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Ethereal

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Posts posted by Ethereal

  1. Hi there everyone

    Back when I went inactive, it was the case that you only got 1 SP per thread regardless of length, I believe.

    I'm not sure whether it's an issue with being unable to search using the search cooldown very effectively by me, or whether these threads have been archived somewhere, but I need some help.

    I need to find these threads so I can check how my SP would have been rewarded for them, but am having a lot of trouble doing that myself for the above reasons.

    Thanks in advance for any help that can be provided

    Spoiler

     

    Thristy? Hungry? Inn

    Seeking the Beast on the Mountain

    Calming the Soul

    Earning a Living

    Forever you and me

    Birthday Party

    Hello there

    Search for the Hoya

    Secret Medicine of the Forest

    Material hunting is a bore

    I'm new

    First steps in the grassland

    Long live the Dovahkiin

    Where the grass grows greener

    Going hard

    Miss Identified

    Training Session

    Time to Level Up

    Hi there!

    Loney Loner

    Learning the Ropes

    Tired of Playing Nice

    What did I see

    Prey

    Thinking of leaving

    To Begin Again

    KoTB Social

    Tagas

    Death Game

    Planning, Plotting, and Possibly Even Scheming

     

     

  2. Eth sighed lightly, his legs dangled lazily into the largest lake in Aincrad, ripples danced out across its surface. Across the shimmering body of water, he gazed at the other people enjoying themselves on the opposite side bank. It had taken him a long, long time and he was definitely healing but you can never fully recover from the friends and loved ones you've lost. 

    He lowered his gaze as his eyes tracked a golden scaled snake slinking around nearby his left foot. The laughing players on the other side of the bank looked like they had never fought, never felt what the world could be. The wizened warrior envied them.

    As the reptile lost interest, speeding away into the dark depths Eth pulled his hood down from his simple clothes. For all intents and purposes he didn't look like a fighter, there was no reason to down here unless you were trying to be flashy. A memory sprung to mind, himself showing up some spoiled brat strutting around the Floor 1 markets many moons ago. 

    He smiled, genuinely, something that used to be rare but now he had grown to appreciate more, waiting for nothing in particular.

  3. As Eth perched motionless on the edge of a mirror-like lake, staring at his own reflection in silent judgement, a message flashed up before his eyes. He couldn't remember the last time he'd received one after he dropped off the face of Aincrad as he occasionally did - he wondered what on Earth it could be about. Waving a hand to open the message, the air current disturbing the water beneath him for a moment as he did so, the green-clad man's curiosity grew. A spark of initiative came over him as eyes darted over the contents of the message. "A event, eh? It's certainly been a while.." he muttered to himself as he leaned back onto the grass behind him. The message read something about the finest food and drink in Aincrad, but they all just seemed like squiggles to him right now.

    Memories began to float back from everything he'd seen in his time here, the rise and inevitable fall of so many he once followed and later led. Grim, Keith, Ssendom, Zelrius, Daeron, Dirgun, Ruri. Ruri.. So many tragedies, so many reasons why he chose to go on these absences to calm his soul. It was a wonder he hadn't gone mad long ago, having lost the majority of his friends to this death game.. Lying there, he stared up at the sky and eventually settled his gaze on a road that peeked over the horizon.

  4. latest?cb=20130217132302

    Emerald Orchid Tavern

    The bar would be a medieval style tavern, all dark wood counters and heavy furniture. The large room wouldn't be gloomy but cosy, warmly lit with a small wood fire in the corner. The odd lamp hangs, gently swinging in the breeze interspersed randomly around the building. The sound of hearty conversation percolates through the establishment, filtering down from the upper levels as well as from the groups of players clustered around tables. The scent of beverages of all types and the faint smell of wood smoke mix and complement each other throughout the bar. There seemed to be a tall burly barkeep behind the heavy bar, being helped out by a short blonde barmaid. Patrons are chattering all around the tavern, welcoming those who enter.

    A large rectangular oak table would be positioned just in front of the roaring fire, a tall bearded man wearing green commoner's clothes and a crimson red cloak with an KoB insignia emblazoned upon it. He is chatting with a few other players, exchanging tall tales. A huge jagged red and black greatsword would be placed against the table, along with several glasses upon the table.

  5. @Hydra

    Ethereal was doing his usual shopping routine, browsing the various material vendors that gathered nearby his store. Perusing their wares, his eye catches on a rather nice high-quality material and as it does his screen flashes up with a PM - apparently Hydra was asking for his help. The swordsman taps it once, reading the contents before looking back at the mat. "Save that for me, I'll be back." he requests, tossing the man a small bag of Col. Making his way to the teleporter in the center of town, he steps quickly inside and states "Floor Nine." Enveloped in dazzling light, the man steps off the platform and surveys the area before him. It was easy to spot Hydra - they'd met a few times before and the artisan stood out quite a bit. "Hey Hydra, good to see you." he greets his friend as he steps over to him.

  6. Quote

    Name: Crimson Pallisade
    Your Profession: Blacksmith
    Your Rank: 6
    ID: 49723
    Roll: 12
    Item Type: Heavy Armor
    Tier: 2
    Quality: Perfect
    Enhancements:  54 Thorns
    Description: These black bracers are coated in red spines, tipped with sharp tooth like gold caps.They seem easily adjustable and can fit snugly over heavy armor and regular clothes alike.

    From Mac's Evaluation: http://www.sao-rpg.com/topic/8010-macradon-the-blazing-typhoon/?do=findComment&comment=454102

    Where I received the item: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-8-provisional-master-blacksmith/?do=findComment&comment=454322

     

    -- TO --

    Name: Crimson Pallisade
    Your Profession: Blacksmith
    Your Rank: 6
    ID: 49723
    Roll: 12
    Item Type: Heavy Armor
    Tier: 2
    Quality: Perfect
    Enhancements: 28 Thorns, Recovery 1
    Description: These black bracers are coated in red spines, tipped with sharp tooth like gold caps.They seem easily adjustable and can fit snugly over heavy armor and regular clothes alike.

     

  7. Quote

    Name: Crimson Pallisade
    Your Profession: Blacksmith
    Your Rank: 6
    ID: 49723
    Roll: 12
    Item Type: Heavy Armor
    Tier: 2
    Quality: Perfect
    Enhancements:  54 Thorns
    Description: These black bracers are coated in red spines, tipped with sharp tooth like gold caps.They seem easily adjustable and can fit snugly over heavy armor and regular clothes alike.

    From Mac's: http://www.sao-rpg.com/topic/8010-macradon-the-blazing-typhoon/?do=findComment&comment=454102

    -- TO --

    Quote

    Name: Crimson Pallisade
    Your Profession: Blacksmith
    Your Rank: 6
    ID: 49723
    Roll: 12
    Item Type: Heavy Armor
    Tier: 2
    Quality: Perfect
    Enhancements: 28 Thorns, Recovery 1
    Description: These black bracers are coated in red spines, tipped with sharp tooth like gold caps.They seem easily adjustable and can fit snugly over heavy armor and regular clothes alike.

     

  8. Eth studied his friend before nodding "Hmph looks fine". Having said that he picked up his large sword. "Right time to head to the bar now, you owe me a drink remember". He walked over to the spearman and picked him up by the scruff of his new coat, before walking towards the pub "I'll take ten pints and a roast dinner." He boomed with with laughter. It had been a brief quest, honestly the spearman had dealt with the threat much quicker than he had expected. In any case it was over and he was happy to have helped a lower level player advance.

    Thread Complete

    1. 200 col per participant

    2. 1 Sp + 1 if not done quest

    3. Leather Coat for Hydra

  9. "Alright let's head for the forge". Eth examined his fellow friend trying to help him decide what the better armor would be to pick. "I think going for the lighter armor would be best, you are rather small and I can't seem to running around with hundreds of pounds of steel on your back". There was a brief pause as the pair walked. Ethereal waited for a response of his comrade who seemed deep in thought. 

  10. I'll add fluff in a bit~~

     

    ID# 52209 results:

     Battle: 4 (+3 = 7)

     Loot: 11 (+1 = 12) ~~ Loot: 250 Col, <<Matriarch's Stinger>>

    <<Astral Hell>> Activates

    Damage: [1(Base)+4(Skills)+6(Enhancements)+1(Mods)]*7 = 84 DMG

     

    Ethereal: 105/105 HP | 25/25 NRG | 20 MIT | 54 Thorns | 13 DMG | 3 ACC

    Hakai: HP: 24/24  EN: 7/7          | EVA: 3 | Bleed: 2 | DMG: 4 (1 Base+ 2 Skill+ 1 Weapon

    The Wasp Queen: -34/50 HP | 12 DMG

  11. will add fluff in a mo~

    ID# 52117 results:

     Battle: 8

     Loot: 3 (+1 = 4)

     MOB: 7

    <<Parry>> Activates (+1 Energy (Regen) - 2 Energy)

    Damage to Mobs: 74(Riposte) + 54(Thorns) = 128 - 13(MIT) = 115 DMG

    Damage to Ethereal: [149 / 2(Parry) - 74(MIT)]*20 = 20 DMG

    -- Loot --

    Materials x 20

    ____________________________________

    Ethereal: 45/105 HP | 21/25 Energy | 12 DMG | 74 MIT | 54 Thorns

    Yetis x 20: -62/53 HP | 13 MIT | 149 DMG

  12. Quote

    Name: T1 Recovery Mk.II
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51817
    Roll: 10 (+1 = 11)
    Item Type: Potion
    Tier: 1
    Quality: Rare
    Enhancements: +20 HP
    Description:  A extremely dark red potion, almost like blood.

    Quote

    Name: T2 Recovery Mk.I
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51821
    Roll: 8 (+1 = 9)
    Item Type: Potion
    Tier: 1
    Quality: Uncommon
    Enhancements: +20 HP
    Description: A midnight black philter that looks the colour soot.

    Quote

    Name: T1 Respite
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51823
    Roll: 11 (+1 = 12)
    Item Type: Potion
    Tier: 1
    Quality: Perfect
    Enhancements: Crafter's Respite
    Description: A gleaming golden potion of shining radiance.

    Quote

    Name: T2 Recovery Mk.I
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51620
    Roll: 8+1=9
    Item Type: Potion
    Tier: 2
    Quality: Uncommon
    Enhancements: +20 HP
    Description:  A midnight black philter that looks the colour soot.

    Quote

    Name: T1 Teleport
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51618
    Roll: 12 (+1 = 13)
    Item Type: Crystal
    Tier: 1
    Quality: Perfect
    Enhancements: Teleport
    Description: A regular prism that pulsates occasionally with light.

    Quote

    Name: Diamondskin
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51364
    Roll: 12+1=13
    Item Type: Potion
    Tier: 2
    Quality: Perfect
    Enhancements: Safeguard
    Description: A silvery white liquid that tastes of chocolate.

    Quote

    Name: T2 Whetstone Mk.II
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51358
    Roll: 9+1=10
    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancements: +4 DMG
    Description: A dark orange liquid that tastes of strawberry despite its appearance.

    Quote

    Name: T2 Whetstone Mk.II
    Your Profession: Alchemist
    Your Rank: 5
    ID: 51357
    Roll: 9+1=10
    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancements: +4 DMG
    Description: A dark orange liquid that tastes of strawberry despite its appearance.

    Quote

    Name: T2 Ironskin Mk.II
    Your Profession: Alchemist
    Your Rank: 5
    ID: 50729
    Roll: 9+1=10
    Item Type: Potion
    Tier: 2
    Quality: Rare
    Enhancements: +36 MIT
    Description:  A navy blue potion with small chunks of something floating inside.

    Quote

    Name: T1 Recovery Mk.I
    Your Profession: Alchemist
    Your Rank: 5
    ID: 50729
    Roll: 8+1=9
    Item Type: Potion
    Tier: 2
    Quality: Uncommon
    Enhancements: +10 HP
    Description:  A extremely dark red potion, almost like blood.

    Quote

    Name: T2 Overshields Mk.III
    Your Profession: Alchemist
    Your Rank: 5
    ID: 50731
    Roll: 11+1=12
    Item Type: Crystal
    Tier: 2
    Quality: Perfect
    Enhancements: +40 Overhealth
    Description: A cyan philter that pulsates slowly with silvery light. Tastes like mouthwash.

     

  13. As the mobs fell around him, they just kept coming. Ethereal grimaced against the oncoming tide, eyes widening as his inventory grows and grows. The grimace turned into a grin at how quickly his mats were pouring in, Col as well. Seemed that he'd managed to get a niche of some sort of exploit on his way to the boss. Jeez, with this much resources coming in he could buy a thousand houses eventually. Despite this, his health kept ticking down slowly - they'd need to let up soon.

     

    ID# 52115 results:

     Battle: 9

     Loot: 12 (+1 = 13)

     MOB: 9

    <<Parry>> Activates (+1 Energy (Regen) - 2 Energy)

    Damage to Mobs: 74(Riposte) + 54(Thorns) = 128 -13(MIT) = 115 DMG

    Damage to Ethereal: [149 / 2(Parry) - 74(MIT)]*20 = 20 DMG

    -- Loot --

    Materials x 20

    5,300 Col - 53*5*20

    ____________________________________

    Ethereal: 65/105 HP | 22/25 Energy | 12 DMG | 74 MIT | 54 Thorns

    Yetis x 20: -62/53 HP | 13 MIT | 149 DMG

  14. OOC: Following the lead of below - all the mats for me!

    Spoiler

     

    OOC: Also whacking a loot table here for convenience

    Spoiler

     LD: 1-10
    No loot!
    d20.png LD: 11-18
    Any type of good item.
    OR Mob health X 5 Col
    d20.png LD: 19-21
    Uncommon item of your choosing. (Must be submitted for approval)
    OR Mob Health X 5 Col + 1 Bonus mat.
    d20.png LD: 22+
    Rare item of your choosing. (Must be submitted for approval)
    OR Mob Health X 10 Col +1 Bonus mat.
    d20.png LD: 25+:
    Specialty Items. 
    When a player scores 25+ on a LD roll from killing a monster they have a chance to obtain one of the specialty items listed below. To determine which item they receive they now use the Craft Die (CD) roll from the same post where they scored the 25+ LD roll. Compare the CD result with the result list below to determine which item you receive. CD modifiers do not effect this roll.

     

    Out of nowhere, a huge wave of Yetis appeared from the shadows, swarming over Ethereal as he attempted to make his way through their ranks and towards <Avalanche>. Bringing his sword up to parry as he does so, the mobs manage to skewer themselves on his armor and the edges of his blade. As they fell around him, he continued to push forwards towards his goal and enemy. This was nothing like it used to be - when he was a weakling and could barely hold his own.

    ID# 52114 results:

     Battle: 10

     Loot: 8 (+1 = 9)

     MOB: 8

    <<Parry>> Activates (-2 Energy)

    Damage to Mobs: 74(Riposte) + 54(Thorns) = 128 - 13(MIT) = 115 DMG

    Damage to Ethereal: [149 / 2(Parry) - 74(MIT)]*20 = 20 DMG

    -- Loot --

    Materials x 20

    ____________________________________

    Ethereal: 85/105 HP | 23/25 Energy | 12 DMG | 74 MIT | 54 Thorns

    Yetis x 20: -62/53 HP | 13 MIT | 149 DMG

  15. I will add fluff tomorrow - it's basically "Alright, let's go!" as he charges in

     

    ID# 52113 results:

     Battle: 10 [CRIT!] (+3 = 13)

     Loot: 18 (+1 = 19)

    <<Fight Blade>> Activates - 6x1 - AoE - (12 Energy)

    Damage: 6*[1(Base) + 2(Crit) + 4(Skills) + 6(Enhancements) + 1(Mods)] = 84 DMG - 20MIT = 64 DMG

     

    Ethereal [Hate 1] 105/105 HP | 13/25 Energy | 20 MIT | 12 DMG | 54 Thorns | 3 ACC

    Nixon 40/40 HP | 10/10 Energy | 35 MIT | 14 Thrns | 3 DMG | Hate: 0

    ______________________________________________________________________

    Bandit(1) 7/70 HP | 0 MIT | 20 DMG

    Bandit(2) 7/70 HP | 0 MIT | 20 DMG

    Bandit(3) 7/70 HP | 0 MIT | 20 DMG

    Bandit(4) 7/70 HP | 0 MIT | 20 DMG

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