 = nothing.

    Spider 2 Drops -

    Col - 4+3, even CD +2, total of +9. 9x774= 6966. 2x774 =1548. 

    Mats = Odd LD, 2 T3 Mats

    LD 13 - CD 10 = 2xhp Col and unidentified Rare Light armor

    ID Battle Craft Loot MOB Character Link Purpose Time
    135052 10 10 13 4 Stryder Msg_hover2.png Looting Spider 2 2020-01-27 01:13:45
    135051 9 10 3 2 Stryder Msg_hover2.png Looting Spider 1 2020-01-27 01:12:54

    Gained this thread from all members.

    Spoiler
    • Rare Light armor#135052
    • 23,994 Col
    • 5 T3 Mats
    • 1 T3 Perfect Armor/Shield [#134893]
    • 2 T3 Perfect Consumables [#134893 (1)] [#134893 (2)]

     

  3. Wrap up nicely? Had he really done 'Good'? He was useless. Look at it, with an axe he was SURE he could have killed them all in one fell swoop. But, this guy was using a weapon just as bad as his. A one handed sword.... He watched as he did hs own AoE, and he got hit it seemed, but it was lall good because this guy was a tank. Sky ran in after he did his attack, leaping as he was told to finish them off, spinning and doing another Tornado kick, and this time all those around him died. All three of them dropped dead, and vanished into particles.

    "Okay... so how many more we got?" He says, panting with a low energy score. It was exhausting fighting like this... It was endless. They had so much to do. By his estimate, they had what... Two more to go? One more 'Boatswain', and the captian or something?

    "I'v got about half energy left.... We could probably kill one more boatswain before we rest"

    Spoiler

    [1/1/1] @Morgenstern  1317/1370 HP <> 86/124 EN [ +3 ACC | -1 EVA | 16 DMG | 151 MIT | 68 BH |+6 HM | Para Immune
    [1/1/1] @Stryder 700/700 HP <> 36/70 EN] [ +4 ACC | 3 EVA | 15 DMG | 62 Mit | Concentration 3/3 (Ready)

    Enemies

    Boatswain Jessamine HP: -/350 | 175 DMG | 50 MIT | 2 ACC

    Chain of Command: When first engaged upon by a player, two <<Pirate Deckhands>> will instantly spawn and attack the player once regardless of Hate. If all 5 <<Pirate Deckhands>> have already been previously spawned (and/or defeated), none will spawn upon engaging the <<Boatswain>>.

    Crow’s Nest: On nat. BD rolls of 9-10, <<Boatswain Jessamine>> rears her boot. If the CD is 1-6, she sweeps low and knocks the target over, lowering their Accuracy by 3 for one turn. If the CD is 7-12, she aims high and launches an attack that bypasses 2/3(rounded up) of the target's mitigation.

    Pirate Deckhand A HP: 0/250 DMG: 85 MIT: 40
    Pirate Deckhand B HP: -/250 DMG: 85 MIT: 40

    both hit. 6x15 = 90-50= 40 dmg vs Jassamine. 90-40=50, so 50 dmg to Deckhand. Both die miserably.

    ID Battle Craft Loot MOB Character Link Purpose Time
    134959 3 1 13 10 Stryder Msg_hover2.png Tornado kick vs Jassmine 2020-01-26 01:00:50
    134958 4 11 19 5 Stryder Msg_hover2.png Tornado Kick vs Deckhand B 2020-01-26 01:00:30

     

  4. 14 hours ago, Dracul said:

    Profession: Alchemist
    Rank: (7) Mentor

    Batch 1: 3x T1 Perfect Crystals, 2x T1 Perfect Potions, 1x T1 Rare Potion

      Hide contents

     

     

    13 hours ago, Dracul said:

    Profession: Alchemist
    Rank: (7) Mentor

    Unused rolls which are going to be junked at a merchant.

    [T3 Uncommon Potions]

    ID 134721, 134721-1 134724
    CD  LD CD: 6+1  LD: 15/ +1 Item CD: 5+1  LD: 11/ NE


    [T1 Uncommon Crystals]

    ID 134830, 134830-1, 134830-2 134832 134834 134835 134837, 134837-1, 134837-2 134856
    CD  LD CD: 6+1  LD: 18/ +2 Items 5+1  11/ NE 5+1  2/ NE 5+1  5/ NE 7+1  19/+2 Items 6+1  11/ NE


    [T1 Uncommon Potions]

    ID 134855, 134855-1 134856
    CD  LD  6+1   14/ +1 Item 7+1  8

     

    Approved

  5. It had been awhile. He hadn't come down to this floor in.... Well, probably a month. He couldn't. It hurt him... So much. He had failed the last promise he made to her, the last promise he had made to Katherine. He failed it, he had let her death break him. He had promised her he wouldn't.... Well, he hadn't actually. But her last wish was for him to protect everyone. He wished, more than anything, that he could go back in time. Fix his mistakes. Maybe even save her, though, he was unable to. Now, sitting in front of her 'grave'... He saw the picture of her, the one that had been placed on the table, along side the sword and armor he had made her.... Well, she made the sword, but he had made the armor. Guardian....  

    I wish that i could move on, be stronger then i am. I am getting there Katherine, i'm getting stronger... I'm moving on, when i can. I'v met someone, she reminds me a lot of you, her name is Alisea... She's special, she is like you, she is managing to pull me out of my shell.... I want to do what you asked of me... But... I don't know if i can, i'm not strong. I'm weak..... I can't lose anyone else... One day, maybe i can honor you.... But i'm sorry... I can't right now" 

    He sighs, still kneeling in front of her image. He had lost so many people. Atzo, Pinball, Katherine, Damien... So many had vanished from his life. He had made enemies of Hestia, the whole of the first floor of Aincrad. They all saw his outburst.... He was stupid, so, SO stupid.... So many choices he couldn't take back. He couldn't take back trying to kill Kyoto on that floor, when Atzo had gone awol. He couldn't take back attacking Pinball when he was trying to kill someone he loved... He couldn't take back yelling at Hestia for simply wanting Aincrad to be a safer place... So many choices he couldn't take back... And he knew how many more mistakes awaited him down this road... He just wished...

    I wish you were still here to guide me....

    @Atzo

  6. He wondered what Arabelle had meant, then suddenly he saw her new scythe. It sprouted from, FLAMES? It was more than a little confusing. But he knew what it was, and where it was from. It was from that recent halloween event, it was cursed. He could feel his gloves resonating with the new weapon, a familiar feeling of unease washing over him as he laid eyes on it. All these types of weapons, they all had something they wanted. It wasn't enough to influence there wielders, but they all hungered to grow. They were all alive.

    "Oh, you have a boyfriend now do you Arabelle? Gotta introduce me sometime, they gotta get guild leader approval" He says with a joking smile, grinning at her. Something that struck him as strange, was Jinx saying 'Like before'. Jinx must have spent time with Arabelle without him there, he was just wondering why she hadn't told him. It was her right to keep what she did to herself... But it didn't stop him from being allowed to worry. 

    Those thoughts vanished for the time when combat started. Arabelle told him to move, and he did, right after his initial assault he quickly leapt backwards, and from the strikes, flames busted around her slam, spreading into the vicinity. Neat trick, that was a new one, her weapon must have a bit more umph then his did, something unique. Jinx didn't let him down either, roaring and gathering the monsters attention, all four turned to her and rushed her, each one hitting her. But, she didn't panic. He had worried she would, but she didn't.

    But of course, she was a girl, and she obviously didn't like those spiders. 

    "Good volley team, round two, lets finish these buggers!" He says as he runs right back in, leaping up and delivering a kick. One of the spiders managed to shoot a web into the wall and pull itself out of the way of his attack, the other got hit across its sack trying to do the same thing, taking some damage. The bats couldn't do anything, his foot slamming into ones head, and the other got hooked, slammed into the ground from the force of his kick, though it just got back up, all there HP's in the red, or yellow.

    "Damn, those spiders don't want to die do they. Hey Arabelle, whats with that scythe?What were those flames?" He asks, his guard up as he looked at there HP. He hadn't realized how much thorns Jinx had, they had lost a lot from hitting her. "Your doing good Jinx, keep it up for me" He said, praising the girl in an effort to keep her spirits up. Sometime soon, he would find out what she was hiding from him...

    Stats

    Spoiler

    Stryder - 900/900HP | 63/88 EN | 52 MIT | 5 ACC | 2 EVA | 1 Def VMP 45 HP CD 9+ | 21 DMG (24 w Charge) | Para Immunity | 3 Prosperity | 3 LD
    Arabelle - 560/560 HP | 38/56 EN | 14 DMG | 16 MIT | 4 ACC | Fallen | 2 Recovery | Regen | 3 LD | 3 Prosperity
    Jinx: 536/540 HP ~ 44/54 EN ~ 138 MIT ~ 2 THRN <56> ~ 1 Regen <10 HP> ~ 1 Taunt <+1 Hate> ~ Familiar Healing <90 every 5 round> ~ 3 LD ~ 3 Prosperity

    2/2/3 Big ass Spider 1 - 239/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4
    1/1/3 Big ass Spider 2 - 378/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4
    3/1/3 Big Ass Bat 1 - 140/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4
    4/1/3 Big ass Bat 2 - 178/774 HP 132 DMG  3 ACC 1 ABS ACC - Total of 4

    Rolls & DMG

    Spoiler

    Soooo Spider 1 and Bat 1 take

    21x6 = 126 DMG.

    Bat 2 takes 22x6=132.

    Total of 6+3x2 energy, so 12 gone.

    134628 9 11 18 4 Stryder Msg_hover2.png Tornado kick vs Bat 1-2 2020-01-19 23:45:39
    134627 5 7 1 1 Stryder Msg_hover2.png Tornado kick vs Bat 1-2 2020-01-19 23:45:30
    134626 1 8 17 7 Stryder Msg_hover2.png Tornado kick vs Spider 1-2 2020-01-19 23:45:16
    134625 4 4 14 4 Stryder Msg_hover2.png Tornado kick vs Spider 1-2 2020-01-19 23:45:06

     

  7. The callout went through his head, and he turned to do an AoE, Tornado Kick. In his haste to respond to his order, he messed up, his kick mising her completely, but it still hits the other two, bringing them down extremely low. They were close to death, they all were! One more good hit from him might be enough to finish this fight... That was good. He didn't want to have to fight for longer then he needed to, he was still too weak in long and prolonged fights. One day, he might be able to maintain this, but right now he was not. Which SUCKED SO MUCH!

    "She avoided it, their all low, best of luck!" He calls out, leaping back into a semi defensive stance. He could do more. He knew that in the future he would be able to kill the strongest monsters with relative ease. Maybe not labyrinth or floor bosses, but these weaklings? No trouble.

    Spoiler

    [1/1/1] @Morgenstern  1370/1370 HP <> 96/124 EN [ +3 ACC | -1 EVA | 16 DMG | 151 MIT | 68 BH |+6 HM | Para Immune
    [1/1/1] @Stryder 700/700 HP <> 44/70 EN] [ +4 ACC | 3 EVA | 15 DMG | 62 Mit | Concentration 3/3 (Ready)

    Enemies

    Boatswain Jessamine HP: 35/350 | 175 DMG | 50 MIT | 2 ACC

    Chain of Command: When first engaged upon by a player, two <<Pirate Deckhands>> will instantly spawn and attack the player once regardless of Hate. If all 5 <<Pirate Deckhands>> have already been previously spawned (and/or defeated), none will spawn upon engaging the <<Boatswain>>.

    Crow’s Nest: On nat. BD rolls of 9-10, <<Boatswain Jessamine>> rears her boot. If the CD is 1-6, she sweeps low and knocks the target over, lowering their Accuracy by 3 for one turn. If the CD is 7-12, she aims high and launches an attack that bypasses 2/3(rounded up) of the target's mitigation.

    Pirate Deckhand A HP: 40/250 DMG: 85 MIT: 40
    Pirate Deckhand B HP: 40/250 DMG: 85 MIT: 40

    Spoiler

    . I miss jassmine. Damn.

    Deck hand A And B take 6x15= 90 - 40 = 50 DMG

    ID Battle Craft Loot MOB Character Link Purpose Time
    134624 4 2 12 5 Stryder Msg_hover2.png Tornado Kick vs Deckhand B 2020-01-19 23:32:23
    134623 4 12 2 4 Stryder Msg_hover2.png Tornado Kick vs Deckhand A 2020-01-19 23:32:10
    134622 1 2 10 1 Stryder Msg_hover2.png Tornado Kick - Jassmine 2020-01-19 23:31:49

     

  8.  

    If he wanted, he just could have asked? He knew her mind was being a little dirty, especially as she ate the hotdogs. She really was a fiesty girl that one - Unique girl. She was sorry for being late, but to be honest she barely was, he only had been waiting for about twenty minutes, which wasn't that bad. He looked at Jinx as she thanked him, and used the itmes he had brought. Arabelle did the same, though what confused him, was that Jinx asked her if she had been mususing her weapons...? That, more than confused him, though he had to let it fly. He would get to the bottom of that later, Alisea seemed to have a bit of a problem with Arabelle, which was strange. She was so kind, and she seemed to see the best in everyone but herself, so what had happened?

    "Yeah, its just us. As much as i enjoyed doing it with the whole guild last time, it didn't go so well. So i'd rather just do it with the two i trust the most, and we can do it easier. Jinx, i know you can get scared, but don't worry, with your armor and that potion of armor, they shouldn't be able to do any damage to you" He said, smiling as he put a hand on her head and gently roughed her hair. He then looked at Arabelle. "However, for us, lets make sure we don'y pull more aggro then Jinx can draw, these things will hurt if they hit one of us" He says to Arabelle, giving fair warning that this could be dangerous if they made a mistake.

    Then, of course, once everyone was ready he led the group into the cavern, and looked around to find the first set of mobs they would fight, and he saw them, a group of Two big ass spiders, and two big ass bats. So, the sky and the earths creepy crawlies. "Lets do this! Our goal is about 70 thousand, then from there, we just get as much as you two feel like getting!" He says with confidence, before charging in. He went right in for a tornado kick, and smacked all four. The bats somehow were hit right on the nogging, dealing a LOT of extra damage. 

    Players

    Spoiler

    Stryder - 900/900HP | 74/88 EN | 52 MIT | 5 ACC | 2 EVA | 1 Def VMP 45 HP CD 9+ | 21 DMG (24 w Charge) | Para Immunity | 3 Prosperity | 3 LD

    Arabelle - 560/560 HP | 56/56 EN | 14 DMG | 16 MIT | 4 ACC | Fallen | 2 Recovery | Regen | 3 LD | 3 Prosperity

    Jinx: 540/540 HP ~ 54/54 EN ~ 138 MIT ~ 2 THRN <56> ~ 1 Regen <10 HP> ~ 1 Taunt <+1 Hate> ~ Familiar Healing <90 every 5 round> ~ 3 LD ~ 3 Prosperity

    Mobs

    Spoiler

    1/0/0 Big ass Spider 1 - 630/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4

    1/0/0 Big ass Spider 2 - 630/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4

    2/0/0 Big Ass Bat 1 - 618/774 HP 132 DMG 3 ACC 1 ABS ACC - Total of 4

    2/0/0 Big ass Bat 2 - 618/774 HP 132 DMG  3 ACC 1 ABS ACC - Total of 4

    Rolls & DMG

    Spoiler

    All + 5-1(charge) = +4. All hit. Spiders each take 24x6= 144 DMG. 

    Bats take 26x6 = 156

    ID Battle Craft Loot MOB Character Link Purpose Time
    134472 10 6 14 6 Stryder Msg_hover2.png Tornado kick w charge vs Bat 1-2 2020-01-16 20:01:34
    134471 10 5 5 5 Stryder Msg_hover2.png Tornado kick w charge vs Bat 1-2 2020-01-16 20:01:21
    134470 2 1 1 9 Stryder Msg_hover2.png Tornado kick w charge vs Spider 1-2 2020-01-16 20:01:02
    134469 3 4 1 6 Stryder Msg_hover2.png Tornado kick w charge vs Spider 1-2

     

  9. - Using a Yui's Grace

    Spoiler

    Rewards:

    • The Materials Gathered

    Summary:

    Marking the beginning of each tier (Floors 1, 11, 21, etc.), these levels of Aincrad in particular each seem to have various locations among the floors that are bursting at the seams with crafting materials. They are easier to find than other hunting grounds on comparable floors, with short respawn rates to make them the best locations to hunt for materials.

    If the floor is vegetated, players can find a <<Garden>>. If there are a lot of buildings on the floor, players can find a <<Courtyard>>. If the floor is underground, players can find a <<Cavern>>. Many NPCs give away these farming locations, telling players about this amazing opportunity of extra materials, whether it be from plentiful monster drops or from the safer areas outside of town that make for easy, peaceful fishing and gathering.

    Searching:  LD rolls of 11-14 give 1 material.  LD rolls of 15+ give 2 materials.  Gatherer skill is added to this roll as well.

    Fishing:  Monsters and bosses never spawn.  Fishing receives no bonus materials.  CD 12s require a LD of 15+ (modifiers allowed) to fish up a treasure chest.  If 1-14, players receive 4 materials.

    Treasure Chests:  LD of 1-3 does not result in a mimic, but drops (Floor * 25) col and one material.

    Looting Mobs:  Loot required mobs always drop (HP * 4) col and 1 material as default drops.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Mobs MUST meet or exceed the loot minimum parameter.

    It was about time he got off his ass.... He had been extremely lazy for awhile, no leveling, no gathering money, just relaxing with Silver, with Jinx, living at his home, peacefully. Well, his shop. It was time to change that, for the past few weeks he had been gathering armor, potions, buffs, ready for just this moment. For when he gathered a few of his guild, not the whole thing.... that, didn't go overly well last time, besides he had lost contact with a large majority of them. He knew they were alive, and still in his guild, but he was pretty sure a fair few people had retired from adventuring, at least for now.

    Well, no problem. He had a location picked out on the 21st floor. He walked into the cavern, forgetting how gorgious this cave floor actually looked with the crystals on the roof, and all the glowing mushrooms. Well, whatever. He was sitting down at the entrance to a specifc part, and just past him was a wealth of mobs they could fight and gain from. 

    Spoiler

    @Arabelle @Jinx

    Hey you two, todays the day, meet me on the 21nd floor, location is enclosed. I'v got all the buffs you should need, lets get that guild hall!

    After sending that off, he seperated everything he had gotten for them. Putting them into two piles, and taking what was for himself out of it. When they got here, he would say "These should help us do this quicker and safer, as well as get the most out of the raiding as we can. I want to get enough for the guild hall, anything after that can be divided among the two of you, sounds fair? Any drops we get, we can divy out as is fair, though i doubt i will want much so it should mostly be between you two" He says to them, before using the items he put for himself. Once they were ready, it was time to go

    For Arabelle.

    Spoiler

     

    1x Ultra Prosperous Hot Dog [3 Prosperity]

    1x Focused Chili Dog [+1 ACC, 2 Protein]

    1x Ultra Lucky Hot Dog [3 LD]

    T1 3 DMG pot

     

    For Jinx

    Spoiler

     

    1x Ultra Prosperous Hot Dog [3 Prosperity]

    1x Ultra Lucky Hot Dog [3 LD]

    T2 3 Mit Pot - 30 Mit

     

    Spoiler

    Name: Wall of Hideyoshi, the Great Unifier
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134027
    Roll: 12+1=12(13)
    Item Type: [Shield]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 MIT 1 Regen]
    Description: A tower shield with silver and gold inlay to make it look like an old cobblestone wall like the castles of feudal Japan.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594018

    Name: Fool's Guard
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134033
    Roll: 11+1=12
    Item Type: [Heavy Armor]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 Thorns 1 Taunt]
    Description: An intimidating half-plate steel armor with spikes aiming outwards to damage whomever would try to close in on the armor's wearer. Designs etched into the armor depict taunting imagery, baiting unknowing fools to attack, getting hurt in the process by the spikes.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594018

    For Stryder
     

    Spoiler

     

    1x Ultra Prosperous Hot Dog [3 Prosperity]

    1x Focused Chili Dog [+1 ACC, 2 Protein]

    1x Ultra Lucky Hot Dog [3 LD]

    T1 3 DMG POT

     

    Stats

    Spoiler

    Stryder - 900/900HP | 88/88 EN | 52 MIT | 5 ACC | 2 EVA | 1 Def VMP 45 HP CD 9+ | 21 DMG (24 w Charge) | Para Immunity | 3 Prosperity | 3 LD

    GM Martial Arts - ferocity - precision | Rk 3 Charge | Rank 4 Light Armor  - Atheltics - | Concentration - Ready | -Survival Active

    Spoiler

    Accursed Souls Cursed DMG DMG DMG (T2)

    Rabid Raindeer Cloak + 2 EVA 1 Def VMP (45hp CD9+) Para Immunity (Light armor, Cloak)

    Aura of Guardianship(Aura of the Guardian) +3 MIT (54) (Heavy armor, guantlets)

    Spoiler

    Name: Mass Healing Crystal
    Your Profession: Merchant
    Your Rank: 2
    Item Type: Crystal
    Roll Id: 
    101127
     LD:  20
    Tier: 2
    Quality: Rare
    Enhancements: 2 Mass Recovery
    Description: A crystal containing healing mist, when crushed heals those around.

    --

    2 Safeguard - T1.

    --

    Teleportation Crystals X2

     

     

  10. He smiled at the girl, un-surprised about her bottomless stomach. She was literally insatiable when it came to food. Her brain always wanted it, well, her stomach did. Thankfully this was only a video game - If it was the real world, he had to wonder if she had a fast metabolism... But, again, it was another thing he knew to NOT bring up around girls was anything weight related. HE DID NOT want to go down that very deep and long rabbit hole that eventually would lead him into an early grave....

    "Alright, lets get going then!" He says, smiling as he offers her a hand up. After helping her off the roof so she wasn't a clutz and got hurt, they went home where Stryder cooked a curry up, her favorite meal. He had more eggnog there they enjoyed, and finished celebrating the holiday together, peacefully and without interruptions.

    - Finished

    Jinx & Stryder get - 1 SP 200 Col

    Stryder got T3 Demonic Heavy Armor (MIT | MIT | MIT | Recovery)

    Jinx got - It is only valid to add a single slot of Flame Aura to Jack's Heavy Armour.

  11. Walking into Zandra's store was always a wonder, the master alchemist truely interesting., He had sent her some messages about an order, though he had been to busy to get his own lazy ass in here and put it on himself. Though he had heard they were done, so here he was to collect. "Thanks zandra!"

     

    Picking up 3x T1 dmg and  1 T2 mit dat u crafted for me.
    ty Zanny, will make it easier on u next time XD

  12. Well, maccy boi never dissapointed with his skill as a blacksmith. He had placed an order, and heard back in less then a day that he was done. Beautiful. Though it had taken him a whilke to come down here and pick it up. Once he did, he thanked the blacksmith before heading off, ready for the farming his guild wasa bout to do.

    picked up -

    Spoiler

    Name: Wall of Hideyoshi, the Great Unifier
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134027
    Roll: 12+1=12(13)
    Item Type: [Shield]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 MIT 1 Regen]
    Description: A tower shield with silver and gold inlay to make it look like an old cobblestone wall like the castles of feudal Japan.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594018

    Name: Fool's Guard
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134033
    Roll: 11+1=12
    Item Type: [Heavy Armor]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 Thorns 1 Taunt]
    Description: An intimidating half-plate steel armor with spikes aiming outwards to damage whomever would try to close in on the armor's wearer. Designs etched into the armor depict taunting imagery, baiting unknowing fools to attack, getting hurt in the process by the spikes.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594018

     

  13. He listened to Jinx as she chose what she wanted. A way to double her Flame Aura... That, that would be useful for her! It was a smart choice, and it made him relieved, meant he didn't have to worry as much about her being killed as he did before. Though he was sad his own wish couldn't be brought to fruition. Dam, another time then, if some other event happened that allowed him to change his gear around, he would try again. Of course - that was in the distant future, not the current. Though, he did offer a set of armor, demonic level. Right now it was just an orb, he couldn't even see what it would become, but either way.... It would help him.

    "Yeah, this will do what it needs. Much appreciated father" He says as he waved him off. He heard Jinx speak after he left, listening to her. She was going to save everyone? Those were his words. Had she adopted what he had wanted to do...? Was he influencing her? Or.... was she just being herself? Most likely the last one, though it was a nice thought that she wanted to help him achieve his original goal...

    "Whoever he was in reality, it doesn't matter. He gave you your next step forward, and he gave me something to help me in the near future" He says, smiling. "Wanna head home? I can cook us up a holiday meal and we can finish celebrating the event with a feast!" He says, a warm smile as he took another look at the sun, and the town.

    - Obtained T3 Demonic Heavy Armor (MIT | MIT | MIT | Recovery)
    Equipment name and description to be determined by the recipient. Must be evaluated before use.
    (Please link back to this post for your records.)

  14. On 1/5/2020 at 12:36 AM, Zandra said:

    Tools and stats

      Hide contents

    +1 CD Demeters couldron
    +1 Attempt/day Mini Glort Toy
    +1 Attempt/day Extended Workshop
    +2 Attempts/day Trading hall(rank 10)
    +2 EXP/craft Extended Workshop
    +2 EXP/craft Trading hall
    +1 EXP/craft Ambitious crafting clothes

    Total: +1 CD, +4 Attempts, +5 EXP

    CD(includes +1 CD tool):
     [1] = Critical failure (Lose materials)

     [2] = Salvage (Keep materials on LD 11+)
     [3-5] = Uncommon item (1 slot)
     [6-9] = Rare item (2 slots)
     [10-12] = Perfect item (3 slots)

    LD:
     [1-9] = No additional items.
     [10-15] = Yields 1 additional item.
     [16-18] = Yields 2 additional items.
     [19-20] = Yields 3 additional items.

    Rolls (day 1):

      Hide contents

    image.png.2b851d29a9e1445e5edde8276f1d4245.png

    Name: Crafters respite
    Your Profession: Alchemist
    Your Rank: 10 Grandmaster
    Roll ID: 127863/127863-1
    Roll Result: 10+1=11(15)
    Item Type: Potion
    Tier: t1
    Quality: Perfect
    Enhancements: Crafters respite
    Description

    Name: HP recovery
    Your Profession: Alchemist
    Your Rank: 10 Grandmaster
    Roll ID: 127869
    Roll Result: 12+1=13(1)
    Item Type: Potion
    Tier: t1
    Quality: Perfect
    Enhancements: HP recovery
    Description

    Total:
    -2 t1 perfect crafters respite potion
    -1 t1 perfect HP recovery potion

    Rolls (day 2):

      Hide contents

    image.png.51ccaa1c18c3419b18e0a2dfb43241e2.png

    Name: Minor potion of the vicious firedragon
    Your Profession: Alchemist
    Your Rank: 10 Grandmaster
    Roll ID: 133489//133491/133491-1/133491-2/133491-3//133493/133493-1
    Roll Result: 12+1=13(7)//11+1=12(20)//10+1=11(12)
    Item Type: Potion
    Tier: t1
    Quality: Perfect
    Enhancements: Damage +3
    Description

    Name: Minor potion of the armoured rock dragon
    Your Profession: Alchemist
    Your Rank: 10 Grandmaster
    Roll ID: 133496/133496-1
    Roll Result: 11+1=12(14)
    Item Type: Potion
    Tier: t1
    Quality: Perfect
    Enhancements: Mitigation +27
    Description

    Name: Minor potion of the armoured rock dragon
    Your Profession: Alchemist
    Your Rank: 10 Grandmaster
    Roll ID: 133497//133503/133503-1
    Roll Result: 12+1=13(1)//10+1=11(14)
    Item Type: Potion
    Tier: t2
    Quality: Perfect
    Enhancements: Mitigation
    Description

    Total:
    -7x t1 perfect dmg potion
    -2x t1 perfect mit potion
    -3x t2 perfect mit potion

     

     

    approved

  15. 20 hours ago, Raidou said:

    Old Versions (These Items are pre-2.0 & ancient, appears to be T1 Perfects by the new system if that helps)

    Equipped Gear

    The Black Star +1 Damage, 8-10 +2 Lifesteal

    Swordsman's Bracer +2 Accuracy, +1 Damage Reduction

    Emissary's Garb +2 Damage Reduction, +1 Damage Reduction vs. Environment

    Raidou's Red Garb +2 Damage Mitigation, +1 Hate from all Sources

    Shop Contents:

    1*Stone Skin Gel (Rare)

    2*Electric Net (Uncommon)

    1*Titans Strength Potion (Perfect)

    1*Blood Burning Concentrate (Uncommon)

    1*Threads of Fate (Perfect)

    New Versions

    The Black Star - Genesis: Taunt, Paralyze 1 BD (9-10), Vampiric (Offensive) 1 (HP+10% [9-10])

    [1 Handed Straight Sword]

    A Blackened Blade that is dull, forged from Osmium ore is unruly and awkward to wield 

    Swordsman's Bracer +27 Damage Mitigation

    [Heavy Armor]

    A Plated Gauntlet affixed to the left arm, scratch marks adorn the polished plates from a metal object being drug upon the surface it seems.

    Red Wanderer's Robe +3 Evasion

    [Light Armor]

    Brilliant red robe, noticeable from long distances like fire amongst the backdrop.

    The rest I'd like to just liquify into materials:

    T1 Materials: 7

    Approved 

  16. 2 minutes ago, Arabelle said:

    Name: Nocturne, Op. 9, No. 2
    Your Profession: Performer
    Your Rank: 2
    Roll ID: 134238
    Roll Result: 11
    Item Type: Debuff Song
    Tier: 1 
    Quality: Rare
    Enhancements: [x2] Lullaby
    Description: [reference] A piano composition by Chopin, inspired by the night. When played, an opponent's movements will grow sluggish and will thus be easier to hit. Recorded on a rectangular blue crystal with a small black phoenix etched into one of its sides.
    Post Link: http://www.sao-rpg.com/topic/16480-f11-r2-performer-magnolia/?do=findComment&amp;comment=594315

    approved

  17. So, all he had to do was pummel the pretty girl? Got it, that was easy for him to do. Normally he didn't like hitting girls outside of umm, specific circumstances But he knew he had no choice right now. They were fighting enemies that would kill them without hesitation, so, well.... he would do the same. He watched as his teamate leapt up, and activated his sword art, saying a really cliche pirate line. He leapt up after he did his aoe, leaping over his teammate to deliver a right hook into the Boatswains face. "Enjoy being fisted in the face!" He says before leaping back behind the semi tank. He had gotten a good hit in - But.... for some reason he felt like he would be able to hit harder normally. It really was strange, he felt so weak. More so then normal - it was really strange. He hadn't leveled up for awhile, so why did he feel lioke he could do so much better.

    Stats

    Spoiler

    [1/1/1] @Morgenstern  1370/1370 HP <> 110/124 EN [ +3 ACC | -1 EVA | 16 DMG | 151 MIT | 68 BH |+6 HM | Para Immune
    [1/0/0] @Stryder 700/700 HP <> 53/70 EN] [ +4 ACC | 3 EVA | 15 DMG | 62 Mit | Concentration 3/3 (Ready)

    Enemies

    Boatswain Jessamine HP: 105/350 | 175 DMG | 50 MIT | 2 ACC

    Chain of Command: When first engaged upon by a player, two <<Pirate Deckhands>> will instantly spawn and attack the player once regardless of Hate. If all 5 <<Pirate Deckhands>> have already been previously spawned (and/or defeated), none will spawn upon engaging the <<Boatswain>>.

    Crow’s Nest: On nat. BD rolls of 9-10, <<Boatswain Jessamine>> rears her boot. If the CD is 1-6, she sweeps low and knocks the target over, lowering their Accuracy by 3 for one turn. If the CD is 7-12, she aims high and launches an attack that bypasses 2/3(rounded up) of the target's mitigation.

    Pirate Deckhand A HP: 170/250 DMG: 85 MIT: 40
    Pirate Deckhand B HP: 170/250 DMG: 85 MIT: 40

     

    Rolls

    Spoiler

    dmg - 15x15 = 225 - 50 = 175 to Jassamine

    ID# 134236 results:

     Battle: 8

     

  18. It felt like an eternity had passed, though there little chat had continued about the frontliners. Shield had more mitigation, he had more damage. It isn't surprising in that front, hestia has support, damage and tanking. He really doesn't know how the hell they actually work after all - He barely dealt enough damage with martial arts, let alone trying to do it with his points speced in mixing branches. It was.... kind of annoying. "They can do what they want really... Jack of all trades might suit them, but it in no way suits me what so ever. Im always going to be the kind of guy to go in punching, i don't think i'l ever change that" He says to Morg, before looking at his stats. His energy had returned, finally. "Seems im good to go to. So il deal with the deckhands... This is going to be a nightmare with martial arts, i can't wait until i get batte axe"

     

    @Morgenstern 3/3

  19. 14 minutes ago, Arabelle said:

    Name: Reverie L.68
    Your Profession: Performer
    Your Rank: 2
    Roll ID: 134116
    Roll Result: 10
    Item Type: Debuff Song
    Tier: 1
    Quality: Uncommon
    Enhancements: [x1] Lullaby
    Description: [reference] A soft, soothing composition that slows opponent's movements. Recorded on a rectangular blue crystal with a small black phoenix etched into one of its sides.
    Post Link: http://www.sao-rpg.com/topic/16480-f11-r2-performer-magnolia/?do=findComment&amp;comment=594181

     

    Approved silly

  20. She lit up, she did want him to take her, though she woke up her familiar at the same time. He simply smiled, putting a hand on her head and playing with her hair for a fleeting moment before gently scratching Fou behind the ears, if the little thing let him. Then he looked back at the girl he was with. She really seemed happy, though he was a little  upset he didn't get that hug... 

    "It's fine, how about we go do it after we finish up here?" He says to her, about to say something else when out of nowhere, the father guy appeared. He saw the shadow, and he was about to turn around and throw a punch when he saw the face, and heard the voice. It wasn't someone he had to be scared of, but he had done a shift to move into fighting stance. When he saw who it was, he calmed down, smiling at him.

    "Careful sneaking up on people, who knows, we might have fallen off the roof" He says, scratching his head. Holiday wish... He looked at his armor, well, the raindeer cloak. He had used that item to put another enhancement on it, but, it wasn't what he wanted... He might be able to change that!

    "Is it in your power to change this enhancement from Para immunity into Vampiric Defensive?" He says, pointing at the armor he was wearing. He would rather more survivability from HP. It wasn't like he got hit constantly.

    - Asked for an item to change unique enhancement Para immunity into Unique enhancement Vampiric Defensive

    @Father Wuotan

    @Jinx

  21. 1 hour ago, Macradon said:

    Name: Galas
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134099
    Roll: 10+1=11
    Item Type: 1H Straight
    Tier: 1
    Quality: Perfect
    Enhancements: +2 Damage, +1 Accuracy
    Description: Created by Macradon for LiZzie. The blade is somehow animated to look like the blade is flowing lava, only held in place by the gold outline.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594098

     

    Approved

  22. Just now, Macradon said:

    Name: Wall of Hideyoshi, the Great Unifier
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134027
    Roll: 12+1=12(13)
    Item Type: [Shield]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 MIT 1 Regen]
    Description: A tower shield with silver and gold inlay to make it look like an old cobblestone wall like the castles of feudal Japan.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594018

    Name: Fool's Guard
    Your Profession: Blacksmith
    Your Rank: 10
    ID: 134033
    Roll: 11+1=12
    Item Type: [Heavy Armor]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 Thorns 1 Taunt]
    Description: An intimidating half-plate steel armor with spikes aiming outwards to damage whomever would try to close in on the armor's wearer. Designs etched into the armor depict taunting imagery, baiting unknowing fools to attack, getting hurt in the process by the spikes.
    Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&amp;comment=594018

     

    Approved my amazing blacksmith <3 STILL EXPENSIVE

  23. . Will fill in later its 3:30 am

    Name: [MR GRANDMASTER U DECIDE!]
    Your Profession: Blacksmith
    Your Rank: 10
    ID: [Leave Blank]
    Roll: [Leave Blank]
    Item Type: [Shield]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 MIT 1 Regen]
    Description: [MR GRANDMASTER U DECIDE!]
    Post Link: []

    Name: [MR GRANDMASTER U DECIDE!]
    Your Profession: Blacksmith
    Your Rank: 10
    ID: [Leave Blank]
    Roll: [Leave Blank]
    Item Type: [Heavy Armor]
    Tier: [2]
    Quality: [Perfect]
    Enhancements: [2 Thorns 1 Taunt]
    Description: [MR GRANDMASTER U DECIDE! But not a chestplate, more of a pauldrons thingie :3]
    Post Link: []

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