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[EV-PP-F29] <<Fatal Error>> If not to-knight, then when?


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Baldur and the rest of Jacob's Ladder were out on Floor 29, doing a patrol not far from the settlement. The floor had been a hub of activity, both good and bad, since it had been opened. The glass knights were everywhere trying to breach their defenses and get down into the lower floors where they could replicate and overwhelm the lower level of defense that others had been able to erect. Thankfully the stairs and the settlement were in the same place here, so they didn't have to try and defend two different locations.

"Mari, here, if we find one,  you'll need these"

The gaijin samurai opened up a trade with Mari and sent her 1x <<Teleport Crystal>>, 1x Medium Accuracy Snack (+2 Acc Food), 1x Medium Protein Snack (+2 Damage, -40 Mit)

Shortly after that, he heard the jingling of glass, and he would have missed it, but the lightning in the sky caused the mob to light up like a single peg in a lite brite board.

"I see one!"

Baldur called out to the others.

"Get your buffs ready! And watch out for any dupping they try to do!"

Baldur pulled out his Gungnir's shard and a bit of damage potion and drank them both down quickly, before drawing his sword and getting ready to engage.

"Remember, by the books. These things aren't hard if we keep them stunned and push hard!"


Spoiler
Combat Statblock
Baldur | HP: 980/980 | EN: 132/132 | DMG: 26 | MIT:78 | ACC:7 | AA | KEEN: 1 | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5
Consumables Taken
Accuracy 2/Evasion 2 Consumed [Gungnir's Shard]
Max Damage Potion [3->2]
 
First Post Character Information [Signature]
Name: Baldur
True Tier: 11
Level: 34
Paragon Level: 68
HP: 980/980
EN: 132/132

Stats:
Damage: 26
Mitigation: 78
Accuracy: 7
Evasion: 4
Battle Healing: 54
Loot Die: 5
Stealth Rating: -2
AA KEEN: 1
REC: 8
FLN: 8
BLI: 32/-20
BRN: 56 FRZ: 64
Equipped Gear:
Weapon/Armor/Trinket:
- Etheral Tether - Zanshin AA/Keen/Freeze/Burn
Armor/Trinket:
- Jade Magatama - Acc/Acc/Eva/Recovery
Shield/Armor/Trinket:
- Monstsuki Haori - Mit/Mit/Eva/Recovery

Combat Mastery:
- Combat Mastery: Damage R3

Combat Shift:
- TECH Shift

Familiar Skill:
-

Custom Skill:
-

Skills:
- Battle Healing R5
- Charge
- Energist
- Extended Weight Limit
- Fighting Spirit
- Katana R5
- Light Armor R5
- Quick Change
- Searching R5

Extra Skills:
- Concentration
- Survival
- Forgotten King's Authority
- Parry

Inactive Extra Skills:
- Meditation

Addons:
- Ferocity
- Precision
- Resolve
- Reveal
- Stamina

Mods:
- Detect
- Emergency Recovery
- Meticulous

Inactive Mods:

Battle Ready Inventory:
- Basic Teleport Crystal x7
- Bear Trap x7
- Group Heal Crystal x1
- Hypnosis x5
- Medium Vitality Snack x1
- Misperception x2
- Safeguard Potion x1
- Warden's Fury x1
- Zanshin or Muramasa x1

Housing Buffs:
- Bedroom: -1 energy cost for the first two expenditures of each combat
- Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Storage Closet: +1 Battle Ready Inventory Slot
- Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Fishing Pond: +2 Fishing EXP per fishing attempt
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

 

 

Edited by Baldur
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Jomei
the emerald duelist 
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Spoiler

notes

  • Level: 34 | Paragon: 81 | Tier: 4(12) 

Jomei | HP: 1000/1000 | EN: 138/138 | DMG: 21 | MIT:44 | ACC:3 | TAUNT | F-SPIRIT | EVA:4 | BH:55 | HB: 44 | VAMP-D: 110 | BLI: 32/-20  | LD:1 

Equipment:
Vicious Mockery : ACC II | Taunt | Blight 
Fencer's Regalia - Trepidation: Vamp D II | HB | MIT 
Token of Serenity: HB| EVA III  


equipped

  • Vicious Mockery
  • Fencer's Regalia - Trepidation
  • Token of Serenity

battle-ready inventory


skills

Spoiler

Skills
Rapier R5 | TECH Spec.
Combat Mastery DMG R3
Cloth Armor R5
Charge
B Healing R5
Energist
MA R2
Howl
Fighting Spirit
Quick Change

Extra:
Concentration
Survival  
Parry
Forgotten King's Authority

Assault Mode 
Lady Luck

Meditation


Mods
Athletics
Emergency Recovery
Vengeful Riposte

Justified Riposte

Addons
Stamina 
Focus
Precision
Nimble
Focused Howl

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buffs

Spoiler

Housing Buffs
Well Rested: -1 energy cost for the first three expenditures of each combat    
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)    
Tasty: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. 
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Item Stash: +1 BRI slot
Advanced Training: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

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The knights were slowly being dwindled to nothing, but they were still not out of the ball park yet.  There will be time to rest once this was all over.  At least, the hunter hoped so.  Though as the others were scattering to cover more ground, the hunter would group up with his guild.  He would keep them going better than what happened before.  Even more so now that they all mostly knew his secret.  He would keep them all from going down.

Following Baldur's orders, he would immediately prep his buffs.  There weren't much to them, but they were all he had.  He really needed to get in touch with some more people.  It seemed that certain places were producing less and less as time went on.

"Fly fast into the battle!  Let's not let it get any chances!" 

Gungnir - +60 MIT Feast 5/6
Field Ration (Filled) - +16% HP
Immolation Potion T4 - +40 Thorns

Hirru | HP: 1160/1160 | EN: 112/112 | DMG: 1 | MIT: 187 | ACC: 1 | BH: 59 | HLY BLS: 47 | MENDING: 2 | REC: 8 | LD: 5 | THRNS: 76 | PARA | EV-0: 36

Spoiler

 

Hirru Lvl 34 (PL 68)

1000 + 16%OH + Filled HP
110 Energy
1 Base Damage
1 ACC
127 + 60 Mitigation
5% Battle Healing
4% Holy Blessing
8 Recovery
36 + 40 Thorns
20% Life Mend
5 + 3 (+3 dungeons) Luck Die

Equipment

Paladin's Oath ..................... // +4% Holy Blessing / +20% Life Mending
Light's Embrace .................... // +8 Recovery / 36 Thorns
Shelob's Fang ...................... // +1 ACC / +1 PARA / 36 ENO

Blades Cloak ....................... // Vanity
Lun'Rael's Insignia ................ // Unique Vanity | Floor 23 Raid Unique
Fates Armament (Shield) ............ // Unique Vanity | Floor 26 Raid Unique
Dimensional Backpack ............... // +1 B.R.I Slot

Battle Ready Inventory

<Teleportation Crystal> x5 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport]
<March unto the Dawn> x5 ........... // +15% ST Insta-Heal
<Dear My Friend> x5 ................ // +15% ST Insta-Heal
<Mass HP Recovery Crystal> x5 ...... // +10% AOE Insta-Heal
<Blessing of the Wood> x3 .......... // 250 Damage Reduction Barrier (party)
<Tiger Balm> x1 .................... // Negate 3 status ailments

Skills

Heavy Armor ........................ // Rank 5: +40 MIT
Battle Healing ..................... // Rank 5: +5% HP each turn
Search ............................. // Rank 5: +5 Loot Die / +5 Stealth Detection
Quick Change ....................... // Rank 0: Change items in B.R.I to equipment (Free Act)
Combat Mastery: MIT ................ // Rank 3: +72 MIT

Extra Skills (Max 4)

First Aid .......................... // Rank 5: +20% ST-H / -15 EN
Leadership ......................... // Rank 5: Command the Front w/ Buffs

Skill Mods / Addons (Max 5 Mods)

Iron Skin (Add on) ................. // +15 Mit / +60 HP
Field Medic (Add on) ............... // +25% AOE-H / -15 EN / 3 turn Cooldown
Hyperactive (Add on) ............... // +3 EN Regen for 3 turns / -5 EN / 3 turn Cooldown

Reveal (Add on)..................... // +2 to Dungeon, Labyrinth searches / Post 10 searches / 3 turn Labyrinth Cooldown

Barrier ............................ // -15% Dmg shield AOE / -15 EN / 2 turn Cooldown
Energize ........................... // +8 EN ST / -10 EN
Purify ............................. // Negate all status effects on target 
Inspirational Speech ............... // -1 Cooldown -> Party / -10 EN
Press The Attack ................... // +(Target Tier) Dmg / -10 En / 5 turn Cooldown

Detect ............................. // +1 to Labyrinth searches | +2 Stealth Detect

Housing / Buffs

Mitigation ......................... // +60 Mit
Field Ration (Filled) .............. // +16% Max HP
Thorns ............................. // +40 Thorns

Rested ............................. // -1 EN for 2 uses
Relaxed ............................ // OOC HP regen 5*tier Rec EN after 2 turns
Filling ............................ // Increase food by +1 T1 slot
Multipurpose ....................... // +1 LD, Stealth, Dection, or Prosperity to 1 post
Ambition Scales .................... // +1 EXP per crafting attempt (Appraiser)
Practiced Angler ................... // +2 EXP & +1 LD & CD to fishing attempts
Amphitrite's Net ................... // +1 CD to fishing attempts

 

 

Edited by Hirru
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Talk about out of the frying pan and into the fire...except it wasn't fire - it was a cold - wet and dreary ass floor. The only reason Mari had willingly joined the fray so soon was the promise of clavicles. Okay, maybe two reasons, Clavicles and because she felt guilty for being locked away for so long. Even though she was in Jail.

Mari was following behind Baldur, Jomei -and someone she wasn't sure she recognized. Her new 2H spear leaning casually on her shoulder. She knew nothing of what was going on. 

"Remember?" Mari asked - then sighed. "I don't even know what's going on right now." She opened up her inventory. "I ain't got buffs - I got very little in terms of...anything really."

Still, Mari was willing to work together with these people - it'd be nice. It'd be really nice to be able to catch up with people, even in the throws of battle

Duping? Mari hoped she wasn't getting in over her head here. She took the buffs from Baldur. "Thanks, I'm gonna be rusty - hope ya understand!"

 

 

Mari | HP: 940/940 | EN: 128/128 | DMG: 21+2=23 | ACC:5+2=7 | AA | EVA:3 | BH:52 | BLI: 32/-20 | ENV-O: 32 | PARA-V | LD:1 | -40 Mit

Spoiler

Name: Mari
True Tier: 9
Level: 34
Paragon Level: 55
HP: 940/940
EN: 128/128

Stats:
Damage: 21
Accuracy: 5
Evasion: 3
Battle Healing: 52
Loot Die: 1
Stealth Rating: 5
AA BLI: 32/-20
ENV-O: 32
PARA-V

Equipped Gear:
Weapon/Armor/Trinket:
- Paralytic Contagion | T4 | Absolute ACC I | Paralytic Venom I | Envenom OFF I | Blight 1
Armor/Trinket:
- Infernal Shadow-Redemption | T4 | EVA III | MIT | 1
Shield/Armor/Trinket:
- Glasses | T1 | ACC: 3

Combat Mastery:
- Combat Mastery: Damage R3

Combat Shift:
- AOE Shift

Familiar Skill:
- Rending Familiar

Custom Skill:
-

Skills:
- Battle Healing R5
- Charge
- Cloth Armor R5
- Energist
- Polearm R5

Extra Skills:
- Survival
- Hiding R5
- First Aid R2

Inactive Extra Skills:

Addons:
- Focus
- Nimble
- Precision
- Resolve
- Stamina

Mods:
- Athletics
- Surpise Attack: Trickster
- Untraceable
- Vanish

Inactive Mods:

Battle Ready Inventory:

Housing Buffs:
- Bedroom: -1 energy cost for the first two expenditures of each combat
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.

Guild Hall Buffs:

Scents of the Wild Totem:

Wedding Ring:

Crafting Profession:
- Alchemist[exp] R10
Gathering Profession:

 

Edited by Mari
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Cry havoc and let slip the wiener dogs of war


ID#245505 BD:3+8-3=8 (Hit) [Keen Applied] CD: 3 (No STB) Tech-D [Shatter Applied]
ID#245506 CD: 3 (No Recovery)
26x16=416 RAW - 80 MIT = 336 DMG Dealt
-13EN (-12 Due to Rested Buff (1/2)

[2 Hate] Baldur | HP: 980/980 | EN: 120/132 | DMG: 26 | MIT:78 | ACC:8 | AA (Inc) | KEEN: 1 | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5 | Rested (1/2)

Spectral Knight | HP: 3700/3700  | DMG: 300 | MIT:100 80 | ACC:5 | EVA:3 | FRB [40/2] | BLD [48/2] | BLGT [32/2] | BRN [56/2] | Shattered [1/3 stacks]

  • Splinter | Whenever the Spectral Knight critically hits (BD 9-10), its attack instead only deals 50 mitigated damage and 60 unmitigated damage to the entire party as the weapon splinters into a sharpened spray. This attack applies all applicable DoT's to all targets when this occurs.
  • Mist Body | Natural BD 9 attacks made against Spectral Knight will no longer automatically hit and will use accuracy & damage calculations as normal due to the Spectral Knight bending and twisting to allow dangerous attacks to pass harmlessly through. All enhancements that would activate on a natural BD 9 (bleed, holy, burn, freeze) will not trigger when this occurs.
  • Attempted Rewrite | On a CD 10+, the Spectral Knight will find another NPC nearby and manufacture that NPC into a clone of itself with the same stat block including remaining hit points and any applied status effects.
Edited by Baldur
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