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Posts posted by Arabelle
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There was nothing beautiful left in a scorched land.
Because it was dead. The soil was but mere dust. A wasteland where even vultures would starve. There was no hope for life or growth when the land itself was unsympathetic of such things. All that thrived were hostile entities of flame and hulking masses of volcanic stone who stomped angrily on a ground long seared by the flames of purification. Arabelle had to wonder, who would come to such a horrid place and dare to stay for even a moment longer than necessary?
Madmen.
"Found you."
She stood before one of Mount Stylahm's many caves, never venturing any further than the entrance. Only looking in. How many years had passed since the day she first met the soft, music-loving boy who would later come to play a blood-drenched hand in twisting the lives of those closest to her? Little would have changed with what he knew of her. Adorably petite, purple hair secured with the same large red bow and dressed in the same black uniform, and a nose in everyone else's business.
Arabelle tucked her hands behind her back and smiled.
"Is this your first time here? I would love to catch up, but this place hasn't had any of its regular eruptions in a short while. At this time, it's safest at the base. Come on, I'll lead you down." She made a small, beckoning gesture with her gloved hand and turned her back on him. "Then let's talk there."
—But perhaps there was something worth her while to be found in a land perpetually burning.
SpoilerBUFFS:
- Focused Dog of Focusedness -- 1 ACC, 2 Protein [>>]
- Evasion Dog -- 2 EVA [>>]
- Fiber Dog -- 3 Probiotics [>>]
- Titanium-Infused Hot Dog -- 30 MIT. [>>]
- Vicious Dragon-Fang Potion -- +3 DMG for a thread. [>>]
Intended to trade:
- Focused Dog of Focused Focusedness -- T1 Consumable -- 1 ACC, 2 Protein. [>>]
- Evasion Dog -- 2 EVA. [>>]
- Fiber Dog -- T2 Consumable -- 3 Probiotics. [>>]
- Big Boy Dog -- 45 Overhealth. [>>]
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[x3] Liebestraum No. 3 -- T3 Uncommon Consumable -- [x1] HP Recovery | Masterpiece: Instant Effect -- [reference] "O lieb, so lang du lieben kannst."
- [#134782] [#134846] [#134882]
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[x4] Für Elise -- T3 Rare Consumable -- [x2] HP Recovery | Masterpiece: Instant Effect -- [reference] Lingering sentiments. Wilted flowers, and a love that never came to be.
- [#134843] [#134881] [#134921] [#135114]
~~~
LEVEL 28 - 88 SP
560/560 HP | 56/56 EN | 14 DMG | 46 MIT | 3 Probiotics | 5 ACC | 2 EVA | Fallen | 2 Recovery | Regenprobiotics: 18 MIT against DoT
fallen: 4 DMG on BD 6-8
recovery: 4 EN regen on CD 6+
regen: 10 HP regen every turn for three turns.~ EQUIPPED
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Amaterasu -- T2 Demonic Two-Handed Battle Axe -- Cursed | Fallen | [x2] Accuracy -- [reference] "Burn everything you
pretended tolove, then burn the ashes." A massive pitch-black war scythe manifested from one girl's wish for destruction. Malignance flows from it in waves and when its power is called forth, both weapon and wielder are temporarily engulfed in black flames. [>>] - Imperial Demon Army Uniform II -- T2 Perfect Light Armor -- [x2] Mitigation | Regen -- [reference] A light armor set consisting of a military jacket with two rows of gold buttons on the front, a short black skirt, and accompanying knee-high boots and stockings. It's predominantly black in color with green accents. Grants protection and a small healing buff to the user. [>>]
- Insignia of Retribution II -- T2 Perfect Jewelry -- [x2] Recovery | Accuracy -- [reference] "May this savage song reach the hearts of those who have wronged you." A brooch depicting a bejeweled phoenix carrying an egg made of black rhinestone. When equipped, it grants accuracy and an energy regeneration buff. [>>]
~BATTLE-READY INVENTORY
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Song for Sienna -- T1 Rare Debuff Crystal -- [x2] Lullaby | Masterpiece: Mass Effect -- [reference] A cover of a more modern piece. It looks horribly out of place in her classical song collection, but music should never be judged on its age. When played, its melody is powerful enough to lull an entire group of enemies into a slower state.
- [#133461]
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Le Gibet -- T1 Rare Debuff Crystal -- [x2] Lullaby | Masterpiece: Instant Effect -- [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
- [#135240]
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Le Gibet -- T2 Rare Debuff Crystal -- [x2] Lullaby | Masterpiece: Instant Effect -- [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
- [#135355]
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Flohwalzer -- T1 Rare Debuff Crystal -- [x2] Hypnosis -- [reference] A rather simple piano piece. Recorded on a rectangular blue crystal with a black phoenix etched to one of its sides. A dark energy swirls in spirals within -- "Wait, this wasn't supposed to be a debuff crystal! Ah, well, a rare craft is a rare craft!" -- Somehow, it produces a suffocating sound wave that disorients an opponent when played.
- [#121225] [#122866]
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The Phantom of the Opera -- T2 Perfect Debuff Crystal -- [x2] Lullaby | [x1] Hypnosis -- [reference] Sing, my angel of music.
- [#135497]
~SKILLS
Rank 5 -- Two-Handed Battle Axe
|| Mod: Ferocity
|| Mod: Precision
E -~SWORD ARTS
Two-Handed Battle Axe
Rank 1
» [x2] Whirlwind (2 Energy) - A single sweeping attack so powerful that it sends forth a shock wave to hit again.
» [x2 AoE] Smash (2 Energy + 2 per target hit) - An uppercut aimed at opponents head to send them reeling.
Rank 2
» [x3 AoE] Lumberjack (3 Energy + 2 per target hit) - Three wide sweeping strokes aimed at multiple targets.
» [x3] Ultimate Breaker (3 Energy) - A pair of uppercuts that finish with a vertical slam to the target's head.
Rank 3
» [x5] Torque Wave (5 Energy) - A sweeping strike that tears into the opponent.
» [x6] Crimson Blood (6 Energy) - Three sweeping spinning slices keeping the same momentum.
» [x6 AoE] Trample Act (6 Energy +2 per target hit) - An attack that starts with a shoulder barge, then does two large sweeping attacks.
Rank 4
» [x7] Crescent Avalanche (7 Energy) - An advanced mixture of slices, hilt stabs and thrusts at an opponent.
» [x8 AoE] Ordinal Cleave (8 Energy +2 per target hit) - A flurry of eight vicious slashes that hits and targets multiple enemies.
Rank 5
» [x9] Dynamic Violence (8 Energy) - An attack of three slices, which is finished by a shock wave created by the power of an empty swing.
» [x14 AoE] Explode Catapult (14 Energy +2 per target hit) - Two powerful sweeping strokes in alternating directions that concludes with slamming the ax into the ground.
» [x13] Screw Dimension (12 Energy) - Does one slice with the ax, which then releases in a burst of energy, doing the damage again. -
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Name: Le Gibet
Your Profession: Performer
Your Rank: 3
Roll ID: 135240
Roll Result: 10 (LD: 17)
Item Type: Debuff Song
Tier: 1
Quality: Rare -- Masterpiece
Enhancements: [x2] Lullaby -- Masterpiece: Instant Effect
Description: [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595657Name: Clair de Lune
Your Profession: Performer
Your Rank: 3
Roll ID: 135241
Roll Result: 12
Item Type: Debuff Song
Tier: 1
Quality: Perfect
Enhancements: Incarceration
Description: [reference] An amaranth blossoms under the moonlight.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595657Name: Le Gibet
Your Profession: Performer
Your Rank: 3
Roll ID: 135355
Roll Result: 10 (LD: 18)
Item Type: Debuff Song
Tier: 2
Quality: Rare -- Masterpiece
Enhancements: [x2] Lullaby -- Masterpiece: Instant Effect
Description: [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595776Name: Moonlight Sonata
Your Profession: Performer
Your Rank: 3
Roll ID: 135490
Roll Result: 12
Item Type: Debuff Song
Tier: 2
Quality: Perfect
Enhancements: Perpetuate
Description: [reference] A tragedy, from the beginning to the very end.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595971Name: The Phantom of the Opera
Your Profession: Performer
Your Rank: 3
Roll ID: 135497
Roll Result: 12
Item Type: Debuff Song
Tier: 2
Quality: Perfect
Enhancements: [x2] Lullaby | [x1] Hypnosis
Description: [reference] Sing, my angel of music.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595995 -
So come back she did. An hour or so after store opening, Arabelle arrived, shrugging off her hood and holding up a large pouch filled to the brim with the goodies An seemed to have taken much interest in. Too bad none of them were for her. "Junk sell. Everything," she set down the bag, loosening the string as she laid it on its side, and out spilled a smorgasbord of performer crystals, "I've been moving around a lot lately, and I figured, why not declutter my inventory? Really sucks having to scroll through a bunch of items just to find the ones I need."
The small purple-haired girl stepped back, considering the failing merchant and her shop. She could save An's favors for some other time.
"Normal rates, An. Friendly as we are, you're still running a business." Arabelle tucked her hands behind her back and smiled politely. "Don't even try. I'll know if you slip me an extra coin."
Spoiler -
6 hours ago, Simmone said:
3/20/20-2 Junk Sell from Here:
Grand Totals:
1400 Col
11 Merchant Exp
Using Col Gained to purchase:
Purchase T1 Materials:
4*T1 Materials for [4*300=1200] ColNet Gain:
4*T1 Materials
200*Col
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41 minutes ago, NIGHT said:
Item Name: Empress' Kanzashi
Profession: Artisan
Rank: 7
Roll ID: 138131
Roll Result: 13 (12, +1)
Item Type: Jewelry
Tier: 2
Quality: Perfect
Enhancements: +3 ACC
Description: A simple hair ornament adorned with a pale violet ribbon that keeps the user's hair up.
Post Link: http://www.sao-rpg.com/topic/18303-f01-r7-artisan-the-evening-star-open/?do=findComment&comment=599610 -
You can eat off of any surface in this restaurant. It's THAT clean.
Oh. Standing almost a little stiffly in front of the counter after she rang for the shop owner, her eyes instinctively dropped to the pristine checkered floor. She could've sworn it was glimmering. Polished to a T. And she felt as if she could somehow ruin it by stepping a little too heavily. Weird flex, but okay. Cleanliness did have much appeal to customers nowadays, though no one would expect a restaurant owner to uphold it to this degree.
He should give An some lessons.
"Oh. Hey. How's it been?" Arabelle would greet politely as Oscar showed up. She'd shrugged of her hood earlier as courtesy and her loose purple hair spilled down her shoulders in waves, the fringe hanging low over brown eyes as she perused the items he had in stock. They were all literally just hotdogs. How on earth was she supposed to consume five of these before a battle without getting sick? At the very least, it was easy to distinguish their enhancements. "Hot Dog Stand. You really weren't kidding with that."
A casual comment with a soft giggle.
And nothing more.
Arabelle wasn't in a talking mood today either.
"I'll buy from your current stock..." She pointed at each of the crafts in turn and dropped an indication if she wanted more than one. When she was finished making her selection, she concluded the transaction via trade window and transferred the bought items to her inventory. "And maybe I'll come back for a custom order someday. This certainly appears to be a reliable place. See you around, Oscar."
SpoilerBUYING FROM STOCK-
[x2] Focused Dog of Focused Focusedness -- 1 ACC, 2 Protein. (750 * 2 = 1,500 col)
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[x2] Evasion Dog -- 2 EVA. (500 * 2 = 1,000 col)
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[x2] Fiber Dog -- 3 Probiotics. (1,000 * 2 = 2,000 col)
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[x1] Titanium-Infused Hot Dog -- 30 MIT. 1,000 col
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[x1] Big Boy Dog -- 45 Overhealth. 1,000 col
Total: 6,500 col -- sent -
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23 minutes ago, Simmone said:
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It was a quick trip, going to and from her closed shop. She'd appraised her crystals as she plucked each one off the shelves and marked a few she could rather do without. They'd serve better use dissolved into col, the small purple-haired girl thought, idly, as she made her way to a certain merchant's
failingshop. With hours still left before the opening, Arabelle pulled a hood over her head and killed some time visiting a few NPC-ran shops she used to frequent.She wasn't in a talking mood today, and she largely kept to herself until she returned to An's shop five minutes before opening and waited outside.
"An. Good evening." Upon spotting the shop owner, Arabelle pushed off the wall It had been a long, long while since they did anything together -- a time she didn't exactly mind -- but she'd kept in contact with An, sending the lower level tips and quest directions whenever she felt like it. Today was the time for An to return the favor. "I have a few things to junk sell." She followed the girl into her still cluttered shop and set four crystals down on the counter, along with her old T1 armor. "The crystals are my crafts. Listen to them as much as you like, but I want them junk sold before closing hours. There's a high-leveled quest that I have to take as soon as possible, and I'm using the col for buffs"
She leaned forward on the counter and smiled.
"Do your friend a favor. 95%/5% on the junk sale rates."
SpoilerFOR JUNK SALE
[x1] T1 Uncommon Consumable
- Le sygne -- [x1] HP Recovery ~~ Masterpiece: Instant Effect -- [reference] The 13th movement of the Carnival of the Animals composed by Saint-Saens transcribed for piano. Upon hearing its slow, beautiful melody, the user would feel a wave of calm and regenerate their wounds. Recorded on a rectangular blue crystal with a small black phoenix etched into one of its sides. [#118802]
[x2] T1 Rare Consumables
- Für Elise -- [x2] HP Recovery -- [reference] One of Beethoven's most famous compositions: a song with dark, agitated, ominous tones written for a woman he loved. The recording crystal the song is contained in has a small black phoenix etched onto it. [#100171]
- Eine Kleine Nachtmusik -- [x2] HP Recovery ~~ Masterpiece: Instant Effect -- [reference] A piano rendition of one of Mozart's compositions. Literally "a little serenade," the light energetic rhythm of the song would provide a small burst of healing to whoever listens to it. Recorded on a rectangular blue crystal with a small black phoenix etched into one of its sides. [#118500]
[x1] T3 Rare Consumable
- Eine Kleine Nachtmusik -- [x2] Monster's Fortune -- [reference] A merry little serenade to luck. [#134784]
[x1] T1 Perfect Equipment
- Imperial Demon Army Uniform -- T1 Perfect Light Armor -- [x2] Evasion | Mitigation -- [reference] A long-sleeved black coat with two rows of gold buttons on the front, a standing collar with a bow tie worn around it, and light green details paired with a short black skirt. The armor set also consists of dark-grey thigh-high socks and black knee-high boots. Offers mobility and minimal protection against mobs. [>>]
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Name: Fur Elise
Your Profession: Performer
Your Rank: 3
Roll ID: 135114
Roll Result: 10 (LD: 20)
Item Type: Support Song
Tier: 3
Quality: Rare -- Masterpiece
Enhancements: [x2] HP Recovery -- Masterpiece: Instant Effect
Description: [reference] Lingering sentiments. Wilted flowers, and a love that never came to be.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595511Name: Le Gibet
Your Profession: Performer
Your Rank: 3
Roll ID: 135115
Roll Result: 11
Item Type: Debuff Song
Tier: 1
Quality: Rare
Enhancements: [x2] Lullaby
Description: [reference] The sun sets with another dead man hanging on the gallows. Hearer, the bell tolls for thee.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r3-performer-magnolia-closed/?do=findComment&comment=595511 -
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13 hours ago, Simmone said:
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"Lovely."
Empty, like her colorless eyes as she gazed upon snow-covered plains. She stood completely, perfectly still. The shadow of her drawn hood fell over her face and the white wisps of her breath joined the gentle winter winds. It was so poignantly quiet -- a hollow, uncaring silence for the deceased that was torn to shreds as their unwelcome member's anguished scream ripped through the air. Arabelle didn't turn as the girl behind her nearly burst into tears and she didn't offer a single word as the shielder brokenly uttered a string of apologies and finally trudged away, into the distant snow.
"How dare you end a life."
The hooded girl dislodged her scythe and turned to follow Dustin.
How dare you walk this world blinded.
Shortly after the pair found themselves alone, Arabelle felt compelled to run a check on their surroundings. They couldn't afford to be ambushed at this moment, but the retreating figure her sharp crimson eyes locked onto possessed a different objective. She figured, a group of knuckleheads wouldn't have made it so far as player-killers. "They have a scout," Arabelle told Dustin. The information they carried back with them could be dangerous, but they had themselves smartly positioned far enough away from the two. Easy retreat, and nearest to possible reinforcements; the wise coward's tactic.
And she wasn't about to be caught unprepared.
"Let's not go any further yet," she called out. Coming to a stop, she tucked her hands behind her back and lifted her head to level a calm stare at him from under her hood. It hadn't sounded like a suggestion. "I do not want us to charge in like fools and get ourselves killed. Everything you had done up to now would have then been a pointless effort. Thanks to that scout, they probably already know what we can do, so let's at least meet them when we're at our strongest."
Arabelle offered him the thinnest of smiles.
"Think of it this way. We're in a dungeon and we're about to head to the final boss. It likely isn't going anywhere. Would you keep walking?"
SpoilerID: 137745 | LD: 16
[1/3 full energy regen]
Arabelle : 540/540 HP | 17/54 EN | 12 DMG | 9 MIT | 3 ACC | 2 EVA
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34 minutes ago, Simmone said:
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1 hour ago, Simmone said:
3/8/20 Items received to junk sell Here
From Here:
137189, T1/Uncommon/Light Armor Intended to Salvage
137190, T1/Rare/Light Armor Intended to Salvage
137191, T1/Rare/Light Armor Intended to Salvage
137192, T1/Rare/Light Armor Intended to Salvage
From Here:
137344, T1/Uncommon/Trinket Intended to Junk Sell
137345, T1/Rare/Trinket Intended to Junk Sell
137349, T1/Uncommon/Trinket Intended to Junk Sell
From Here:
137136, T2/Uncommon/Katana Intended to Junk for Col
137137, T2/Rare/Katana Intended to Junk for Col
137138, T2/Uncommon/Katana Intended to Junk for Col
137142, T2/Uncommon/Katana Intended to Junk for Col
From Here:
137182, Rare/T2/Katana Intended to Junk Sell
137183, Uncommon/T2/Katana Intended to Junk Sell
From Here:
137351, Uncommon/T1/Heavy Armor Intended to Junk
137352, Uncommon/T1/Heavy Armor Intended to Junk
137354, Rare/T1/Heavy Armor Intended to Junk
137355, Rare/T1/Heavy Armor Intended to Junk
137356, Rare/T1/Heavy Armor Intended to Junk
From Here:
137357, T3/Rare/Consumable Intended to Scrap
137358, T3/Uncommon/Consumable Intended to Scrap
137359, T3/Uncommon/Consumable Intended to Scrap
137361, T3/Uncommon/Consumable Intended to Scrap
137361-1, T3/Uncommon/Consumable Intended to Scrap
137361-2, T3/Uncommon/Consumable Intended to Scrap
137362, T3/Rare/Consumable Intended to Scrap
137362-1, T3/Rare/Consumable Intended to Scrap
137362-2, T3/Rare/Consumable Intended to Scrap
From Here:
137366, T3/Rare/Consumable Intended to Scrap
137366-1, T3/Rare/Consumable Intended to Scrap
137366-2, T3/Rare/Consumable Intended to Scrap
137367, T3/Uncommon/Consumable Intended to Scrap
137368, T3/Uncommon/Consumable Intended to Scrap
137368-1, T3/Uncommon/Consumable Intended to Scrap
137368-2, T3/Uncommon/Consumable Intended to Scrap
137369, T3/Rare/Consumable Intended to Scrap
137369-1, T3/Rare/Consumable Intended to Scrap
137369-2, T3/Rare/Consumable Intended to Scrap
137370, T3/Uncommon/Consumable Intended to Scrap
137370-1, T3/Uncommon/Consumable Intended to Scrap
137370-2, T3/Uncommon/Consumable Intended to Scrap
137373, T3/Rare/Consumable Intended to Scrap
137374, T3/Uncommon/Consumable Intended to Scrap
Total Counts:
T1 Uncommon/Equipment: [5*100=500]
T1 Rare/Equipment: [7*200=1400]
T2 Uncommon/Equipment: [4*300=1200]
T2 Rare/Equipment: [2*500=1000]
T3 Uncommon/Consumable: [13*300=3900]
T3 Rare/Consumable: [11*450=4950]
Grand Totals:
12950 Col
42 Merchant Exp
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:pepehands:
in Player Request Board
Posted
"How about no."