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Sey

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Posts posted by Sey

  1. Hestia replied with a hope of obtaining at least one unique, and her odds would soon find themselves to be in favor of at least a unique once he would add the detail he needed to in order to confirm that. "Well we do have to take that silly quest again, but you will find that our chances are greatly enhanced once we give a merchant that consumable. It was the first one we did, the Witch of the West." Now back to the turtles, they were looking hungry for another beating. Hestia reduced them past the point of forgiveness, all of them sharing shades of yellow, now it was time for them to empty their health bars. Sey lunged forward again, not missing a single one of them as he would swiftly kick them with a heavy force of wind pushing out from the heavy swing, now they were all ripe for Hestia. "Now we will see what these fools have."

    [2/3/2/2] Sey: HP: 1350/1350    Energy: 46/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [2/2/3/3] Hestia: HP: 1104/2040    Energy: 111/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick
    Skill: Charge +4

    Snapper: 52/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 124/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 102/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 68/696 | 261 DMG  ACC:3 EVA: -3 

     

  2. "An... Interesting story. But I nothing I'll keep in mind for the future, the current bosses are the big deal. Well, whatever, at least we got a hellish amount of weapons now, there is no way we are walking out of merchant shops without at least one identifications." They didn't have enough for a full round yet, but even one that managed to get a unique would have been bliss. Once he was finished with the witch, he would make sure to bring the consumable over to his familiar merchant and begin waiting for the results. An armor or trinket change might be interesting, but seeing a fallen or holy weapon of the highest tier fall into his hands would just be bliss. And with that, he would bring a few more turtles by kicking them over to Hestia. "Well, we can't dally a bit now can we? We have some more turtles to take out of the game!"

    [1/2/1/1] Sey: HP: 1350/1350    Energy: 57/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    Hestia: HP: 1332/2040    Energy: 123/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    http://prntscr.com/nnncq8

    Sey: Tornado Kick
    Skill: Charge +4

    Snapper: 516/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 528/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3 

  3. "Sounds good, I'll keep that in mind. Maybe I might just make a build that dances around an absolute accuracy weapon." Sey replied, a calm smile at the thought. It would be a bunch of consistent damages, but it would be a nice thought for him to build if he ever decided to do that. And with that, they had a deal and they could continue to move onto the enemy. Now that Ruby was ready, all Sey had to do was yell at the stupid rabbit and begin their little dance. And so he would do that, Fighting Spirit enhanced <<Focused Howl>> the fool with a passive yell, a monotone "Ahhhhhhh" before the rabbit turned over towards the both of them. It wasted no time to thrust the drill at him, forcing Sey to cross his arms to brace for the impact before sliding back as a result. "Damn, he hits hard, but we totally got him!"

    ID# 116727 results:

    MOB: 7 + 3 - 2 = 8

    [6] Sey: 1226/1350 | EN: 120/126 | DMG: 19 | MIT: 126 | ACC: 3 | EVA: 2 | BH: 65 | -25% DoT Damage
    @Ruby

    Burry: HP: 1500/1500 / DMG: 250 / ACC: 3 / EVA: 1 / MIT: 80
    Abilities:
    <<Obsidian Plated>> : Immune to Holy and Fallen Damage.
    <<Bloodless>> : Immune to all Status Effects.
    <<Drill Rush!>> : On a critical roll of 9-10, along with the LD being 1-10, Burry will activate his carrot drill and attack the player with the highest hate adding Stun and Bleed [Increased DoT damage to 50] to its attack.
    <<Egg Bomb!>> : On a critical roll of 9-10, along with the LD being 11-20, Burry will pull a giant egg from his basket and throw it at the entire party exploding dealing its base damage along with partial phase(50% MIT) on LD of 11-15 and full phase(100% MIT) on LD of 16-20 [Does not need to roll for each player.].

     

     

  4. And it seems they were done. One of the turtles wanted to keep fighting with those pathetic pixels left within its health bar. So Sey would just pick it up and throw it away from the both of them, soon causing it to shatter and leaving behind... Another map. Sey wasn't the most excited for a map like this, could one tell? "I never really met the first of those names and the second... Wasn't he that dude that insulted the frontlines in front of them? On the plus side, if there really is little competition, we are going to have a ball regardless. In that case, do whatever you like, but consider the fact that we might get an influx of members." And with that, he would place the tip of his finger onto his chin before smiling. "Ah, yes, I would love to decorate. I call dibs on one of the bedrooms for a small casino!"

    http://prntscr.com/nnjmbj

    [2/3/2/3] Sey: HP: 1350/1350    Energy: 68/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [4/4/4/4]Hestia: HP: 894/2040    Energy: 137/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Default Attack

    Snapper: 52/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3

    Snapper: 8/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3 

    Loot:
    2,088 Col, 4 T3 Mats, 1 Intermediate Dungeon

  5. "Well, you could try to be civil, but it will be far more difficult. We can't be too humble either, because then we are regarded to as weak. Unless you throw some fire, you aren't going to have anything spread. Not that the castle is what causes the spark, but we can't be too nice." Business tactics, for the sake of being able to keep a guild set afloat. It wasn't that he doubted their ability to run a guild peacefully, but he's known business and how tough it can be. If he applied it here, they would be able to get people into shape in no time. Even militaries had that toughness that was required to get soldiers in shape. Oh, and he would aim to kick them all again, not realizing that one of their health bars as still at an annoyingly higher level, but he did charge into that one anyways for a bit more damage. "Perfect, I'll make sure to decorate everything so that everyone gets a beanbag chair!"

    http://prntscr.com/nneduo

    [2/3/2/3] Sey: HP: 1350/1350    Energy: 69/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 902/2040    Energy: 152/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    Snapper: 52/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 276/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3 

  6. "Too far? I would say that the fact that we care about our guild shouldn't be so bad, if we spend a bit more on it, why should that matter? The point is what we do with the things we get. And the things we get, we give them to the players." If that was the selfless approach, anyways. It was hard for him to let go of any gauntlets, but he had to for the sake of the guild. But he just wanted to get some builds in before he did so. That, and get some consumables. Now it was time to bring in some more turtles. And so the dance began, another four turtles got thrown into the fray with one of them bring their friends over. They were in aggro range. With that, Sey would start off with a violent spinning kick. "More loot for free, let's see which forms of loot these fools are willing to spit out for us. Maybe we can get more weapons~."

    [1/1/1/1] Sey: HP: 1350/1350    Energy: 80/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 1240/2040    Energy: 152/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    http://prntscr.com/nne858

    Snapper: 516/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3 

  7. How did he define big? Oh poor Hestia, she had a massive storm coming. "Why are we going to settle for less than the absolute biggest? If we are going to send a message to the others, we need to show our influence through the masses." That meant they were going to have to obtain the best of everything if they were going to be doing this guild shop buying thing. Sey wanted to have a castle and a mansion at the same time, and the latter was already handled. When the delivery comes in, he would proudly show it off. In the meantime, why not try to obtain a castle? Something bigger maybe, perhaps a town if they were lucky enough. "If the biggest is a massive town, why not? It would be difficult, but that's what would separate us from the normal guilds. We need to obtain influence somehow."

    http://prntscr.com/nne2pp

    [1/3/1/1] Sey: HP: 1350/1350    Energy: 91/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 802/2040    Energy: 163/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    Loot:

    6,960 Col, 4 T3 Mats, 1 Intermediate Map Dungeon, 1 Perfect Heavy Armor, 2 Perfect Consumables

  8. Sey would look over to the one enemy that was spared before Hestia called out to it, and so he would chuckle with a smile. It was too high with its health, time to knock it down a few pegs! Sey held back no punches with this, swiftly grabbing the turtle before slamming it to the ground. Follow that up with a heavy fist downwards and you get a battered Turtle. It was pixels away from death. "Well, I think that mess is handled~. As for the col, please use it for the hall, would help with the name of the guild if we had something big. I don't really care about col right now, I have plenty to spend." Now it was time for him to sit back and watch Hestia clean house with the rest of these fools. If any of them were spared, they had a much worse fate to deal with than Hestia doing an area attack. And that wasn't even her strongest attack.

    [1/3/1/1] Sey: HP: 1350/1350    Energy: 98/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 1030/2040    Energy: 163/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    ID# 116670 results:

    Battle: 10

    Sey: All Might + BD: 10
    Skill: Charge +4

    Snapper: 280/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 10/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 196/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 196/696 | 261 DMG  ACC:3 EVA: -3 

  9. Now Sey needed to get that one edible that would allow Dagger the same chance of obtaining unique weapons and armors. It was simple, he wanted to get as many of those unique items as he could so that he could obtain more builds. It wasn’t selfless, he just wanted more strength so that his damage output could be hellish. There was no way he would get two of the same enhancements on a weapon, but there was a chance of being able to quickly change weapons so that he could change tactics. It would be a smaller investment, but it was one that had a much bigger payout in the end, and it was one he would gladly take. Now it was just time to get that edible to bring over, it would cover eight of the identifications, something had to come from them if probabilities suggested something. Only time can tell.

  10. "Sounds lovely! Funny you mention someone else having the need to get some gauntlets, I'll share if there are just too many to be used." Sey replied, looking back towards Hestia's health, only for her to confirm that she was ready to go for a few more rounds. Another dance it was, now it was time to find some more poor turtles to beat down. Four more were in sight soon enough, so he would play soccer with the poor things, going in for a swift spinning kick and sending them all flying towards Hestia to have her fun with. "And just like that, the cycle begins yet again. We'll make them disappear within a minute at the most." This was the same cycle they repeated until Hestia's health was too severely low to deal with. Normally these enemies would be somewhat annoying, but those health bars were being slaughtered by the second.

    http://prntscr.com/nn83hb

    [1/1/1/1] Sey: HP: 1350/1350    Energy: 114/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 1368/2040    Energy: 174/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    Snapper: 504/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3 

  11. "No problem! Maybe you will prepare a parry or something? Not quite sure what you can do right now as a passive observer. Let me know when and I'll throw a few more turtles at your face." A slight jest with a smile. They were really nailing this session with all of the drops that they were getting, a stupid chest could not stop them from continuing their winning streak. The buffs only last as long as their efforts, so they could keep going until the night ends. That... Yeah. Anyways, he would place his hands behind his head as he would watch the lake around them. Yup, a fun time for him to go fish hunting, though the drop was something he could easily make if he cared enough in his shop. Did he care enough yet? Absolutely not. Then came the question of their loot. "We clearly have a lot of weapons and not so many armors. You do have an interest for weapons at least, right?"

  12. "And then you look at my energy bar, love. My energy is nearing it's end, it won't last for too long." And there it was, nearly depleted, but with this, it would swiftly fill all the way up yet again. Now they were capable of handling the lot of enemies that he brought, running around the game just to find some more turtles to terrorize. It wasn't a fun time to be fighting low on energy since the last time they did that, they nearly failed. And they had little to fail in this case, but the feeling of going through such low energy was not something he wanted to repeat again. They were in no rush, fortunately. And Hestia's health was not threatened by any means, so this was something they could repeat so long as they did not press their luck. And while Sey loved to do that, he did not usually do it to the degree that Hestia did. Hestia would make sure to be a tank that went into the red for the sake of a bit more col if needed.

    -Energy Restored.

  13. "We rested this much, if we continue to rest, we can completely recover our energy and go for a lot more rounds than just trying it now. Besides, we have this beautiful chest, right? We should take what we can from it first." Sey would explain before looking down towards the chest. Hestia handed him a key that he could use to open it, and who would he be to deny that? It would be a shame to encounter a mimic. And so he would kneel down before trying to pick the lock, only for it to be rather rough to do and end up being too difficult. The key would finally click before the little bit of loot would reveal itself to both of the players.  "Uh, yeah. I would rather not see loot like this, this is the type of thing you would see in a normal looting session. Maybe next time though I guess." Consumables and materials, the col was pretty much an apology.

    ID# 116650 results:

    Loot: 3 + 2 = 5

     1,100 Col, 2 T3 materials, 2 T3 uncommon consumables

  14. "Oh please, we aren't dancing around a floor boss, I think you can take a break. Do what you must and enlighten me when you are ready. If you wait a bit more, our energy will be full and we will have a lot more to work with." Sey declared, looking around as he wanted to see if he could find a chest like she suggested. They had so many weapons, much more than either of them knew what to do with and they were still going about. They had quite a long day ahead of them, and to obtain all of the Wicked Witch consumables seemed like a pain, but at least they would be able to get a huge amount of uniques. And that's what this was all about. Meme aside, Sey found a chest! A massive treasure chest, quite easily as well, looks like the buffs were heavy in his favor today. With that in mind, he would then look over to Hestia. "Found one!"

    ID# 116649 results:

    Loot: 7 + 11 = 18 [Look who found a chest, look who found a chest, LOOK WHO FOUND A CHEST!]

  15. "Floor 21 is something of a special case, but they can't give us weapons as quickly as this! These fools are easy and they give no less of a good reward at a faster rate." And it was something Sey could declare proudly, for it was a good floor to be grinding since the required amount to obtain the unidentified things was a lot less than what he would have expected from a normal fight. With another harsh kick, the turtles would be sent into the red zone, yet again ready for Hestia to finish them off. Hestia teased being like Zandra after the mention of a fallen or holy weapon. "Oi! I didn't know she owned the concept of fallen or holy weapons! Besides, my AoE is soooooo trash, I'd rather just take on the single targets. Then my damage will be like that one poor turtle I sent flying. Even then, that was just without charge."

    http://prntscr.com/nn2514

    [3/2/2/2] Sey: HP: 1350/1350    Energy: 42/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 440/2040    Energy: 88/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Snapper: 40/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 68/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 64/696 | 261 DMG  ACC:3 EVA: -3 

  16. "See, we just needed a little bit of a kick start, love." And with that, the British boi would place his hands up again, enjoying the fact that they had some perfect weapons to enjoy. But he was not even close to done, there were about two more mobs in him before he would aim to charge up, then another five would be done in turn. What a perfect way to go about this, he could have never done this on his own. That, and the buffs on both help a lot, but whatever was needed. So he would bring four more into the fray, the turtles nowhere near close to emptying either. Once he brought them over, he would give them all a harsh kick yet again. Nothing can escape him with this build, he was just too damn fast for any of them, bow before your superior! "There definitely has to be a fallen or a holy weapon somewhere among these drops."

    http://prntscr.com/nn21rr

    [2/1/1/1] Sey: HP: 1350/1350    Energy: 53/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [0/0/0/0]Hestia: HP: 778/2040    Energy: 104/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    Snapper: 504/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3 

  17. "Or imagine going out with all thorns. An armor with flame or frost thorns, maybe a shield with thorns, imagine the damage being racked up by then. Maybe not healthy for a tank, but free damage build~." It would be a fun idea to entertain, especially with a pet that did mitigation. Maybe the weapon could be something like blight or bleed, or maybe use parry with a vengeful riposte. So many fun ideas, and none of them were going to be tried out. Sey loved a two-handed weapon, it just brought more damage to the table. Speaking of which, another spin! The game tried to stop him, but his stats just were not having it, and yet again he would go against what they game desired of him and would end up kicking all of the Snappers before standing perfectly still. "You know what, invite them over to my place. Turtle soup is on the menu~."

    http://prntscr.com/nn1y26

    [3/3/2/2] Sey: HP: 1350/1350    Energy: 53/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [2/2/2/2]Hestia: HP: 786/2040    Energy: 118/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Snapper: 52/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3

  18. "That was one more than we originally had. And who knows, maybe we would find even more on the next run if we keep increasing our loot odds at this rate." Sey declared as he would look at the total they already had before giving a satisfied nod. They were clearing these monsters so quickly, it was the most perfect sight for him. Maybe not a lot of weapons, only one out of all the monsters they hit, but they were nowhere near done either. All of the col and the materials they would obtain at the end of this might be even more than the last little run they did before, wouldn't that be fun? And so he would disappear year again, grab four more Snappers before throwing them in front of the both of them before kicking them all harshly yet again. "This is pretty much just beating animals out of their lunch money. And I couldn't be much happier about it."

    http://prntscr.com/nn1y08

    [3/3/2/2] Sey: HP: 1350/1350    Energy: 64/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [2/2/3/2]Hestia: HP: 1124/2040    Energy: 133/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    Snapper: 516/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3

  19. Oh my, were they near the end of the fight already? What a surprise~. Sey couldn't help but chuckle as he would watch her Butterfly Illusion take place, followed up with heavy levels of thorns to give those poor enemies a nice kiss of death onto their bars of health. "Make sure to scream at me when that point comes and we can take a little rest. Your health is kind of important to, I dunno, maybe the whole entirety of the frontlines?" And with that, the system tried to fight him, limit his body to force him to fail, only for Sey's purple eyes to swiftly shift into white gems and wind to coat his body. Oh no... Not this time, Kayaba... "Trying to dance with me? Please, I only offer my hand to the most skilled, now take a knee!" It was time to defy. A swift blur with four kicked turtles before he reappeared, all within the span of a mere second. No, he was no longer going to take garbage like that.

    [3/3/2/2] Sey: HP: 1350/1350    Energy: 75/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [2/2/3/2]Hestia: HP: 922/2040    Energy: 149/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Snapper: 46/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 104/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 60/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 76/696 | 261 DMG  ACC:3 EVA: -3

  20. It seems like they ended up with pity loot at best, but considering the speed they cleared the fools in, it would have been expected to go through with this without much fear of losing chances at obtaining loot. If this was what happened on their most recent quest, then they would have had quite a problem. "Nonsense! I managed to get a lot of good loot from the last turtles I fought, that's how I got this new build! If we couldn't get some loot from these first fools, we just have to start the dance over yet again." With that, another eagle screech would be heard, Sey's body disappearing as he would throw four more turtles into the fray. What was his attack? Literally throwing them onto the ground before giving them a harsher kick, not a single one missing their target either. With these numbers, it should have been at least one miss. But no, his build just couldn't.

    Sey: Tornado Kick x6 [AoE]
    Skill: Charge +4

    [2/2/1/1] Sey: HP: 1350/1350    Energy: 86/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [1/3/2/2]Hestia: HP: 1482/2040    Energy: 160/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Snapper: 510/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 534/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 540/696 | 261 DMG  ACC:3 EVA: -3

  21. "Oh, love, we haven't even started. The drops for the weapons and materials are not even touched as well. When we mean to loot from here, we are going to find ourselves hitting the gold mine." And with that, the snappers all took a bite at Hestia. In turn for their attempts, Sey would end up looking back towards Hestia, who took a decent number of hits before returning them, then telling him to destroy the one that survived the onslaught. "Consider it done, this is how a turtle bleeds~." And with that, he would vanish yet again before a smile would be placed on his face, a harsh punch being send to the turtle and causing massive damage to it, a hellish amount that should not be known to his standards. With that, he returned, he loved this build so much. "I think that should be enough. This build was designed for be not to miss. Because when I do miss... Oh... Oh no~."

    ID: 116575
    BD: 9

    Sey: All Might x15. 26 x 15 = 390

    [3/1/1/2] Sey: HP: 1350/1350    Energy: 98/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    [1/3/2/2]Hestia: HP: 1710/2040    Energy: 160/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Snapper: 126/696 | 261 DMG  ACC: 3  EVA: -3
    Snapper: 216/696 | 261 DMG  ACC:3 EVA: -3
    Snapper: 232/696 | 261 DMG  ACC:3 EVA:-3
    Snapper: 226/696 | 261 DMG  ACC:3 EVA: -3

     

  22. And with that, she would mention the fact that they had to split the col and the mats. Oh how lovely, but it was pretty much secured stuff. If she really wanted, he could hand either of those to her since he was a little more interested in making builds. Anything that increased his DPS would be of good usage. He didn't really want to get thrown back because he just happened to have the most mitigation, but it seems like he solved that problem already. "Until I am buried under the weight of our loot, I would prefer not to stop. We should be quite secure with the number of items we will be obtaining. The only problem we will have is visiting that witch over and over just to get that one consumable. I found out that odds are severely increased when we use one of those for a merchants.' And a sudden eagle screech could be heard. One second Sey was there, the next, four turtles were kicked into the atmosphere, already bringing some hate to their little party.

    http://prntscr.com/nn0wxz

    Sey: Tornado Kick
    Skill: Charge +4

    [1/1/1/2] Sey: HP: 1350/1350    Energy: 114/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11
    Hestia: HP: 2040/2040    Energy: 174/174   DMG:23   MIT:136  Thorns: 84 ACC: 2  Eva: -1  BH: 102  Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD

    Snapper: 516/696 | 261 DMG
    Snapper: 540/696 | 261 DMG
    Snapper: 540/696 | 261 DMG
    Snapper: 534/696 | 261 DMG

  23. And it looks the woman of the hour would arrive, and that flying lion too, who would fall into his catching hands before he chuckled a little right after. "Welcome! And I would say yes, but we are not even prepared! We need to utilize our buffs first, and I assume you would like some as well!" And with that, he would open up his shop inventory before popping a few items into a trading screen. It would not be long before he would find Hestia's name and tap the blue circle to ask for a trade. In turn, she had something for him to increase his luck, right? If they were lucky enough, they were going to be obtaining all forms of weapons and armors from this. Maybe something fallen or holy, that would be a lovely day for him. As for what Hestia wanted, he knew far too little of her interests since she was a tank. But they didn't get in each other's way because of it, he couldn't be any more grateful.

    Hestia: HP: 1950/1950    Energy: 174/174   DMG:17   MIT:151  Thorns: 84 Eva: -1  BH: 80   Rec: 3   Kitchen: 5% col gained from monsters/Chests more  11 LD
    Sey: HP: 1350/1350    Energy: 126/126 | DMG: 26 | MIT: 12 | ACC: 5 | Keen: 2 | HM: +3 | EVA: -1  BH: 65 | Absolute Accuracy | Vampiric (Defensive) | LD: 11

    Consumed :

    Spoiler

    Perfect Damage Potion, +3

    Name: Soar Cookie
    Profession: Cook
    Rank: 9
    Roll: 8
    ID: 116337
    Item Type: Meal
    Tier: 2
    Quality: Perfect
    Enhancements: +2 Accuracy
    Description: Seeing pretty far, eh? Must be the carrots.

    Name: Lucky Stars
    Profession: Cook
    Rank: 9
    Roll: 11
    ID: 116528
    Item Type: Meal
    Tier: 2
    Quality: Perfect
    Enhancements: +3 LD
    Description: Chips in the shape of stars. Feeling lucky?

     

    T2 Crystal - Bloodcrystal of War: +4 DMG, -20* Player's Tier Mitigation

    Trading over to @Hestia

    Spoiler

    Name: Protein Cookie
    Profession: Cook
    Rank: 9
    Roll: 8
    ID: 116334
    Item Type: Meal
    Tier: 2
    Quality: Perfect
    Enhancements: +2 Protein
    Description: That's a lot of protein in a snack

    Name: Healthy Stars
    Profession: Cook
    Rank: 9
    Roll: 11
    ID: 116528
    Item Type: Meal
    Tier: 3
    Quality: Perfect
    Enhancements: +3 Overhealth
    Description: Apples sliced into star shapes.

    Name: Hearty Stars
    Profession: Cook
    Rank: 9
    Roll: 12
    ID: 116524
    Item Type: Meal
    Tier: 2
    Quality: Perfect
    Enhancements: +3 MIT
    Description: Baked chips, only for the toughest of souls.

    Name: Soar Cookie
    Profession: Cook
    Rank: 9
    Roll: 10
    ID: 116342
    Item Type: Meal
    Tier: 2
    Quality: Perfect
    Enhancements: +2 Accuracy
    Description: Seeing pretty far, eh? Must be the carrots.

     

  24. It has been a small while since he obtained the uniques that he did, and now he wanted to go all out with them. The more that he could obtain, the more methods of DPS that he could inflict onto an opponent. And who better to try and grind with than someone who was nearing the peak of the game? That's right, Hestia! And Hestia was more than willing to join on this little venture, for they both could get a hefty amount of weapons and armors from this. Trinket uniques would be a nice bonus, though they were also extremely specific, so maybe he should not be holding his breath. Regardless, he would place his hands in his pockets as he would wait for her near the edge of the safe zone, from there, they could depart. There seemed to be an odd aura in the air, something almost... Spiritual. Nothing that Sey would believe in, but that did not make it's presence go away.

    -1 Yui's Grace (3 Left)

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