Jump to content

Sam

User
  • Content Count

    699
  • Joined

  • Last visited

Posts posted by Sam

  1. Vanish (CD 0/3), ID:201205 | Battle:5, Craft:8, Loot:6 (Recovers +8 EN)

    Being in the room where Freyd and Freya had slid into, they had taken huge chucks of damage already even though they just came into view. The first really time that she would use this weapon. Let see what it could do. Glancing at all the targets in the room as she almost blinks to each chosen creature carving deep within the jelly that was their bodies. Static bolts ricochet off the walls hitting a few of the creatures multiple times as they start to slow and turn light blue, they seem to switch colors though, blue to red to purple with a buzzing shock on repeat rotation. It was really weird to see this, rather this was the first time that she had used this weapon efficiently. Sam grins just a bit in amusement, as this continues, they would win this. A shift of her feet as it seemed like everyone was having a hard time trying to stand still on this slick floor.

    ID:201206 | Battle:7, Craft:6, Loot:8+6=14 Stealth Rating
    Using Surprise Attack (Trickster) -8 EN

    [x15] AoE l (11+2-2+(2*1))=-13 EN

    ID:201207 | BD:6 (Trickster Auto Hit), CD: 1, HIT Using [x15] AoE l vs. Slime Worm Dealing 435/2=217 DMG, [BLD: 48/2] [ENV.O: 32/4] [FRSTB: 40/2] [STK: 40/2]  applied
    ID:201208 | BD:8 (Trickster Auto Hit), HIT Using [x15] AoE l vs. Slime Polyp #1 Dealing 435-60/2=187 DMG, [BLD: 48/2] [ENV.O: 32/4] [FRSTB: 40/2] [STK: 40/2]  applied
    ID:201209 | BD:9, CRIT+1, (Trickster Auto Hit) Using [x15] AoE l vs. Slime Polyp #2 Dealing 450-60/2=195 DMG, [BLD: 48/2] [ENV.O: 32/4] [FRSTB: 40/2] [STK: 40/2]  applied        
    ID:201210 | BD:5 (Trickster Auto Hit), HIT Using [x15] AoE l vs. Slime Polyp #3 Dealing 435-60/2=187 DMG , [BLD: 48/2] [ENV.O: 32/4] [FRSTB: 40/2] [STK: 40/2]  applied

    Static:
    ID:201207 | Slime Polyp #3 sustains 24 damage via static
    ID:201208 | Slime Worm, Slime Polyp #3 both sustains 24 damage via static
    ID:201209 | Slime Worm, Slime Polyp #3 both sustains 24 damage via static
    ID:201210 | Slime Worm  sustains 24 damage via static

    Players:
    Shiina | HP: 760/760 | EN: 76/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
    Sam | HP: 720/720 | EN: 62/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3 | LD: 7 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
    Freyd | HP: 1097/1097 | EN: 114/132 | DMG: 29(-3, CD 1/2) | MIT: 98 | ACC: 8 | EVA: 2 (-1) | BH: 60 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | TROLL'S BLOOD | PARA IMMUNE | REC: 8 | DOTE: 3/3
    Freya | HP: 740/740 | EN: 68/112 | DMG: 29 | MIT: 20 | EVA: 5 | ACC: 7 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    Eruda | HP: 780/780 | EN: 88/90 | DMG: 8 | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    Raidou | HP: 1035/1035 | EN: 93/108 | DMG: 14 | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170 | Dote: 3/3

    Enemy:
    [0,1,0,0,0,0] Slime Worm | HP: 911/1200 | DMG: 120 | ACC: 3 | EVA: 1 | [BLD: 48/2] [ENV.O: 32/4] [FRSTB: 40/2] [STK: 40/2]
    [0,0,0,1,4,3] Slime Polyp #1 | HP: 140/800 | DMG: 80 | MIT: 60 | ACC: 3 | EVA: 2 | BLGT: 32 | Stun Immunity [0/3]
    [0,0,0,1,4,3] Slime Polyp #2 | HP: 140/800 | DMG: 80 | MIT: 60 | ACC: 3 | EVA: 2 | BLGT: 32 | Stun Immunity [0/3]

    [0,1,0,0,0,0] Slime Polyp #3 | HP: 541/800 | DMG: 80 | MIT: 60 | ACC: 3 | EVA: 2 | BLGT: 32 | [BLD: 48/2] [ENV.O: 32/4] [FRSTB: 40/2] [STK: 40/2]
    [0,0,0,1,4,3] Slime Abomination #1 | HP: 160/900 | DMG: 100 | MIT: 40 | ACC: 4 | EVA: 2 | Stun Immunity [0/3]
    [0,0,0,1,4,1] Slime Abomination #2 | HP: 152/900 | DMG: 100 | MIT: 40 | ACC: 4 | EVA: 2 [Flame Thorns 16/2]

    Slime Worm
    Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
    Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

    Slime Polyp
    Toxic: On an MD 9-10, the monster’s attacks will inflict T4 Blight for two turns on their targets.
    Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
    Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

    Slime Abomination
    Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
    Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
    Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

  2. Vanish (CD 1/3), ID:201194 | Battle:8, Craft:3, Loot:7 (No Proc)

    In a flash of light and a rainbow of colors, she targets the opening that Freya created. It cries out in pain as in runs itself into the tower. It was clear that Sam had done a huge chunk of damage. She had to swerve out of the way or she would of got ran over by the boulder of a beast. Noises were coming from the creature that she never knew could. She really did damage, that was more like it. That is what she was waiting for. She became very happy that she finally did something that could very well help kill this large monster. A shift of her footing sees her by Freya now, "Thanks for the opening, it really helped." Freya twists her head and gives Sam a smile. Eruda was right, as a team they were better and if anything showed that it was the last raid they did as a team.

    ID:201192 | Battle:4, Craft:4, Loot:20+6=26 Stealth Rating
    Using Surprise Attack (Trickster) -8 EN

    [x15] AoE l (11+2-2+(2*1))=-13 EN

    ID:201199 | BD:3 (Trickster Auto Hit), CD: 10, HIT Using [x15] AoE l vs. Shadow Dragon Matriarch Dealing (435-110/2)=162 DMG Inflicting BLD: 96/2 | ENV.O: 64/4 | FRSTB: 80/2 | STK: 80/2

    Players:
    [H:8] Eruda | HP: 702/780 | EN: 82/90 | DMG: 8 | MIT: 239 | EVA: 0(-1/2) | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    [H:2] Simmoné | HP: 580/700 | EN: 65/88 | DMG: 27 | MIT: 63 | EVA: 4(-1/2) | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
    [H:2] Sam | HP: 600/720 | EN: 58/90 | DMG: 29 | MIT: 20 | EVA: 3(-1/2) | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
    [H:0] Shiina | HP: 640/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | EVA: 0(-1/2) | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
    [H:3] Freya | HP: 620/740 | EN: 64/112 | DMG: 29 | MIT: 20 | EVA: 5(-1/2) | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    [H:11] Raidou | HP: 915/1035 | EN: 85/108 | DMG: 14 | MIT: 129 | EVA: 7(-1/2) | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

    Enemy:
    Shadow Dragon Matriarch | HP: 1267/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation READY | [SHATTER (2)/1/2][BLGT: 64/1][Fl. Thorns 32/2] BLD: 96/2 | ENV.O: 64/4 | FRSTB: 80/2 | STK: 80/2

    Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
    Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
    Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
    Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
    Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
    Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
    Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
    Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

  3. ID:201174 | Battle:8, Craft:3, Loot:15 (No Proc)

    Shifting on her feet as goo what flying in every which direction. It didn't bother her... Much... A run toward one of the creatures as she slides right past on a patch of slime. "Shit" as she missed her opportunity to attack that one. Using it to her advantage this time though as she twists her weapon to the side and carves right through while skating on the ground. The moment it bursts into nothing she jumps and lands on solid floor, as she does she Vanished from site. More were going to come and she knew that she was no good the way she was now unless she did. Standing around the corner , watching, waiting for the last to expire and more to show up so that she could use her skills in better like. Going though her game plan in silences as she contemplates on what her next move was going to be from here.

    [x18] AoE ll (14+2-2[2*1])=-16 EN

    ID:201175 | BD:1+4-1=4, CD: 10, MISS Using [x18] AoE ll vs. Slime Worm #1        
    ID:201176 | BD:8+4-1=11, HIT Using [x18] AoE ll vs. Slime Worm #3 Dealing 522 DMG

    Vanish as a free action upon kill, Vanish (CD 0/3) -5 EN
    ID:201178 | Battle:9, Craft:4, Loot:4+6=10 Stealth Rating

    Players:
    Shiina | HP: 760/760 | EN: 77/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
    Sam | HP: 720/720 | EN: 62/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3(+1) | LD: 7 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
    Freyd | HP: 1097/1097 | EN: 114/132 | DMG: 29(-3, CD 0/2) | MIT: 98 | ACC: 8(+1) | EVA: 2 (-1) | BH: 60 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | TROLL'S BLOOD | PARA IMMUNE | REC: 8 | DOTE: 3/3
    Freya | HP: 740/740 | EN: 93/112 | DMG: 29 | MIT: 20 | EVA: 5 | ACC: 7(+1) | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    Eruda | HP: 779/780 | EN: 82/90 | DMG: 8 | MIT: 239 | ACC: 2(+1) | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    Raidou | HP: 1035/1035 | EN: 106/108 | DMG: 14 | MIT: 129 | EVA: 7 | ACC: 4(+1) | BH: 56 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170 | Dote: 3/3

    Enemy:
    [0,0,1,1,0,1] Slime Worm #1 | HP: 150/1200 | DMG: 120 | ACC: 3 | EVA: 1
    [0,1,0,1,4,0] Slime Worm #3| HP: 90/1200 | DMG: 120 | ACC: 3 | EVA: 1 | [BRN: 56/1]

    Slime Polyp
    Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
    Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

    Slime Worm
    Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
    Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

  4. Putting away her weapon, "Fair enough, I can't handle this fricken heat..." as she wipes her brow. Sam thinks about why she didn't go in and help Eruda when she was being chewed on. "Come to think about it, I think I didn't want to disturb Eruda's pride. That's why I left her be when I did. Eruda wants to be a tank and be in front of all harms way. She wants to prove herself as a tank just as much as we want to prove that we can act as what we were built to be. That is also why she didn't comment on my decision not to help right then. I knew that she could do it just as much as she trusted me with that risky choice with Cerberus at first. Even though I will not be under her and Raidou in the frontline battle, I believe that she can and Raidou together will protect our team and do whatever it takes to keep everyone alive." Looking to Eruda with a smile, she was smiling back. Glancing to Freyd now, "If you need me, I'll be there. Just give me a holler..." she starts to walk toward the warp gate, turning back slightly, "Or a snap, I'll be listening." She grins, before vanishing from one's eyes.  

  5. Concentration (CD 2/5), ID:201117 | Battle:5, Craft:2, Loot:10 (No proc) (Environmental damage -30)

    Sweat pours from the girls forehead. It was clear that the heat in this area was starting to make her a bit delusional. Rushing toward all the remaining dogs that were chewing on Eruda, a pinned target but accurate enough, as her weapon swings with no connection. The hound dashed out of harms way as it jumps on Eruda now sending her to a knee. "Damn it," as she leans against a rock. "WHAT THE HELL ARE YOU DOING," she hears Freya just to the left of her. A gust of wind sees Freya flying past Sam, shoulder checking the hound off Eruda's back sending it tumbling to the ground. Sam gets of the rock with regret that it didn't click that Eruda was putting herself in death roe so that they didn't have to. The truth was, Sam felt helpless without all the buffs hanging down her vision to her right. She didn't realize it before now, but Freya hit's nearly every time and Sam... She needed to find her tactics that allowed her to strike that kind of out put. 

    [x12] ST-I (12-2)=-10 EN -2 EN

    ID:201118 | BD:2+3-2=3, CD: 9, Miss Using [x12] ST-I vs. Cerberus, Inferno's Rage (Head #1)

    Players:
    Freyd | HP: 890/980 (980-90) | EN: 111/132 (123+4-16) | DMG: 30 | MIT: 18 | ACC: 8 (incl. AA) | (EVA -1) | BH: 53 | LD: 5 | PARA IMMUNE | REC: 8
    Sam | HP: 622/720 | EN: 85/90 | DMG: 23 | MIT: 20 | EVA: 1 | ACC: 3 | LD: 7 | AA | PHASE | REC: 8
    Freya | HP: 680/740 | EN: 89/112 | DMG: 23 | MIT: 20 | EVA: 3 | ACC: 4 | LD: 6 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    Eruda | HP: 666/780 | EN: 84/90 | DMG: 8 | MIT: 147 | ACC: 2 | BH: 42 | FRZ IMMUNE | BRN: 56 | BRN IMMUNE | REC: 4 | TAUNT | THRNS: 72 | FL. THRNS: 8

    Enemy:
    [0,3,0,4] Cerberus, Inferno's Rage (Head #1) HP: 10/650 | DMG: 175 | MIT: 75 | ACC: 3 | EVA: 2
    [1,0,0,4] Cerberus, Inferno's Rage (Head #3) HP: 39/650 | DMG: 175 | MIT: 75 | ACC: 3 | EVA: 2
    [1,0,0,0] Infernal Hell Hound 1 | HP: 5/450 | DMG: 125 | MIT: 50 | ACC: 2 | EVA: 2

    Cerberus:
    Bloodless | This boss is immune to all status ailments.
    Bringing Hell | This boss can attack once per turn for each head active.
    Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
    Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
    Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
    Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
    Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  

    Infernal Hell Hounds:
    Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
    Boiling Hide | On successful attacks against an Infernal Hell Hound, the player receives 25 thorns damage. Successful critical attacks against Infernal Hell Hounds increases damage received by the player to 40. This damage is negatable by Fireproof.
    Infernal Soul |Deals additional damage. (+25 minor crit | +50 major crit)

  6. Concentration (CD 1/5), ID:201095 | Battle:2, Craft:12, Loot:11 (+8 EN) (Environmental damage -30)

    Looking to the head, she was looking for a weak point but one that wasn't going to kill the head. A part that would deal damage but not severe damage. This was the name of the game and she was good at that part of it. Pin pointed a spot, she pulls back her Axe and slams it against the bottom of the head that she was aiming for. Just at the base of its neck as it falls to the ground upon impact. Glancing to the health bar, it was now just under that threshold that they were trying to get it at. Sam smiles and looks to Freya, "Don't kill it." Jumping back away from the creature she was really hoping that everything was going to work out as planned. She spent hours on these numbers before this day when her she was told it was happening and with those calculations, she was rarely wrong. A glance to Eruda a Freyd with a nod peering back at the creature as it was starting to get back up. 

    [x12] ST-I (12-2)=-10 EN

    ID:201096 | BD:7+3-2=8, CD: 2, HIT Using [x12] ST-I vs. Cerberus, Inferno's Rage (Head #1) Dealing 276-75=201 DMG  (Inflict Boiling Hide: 30 Thorns DMG)      

    Players:
    Freyd | HP: 980/980 | EN: 123/132 (95+4+8+16) | DMG: 30 | MIT: 18 | ACC: 8 (AA) | BH: 53 | LD: 5 | PARA IMMUNE | REC: 8
    Sam | HP: 652/720 | EN: 79/90 | DMG: 23 | MIT: 20 | EVA: 1 | ACC: 3 | LD: 7 | AA | PHASE | REC: 8
    Freya | HP: 740/740 | EN: 91/112 | DMG: 23 | MIT: 20 | EVA: 3 | ACC: 4 | LD: 6 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    Eruda | HP: 745/780 | EN: 80/90 | DMG: 8 | MIT: 147 | ACC: 2 | BH: 42 | FRZ IMMUNE | BRN: 56 | BRN IMMUNE | REC: 1 | TAUNT | THRNS: 36

    Enemy:
    [0,3,0,4] Cerberus, Inferno's Rage (Head #1) HP: 90/650 | DMG: 175 | MIT: 75 | ACC: 3 | EVA: 2
    [0,0,1,4] Cerberus, Inferno's Rage (Head #2) HP: 233/650 | DMG: 175 | MIT: 75 | ACC: 3 | EVA: 2
    [1,0,0,4] Cerberus, Inferno's Rage (Head #3) HP: 119/650 | DMG: 175 | MIT: 75 | ACC: 3 | EVA: 2

    Bloodless | This boss is immune to all status ailments.
    Bringing Hell | This boss can attack once per turn for each head active.
    Limited Availability | Players can only target one head at a time. This also extends to AoE attacks.
    Burning Bite | On Cerberus' successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.) This ailment is negatable by Fireproof.
    Boiling Hide | On successful attacks against Cerberus, the player receives 30 thorns damage. Successful critical attacks against Cerberus increases damage received by the player to 50. This damage is negatable by Fireproof.
    Infernal Punishment | On a critical attack, heads of Cerberus that have not yet attacked for that turn will gain additional damage and 50% Phase for their attack that turn. (+25 on minor crit | +75 on major crit)
    Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post. Damage from new applications of Burning Bite is now doubled. (112 unmitigatable damage per turn for 2 turns.)  
    NOTE: Boss stats were altered after consultation with staff for clarification on Flame Aura.  This stat block reflects the updated content.
    NOTE: I miscalculated healing effects incorrectly on post 6.  Eruda healed more than originally shown.  Value corrected in this post.

  7. ID:201084 | Battle:4, Craft:8, Loot:10 (+8 EN)

    Looking at the field, it really wasn't going in there favor. It was time to chance the setting. She was tired of missing and she knew that she could do better, she has proved that time and time again. Glancing around quickly she looks to the tower, it would have to do. She vanishes from sight rushed toward her targeted area. She needed to trigger her weapon and start dealing the damage meant to be dealt with this specific. It would help in this fight and she knew it. It was time for her to figure her shit out and stop fucking around with these tiny hits. Vanishing into the towers wall, she puts her back against the wall just inside. She stood there with her eyes closed, she was going through every possible out come and what her next move was going to be, allowing her to focus on the task at hand.

    Using Vanish, -5 EN, Vanish CD [0/3]

    ID:201083 | Battle:7, Craft:8, Loot:14+6=20 Stealth Rating

    Players:
    [H:5] Eruda | HP: 780/780 | EN: 88/90 | DMG: 8(+4) | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    [H:2] Simmoné | HP: 700/700 | EN: 73/88 | DMG: 27(+4) | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
    [H:1] Sam | HP: 720/720 | EN: 85/90 | DMG: 29(+4) | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | REC: 8 | STK: 40
    [H:0] Shiina | HP: 760/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112 [Paralyzed]
    [H:3] Freya | HP: 740/740 | EN: 83/112 | DMG: 29(+4) | MIT: 20 | EVA: 5 | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    [H:7] Raidou | HP: 1035/1035 | EN: 106/108 | DMG: 14(+4) | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

    Enemy:
    Shadow Dragon Matriarch | HP: 2414/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation [2/3] | [BRN 112/1] | [SHATTER 1/2] | [BLD: 96/1]

    Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
    Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
    Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
    Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
    Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
    Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
    Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
    Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

  8. Sam couldn't help but laugh seeing Shiina's reaction to all these slimes. Rushing in to distracted them at the very least. Some were caught beneath her swings but the others just move out of the way. They were fairly quick for being goo. "Damn it," as she jumps back as on of these gross things lash out at her. Smacking her face with her hand "Get a grip Sam," saying to herself as she shakes her head. She would start treating these creature like any other that she has fought in the past. They could be just a lethal in damage and she needed to starting picking it up she wanted to help in this fight. Quickly glancing around, she finds a vanishing point so that she could see the entire field. Sam knew that she couldn't get out of view but she would get out of line of sight, and out of the way for the others to hopefully do better than she had.

    [x15] AoE l (11+2-2+(2*2)=15 EN

    ID:201079 | BD:3+3-2=4, CD: 8, Miss Using [x15] AoE l vs. Slime Polyp #1
    ID:201080 | BD:6+3-2=7, HIT Using [x15] AoE l vs. Slime Abomination #1 Dealing 495-40=455 DMG
    ID:201081 | BD:3+3-1=5, Miss Using [x15] AoE l vs. Slime Worm #1
    ID:201082 | BD:4+3-1=6, Hit Using [x15] AoE l vs. Slime Worm #2 Dealing 495 DMG

    Players:
    Shiina | HP: 760/760 | EN: 78/88 | DMG: 1(-4) | MIT: 251 | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
    Sam | HP: 720/720 | EN: 75/90 | DMG: 29(+4) | MIT: 20 | EVA: 3 | ACC: 3 | LD: 7 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | PARA | REC: 8 | STK: 40
    Freyd | HP: 1097/1097 | EN: 132/132 | DMG: 29(+4) | MIT: 98 | ACC: 8 | EVA: 2 | BH: 60 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | PARA IMMUNE | REC: 8 | DOTE: 3/3
    Freya | HP: 740/740 | EN: 112/112 | DMG: 29(+4) | MIT: 20 | EVA: 5 | ACC: 7 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    Eruda | HP: 780/780 | EN: 90/90 | DMG: 8(+4) | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    Raidou | HP: 1035/1035 | EN: 108/108 | DMG: 14(+4) | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170 | Dote: 3/3

    [0,0,0,0,0,0] Slime Polyp #1 | HP: 800/800 | DMG: 80 | MIT: 60 | ACC: 3 | EVA: 2 | BLGT: 32
    [0,0,0,0,0,0] Slime Worm #1 | HP: 1200/1200 | DMG: 120 | ACC: 3 | EVA: 1
    [0,1,0,0,0,0] Slime Worm #2 | HP: 705/1200 | DMG: 120 | ACC: 3 | EVA: 1
    [0,0,0,0,0,0] Slime Worm #3| HP: 1200/1200 | DMG: 120 | ACC: 3 | EVA: 1
    [0,1,0,0,0,0] Slime Abomination #1| HP: 445/900 | DMG: 100 | MIT: 40 | ACC: 4 | EVA: 2

    Slime Polyp
    Acid Spit: In the case of a CD 6+ and MD 9-10, the attack will become an AoE and target the four players with the highest hate.
    Unison: If another Slime monster falls, <<Slime Polyp>> will gain +10 DMG for the rest of the battle.

    Slime Worm
    Predator: On an MD 10, <<Slime Worm>> will attack again. This effect cannot occur twice in a row.
    Toxic Touch: If an attack roll against a <<Slime Worm>> results in an CD 10+, the player will lose 3 base DMG for the next two turns. This effect does not stack.

    Slime Abomination
    Back and Forth: If a <<Slime Abomination>> takes 500 DMG before its next turn, it will attack twice during the following turn.
    Strength in Numbers: If any other Slime monsters are alive, every second attack, the <<Slime Abomination>> will instead heal every Slime for its DMG.
    Unison: If another Slime monster falls, <<Slime Abomination>> will gain +10 DMG for the rest of the battle.

  9. Hearing Eruda, Raidou, and Freya, they were all getting serious. Sam takes a deep breath and starts to focus now. They were right and now was the time to be smart. It was way to much of a dangerous situation to be anything but that right now. "Sorry," she says with simple nod toward Simmone as her eyes dart to the large creature before them, looking for a spot that has already been hit once before. Finding her target with a swift pull of her Axe as she carves deep within the scales. You could hear and see the armor break down right in front of them. Sam jumps back quickly as a maw was heading in her direction, right after a clawed hand as she shifts back and forth as to not be touched. From here on out she would stay focused on the fight. There was no time for her to undermine her own abilities. No now or ever, she was strong and she had to start believing in herself as much as everyone did in her. 

    [x12] TECH-D (12 EN)-(2 Stamina)=10

    ID:201067 | BD:8+3+1-1=11, CD: 2, HIT Using [x12] TECH-D vs. Shadow Dragon Matriarch Dealing 348-150=198 DMG [SHATTER] applied

    Players:
    [H:4] Eruda | HP: 780/780 | EN: 80/90 | DMG: 8 | MIT: 239 | ACC: 2(+1) | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    [H:1] Simmoné | HP: 700/700 | EN: 73/88 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3(+1) | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
    [H:1] Sam | HP: 720/720 | EN: 80/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3(+1) | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | PARA | REC: 8 | STK: 40
    [H:0] Shiina | HP: 760/760 | EN: 82/88 | DMG: 1 | MIT: 251 | ACC: 0(-1) | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
    [H:1] Freya | HP: 740/740 | EN: 99/112 | DMG: 29 | MIT: 20 | EVA: 5 | ACC: 6(+1) | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    [H:6] Raidou | HP: 1035/1035 | EN: 104/108 | DMG: 14 | MIT: 129 | EVA: 7 | ACC: 4(+1) | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

    Enemy:
    Shadow Dragon Matriarch | HP: 3504/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | INCARCERATION | Preparation [1/3] | [BURN] {112/2} | [SHATTER] {1/3} Duration

    Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
    Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
    Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
    Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
    Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
    Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
    Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
    Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

  10. Burning at every foot fall, a message reserved earlier by her captain saying that assistance might be needed and to bring Freya to floor 9 and to listen for him. Only the O&I agents knew exactly what that meant and she had been training with them for a while now. Even though she was going to be more than just a fighter in this position, Freyd wanted her to learn there world and the field work for a just in case option. Freya wasn't sure why she was here in this extremely hot area but Sam got the gist of the quest. "Remember Freya, do not kill it until we are told. Attack for damage leave it living and go for the ones with the most health. Freyd said it would be obvious when we could go full ham on this thing." Freya started talking and complaining about the heat too. Suddenly Sam smacks Freya softly and places a finger to her mouth to hush her. -Sizzle, Sizzle, Sizzle... SNAP- "Freya let go" as she start darting toward the signal of her captain. This is part of what she was trained for.

    Arriving at the scene and glancing quickly at the health bars to the 3 heading dog, Cerberus. Striking the first head with precise aiming as her axe carves deep within the neck of this thing. Glancing back toward the other two, Eruda and Freyd and Freya shortly behind. "Hey guys, No buffs like you said Captain. We will take care of this part, just sit tight." Sam before coming here did a bunch of numbered calculations for number to deal with Cerberus him self. It was really close but would get the job done.

    [x15] AoE l (11-2+2+(2*1)=13 EN Using Concentration (CD 0/5)

    ID:201061 | BD:9, CD: 2, CRIT+1 Using [x15] AoE l vs. Cerberus, Inferno's Rage (Head #1) Dealing 360-(75/2=37 PHASE)=323 DMG (50 Thorns Damage CRIT from Boiling Hide)

    Sam suffers 30 damage from environment

    Players:
    Freyd | HP: 950/980 | EN: 95/132 (108+4-17) | DMG: 30 | MIT: 18 | ACC: 8 (AA) | BH: 53 | LD: 5 | PARA IMMUNE | REC: 8
    Sam | HP: 640/720 | EN: 77/90 | DMG: 23 | MIT: 20 | EVA: 1 | ACC: 3 | LD: 7 | AA | PHASE | REC: 8
    Eruda | HP: 601/780 (547+54) | EN: 88/90 | DMG: 8 | MIT: 147 | ACC: 2 | BH: 42 | FRZ IMMUNE | BRN: 56 | BRN IMMUNE | REC: 1 | TAUNT | THRNS: 36

    Enemy:
    [0,2,4] Cerberus, Inferno's Rage (Head #1) HP: 291/650 | DMG: 175 | MIT: 75 | Flame Aura: 30 | ACC: 3 | EVA: 2
    [0,0,4] Cerberus, Inferno's Rage (Head #2) HP: 614/650 | DMG: 175 | MIT: 75 | Flame Aura: 30 | ACC: 3 | EVA: 2
    [1,0,4] Cerberus, Inferno's Rage (Head #3) HP: 155/650 | DMG: 175 | MIT: 75 | Flame Aura: 30 | ACC: 3 | EVA: 2

    Bringing Hell | This boss can attack once per turn for each head active.
    Limited Availability | Players can only target one head at a time. AoE attacks are ineffectual against this boss.
    Burning Bite | On successful attacks, the player is afflicted with T4 Burn. (56 unmitigatable damage per turn for 2 turns.)
    Infernal Punishment | On critical attacks, this boss gains additional damage and will Phase through 50% of the target’s Mitigation on all attacks for that turn following the critical hit. (+25 on minor crit | +75 on major crit)
    Bloodless | This boss is immune to all status effects.
    Blazing Bite | If all three heads are reduced to 150 HP or less without any having been destroyed, <<Cerberus, Inferno’s Rage>> will howl with all three heads, summoning 3 <<Infernal Hell Hounds>> to come to its aid as a Free Action. They attack immediately, as part of the same post.  <<Blazing Bite>> will replace <<Burning Bite>>, doubling the Burn damage. (112 unmitigatable damage per turn for 2 turns.)

    Spoiler

    Sam,
    Level: 31
    Paragon Level: 25
    HP: 720/720
    EN: 90/90

    Stats:
    Damage: 23
    Mitigation: 20
    Evasion: 1
    Accuracy: 3
    Loot Dice: 7
    AA
    PHASE
    REC: 8

    Equipped Gear:
    Weapon: Oracle's Watch - Inquiry (THBA-T4-Demonic): Absolute Accuracy, Accuracy 2, Phase
    Armor: Acolyte's Light (T4-Perfect-Cloth Armor): Evasion 1, Recovery 2
    Misc: Silver Band - Farore's Wind: Loot Dice +3

    Custom Skill:


    Skills:
    Axe R5
    Cloth Armor R5
    Searching R4
    Quick Change

    Active Mods:
    Vanish
    Surprise Attack (Trickster)
    Tracking
    Athletics
    Blindside

    Inactive Mods:

    Addons:
    Ferocity
    Stamina
    Precision

    Active Extra Skills:
    Hiding R5
    Concentration

    Inactive Extra Skills:

    Battle Ready Inventory:
    Analyst's Harvester - Lethargy (THBA-T4-Demonic): Envenom 1, Bleed 1, Frostbite 1, Static 1 x1
    Sapphire Ring - Nayru: Prosperity 3 x

    Housing Buffs:

    Guild Hall Buffs:

    Scents of the Wild:

    Wedding Ring:

     

  11. Walking behind in this slimely goop of a place. It smelled like ass and the creature most likely did too but this quest was for the like of the raid that was mere days away. It was a necessary thing and she knew that. "It will be okay Shiina, it will be over shortly." The damage output that they had right now was going to be more than enough to turn these slimes into mush. Sam's foot steps in something sticky and she makes a face. She was hoping that it was just something from the wall that made this content that way but she couldn't be sure given that it smelt so bad down here. A step to the right to avoid something else. It was all weird coloring, she didn't like it down here. Shaking her head, she needed to focus now. The creatures were pushing themselves across the ground and it would seen that they had no noticed the group yet. She would soon take advantage of that factor ass he stuffs something into her mouth and takes her weapon out starting to glance around at her surrounding now.

    Taking from Raidou and placing in Battle Ready Inventory: Incarceration Masterpiece/Instant: 186605

    Consumes:
    Damage +3: 198844
    Mitigation Feast [5/6] {Eruda}
    Accuracy Feast [4/6] {Freyd}
    Evasion Feast [3/6] {Raidou}
    Protein +2: 186488, 186489 [Feast] [3/4] {Freya}

    Sam | HP: 720/720 | EN: 90/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3 | LD: 7 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | PARA | REC: 8 | STK: 40

    Spoiler

    Sam,
    Level: 31
    Paragon Level: 25
    HP: 720/720
    EN: 90/90

    Stats:
    Damage: 29
    Mitigation: 20
    Evasion: 3
    Accuracy: 3
    Loot Dice: 7
    BLD: 48
    ENV.O: 32
    FRSTB: 40
    PARA
    REC: 8
    STK: 40

    Equipped Gear:
    Weapon: Analyst's Harvester - Lethargy (THBA-T4-Demonic): Envenom 1, Bleed 1, Frostbite 1, Static 1
    Armor: Acolyte's Light (T4-Perfect-Cloth Armor): Evasion 1, Recovery 2
    Misc: Silver Band - Farore's Wind: Loot Dice +3

    Custom Skill:


    Skills:
    Axe R5
    Cloth Armor R5
    Searching R4
    Quick Change

    Active Mods:
    Vanish
    Surprise Attack (Trickster)
    Tracking
    Athletics
    Blindside

    Inactive Mods:

    Addons:
    Ferocity
    Stamina
    Precision

    Active Extra Skills:
    Hiding R5

    Inactive Extra Skills:

    Battle Ready Inventory:
    Oracle's Watch - Inquiry (THBA-T4-Demonic): Absolute Accuracy, Accuracy 2, Phase x1
    Sapphire Ring - Nayru: Prosperity 3 x
    Incarceration Masterpiece/Instant: 186605

    Housing Buffs:

    Guild Hall Buffs:

    Scents of the Wild:

    Wedding Ring:

     

  12. Coming in right behind Simmone, "I feel like you have to hit this one with more force like this," as she raised her weapon above her head and swings downward. It bounces off his scales with "BINK." The Dragon turns his head and lowers his face to hers. A huff from his nose makes Sam's hair blow behind her shoulders. Right then it opens it's mouth and roars right in her face sending slobber her way covering her from head to toe. "GROSS," she yells out as she backs away from the filthy creature. She began to wipe of the goop the filled her face. She should have vanished, but she didn't think that it was a good idea at the time. Now she was having major doubts about it. "We aren't doing anything to this damn thing..." she calls out. Looking to Shiina who was in the corner, she begins to get up from the ground that she sat on. Maybe she would have better luck...

    [x15] AoE l (11-2+2+{2*1})=-13 EN -2

    ID:200931 | BD:1+3-1=1, CD: 10, MISS Using [x15] AoE l vs. Shadow Dragon Matriarch

    Players:
    [H:1] Eruda | HP: 780/780 | EN: 88/90 | DMG: 8 | MIT: 239 | ACC: 2 | BH: 42 | BRN: 56 | BRN IMMUNE | FL. AURA: 16 | FL. THRN: 8 | REC: 8 | TAUNT | THRNS: 112
    [H:0] Simmoné | HP: 700/700 | EN: 86/88 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
    [H:0] Sam | HP: 720/720 | EN: 88/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | PARA | REC: 8 | STK: 40
    [H:0] Shiina | HP: 760/760 | EN: 88/88 | DMG: 1 | MIT: 251 | LD: 1 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 30 | MENDING: 2 | REC: 8 | THRNS: 112
    [H:0] Freya | HP: 740/740 | EN: 112/112 | DMG: 29 | MIT: 20 | EVA: 5 | ACC: 6 | LD: 9 | AA | BLD: 48 | PHASE | REC: 4 | V.O.: 81
    [H:0] Raidou | HP: 1035/1035 | EN: 108/108 | DMG: 14 | MIT: 129 | EVA: 7 | ACC: 4 | BH: 56 | LD: 9 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 113 | V.O.: 170

    Enemy:
    Shadow Dragon Matriarch | HP: 4500/4500 | DMG: 250 | MIT: 150 | EVA: 1 | ACC: 3 | INCARCERATION

    Dragon’s Scales: The Matriarch’s scales protect it, not allowing its MIT to drop below 110.
    Pureblood: The boss is immune to Hypnosis, Lullaby, Misperception, Paralysis, Freeze as well as the Familiar’s Grappling Skill.
    Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
    Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
    Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
    Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn. 
    Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
    Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it.

  13. Holding her improved weapon on her over her right shoulder for balance. It was the same weight as before but the energy that she felt from it was way different when she used it just the other day. She was excited to see what wrath it would bring to the creatures that lay within this darken Labyrinth that she had only read about in Raidou's book. Glancing to the others around her, the ones that would be facing the biggest fight of their lives. She knew that this was going to be a tough one as well, but the floor raid was going to be worse. Something was suddenly handed to her from the group walking forward. Stuffing it in her face quickly as she continues to walk. They were all stashed out with new equipment that would make them more powerful than ever. This was all so exhilarating, but so scary at the same time. It would all be okay though. 

    Poached Egg-Accuracy Feasting: [1/6] (184288, 184290, 184290-1)

    Consumed:
    Evasion Feast: [3/6] (Raidou)
    Damage +3: 186760
    Mitigation Feast: [4/6] (Eruda)
    Accuracy Feast: [1/6]
    Protein Feast (Filled): [3/4] (Freya)
    LD Feast: [3/4]

    Sam | HP: 720/720 | EN: 90/90 | DMG: 29 | MIT: 20 | EVA: 3 | ACC: 3 | LD: 10 | BLD: 48 | ENV.O: 32 | FRSTB: 40 | PARA | REC: 8 | STK: 40

    Spoiler

    Sam,
    Level: 31
    Paragon Level: 25
    HP: 720/720
    EN: 90/90

    Stats:
    Damage: 29
    Mitigation: 20
    Evasion: 3
    Accuracy: 3
    Loot Dice: 10
    BLD: 48
    ENV.O: 32
    FRSTB: 40
    PARA
    REC: 8
    STK: 40

    Equipped Gear:
    Weapon: Analyst's Harvester - Lethargy (THBA-T4-Demonic): Envenom 1, Bleed 1, Frostbite 1, Static 1
    Armor: Acolyte's Light (T4-Perfect-Cloth Armor): Evasion 1, Recovery 2
    Misc: Silver Band - Farore's Wind: Loot Dice +3

    Custom Skill:


    Skills:
    Axe R5
    Cloth Armor R5
    Searching R4
    Quick Change

    Active Mods:
    Vanish
    Surprise Attack (Trickster)
    Tracking
    Athletics
    Blindside

    Inactive Mods:

    Addons:
    Ferocity
    Stamina
    Precision

    Active Extra Skills:
    Hiding R5

    Inactive Extra Skills:

    Battle Ready Inventory:
    Oracle's Watch - Inquiry (THBA-T4-Demonic): Absolute Accuracy, Accuracy 2, Phase x1
    Sapphire Ring - Nayru: Prosperity 3 x

    Housing Buffs:

    Guild Hall Buffs:

    Scents of the Wild:

    Wedding Ring:

     

  14. Provided by Firm Anima Guild Vault:

    Name: Acolyte's Light
    Profession: Tailor
    Rank: 10
    Roll ID: 198879
    Roll Result:  
    Item Type: Cloth Armor
    Tier: 4
    Quality: Perfect
    Enhancements: Evasion 1, Recovery 2
    Post Link: Here
    Description:
    A light purple grayish robe with a hood. The length is down to the ground with long sleeves that cover the hands. Small black buttons up the front that act as pure decoration. The hood when put on covers a small portion of the face.
  15. Thread Closure:

    Word.jpg.bc029353eca217ab210b24d8d6c06c50.jpg

    5611/30=187*7=1309
    5611/300=18 Seeds

    Griswold:
    1309*6=7854*1.35=10602 EXP

    Celeste:
    1309*3=3927*1.35=5301 EXP

    Sam:
    1309*6=7854*1.35=10602 EXP

    Simmone:
    1309*6=7854*1.35=10602 EXP
    (1178 Laurel)*1.3=1531 Col (Simmone)
    (1178 Laurel)*1.3=1531 Col (Griswold)
    (589 Laurel, 30277 Dropped)*1.3=40125 Col (Celeste)
    (1178 Laurel, 27730 Dropped)*1.3=37580 Col (Sam)
    400*1.3=520 Col
    Total: 81287 Col

    (10 Tag)*1.5=15 Materials (Simmone)
    (10 Tag)*1.5=15 Materials (Griswold)
    (12 Dropped, 10 Tag)*1.5=33 Materials (Celeste)
    (18 Dropped, 10 Tag)*1.5=42 Materials (Sam)
    Total: 105 Materials

    T4 Rare Armor/Shield #198443a
    T4 Rare Armor/Shield #198443b
    T4 Rare Armor/Shield #198444b
    T4 Rare Armor/Shield #198723b
    T4 Perfect Armor/Shield #200400a
    T4 Perfect Weapon #200400b
    T4 Rare Weapon #200402a
    T4 Perfect Weapon #198460a
    T4 Perfect Weapon #198460b
    T4 Perfect Weapon #198460c
    T4 Perfect Weapon #198459a
    T4 Perfect Weapon #198459b
    T4 Perfect Armor/Shield #198458a
    T4 Perfect Armor/Shield #198707a
    (23) Intermediate Dungeon Map #198706a
    (23) Intermediate Dungeon Map #198706b
    Gleaming Scale (2)
    T4 Perfect Weapon #198705a
    T4 Perfect Weapon #198705b
    T4 Perfect Weapon #198705c
    T4 Rare Armor/Shield #198704a
    T4 Rare Armor/Shield #198704b
    T4 Perfect Armor/Shield #200405a
    T4 Perfect Armor/Shield #200405b
    T4 Perfect Armor/Shield #200405c
    T4 Perfect Armor/Shield #200408a
    T4 Perfect Armor/Shield #200408b
    T4 Perfect Armor/Shield #200408c
    T4 Perfect Armor/Shield #200414a
    T4 Perfect Armor/Shield #200414b
    T4 Perfect Armor/Shield #200414c

    Freyd:
    T4 Rare Consumable #198444a
    T4 Uncommon Consumable #198445a
    T4 Rare Trinket #198721a
    T4 Rare Trinket #198721b
    T4 Rare Trinket #198722a
    T4 Rare Trinket #198722b
    T4 Rare Consumable #198723a
    T4 Rare Trinket #200401a
    T4 Uncommon Consumable #200402b
    T4 Rare Trinket #200403a
    T4 Rare Trinket #198461a
    T4 Perfect Consumable #198458b
    T4 Perfect Consumable #198458c
    T4 Perfect Consumable #198707b
    T4 Perfect Consumable #198707c
    T4 Perfect Consumable #198735a

    Tags:
    Griswold:
    ID:200404 | Battle:1, Craft:9, Loot:5
    ID:200405 | Battle:5, Craft:9, Loot:19
    ID:200406 | Battle:1, Craft:1, Loot:2
    Tags 2
    10 materials, +5% EXP to the party, 
    T4 Perfect Armor/Shield #200405a
    T4 Perfect Armor/Shield #200405b
    T4 Perfect Armor/Shield #200405c

    Simmone:
    ID:200407 | Battle:1, Craft:9, Loot:6
    ID:200408 | Battle:10, Craft:9, Loot:19
    ID:200409 | Battle:10, Craft:6, Loot:3
    Tags 2
    10 materials, +5% EXP to the party, 
    T4 Perfect Armor/Shield #200408a
    T4 Perfect Armor/Shield #200408b
    T4 Perfect Armor/Shield #200408c

    Celeste:
    ID:200410 | Battle:10, Craft:12, Loot:2
    ID:200411 | Battle:5, Craft:3, Loot:18
    ID:200412 | Battle:4, Craft:2, Loot:20
    Tags 1
    10 materials, +5% EXP to the party

    Sam:
    ID:200413 | Battle:1, Craft:9, Loot:8
    ID:200414 | Battle:5, Craft:9, Loot:7
    ID:200415 | Battle:3, Craft:6, Loot:5
    Tags 2
    10 materials, +5% EXP to the party, 
    T4 Perfect Armor/Shield #200414a
    T4 Perfect Armor/Shield #200414b
    T4 Perfect Armor/Shield #200414c

  16. Vanish: (CD 2/3), Quick Change: (CD 2/3)

    A sharp glare, watching the creature carefully as an Axe that was not here flies right by her and pierces the neck of this large foe. Sam dives right in after and carves her two sided blade right below while pushing the at deeper inside its jugular. splattered with red data as it coughs and chokes but stops as chills around start to take over its for form. At this moment she pushes both Axes in further keeping the pressure against her. Her energy was being drained from her very frame as sweat drips down her for head. Glancing back to see Celeste on one knee now, she looked like Sam felt. She was trying so hard to hold firm while the others finished off the inevitable. This thing was about to go down and she would stop at nothing till it was. Her breath began to grow heavy though. She was about to fade, and a very long rest was going to be needed after this. There was a lot going on and Sam couldn't see who was doing what at the moment to cause such a violent reaction. 

    [x20] ST-B (20 EN) [199906]

    ID:200364 | BD:7+4-3=8, HIT Using [x20] ST-B vs. Lun’Rael, Mother of the Reborn Dealing 560-90=470 DMG

    Players:
    [H: 4] Celeste | HP: 649/649 | EN: 3/76 | DMG: 26 | MIT: 27 | EVA: 3 | ACC: 6 | LD: 3 | BLD: 12 | BH: 12
    [H: 2] Simmoné | HP: 761/761 | EN: 55/86 | DMG: 27 | MIT: 63 | EVA: 2 | ACC: 3(+1) | LD: 5 | BLD: 48 | BLGT: 32 | KEEN: 1 | REC: 8 | TXC VNM: 24
    [H: 3] Sam | HP: 761/761 | EN: 5/86 | DMG: 28 | MIT: 40 | EVA: 2 | ACC: 4 | LD: 9 | BLD: 48 | ENV.O: 32 | PARA
    [H: 6] Griswold | HP: 617/828 | EN: 70/86 | DMG: 24 | MIT: 213 | ACC: 4 | LD: 4 | REC: 4 | TAUNT | THRNS: 112

    Boss:
    Lun’Rael, Mother of the Reborn
    HP: ????/???? | DMG: 400 | MIT: 90 | EVA: 3 | ACC: 3 [BLD: 48/1] [TXC VNM: 24/1] [BRN: 56/1] [ENV.O: 32/3] Stun Immunity [1/3] [Shatter: 3/2]

    Total Damage this Round: 378+470
    Damage Dealt Prior Rounds: 2137+2623+2852

    Unmaking Breath: On a MD 9-10: Attack becomes an AOE dealing 180 Unmitigated DMG to all targets.
    Unnatural Regeneration: Battle Healing 50
    Status Resistance: Unless the same CC effect is applied again, it fails to activate (To freeze her, one needs to land two instances of freeze before it triggers)
    Global Entity: Her statistics, Debuffs, status effects, DoT's and attacks are split over multiple threads.

  17. Vanish: (CD 1/3), Quick Change: (CD 1/3)

    Scanning over her surrounding to find where she is going to strike next. Seeing Freya get knocked on her ass then go the other direction away from it, she decides that she would make that her target. Hoping from her post as she dodges past eat stray enemy that had not a clue what they were doing. As she was running, an enemy was sprung in front of her slides across the ground on its back. Quickly glancing over and she jumps the blockage in her way she finds Freya, breathing heavily. Finally a strike at her target, a varied rainbow of color and wounds open wider than what they were. Data sprays out as she jumps back, as the dragon looking head screeched out in pain. Looking to the tanks now, her eyes fall upon Griswold who was standing there just staring at Shiina??? The creature was getting ready to strike him as with him not paying attention in panic she calls out, "GRISWOLD WATCH OUT," She knew that she was unable to get to him in time so she quickly glances to Eruda call to her in panic. "ERUDA."

    Vanity Tag: @Griswold

    Using Trickster -8 Energy 
    ID:199907 | Battle:4, Craft:12, Loot:15+5=20 Stealth
    [x15] AOE-I (11+2*1)=13 EN

    ID:199906 | BD:9, CD:11, CRIT+1 Using [x15] AOE-I vs. Lun’Rael, Mother of the Reborn Dealing 435/2=217-70=147 DMG, [BLD: 48/2] [ENV.O: 32/4] [Paralyzed]  applied        

    Players:
    [H: 3] Celeste | HP: 649/649 | EN: 13/76 | DMG: 26 | MIT: 27 | EVA: 3 | ACC: 6 | LD: 3 | BLD: 12 | BH: 12
    [H: 2] Simmoné | HP: 761/761 | EN: 66/86 | DMG: 27 | MIT: 63 | EVA: 2 | ACC: 3(+1) | LD: 5 | BLD: 48 | BLGT: 32 | KEEN: 1 | REC: 8 | TXC VNM: 24
    [H: 2] Sam | HP: 761/761 | EN: 21/86 | DMG: 28 | MIT: 40 | EVA: 2 | ACC: 4 | LD: 9 | BLD: 48 | ENV.O: 32 | PARA
    [H: 6] Griswold | HP: 639/828 | EN: 64/86 | DMG: 24 | MIT: 213 | ACC: 4(-1) | LD: 4 | REC: 4 | TAUNT | THRNS: 112

    Boss:
    Lun’Rael, Mother of the Reborn
    HP: ????/???? | DMG: 400 | MIT: 70 | EVA: 3 | ACC: 3 [BLD: 48/2] [BLGT: 32/1] [TXC VNM: 24/2] [ENV.O: 32/4] [1/2 Paralyze] Stun Immunity [0/3] [Shatter: 3/3]

    Total Damage Dealt from Prior Rounds: 2137+2623
    Total Damage this Round: 488+147

    Unmaking Breath: On a MD 9-10: Attack becomes an AOE dealing 180 Unmitigated DMG to all targets.
    Unnatural Regeneration: Battle Healing 50
    Status Resistance: Unless the same CC effect is applied again, it fails to activate (To freeze her, one needs to land two instances of freeze before it triggers)
    Global Entity: Her statistics, Debuffs, status effects, DoT's and attacks are split over multiple threads.

  18. Hyperactive Duration [3/3]

    Watching Celeste try to release the big man but unable to get the maw off all the way, Sam rushes forward and jabs the length of her hilt inside slimy mouth. "Pull away now," she says right as she pushing the hilt upward as Griswold pulls his flesh away quickly. She swore that she heard a tooth or 2 shatter with the force given. "Keep it up big man," she says with a grin before she vanished from view. Darting the other direction to get a vanish point. Swiftly switching her weapons out the watches as Griswold shakes of what came of him. Everything was coming together. Our team was finally working as a whole and it was an amazing view. Gaius charging his attack, "That is gonna hurt," saying silently to herself know well what would happen when he hit... Raidou blocked the beast like a boss as always but glancing to Eruda, there was some trouble. She was still coming into her own but she knew it would only be a matter of time... Sam watches the field like a hawk getting ready to leap when given the chance.

    Vanish: -5 EN, Quick Change: Free Action Activated
    ID:199908 | Battle:6, Craft:8, Loot:13+5=18 Stealth

    Vanity Tag: @Griswold

    Players:
    [H: 2] Celeste | HP: 649/649 | EN: 26/76 | DMG: 26 | MIT: 27 | EVA: 3 | ACC: 6 | LD: 3 | BLD: 12 | BH: 12
    [H: 2] Simmoné | HP: 761/761 | EN: 64/86 | DMG: 27 | MIT: 63 | EVA: 2 | ACC: 3(+1) | LD: 5 | BLD: 48 | BLGT: 32 | KEEN: 1 | REC: 8 | TXC VNM: 24
    [H: 1] Sam | HP: 761/761 | EN: 38/86 | DMG: 28 | MIT: 40 | EVA: 2 | ACC: 4 | LD: 9 | BLD: 48 | ENV.O: 32 | PARA
    [H: 3] Griswold | HP: 639/828 | EN: 72/86 | DMG: 24 | MIT: 213 | ACC: 4(-1) | LD: 4 | REC: 4 | TAUNT | THRNS: 112

    Boss:
    Lun’Rael, Mother of the Reborn
    HP: ????/???? | DMG: 400 | MIT: 150 | EVA: 0 | ACC: 3

    Total Damage Dealt from Prior Rounds: 2137
    Total Damage this Round: 240+430

    Unmaking Breath: On a MD 9-10: Attack becomes an AOE dealing 180 Unmitigated DMG to all targets.
    Unnatural Regeneration: Battle Healing 50
    Status Resistance: Unless the same CC effect is applied again, it fails to activate (To freeze her, one needs to land two instances of freeze before it triggers)
    Global Entity: Her statistics, Debuffs, status effects, DoT's and attacks are split over multiple threads.

  19. Hyperactive Duration [2/3], Vanish: [3/3] Refreshed

    A carve inside the hole that Kasumi so happily made with her large Ax. A swift pull upward through its chest before she disconnect. One last swipe to ensure to damage as she blinks behind the large create like abomination. Directly to the lower back before it cries out in pain. Its failed attempt to swing backward toward her, Sam ducks quickly, pulls her weapon from the body and disappears out of plain view. Her feet land a good distance away with a huff of breath realizing she was standing by Kasumi. "That was a close one." A nod exchange before they both vanish again. Sam was keeping a close eye on the battle, watching for any opening the wreck face again. This was very thrilling for her, a weird excitement washed over her and right then she realized it was not just that. Glancing over at Shiina... Blonde... "What the heck..."

    [x15] AOE-I (11 * 2 * 1) = 13 EN

    ID:199180 | BD:7+6-3=10, HIT Using [x15] AOE-I vs. Lun’Rael, Mother of the Reborn Dealing 420-150=270 DMG

    Players:
    [H: 1] Celeste | HP: 649/649 | EN: 36/76 | DMG: 26 | MIT: 27 | EVA: 3 | ACC: 6(+1) | LD: 3 | BLD: 12 | BH: 12
    Simmoné | HP: 761/761 | EN: 80/86 | DMG: 27 | MIT: 63 | EVA: 2 | ACC: 3(+1) | LD: 5 | BLD: 48 | BLGT: 32 | KEEN: 1 | REC: 8 | TXC VNM: 24
    [H: 1] Sam | HP: 761/761 | EN: 36/86 | DMG: 28 | MIT: 40 | EVA: 2 | ACC: 5(+1) | LD: 9 | AA | PARA
    Griswold | HP: 826/828 | EN: 70/86 | DMG: 24 | MIT: 213 | ACC: 4(-1) | LD: 4 | REC: 4 | TAUNT | THRNS: 112

    Boss:
    Lun’Rael, Mother of the Reborn
    HP: ????/???? | DMG: 400 | MIT: 150 | EVA: 3 | ACC: 3

    Damage Dealt: 318+270

    Unmaking Breath: On a MD 9-10: Attack becomes an AOE dealing 180 Unmitigated DMG to all targets.
    Unnatural Regeneration: Battle Healing 50
    Status Resistance: Unless the same CC effect is applied again, it fails to activate (To freeze her, one needs to land two instances of freeze before it triggers)
    Global Entity: Her statistics, Debuffs, status effects, DoT's and attacks are split over multiple threads.

  20. Sam was already right there to ensure that its death was final. Carving her axe swiftly into its chest, pinning it against the wall. A sharp glance behind her toward Freya as she was right there next to her. With a swing of her Scythe as it makes contact to its neck. Removing her axe from the chest as it drops to the ground. A burst of data, with a grin. "Thanks, but I rather work with you guys to kill. It's more fun that way. Even if it is the ending kill." A glance to Freya with a smile now. "Thank you for showing me the truth that I couldn't see and you," Her head turns toward Freyd now. "I hope that I passed your little test and I hope that you will continue to train me. I want to know everything if you would give me the change." A yawn comes from her mouth, with a chuckle as she put her weapon away. "I made a promise to a certain special lady that I would be home tonight. Hit me up tomorrow, okay." She did not want to make Katoka wait any longer, but if she was being honest, she wanted to see her just as much. Sam grins as she pulls a crystal out of her pocket. Bursting in her hand, she was gone...

  21. Quick Change (CD: 1/3)
    Vanish (CD: 2/3)

    Hearing Freya's words she would do just that. Sam carves her axe right down the middle of this creatures spines. It gives a long drawn out hiss before Sam finds a large weapon heading straight for her face. Sam snaps out of view for only a moment before appearing next to Freya. "Dam, this is harder that I thought." Wiping her brow she looks to the creature who turns back to Eruda. The heat coming from her frame could be felt from where they stood. They were staring one another down. Moving back to what Freyd said she didn't look distracted in the slightest but what she saw earlier could have opposed other wise. Sam didn't get Eruda at all. Sam started to glance around for any vanishing points that she could take advantage of next round about. Her breath was a bit heavy from the last dodge, glancing to her energy, it was getting a bit. "Dam it..." as she lifts her weapon slightly up...

    [x15] AOE-I, 11 - 2 + 2 + (2 * 1) = 13 EN

    ID:199164 | BD:7+2=9, HIT Using [x15] AOE-I vs. Ghost of Vengeance Dealing 420-160=260 DMG

    Players:
    Freya | HP: 680/680 | EN: 71/86 | DMG: 29 | EVA: 5 | ACC: 7 | LD: 4 | AA | BLD: 48 | KEEN: 1 | REC: 4
    Sam | HP: 680/680 | EN: 22/86 | DMG: 28 | ACC: 2 | LD: 9 | BLD: 48 | ENV.O: 32 | PARA
    Freyd | HP: 920/920 | EN: 108/126 (113+4-9) | DMG: 30 | MIT: 78 | EVA: 2 | ACC: 8 | BH: 50 | LD: 8 | PROS: 3 | FLN: 16 | HLY: 16 | PARA IMMUNE | TROLL'S BLD | REC: 8
    Eruda | HP: 851/851 | EN: 86/88 | DMG: 11 | MIT: 207 | ACC: 2 | BRN: 56 (7-10) | REC: 4 | TAUNT | THRNS: 112 | LD:3

    Enemies:
    [1,3,1,4] Ghost of Vengeance | HP: 443/2000 | DMG: 360 | MIT: 160 (140 Shatter) | ACC: 3 | EVA: 3 (0) | STUNNED | STUN IMM (1/3) | GRAP IMM (0/3) | BLD: 48/1 |  ENV.O: 32/3 (1218-220)

    Critical (MD 9): Deals (Tier * 100) DMG to the target with the highest hate. Also deals (Tier * 60) DMG to every other player.
    Critical (MD 10): Deals (Tier * 110) DMG to the target with the highest hate. Also deals (Tier * 85) DMG to every other player.

  22. Oh so it wasn't just to be an ass. She was beginning to understand why. In the shadows she smiles listening to the 2 give her tips. The moment the thing doesn't look like it was moving, Sam is right next to it providing a cleave straight to the chest. A small huff out staring down at the almost helpless thing. She has always self taught herself, this was a refreshing thought, knowing that they were actually willing to teach her something new and not just say something she already knew. Glancing to the other two still not seeing Eruda in the room, "I appreciate the advice and it will all go into my book when we get done here." Sam's black book, all the information of everything she knew and more. Things that she got from Raidou and others that she added herself. It helped her collect her thought. Backing away toward the others knowing that the attack she just use was unable to be done again for a bit. Sam gets ready to switch back to her other weapon... 

    Maintaining Stealth: ID:198996 | LD: 6+5=8+3 (Consumables)=14 Stealth
    Using Quick Change (Free Action) Block Turns to this: Sam | HP: 680/680 | EN: 51/86 | DMG: 28 | ACC: 2 | LD: 9 | BLD: 48 | ENV.O: 32 | PARA

    (ID:198971 CD:12) Using Surprise Attack (Trickster) (8 EN) (x20) ST-B (20 EN) = 28 EN

    ID:198997 | BD:10 Auto Hit, Major Critical Using (x20) ST-B vs. Ghost of Vengeance Dealing 30*20=600/2=300-160=140 DMG Applies BLD: 48, ENV.O: 32

    Players:
    Freya | HP: 680/680 | EN: 65/86 | DMG: 29 | EVA: 5 | ACC: 7 | LD: 4 | AA | BLD: 48 | KEEN: 1 | REC: 4
    Sam | HP: 680/680 | EN: 31/86 | DMG: 28 | ACC: 2 | LD: 9 | BLD: 48 | ENV.O: 32 | PARA
    Freyd | HP: 920/920 | EN: 113/126 | DMG: 30 | MIT: 78 | EVA: 2 | ACC: 8 | BH: 50 | LD: 8 | PROS: 3 | FLN: 16 | HLY: 16 | PARA IMMUNE | TROLL'S BLD | REC: 8
    Eruda | HP: 851/851 | EN: 88/88 | DMG: 11 | MIT: 207 | ACC: 2 | BRN: 56 (7-10) | REC: 4 | TAUNT | THRNS: 112 | LD:3

    Enemies:
    [1,2,1,0] Ghost of Vengeance | HP: 1298/2000 | DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3 | STUN IMM (0/3) | STUNNED |  BLD: 48/2 |  ENV.O: 32/4

    Critical (MD 9): Deals (Tier * 100) DMG to the target with the highest hate. Also deals (Tier * 60) DMG to every other player.
    Critical (MD 10): Deals (Tier * 110) DMG to the target with the highest hate. Also deals (Tier * 85) DMG to every other player.

  23. Freya runs right past Sam, soon after so do the ghostly figures. When they get a good distance away Sam comes out from the shadows with every intention to strike these life forms down. The first started to fall behind as Sam goes right for the kill, as its head rolls across the ground before a sudden burst. The next, like a lumber guy cutting wood, Sam pulls her weapon upward and strike down. The head of her axe catches the back of its head before slightly turning and bursting right there... Silence falls upon the cavern. "Were you really going to shut that door on us Freyd..." Sam looks to him with a brow raised. She couldn't understand why he would do that unless it was purely in a joking matter... "Wait where is Eruda..." She turns to looks around for her but could see in the dim light besides what was being lit... "Whatever..." she says as she completely Vanishes from view...

    [x18] AOE-I, 14 + 2 * 2 = 20 EN

    ID:198971 | BD:10, CD: 12, CRIT+2 Using [x18] AOE-II vs. Ghostly Paladin 1 Dealing 540-120=420 DMG, [Paralyzed] applied
    ID:198972 | BD:7+5-=13, HIT Using [x18] AOE-II vs. Ghostly Paladin 2 Dealing 504-120=384 DMG

    ID:198974 | Battle:8, Craft:2, Loot:4+9=13
    ID:198975 | Battle:8, Craft:4, Loot:12+9=21


    Upon Kill Sam Vanishes as a free action
    ID:198972 | LD:3+5=8+3 (Consumables)=11 Stealth

    Players:
    Freya | HP: 680/680 | EN: 61/86 | DMG: 29 | EVA: 5 | ACC: 7 | LD: 4 | AA | BLD: 48 | KEEN: 1 | REC: 4
    Sam | HP: 680/680 | EN: 51/86 | DMG: 28 | ACC: 4 | LD: 9 | AA | PARA
    Freyd | HP: 920/920 | EN: 113/126 (126-13) | DMG: 30 | MIT: 78 | EVA: 2 | ACC: 8 | BH: 50 | LD: 8 | PROS: 3 | FLN: 16 | HLY: 16 | PARA IMMUNE | TROLL'S BLD | REC: 8
    Eruda | HP: 851/851 | EN: 88/88 | DMG: 11 | MIT: 207 | ACC: 2 | BRN: 56 (7-10) | REC: 4 | TAUNT | THRNS: 112 | LD:3

    Enemy:
    [1,0,0,0] Ghostly Paladin 1 | HP: 310/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1
    [1,0,0,0] Ghostly Paladin 2 | HP: 310/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1

    Total Loot:
    14700*Col
    T4 Perfect Armor/Shield #198975a
    T4 Perfect Weapon #198975b
    T4 Rare Trinket #198974a

     

  24. From the shadows Sam was watching and waiting for the next formation to happen. As Eruda walks by her, she sees a glimmer on the girl's cheek from the fire tapestry used for light on the wall. She was fighting her own battles, without a word to any soul. If she understood anything, it was that Eruda was strong, but inside, kept her emotions to herself. It was clear that she was going through something, but Eruda told her that talking helps sort things out. It does, but she really needed to start taking her own advice. Sam knew that building up emotions were very bad and could lead to a self destruct matter. Sam also knew that getting into other people's business was a huge no no as well though. As far as she had come she has tried so hard not to pry into other people's mind. It just turns into a big disaster and Sam becomes the bad guy from it. Knowing all this she lets it be...

    Ghost like creature began to edge around the corner. Wearing almost half looking blue robes, hovering in the air. Large claws, "AH NOPE," as Sam ducks beneath them wide eyes and darts from each one that shows it ghostly face down, cutting them down quickly before they got to out of hand... "What the hell are these Freyd..." 

    [x15] AOE-I, 11 + 2 * 4 = 19 EN

    ID:198946 | BD:8+5-1=13, HIT Using [x15] AOE-I vs. Wraith 1 Dealing 420-60=360 DMG
    ID:198947 | BD:3+5-1=8, HIT Using [x15] AOE-I vs. Wraith 2 Dealing 420-60=360 DMG
    ID:198948 | BD:6+5-1=11, HIT Using [x15] AOE-I vs. Wraith 3 Dealing 420-60=360 DMG
    ID:198949 | BD:10, CRIT+2 Using [x15] AOE-I vs. Wraith 4 Dealing 450-60=390 DMG, [Paralyzed] applied

    Players:
    Freya | HP: 680/680 | EN: 86/86 | DMG: 29 | EVA: 5 | ACC: 7 | LD: 4 | AA | BLD: 48 | KEEN: 1 | REC: 4
    Sam | HP: 680/680 | EN: 67/86 | DMG: 28 | ACC: 4 | LD: 9 | AA | PARA
    Freyd | HP: 920/920 | EN: 126/126 | DMG: 30 | MIT: 78 | EVA: 2 | ACC: 8 | BH: 50 | LD: 8 | PROS: 3 | FLN: 16 | HLY: 16 | PARA IMMUNE | TROLL'S BLD | REC: 8
    Eruda | HP: 851/851 | EN: 88/88 | DMG: 11 | MIT: 207 | ACC: 2 | BRN: 56 (7-10) | REC: 4 | TAUNT | THRNS: 112 | LD:3

    Enemy:
    Wraith 1 | HP: 40/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    Wraith 2 | HP: 40/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    Wraith 3 | HP: 40/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
    Wraith 4 | HP: 10/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 [Paralyzed]

  25. Hyperactive Duration [1/3], Quick Change [CD: 3/3] Refreshed, Vanish: [2/3]

    Sam is faster than she ever has been, running down the path killing everything in her path. She was actually having fun. There was very few times when she could focus on just one thing, but here right now, she only had one though, one goal, as a whole, the Firm Anima. She was glad that she made that decision to join this specific group of people. The were growing on her and not may people did in her life. Coming up against two mobs, she swipes around and down against the spine of it back before it bursts into nothing. The other got brave and tries to attack Sam. Quickly she lifts her hilt and smashed its face in. Suddenly another appears beside her. Kasumi, she was a mysterious one... She would eventually have to get to know each individual of Firm Anima but for now this... Sam watches her with a keen eye...

    ID:198725 | BD:1+5+AA=7, HIT Using [x12] ST-I vs. Sundered Spire Soldier #19 Dealing 336 DMG
    ID:198735 | Battle:7, Craft:11, Loot:14

    Players:
    Celeste | HP: 649/649 | EN: 46/76 | DMG: 26 | MIT: 27 | EVA: 3 | ACC: 6 | LD: 3 | BLD: 12 | BH: 12
    Simmoné | HP: 761/761 | EN: 78/86 | DMG: 27 | MIT: 63 | EVA: 2 | ACC: 3 | LD: 5 | BLD: 48 | BLGT: 32 | KEEN: 1 | REC: 8 | TXC VNM: 24
    Sam | HP: 761/761 | EN: 42/86 | DMG: 28 | MIT: 40 | EVA: 2 | ACC: 5 | LD: 9 | AA | PARA
    Griswold | HP: 826/828 | EN: 66/86 | DMG: 24 | MIT: 213 | ACC: 4 | LD: 4 | REC: 4 | TAUNT | THRNS: 112

    Mobs:
    [0,0,0,2] Sundered Spire Soldier #19 | HP: 53/372 | DMG: 124

    Vanity Tag: @Kasumi

    Total Loot:
    27730*Col
    18*T4 Materials
    T4 Rare Trinket #198461a
    T4 Perfect Weapon #198460a
    T4 Perfect Weapon #198460b
    T4 Perfect Weapon #198460c
    T4 Perfect Weapon #198459a
    T4 Perfect Armor/Shield #198458a
    T4 Perfect Consumable #198458b
    T4 Perfect Consumable #198458c
    T4 Perfect Armor/Shield #198707a
    T4 Perfect Consumable #198707b
    T4 Perfect Consumable #198707c
    (23) Intermediate Dungeon Map #
    198706
    (1) Demonic Shard or (1) Gleaming Scale
    T4 Perfect Weapon #198705a
    T4 Perfect Weapon #198705b
    T4 Perfect Weapon #198705c
    T4 Rare Armor/Shield #198704a
    T4 Perfect Consumable #198735a

×
×
  • Create New...