Jump to content

Gaius

Donor
  • Content Count

    956
  • Joined

  • Last visited

Everything posted by Gaius

  1. Charge Refreshed! A heavy storm of scattering sand and dust as Gaius lands, twirling the polearm in his grasp and ripping it above his right shoulder. A single whirlwind as he tears it from right to left, a discharge of energy sees the forces aimed at Celeste torn asunder from the pressure alone. It carves a perfect circle into the soil beneath them, as his clothes and hair flutter in that gust. A twist of his shoulder, the lime green flare beginning to take shape again at the point of that long and slender glaive. "Whatever chick, you know I used to be like you. Then I realized that shit
  2. Charge CD: [2/3] A small tinge of petals gets sucked up into a coming maelstrom, winds picking up. A gleaming star of green above, drops like a missile upon a few unsuspecting foes. They explode out from the point of impact, shattering under the detonation. Once the dust clears, Gaius steps off of one as it starts to turn to digital ash. Ripping his pole arm out and spinning it, as more move in and start to take swipes at him with held short swords. "That's pretty good, but it's not really doing the trick." He comments with a grin weaving through the blows, catching a few with the whirlin
  3. The gust of wind as Gaius leaps into the sky, a vibrant lime green spear carrying with it one helpless soul on its end. "Sucks to be you." Gaius barks, twisting it around and heaving it toward the floor in a cataclysmic oomph, all before yelling out to those it was barreling toward. "Hey spook, heads up!" Gaius barks out knowing full well that Freyd would finish the job. Being held aloft as the wind pressure built around him rather heavily, the polearm in his grasp beginning to charge brighter. Like a star it starts to light up the sky he hung in, sizing up where was going to be the best place
  4. Gaius twirls his polearm, newly acquired and ripe with power. Two slaps off to each side sees creatures explode rather quickly, a shrapnel like blast following both and casting blue shards off in a spray. He looks on to the writhing hoards flowing along the landscape and staring back at them all. "Damn straight." Gaius remarks looking to the blonde, catching a glimpse of Griswold and a glare paid in their direction before being shoulder checked by a red head from behind. "Watch it, new girl." he goads but lets bygones be bygones, he was trying to forgo being a hotblooded ass and put on a good
  5. 8/23/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 198324 CD: 7 +1 LD: 13 Rare (2) 10 (+5 Ambition) 2 198325 CD: 11 +1 LD: 20 Perfect (4) 13 (+5 Ambition)
  6. 8/23/21 Materials Sent: 4/26/21 Intended to Feast Moved to Guild Vault
  7. Custom Skill: ► Pierce the Heavens Cost: 10 SP Active: Free Action Effect: This skill alters how accuracy enhancements work, giving the user two 'stances' [Charging] & [Charged]. While in [Charging] stance, all accuracy modifiers are reversed (+3 Accuracy becomes -3 Accuracy instead). When in [Charged], Accuracy modifiers return to normal (positives). Description: One knows that the most reckless attacks end up being the most explosive, for the fighter that instead of being precise would rather just level a forest in the proceeding blast zone.
  8. 4/26/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 190993 CD: 4 +1 LD: 11 Uncommon (2) 8 (+5 Ambition) 2 190994 CD: 10 +1 LD: 7 Perfect (1) 13 (+5 Ambition)
  9. 4/25/21 Mostly Moved to Guild Vault
  10. 4/25/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 190611 CD: 7 +1 LD: 18 Rare (3) 10 (+5 Ambition) 2 190612 CD: 4 +1 LD: 8 Uncommon (1) 8 (+5 Ambition)
  11. Room Additions (most recent change here): House Name: Rolling Bite (Attachment) Location: Floor 22 - Within the Cathedral of the Forgotten, carefully constructed to serve his needs should he need to be at arms length. Description: A building and tavern, shop and home the place is modest but able to take on patrons. The tavern half composes rounded tables, a long drawn dark wood counter that leads into a subsection of a scattered mess of a kitchen, clean but disorganized. The bed chambers lay upstairs, with a few doors that won't open and the one that does the owner's room. Plot Size: T
  12. Ignore until 4/17 Current Level: 51 Current SP: 214 SP Tracking: Item Upgrades: 2.6 | PRE-CONVERSION 3.0 | UPGRADED ITEM #1 Item Name: Eye of the Gale - Brionac Item ID: 179181b Item Tier: T3 Item Type: 2HAS Item Rarity: Perfect Item Enhancements: Fallen 1, Bleed 2 (8-10) Description: A long weapon, it looks like some alterations had been made to the tip of this imposing looking polearm. The edge is a bright silver, as if made of platinum. The handle is a staggered array
  13. 3/26/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 186761 CD: 10 +1 LD: 19 Perfect (4) 13 (+5 Ambition) 2 186762 CD: 11 +1 LD: 16 Perfect (3) 13 (+5 Ambition)
  14. 3/23/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 186466 CD: 2 +1 LD: 5 Salvage Failure (1) 7 (+5 Ambition) 2 186467 CD: 11 +1 LD: 12 Perfect (2) 13 (+5 Ambition)
  15. 2/27/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 184274 CD: 10 +1 LD: 9 Perfect (1) 13 (+5 Ambition) 2 184275 CD: 10 +1 LD: 5 Perfect (1) 13 (+5 Ambition)
  16. 2/8/21 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  17. 2/8/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 182479 CD: 8 +1 LD: 14 Rare (2) 10 (+5 Ambition) 2 182480 CD: 9 +1 LD: 4 Rare (1) 10 (+5 Ambition) 3
  18. 1/24/21 Roll: ID# CD: LD: Quality Count Experience Ambition Mod 1 181541 CD: 3 +1 LD: 18 Uncommon (3) 8 (+5 Ambition) 2 181542 CD: 2 +1 LD: 19 Salvage Success (4) 7 (+5 Ambition)
  19. Postures: Before the Jump: While Airborne, Before the Drop The Landing:
  20. 1/2/21 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  21. 1/1/21 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  22. Room Additions (most recent change here): House Name: Rolling Bite (Attachment) Location: Floor 22 - Within the Cathedral of the Forgotten, carefully constructed to serve his needs should he need to be at arms length. Description: A building and tavern, shop and home the place is modest but able to take on patrons. The tavern half composes rounded tables, a long drawn dark wood counter that leads into a subsection of a scattered mess of a kitchen, clean but disorganized. The bed chambers lay upstairs, with a few doors that won't open and the one that does the owner's room. Plot Size: Two
  23. 12/6/20 Materials Sent: 10/3/20 Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault Moved to Guild Vault
  24. A small building located on the top of one of the rolling hills of Floor 7, near one of the fields of grains just outside the settlement of Deepedge. Within its walls lay a beautiful mess of varied goods of all portions and sizes, the owner more than likely not to be bothered with the subtleties of organizing like most. Varied cook wear and pieces lay just beyond the initial square floor of entry, partly a shop and partly a tavern for meals consumed on the premises or not. The smell of foods and ale are strongly painted in the air at all hours of the day, light trails in from large windows fin
×
×
  • Create New...