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Posts posted by Oske
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Gloves of the woods (+2 ACC , +1 DMG Mitigation)Berserker Armor (+2 evasion, +1 DMG Mitigation)Gloves of the woods (+2Thorns , +1 DMG Mitigation)Berserker Armor (+___ (I don't know what else can i put on armor !) +2 DMG Mitigation)
Denied. Please use the correct format and read the enhancement guide to find out what else you can add to armor.
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Item: Scarf of Mitigation
Item type : Clothes; Scarf
Quality: Rare
Enhancement: +2 Damage Mitigation
Shop: The Lion's Den Gift from ArielDescription : A scarf that reduces the severity, seriousness, or painfulness of any incoming attack.
Approved.
Quote
Item: Griever Ring
Item type : Lucky Charm
Quality: RareShop: The Lion's Den
Enhancement: +2 EvasionDescription : A ring with a design worked into the shape of the Greiver, it grants good graces on the battlefield providing a bonus to evasion. Picture
Approved.
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Hello all;
As you may have noticed the new enhancement system and guides has given the RP an interesting twist. We have limited various enhancements to various different items and professions. This will help bring versatility, and bring many different types of builds to the RP.
We are aware that this renders a good 98% of all current equipment void; and we ask that you please bare with us during this big change. There is a thread located in evaluations [here] where you can submit your items with your new desired enhancements. As this is such a wide spread change users will have the chance to change their equipment type; however it will be only in this instance they my do so. All other equipment type changes must go through the VIP Voucher processes.
Staff understand that this is a frustrating process but we hope that it will help bring even out the professions; and bring a new dynamic to the RPing experience here at SAO-RPG
If you have any questions or concerns please do not hesitate to contact Oske, or bring it up in the enhancement suggestion thread remember staff are always willing to listen to users opinions and suggestions, and often times we will discuss the best way to implement some of these changes.
Regards,
Mari.
Please post your old items' evaluation, then use the new format to re-create it. This is the only chance you may change equipment type without a VIP voucher.
Please note:
-ONLY submit equipment that needs to be changed; equipment that still falls under the system will be denied.
-If you do not wish to resubmit equipment you may turn them into materials for your store
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Name: Health Halation Crystal
Alchemist Rank 4
Item Quality: Perfect
ID:12052 CD: 12
Effect: Mass HP Recovery (Crystal only):This effect takes 3 enhancement slots. This effect mass heals the whole party, healing each player in the battle for +5 HP.
Description: The Crystal glows a bright, beautiful golden colour. It feels warm in your hand, and you know using it is not only going to help you, but those around you. What a good Samaritan!
Approved.
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Name: Mini Snack Quiche
Your Profession: Cook
Your Rank: Rank 1
ID: 12060
Roll: 11
Item Type: Snack
Quality: Rare
Enhancements: Herbs (+1 BD)
Description: Ooh! This lovely quiche has mushrooms, herbs, spinach, and tomatoes mixed in. It makes you feel light on your feet, and the crust has a nice crunch to it.
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ID: 12060
CD: 11 (rare item)
ID: 12061
CD: 3 (fail)
Oske set down her mixing bowl for the day. She had a plan. She used a whisk to mix eggs, adding sprinkles of cheese as she went. Then, after she has thoroughly mixed everything, she added some herbs and tasty vegetables that were similar to spinach, mushrooms, and tomatoes. She patted down a teenie tiny pie crust and pushed both into a metal box that was over a flame. When they were close to done, the first thing she removed was a rare snack quiche. It smelled so good... but the second one, unfortunately, was not mixed properly, and it burned.
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Oske smiled slightly.
It was true that this woman--this PKer--Mari, had been a little rude to begin with... well, a lot rude. She made Oske feel like complete crap, and yet Oske enjoyed her presence. It was like Mari was an older version of Pepper. Even Pepper, who was usually terrified of PKers and often times was a jerk, warmed up pretty damn quick to the woman. Oske pulled up her menu. "Hey, I know you probably don't like me that much, but... I was wondering if maybe you and I could be friends. I know it's stupid, but... In all honesty, I don't have many friends that are girls right now, and I'd love to be a part of your life... and not an annoying part."
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Item Name:Small Fish of some Sort
Item Type: Small Fish
Item Link: http://www.sao-rpg.c...ic/#entry375016
Item ID: 10585
Loot Dice: 15
Crafting Dice: 8
Fishing Rank:1
Item Quality: Uncommon
Item Enhancements: +1 Loot Dice for one thread[Vitamins 1]
Item Description: A pretty basic fish. Though if it is cooked, it can become a pretty decent meal.
Item Mythology(if found in mythology): Not Found in Mythology
(OOPS! Sorry)
Approved.
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I underlined the bit where you say it adds one experience point.
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ITEM
Blade of Corsair
QUALITY
Uncommon
THREAD
DESCRIPTION
A unique sword, said to pack a punch on monsters who are inferior to others.
DICE ID
Rolled a 19 on the d20 (loot) dice.
Denied. Please use the proper format.
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Topic: [sP-F7] Quest: Feeding the Enemy
Your Name: Shinex
Familiar's Name: Atsu
Familiar's Species: Werewolf
Familiar's Size: When on hind legs, it's as tall as Shinex's knee
Floor Familiar is from: Floor 7
Familiar's Ability: +1 Search and Detect
Familiar's Description: Atsu has red eyes. Certain parts of his fur is also red. Wrist to forearm, end of tail, and neck.
I believe I fixed it.
Denied. Please use the new familiar enhancement.
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Loot Dice: 18
Crafting Dice: 10
Item Quality: Rare
Fishing Rank:rank 1
Item Enhancements: +1 BD for one thread[strong 1]
Item Description: A pretty common fish for the medium sized fish.
Item Mythology(if found in mythology): Not Found in Mythology
Approved.
Item Name:Small Fish of some Sort
Item Type: Small Fish
Item Link: http://www.sao-rpg.c...ic/#entry375016
Item ID: 10585
Loot Dice: 15
Crafting Dice: 8
Fishing Rank:1
Item Quality: Uncommon
Item Enhancements: +1 Loot Dice for one thread[Vitamins 1]
Item Description: A pretty basic fish. If cooked with, it adds one experience point to the cook that creates the meal with it.
Item Mythology(if found in mythology): Not Found in Mythology
Denied. Cannot add one experience as that is not it's buff.
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Name: Recovery Crystal I
Rank: UncommonEffect: HP Recovery Crystal Heals 5 HP instantly! This does not require a post actionDescription: This Crystal glows a soft blue and feels cool to the touch, when you use it you feel as though you just stepped out of a shower, aahhh refreshing!
ID:11998 CD:10
Name: Recovery Crystal I
Rank: UncommonEffect: HP Recovery Crystal Heals 5 HP instantly! This does not require a post actionDescription: This Crystal glows a soft blue and feels cool to the touch, when you use it you feel as though you just stepped out of a shower, aahhh refreshing!
ID:11999 CD:10
Approved.
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If you guys have any new enhancement ideas, I'd love you to PM me personally (or any other GM.) Also, if you do, please write it up in the same format I have in the guides. Love! <3
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ID: 11862
CD: 3 (fail)
ID: 11863
CD: 8 (good item)
Oske had spent a day drying fruits and nuts. She grabbed them from the sweltering clay container, picking them apart. She found that some of the nuts were... deep brown, and when she nibbled it, it tasted terrible. It seemed that it was overdone. She then moved to the fruit, which also had some overdone ones. She separated the two and rubbed the nuts in salt, so that she had a nice little dish.
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Denied.
Please follow the format of the journal.
Please elaborate on flaws and virtues.
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ID: 11758
CD: 9 (good item)
This time, Oske was even MORE careful. She gently cut the dough into slices, then halves. Once that was done, she screwed the cap to the salt back on, gently tapping the bottom to knock a little bit of salt out into her palm. She sprinkled the salt over the dough, then added just a teensie bit of pepper for an extra kick. She then baked it a little before frying it, making a little crunchy snack.
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ID: 11757
CD: 4
After a long day of moping around due to her failure, Oske decided to jump back into action. She was planning to make salty fried wheat noodles, as a nice little crunchy snack. She started by kneading some dough, then slicing it very carefully into thin slices. Once that was done, she cut those thin slices in half. Then, she shook some salt onto them, and... the cap to the shaker fell off, drenching the entire dish in salt. Tears welled in Oske's eyes as she threw away her failed meal. "W...Waah..." she sniffed.
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Approved
+400 Col
+2 SP
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Name: Recovery Crystal I
Rank: Uncommon
Effect: HP Recovery Crystal Heals 5 HP instantly! This does not require a post action
Description: This Crystal glows a soft red and feels tingly and warm to the touch, when you use it you feel as though you just stuck your hands next to a warm, roaring fire. Mmmm toasty!
ID:11601 Craft: 10
Name: Health Halation Crystal
Rank: Perfect
Effect: Mass HP Recovery (Crystal only):This effect takes 3 enhancement slots. This effect mass heals the whole party, healing each player in the battle for +5 HP.
Description: The Crystal glows a bright, beautiful golden colour. It feels warm in your hand, and you know using it is not only going to help you, but those around you. What a good Samaritan!
ID:11671 Craft: 12
Name: Recovery Crystal I
Rank: Uncommon
Effect: HP Recovery Crystal Heals 5 HP instantly! This does not require a post action
Description: This Crystal glows a soft red and feels tingly and warm to the touch, when you use it you feel as though you just stuck your hands next to a warm, roaring fire. Mmmm toasty!
ID:11675 Craft: 9
Approved.
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"Mhmm," Oske said with a smile and a nod. "My daughter was thinking about getting a familiar from that floor. Something about 'flaming death.' She likes to be edgy sometimes, haha..."
Oske shrugged, then noticed they were just by the cave. It was hidden behind the waterfall, but getting wet could be easily avoided if a player were to press up to the side and walk slowly into the cave. The smell of moss and... something strangely dirty was up ahead. She could also hear a soft 'plip' sound behind the waterfall's roar. "Rock based monsters like golems should start spawning in there--no more bugs!"
She seemed a little happy about that.
Name: Rock Golem
Description: A large, bulky rock based monster in a humanoid stance. Its body is made of boulders and it has glowing red eyes that look like runes. It hits with its large arms and is incredibly strong when hitting with all its might.
Damage Per Attack: 2, ignores armor mitigation on a roll of 10
HP: 23
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Oske watched in horror as Pepper completely shut down. She rushed over with Mari as the pink haired woman gave her daughter a blanket... yet the presence of Mari seemed to be making the little girl shake even more. She wasn’t responding. “Pepper, it’s okay,†she stuttered. She glanced at Mari before speaking again. “It seems she has trauma relating to PKers; she hasn’t told me yet what happened but whenever she sees the orange tag she has a panic attack.â€
Oske gently set her hands on Pepper’s shoulders, rubbing her adopted daughter’s arms in hopes to calm her down. She kissed the little girl’s forehead and pat her head. Pepper still wasn’t responding. "Pepper, it's okay... shhh..." As Oske's voice faded into a hushed whisper, Pepper's shaking seemed to slow down a little bit, but she was still crying and not responding. "Shhhhh....."
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Complete
Rewards
ID: 11672
LD: 12
Mat reward: 12 extra materials
3 mats remaining from the roleplay
2 SP
400 Col
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Approved
Welcome to Aincrad!
Re-Evaluations Topic
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