Baldur 0 Posted 9 hours ago #1 Share Posted 9 hours ago (edited) Baldur and the rest of Jacob's Ladder were out on Floor 29, doing a patrol not far from the settlement. The floor had been a hub of activity, both good and bad, since it had been opened. The glass knights were everywhere trying to breach their defenses and get down into the lower floors where they could replicate and overwhelm the lower level of defense that others had been able to erect. Thankfully the stairs and the settlement were in the same place here, so they didn't have to try and defend two different locations. "Mari, here, if we find one, you'll need these" The gaijin samurai opened up a trade with Mari and sent her 1x <<Teleport Crystal>>, 1x Medium Accuracy Snack (+2 Acc Food), 1x Medium Protein Snack (+2 Damage, -40 Mit) Shortly after that, he heard the jingling of glass, and he would have missed it, but the lightning in the sky caused the mob to light up like a single peg in a lite brite board. "I see one!" Baldur called out to the others. "Get your buffs ready! And watch out for any dupping they try to do!" Baldur pulled out his Gungnir's shard and a bit of damage potion and drank them both down quickly, before drawing his sword and getting ready to engage. "Remember, by the books. These things aren't hard if we keep them stunned and push hard!" Spoiler Combat Statblock Baldur | HP: 980/980 | EN: 132/132 | DMG: 26 | MIT:78 | ACC:7 | AA | KEEN: 1 | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5 Consumables Taken Accuracy 2/Evasion 2 Consumed [Gungnir's Shard] Max Damage Potion [3->2] First Post Character Information [Signature] Name: Baldur True Tier: 11 Level: 34 Paragon Level: 68 HP: 980/980 EN: 132/132 Stats: Damage: 26 Mitigation: 78 Accuracy: 7 Evasion: 4 Battle Healing: 54 Loot Die: 5 Stealth Rating: -2 AA KEEN: 1 REC: 8 FLN: 8 BLI: 32/-20 BRN: 56 FRZ: 64 Equipped Gear: Weapon/Armor/Trinket: - Etheral Tether - Zanshin AA/Keen/Freeze/Burn Armor/Trinket: - Jade Magatama - Acc/Acc/Eva/Recovery Shield/Armor/Trinket: - Monstsuki Haori - Mit/Mit/Eva/Recovery Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - TECH Shift Familiar Skill: - Custom Skill: - Skills: - Battle Healing R5 - Charge - Energist - Extended Weight Limit - Fighting Spirit - Katana R5 - Light Armor R5 - Quick Change - Searching R5 Extra Skills: - Concentration - Survival - Forgotten King's Authority - Parry Inactive Extra Skills: - Meditation Addons: - Ferocity - Precision - Resolve - Reveal - Stamina Mods: - Detect - Emergency Recovery - Meticulous Inactive Mods: Battle Ready Inventory: - Basic Teleport Crystal x7 - Bear Trap x7 - Group Heal Crystal x1 - Hypnosis x5 - Medium Vitality Snack x1 - Misperception x2 - Safeguard Potion x1 - Warden's Fury x1 - Zanshin or Muramasa x1 Housing Buffs: - Bedroom: -1 energy cost for the first two expenditures of each combat - Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down) - Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. - Storage Closet: +1 Battle Ready Inventory Slot - Dining Room: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. - Fishing Pond: +2 Fishing EXP per fishing attempt - Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Edited 4 hours ago by Baldur Link to post Share on other sites
Jomei 0 Posted 9 hours ago #2 Share Posted 9 hours ago Jomei the emerald duelist Spoiler notes Level: 34 | Paragon: 82 | Tier: 4(12) Jomei | HP: 1000/1000 | EN: 138/138 | DMG: 21 | MIT:44 | ACC:3 | TAUNT | F-SPIRIT | EVA:4 | BH:55 | HB: 44 | VAMP-D: 110 | BLI: 32/-20 | LD:1 Equipment: Vicious Mockery : ACC II | Taunt | Blight Fencer's Regalia - Trepidation: Vamp D II | HB | MIT Token of Serenity: HB| EVA III equipped Vicious Mockery Fencer's Regalia - Trepidation Token of Serenity battle-ready inventory skills Spoiler Skills Rapier R5 | TECH Spec. Combat Mastery DMG R3 Cloth Armor R5 Charge B Healing R5 Energist MA R2 Howl Fighting Spirit Quick Change Extra: Concentration Survival Parry Forgotten King's Authority Assault Mode Lady Luck Meditation Mods Athletics Emergency Recovery Vengeful Riposte Justified Riposte Addons Stamina Focus Precision Nimble Focused Howl data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== buffs Spoiler Housing Buffs Well Rested: -1 energy cost for the first three expenditures of each combat Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Tasty: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Item Stash: +1 BRI slot Advanced Training: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== When was the last time he had a full night's rest, a meal he actually enjoyed - not just something for necessity. Was there a day in the past (few) month(s) where he hadn't trudged home, clothes still soaked from the never-ending storms of this horrific floor? Did he even remember the last time he showered? He could sleep when this was over, bathe, actually enjoy the few things in this world that brought him job. He was a frontline fighter, like the rest of his squad. They had a job to do, despite how much the winds battered them down. They'd see it done. "I see one!" Jomei's attention snapped to where Baldur was looking, pulling him out of that 'auto-pilot trance' he had when he was tired. Olive eyes scanned the dark horizon, before a streak of lightning flashing through the sky revealed their target. "Got it!" Jomei shouted back, as he unclipped the violin from his hip. Resting the instrument on his shoulder, he would place himself at the center of their group. "I'll keep it off your backs!" Link to post Share on other sites
Hirru 0 Posted 8 hours ago #3 Share Posted 8 hours ago (edited) The knights were slowly being dwindled to nothing, but they were still not out of the ball park yet. There will be time to rest once this was all over. At least, the hunter hoped so. Though as the others were scattering to cover more ground, the hunter would group up with his guild. He would keep them going better than what happened before. Even more so now that they all mostly knew his secret. He would keep them all from going down. Following Baldur's orders, he would immediately prep his buffs. There weren't much to them, but they were all he had. He really needed to get in touch with some more people. It seemed that certain places were producing less and less as time went on. "Fly fast into the battle! Let's not let it get any chances!" Gungnir - +60 MIT Feast 5/6 Field Ration (Filled) - +16% HP Immolation Potion T4 - +40 Thorns Hirru | HP: 1160/1160 | EN: 112/112 | DMG: 1 | MIT: 187 | ACC: 1 | BH: 59 | HLY BLS: 47 | MENDING: 2 | REC: 8 | LD: 5 | THRNS: 76 | PARA | EV-0: 36 Spoiler Hirru Lvl 34 (PL 68) 1000 + 16%OH + Filled HP 110 Energy 1 Base Damage 1 ACC 127 + 60 Mitigation 5% Battle Healing 4% Holy Blessing 8 Recovery 36 + 40 Thorns 20% Life Mend 5 + 3 (+3 dungeons) Luck Die Equipment Paladin's Oath ..................... // +4% Holy Blessing / +20% Life Mending Light's Embrace .................... // +8 Recovery / 36 Thorns Shelob's Fang ...................... // +1 ACC / +1 PARA / 36 ENO Blades Cloak ....................... // Vanity Lun'Rael's Insignia ................ // Unique Vanity | Floor 23 Raid Unique Fates Armament (Shield) ............ // Unique Vanity | Floor 26 Raid Unique Dimensional Backpack ............... // +1 B.R.I Slot Battle Ready Inventory <Teleportation Crystal> x5 ......... // Teleport to a town / out of a dungeon [Uses 2 posts: 1 for use, next to teleport] <March unto the Dawn> x5 ........... // +15% ST Insta-Heal <Dear My Friend> x5 ................ // +15% ST Insta-Heal <Mass HP Recovery Crystal> x5 ...... // +10% AOE Insta-Heal <Blessing of the Wood> x3 .......... // 250 Damage Reduction Barrier (party) <Tiger Balm> x1 .................... // Negate 3 status ailments Skills Heavy Armor ........................ // Rank 5: +40 MIT Battle Healing ..................... // Rank 5: +5% HP each turn Search ............................. // Rank 5: +5 Loot Die / +5 Stealth Detection Quick Change ....................... // Rank 0: Change items in B.R.I to equipment (Free Act) Combat Mastery: MIT ................ // Rank 3: +72 MIT Extra Skills (Max 4) First Aid .......................... // Rank 5: +20% ST-H / -15 EN Leadership ......................... // Rank 5: Command the Front w/ Buffs Skill Mods / Addons (Max 5 Mods) Iron Skin (Add on) ................. // +15 Mit / +60 HP Field Medic (Add on) ............... // +25% AOE-H / -15 EN / 3 turn Cooldown Hyperactive (Add on) ............... // +3 EN Regen for 3 turns / -5 EN / 3 turn Cooldown Reveal (Add on)..................... // +2 to Dungeon, Labyrinth searches / Post 10 searches / 3 turn Labyrinth Cooldown Barrier ............................ // -15% Dmg shield AOE / -15 EN / 2 turn Cooldown Energize ........................... // +8 EN ST / -10 EN Purify ............................. // Negate all status effects on target Inspirational Speech ............... // -1 Cooldown -> Party / -10 EN Press The Attack ................... // +(Target Tier) Dmg / -10 En / 5 turn Cooldown Detect ............................. // +1 to Labyrinth searches | +2 Stealth Detect Housing / Buffs Mitigation ......................... // +60 Mit Field Ration (Filled) .............. // +16% Max HP Thorns ............................. // +40 Thorns Rested ............................. // -1 EN for 2 uses Relaxed ............................ // OOC HP regen 5*tier Rec EN after 2 turns Filling ............................ // Increase food by +1 T1 slot Multipurpose ....................... // +1 LD, Stealth, Dection, or Prosperity to 1 post Ambition Scales .................... // +1 EXP per crafting attempt (Appraiser) Practiced Angler ................... // +2 EXP & +1 LD & CD to fishing attempts Amphitrite's Net ................... // +1 CD to fishing attempts Edited 8 hours ago by Hirru Link to post Share on other sites
Mari 1 Posted 4 hours ago #4 Share Posted 4 hours ago (edited) Talk about out of the frying pan and into the fire...except it wasn't fire - it was a cold - wet and dreary ass floor. The only reason Mari had willingly joined the fray so soon was the promise of clavicles. Okay, maybe two reasons, Clavicles and because she felt guilty for being locked away for so long. Even though she was in Jail. Mari was following behind Baldur, Jomei -and someone she wasn't sure she recognized. Her new 2H spear leaning casually on her shoulder. She knew nothing of what was going on. "Remember?" Mari asked - then sighed. "I don't even know what's going on right now." She opened up her inventory. "I ain't got buffs - I got very little in terms of...anything really." Still, Mari was willing to work together with these people - it'd be nice. It'd be really nice to be able to catch up with people, even in the throws of battle Duping? Mari hoped she wasn't getting in over her head here. She took the buffs from Baldur. "Thanks, I'm gonna be rusty - hope ya understand!" Mari | HP: 940/940 | EN: 128/128 | DMG: 23 | MIT:4 | ACC:7 | AA | EVA:4 | BH:52 | BLI: 32/-20 | ENV-O: 32 | PARA-V | LD:1 Spoiler Name: Mari True Tier: 9 Level: 34 Paragon Level: 55 HP: 940/940 EN: 128/128 Stats: Damage: 21 Accuracy: 5 Evasion: 3 Battle Healing: 52 Loot Die: 1 Stealth Rating: 5 AA BLI: 32/-20 ENV-O: 32 PARA-V Equipped Gear: Weapon/Armor/Trinket: - Paralytic Contagion | T4 | Absolute ACC I | Paralytic Venom I | Envenom OFF I | Blight 1 Armor/Trinket: - Infernal Shadow-Redemption | T4 | EVA III | MIT | 1 Shield/Armor/Trinket: - Glasses | T1 | ACC: 3 Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - AOE Shift Familiar Skill: - Rending Familiar Custom Skill: - Skills: - Battle Healing R5 - Charge - Cloth Armor R5 - Energist - Polearm R5 Extra Skills: - Survival - Hiding R5 - First Aid R2 Inactive Extra Skills: Addons: - Focus - Nimble - Precision - Resolve - Stamina Mods: - Athletics - Surpise Attack: Trickster - Untraceable - Vanish Inactive Mods: Battle Ready Inventory: Housing Buffs: - Bedroom: -1 energy cost for the first two expenditures of each combat - Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Guild Hall Buffs: Scents of the Wild Totem: Wedding Ring: Crafting Profession: - Alchemist[exp] R10 Gathering Profession: Edited 50 minutes ago by Mari Link to post Share on other sites
Baldur 0 Posted 4 hours ago Author #5 Share Posted 4 hours ago (edited) Baldur gave Mari a smile that was a little bit... weary? But also still somehow reassuring. The steel in his blue-gray eyes had softened since the last time she had seen him all that time ago. He seemed worn down a bit, but also like that had taken some of the sharp edges off. "I know this is diving back into the fray, but if you're going to consider going into a boss fight, you need to fight something on the front first. No pressure. We can handle this thing, just try out your build and see if it does what you want it to do. We've got a good crew, trust in Jomei to tank, and Trust in Hirru to keep us alive." A bit of the old mischief danced across Baldur's eyes, "And stick it with the pointy end." Baldur gave her a wink as he touched the tip of the spear, then teasingly licked the tip of his finger. "Jomei, hit it with a stun. I'm gonna try and shatter it to get its MIT down. Hirru, you know what to do." With the a nod to each in turn, Baldur charged the mob with a powerful kiai, the wind seemed to ripple around him like he was the center of a hurricane, and he lept off a small embankment and drove his katana down into the glass knight. Steel and glass shrieked together with an awful noise as Baldur chipped away at its translucent armor. ID#245505 BD:3+8-3=8 (Hit) [Keen Applied] CD: 3 (No STB) Tech-D [Shatter Applied] ID#245506 CD: 3 (No Recovery) 26x16=416 RAW - 80 MIT = 336 DMG Dealt -13EN (-12 Due to Rested Buff (1/2) [2 Hate] Baldur | HP: 980/980 | EN: 120/132 | DMG: 26 | MIT:78 | ACC:8+1 | AA (Inc) | KEEN: 1 (Act) | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5 | Rested (1/2) Spectral Knight | HP: 3700/3700 | DMG: 300 | MIT:100 80 | ACC:5 | EVA:3 | FRB [40/2] | BLD [48/2] | BLGT [32/2] | BRN [56/2] | Shattered [1/3 stacks] Splinter | Whenever the Spectral Knight critically hits (BD 9-10), its attack instead only deals 50 mitigated damage and 60 unmitigated damage to the entire party as the weapon splinters into a sharpened spray. This attack applies all applicable DoT's to all targets when this occurs. Mist Body | Natural BD 9 attacks made against Spectral Knight will no longer automatically hit and will use accuracy & damage calculations as normal due to the Spectral Knight bending and twisting to allow dangerous attacks to pass harmlessly through. All enhancements that would activate on a natural BD 9 (bleed, holy, burn, freeze) will not trigger when this occurs. Attempted Rewrite | On a CD 10+, the Spectral Knight will find another NPC nearby and manufacture that NPC into a clone of itself with the same stat block including remaining hit points and any applied status effects. Edited 4 hours ago by Baldur Link to post Share on other sites
Mari 1 Posted 1 hour ago #6 Share Posted 1 hour ago (edited) "Yeh..." Mari returned his tired smile with one of her own. There had been so much left unsaid between the two since their reunion back at the onsen. Mari felt bad; but unlike what Raidou had said - she was not on vacation. She wasn't living it up. Sure - she didn't exactly hate herself anymore but prison was still prison. It wasn't nice. "My joints might hurt a bit after this - didn't exactly have a lot of movement where I was." Mari wound up one arm as she rubbed her shoulder. "Still - as you said - its better to just get back into the fray of things sometimes." Hey eyes shifted to the others in the group. "I'm glad...that you weren't alone throughout it all." Baldur gave her a wink as he touched the tip of the spear, then teasingly licked the tip of his finger - Mari stared at him - mouth agape, what the - what the hell did he think he was doing?? Mari shook her head. Just friends. They were, and would always be just friends. And friends teased each other. Ill pointy end you in a minute.... Everyone here had their role; and Mari's? Well - hers was probably the easiest of all. She was simply trying to dust off any sort of fighting prowess she once had. It was odd - Mari used to be one of the strongest, if not the strongest in Aincrad for quite some time but now she felt like she was trailing behind. Yet...somehow...that didn't make her feel bad. If anything, it felt like a lot of that pressure was gone. Mari pulled out her weapon - an orange polearm dripping with black miasma and lunged toward the spectral knight - ducking low she jammed the tip into the underside of the knights jaw. Mari gave it a good jerk for measure before pulling her weapon free. "Yanno, if you're gonna start licking things, its gonna be real hard to concentrate." id: 245542 bd: 4+7=11 -3=8 MOB 10 ST-I (12 EN) | A single-target sword art. (23 X 12= 276) 276-80= 196 DAMAGE 2 Hate] Baldur | HP: 980/980 | EN: 120/132 | DMG: 26 | MIT:78 | ACC:8+1 | AA (Inc) | KEEN: 1 (Act) | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5 | Rested (1/2) Mari | HP: 940/940 | EN: 116/128 | DMG: 23 | MIT:4 | ACC:7 | AA | EVA:4 | BH:52 | BLI: 32/-20 | ENV-O: 32 | PARA-V | LD:1 Spectral Knight | HP: 3504/3700 | DMG: 300 | MIT:100 80 | ACC:5 | EVA:3 | FRB [40/2] | BLD [48/2] | BLGT [32/2] | BRN [56/2] | Shattered [1/3 stacks] Splinter | Whenever the Spectral Knight critically hits (BD 9-10), its attack instead only deals 50 mitigated damage and 60 unmitigated damage to the entire party as the weapon splinters into a sharpened spray. This attack applies all applicable DoT's to all targets when this occurs. Mist Body | Natural BD 9 attacks made against Spectral Knight will no longer automatically hit and will use accuracy & damage calculations as normal due to the Spectral Knight bending and twisting to allow dangerous attacks to pass harmlessly through. All enhancements that would activate on a natural BD 9 (bleed, holy, burn, freeze) will not trigger when this occurs. Attempted Rewrite | On a CD 10+, the Spectral Knight will find another NPC nearby and manufacture that NPC into a clone of itself with the same stat block including remaining hit points and any applied status effects. Edited 50 minutes ago by Mari Link to post Share on other sites
Hirru 0 Posted 1 hour ago #7 Share Posted 1 hour ago (edited) Oh boi, it's a ph EN: null | Rec: null | HP: null Post Action: Hyperactive -> Baldur | -5 en | +3 passive EN [2] Baldur | HP: 980/980 | EN: 120/132 | DMG: 26 | MIT:78 | ACC:8+1 | AA (Inc) | KEEN: 1 (Act) | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5 | Rested (1/2) | Hype 0/3 [1] Mari | HP: 940/940 | EN: 116/128 | DMG: 21+2=23 | ACC:5+2=7 | AA | EVA:3 | BH:52 | BLI: 32/-20 | ENV-O: 32 | PARA-V | LD:1 | -40 Mit [-]Hirru | HP: 1160/1160 | EN: 106/112 | DMG: 1 | MIT: 187 | ACC: 1 | BH: 59 | HLY BLS: 47 | MENDING: 2 | REC: 8 | LD: 5 | THRNS: 76 | PARA | EV-0: 36 | CD hype 1/3 Spectral Knight | HP: 3168/3700 | DMG: 300 | MIT:100 80 | ACC:5 | EVA:3 | FRB [40/2] | BLD [48/2] | BLGT [32/2] | BRN [56/2] | Shattered [1/3 stacks] Splinter | Whenever the Spectral Knight critically hits (BD 9-10), its attack instead only deals 50 mitigated damage and 60 unmitigated damage to the entire party as the weapon splinters into a sharpened spray. This attack applies all applicable DoT's to all targets when this occurs. Mist Body | Natural BD 9 attacks made against Spectral Knight will no longer automatically hit and will use accuracy & damage calculations as normal due to the Spectral Knight bending and twisting to allow dangerous attacks to pass harmlessly through. All enhancements that would activate on a natural BD 9 (bleed, holy, burn, freeze) will not trigger when this occurs. Attempted Rewrite | On a CD 10+, the Spectral Knight will find another NPC nearby and manufacture that NPC into a clone of itself with the same stat block including remaining hit points and any applied status effects. Edited 1 hour ago by Hirru Link to post Share on other sites
Jomei 0 Posted 41 minutes ago #8 Share Posted 41 minutes ago Post Action: TECH A (14-1 Well Rested) -13 EN +3 Hate -> ID 245568 | BD 9(+3)(-3) = 9 | Stun | Blight Mist Body -> 21 x 16 = 336(-80) = 256 DMG [2] Baldur | HP: 980/980 | EN: 120/132 | DMG: 26 | MIT:78 | ACC:8+1 | AA (Inc) | KEEN: 1 (Act) | F-SPIRIT | EVA:4 | BH:54 | REC: 8 | FLN: 8 | BLI: 32/-20 | BRN: 56 | FRZ: 64 | LD:5 | Rested (1/2) | Hype 0/3 [1] Mari | HP: 940/940 | EN: 116/128 | DMG: 21+2=23 | ACC:5+2=7 | AA | EVA:3 | BH:52 | BLI: 32/-20 | ENV-O: 32 | PARA-V | LD:1 | -40 Mit [-]Hirru | HP: 1160/1160 | EN: 106/112 | DMG: 1 | MIT: 187 | ACC: 1 | BH: 59 | HLY BLS: 47 | MENDING: 2 | REC: 8 | LD: 5 | THRNS: 76 | PARA | EV-0: 36 | CD hype 1/3 [3]Jomei | HP: 1000/1000 | EN: 125/138 | DMG: 21 | MIT:44 | ACC:3 | TAUNT | F-SPIRIT | EVA:4 | BH:55 | HB: 44 | VAMP-D: 110 | BLI: 32/-20 | LD:1 Spectral Knight | HP: 2912/3700 | DMG: 300 | MIT:100 80 | ACC:5 | EVA:3 | FRB [40/2] | BLD [48/2] | BLGT [32/2] | BRN [56/2] | Shattered [1/3 stacks] | STUN Splinter | Whenever the Spectral Knight critically hits (BD 9-10), its attack instead only deals 50 mitigated damage and 60 unmitigated damage to the entire party as the weapon splinters into a sharpened spray. This attack applies all applicable DoT's to all targets when this occurs. Mist Body | Natural BD 9 attacks made against Spectral Knight will no longer automatically hit and will use accuracy & damage calculations as normal due to the Spectral Knight bending and twisting to allow dangerous attacks to pass harmlessly through. All enhancements that would activate on a natural BD 9 (bleed, holy, burn, freeze) will not trigger when this occurs. Attempted Rewrite | On a CD 10+, the Spectral Knight will find another NPC nearby and manufacture that NPC into a clone of itself with the same stat block including remaining hit points and any applied status effects. Edited 21 minutes ago by Hirru (see edit history) Link to post Share on other sites
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