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Posts posted by Arabelle
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moondrift vista.
f4 | studio plot (pk access)
[approximate location:] partway up a mountain northwest of Snowfrost.[room(s):]
-- 1 floor | 2/2 room slots used.
Living Room [Arabelle]
Basic Kitchen [Arabelle][total cost:]
T3 Donor Reward | studio plot + living room.
10,000 col | pk access.
10,000 col | basic kitchen.[total:] 20,000 col
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[07/07/2020]
BGM: shadowlord.
SpoilerT3 Support Song
[1] ID: 157863 | CD: 12 [perfect] | LD: 12 [masterpiece] [+8 EXP][+1]
[2] ID: 157864 | CD: 5 [uncommon] | LD: 11 [+3 EXP][+1]
[3] ID: 157865 | CD: 6 [uncommon] | LD: 14 [masterpiece] [+3 EXP][+1]
[4] ID: 157866 | CD: 7 [rare] | LD: 3 [+5 EXP][+1]
[5] ID: 157867 | CD: 2 [salvage] | LD: 5 [+2 EXP][+1]
[6] ID: 157868 | CD: 4 [uncommon] | LD: 5 [+3 EXP][+1]
[7] ID: 157869 | CD: 2 [salvage] | LD: 3 [+2 EXP][+1]
[8] ID: 157870 | CD: 4 [uncommon] | LD: 11 [+3 EXP][+1]
[9] ID: 157871 | CD: 8 [rare] | LD: 20 [masterpiece] [+5 EXP][+1]
[10] ID: 157872 | CD: 9 [rare] | LD: 20 [masterpiece] [+5 EXP][+1]-10 T3 materials -- sent to Banker.
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The girl didn't idle for too long. When they'd finished exchanging names and first impressions (he looked a little spacey. and disinterested — perhaps the quiet sort?), Arabelle wandered a few paces away from the equally busy pair.
But not too far. They could still hear her. And she didn't know what a 'Moltres' was and why he would give the phoenix a cute nickname, so she simply moved their attention elsewhere. "I don't think encounters that we could actually die from are any fun either, so rest assured!" Brushing aside a particularly thick clump of ash, another shiny made its way into her inventory. She dusted her gloves, and for a little while, she appeared disinterested in her teammates' progress as she picked off the specks that stubbornly clung to the fabric. "It's a simple fight. With what I gathered about this quest beforehand, I was pretty confident Ariel and I could have slain the phoenix ourselves. Having a third teammate would only do wonders to the process. Say—"
Arabelle wasn't too concerned about carrying less healing consumables. Before the rest of the party even heard her idea, she'd already reopened her inventory screen and transferred two of her precious crafts into her battle-ready slots.
"—I wasn't thinking of doing it earlier, but since there's more of us now, how about I stand back and inflict a couple of performer debuffs on first contact?" Menus closed, she turned to face Ariel and Crozeph with her hands folded behind her back. "That would mean I'll have to run in before you two and lower its EVA. It might look like a waste of an action, but we're looking at a battle that would last longer than a single exchange anyway — even if everyone lands their first hit. So it'll increase our chances of connecting our blows throughout the battle, and whoever's most fit to take hits would have one less person's [Hate] to worry about."
Unless one of them had [Howl]. Did they look like the sort of persons to yell at a mob until it stared at them? Most likely not. Arabelle tapped a finger to her lips, pausing to recall her own words in search of anything she might have possibly missed.
"Oh, and don't you both think it's nice to have a soundtrack playing while we fight?"
SpoilerSearching: Quest Materials
ID: 157498 | LD: 13 + 4 = 17 | +14/5 Quest Materials
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Spoiler
Name: Lacrimosa
Your Profession: Performer
Your Rank: 4
Roll ID: 152214
Roll Result: CD: 12 | LD: 20
Item Type: Support Song
Tier: 3
Quality: Perfect (Masterpiece)
Enhancements: [x3] HP Recovery (Instant Effect)
Description: [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610570SpoilerName: Marche Funèbre
Your Profession: Performer
Your Rank: 4
Roll ID: 152376
Roll Result: CD: 8 | LD: 6
Item Type: Debuff Song
Tier: 1
Quality: Uncommon
Enhancements: [x1] Lullaby
Description: [reference] Memento mori.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152377
Roll Result: CD: 9 | LD: 9
Item Type: Debuff Song
Tier: 1
Quality: Rare
Enhancements: [x2] Hypnosis
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152380
Roll Result: CD: 10 | LD: 2
Item Type: Debuff Song
Tier: 1
Quality: Rare
Enhancements: [x2] Hypnosis
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152381
Roll Result: CD: 11 | LD: 5
Item Type: Debuff Song
Tier: 1
Quality: Rare
Enhancements: [x2] Hypnosis
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Clair de Lune
Your Profession: Performer
Your Rank: 4
Roll ID: 152382
Roll Result: CD: 12 | LD: 19
Item Type: Debuff Song
Tier: 1
Quality: Perfect (Masterpiece)
Enhancements: Incarceration (Instant Effect)
Description: [reference] An amaranth blossoms under the moonlight.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152383
Roll Result: CD: 10 | LD: 14
Item Type: Debuff Song
Tier: 1
Quality: Rare (Masterpiece)
Enhancements: [x2] Hypnosis (Instant Effect)
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152384
Roll Result: CD: 9 | LD: 2
Item Type: Debuff Song
Tier: 1
Quality: Rare
Enhancements: [x2] Hypnosis
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152385
Roll Result: CD: 9 | LD: 15
Item Type: Debuff Song
Tier: 1
Quality: Rare (Masterpiece)
Enhancements: [x2] Hypnosis (Instant Effect)
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 152386
Roll Result: CD: 11 | LD: 7
Item Type: Debuff Song
Tier: 1
Quality: Rare
Enhancements: [x2] Hypnosis
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610687Spoiler[name:] Moonlight Sonata [profession/rank:] R4 Performer [roll id/results:] 152793 | CD: 12 | LD: 7 [item type:] T2 Perfect Debuff Song [enhancements:] Perpetuate [description:] [reference] A tragedy, from the beginning to the very end. [link:] [~] - - -
[name:] Dies Irae [profession/rank:] R4 Performer [roll id/results:] 152798 | CD: 12 | LD: 10 [item type:] T2 Perfect Debuff Song [enhancements:] Misperception [description:] [reference] Hark, the condemned's awful cry / Your sinful prayers are worthless before His Majesty / For the day of judgment has arrived. [link:] [~] - - -
[name:] Le Gibet [profession/rank:] R4 Performer [roll id/results:] 152796 | CD: 10 | LD: 20 [item type:] T2 Rare Debuff Song (Masterpiece) [enhancements:] [x2] Lullaby (Instant Effect) [description:] [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee. [link:] [~] - - -
[name:] Der Flohwalzer [profession/rank:] R4 Performer [roll id/results:] 152803 | CD: 11 | LD: 7
152805 | CD: 10 | LD: 10[item type:] T2 Rare Debuff Song [enhancements:] [x2] Hypnosis [description:] [reference] Dance, and have your breath stolen away. [link:] [~] - - -
[name:] Liebestraum No. 3 [profession/rank:] R4 Performer [roll id/results:] 152790 | CD: 6 | LD: 16 [item type:] T1 Uncommon Support Song (Masterpiece) [enhancements:] [x1] HP Recovery (Instant Effect) [description:] [reference] "O lieb, so lang du lieben kannst." [link:] [~] - - -
[name:] Marche Funèbre [profession/rank:] R4 Performer [roll id/results:] 152799 | CD: 6 | LD: 14 [item type:] T2 Uncommon Debuff Song (Masterpiece) [enhancements:] [x1] Lullaby (Instant Effect) [description:] [reference] Memento mori. [link:] [~] - - -
[name:] Marche Funèbre [profession/rank:] R4 Performer [roll id/results:] 152801 | CD: 7 | LD: 13
152804 | CD: 8 | LD: 6[item type:] T2 Uncommon Debuff Song [enhancements:] [x1] Lullaby [description:] [reference] Memento mori. [link:] [~] -
[07/06/2020]
BGM: lycoris radiata.
SpoilerT1 Debuff Song
[1] ID: 157486 | CD: 11 [perfect] | LD: 8 [+8 EXP][+1]
[2] ID: 157487 | CD: 8 [rare] | LD: 7 [+5 EXP][+1]
[3] ID: 157488 | CD: 10 [rare] | LD: 18 [masterpiece] [+5 EXP][+1]
[4] ID: 157489 | CD: 2 [salvage] | LD: 19 [keep material] [+2 EXP][+1]
[5] ID: 157490 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[6] ID: 157491 | CD: 4 [uncommon] | LD: 2 [+3 EXP][+1]
[7] ID: 157492 | CD: 11 [perfect] | LD: 12 [masterpiece] [+8 EXP][+1]
[8] ID: 157493 | CD: 6 [uncommon] | LD: 7 [+3 EXP][+1]
[9] ID: 157494 | CD: 9 [rare] | LD: 4 [+5 EXP][+1]
[10] ID: 157495 | CD: 6 [uncommon] | LD: 12 [masterpiece] [+3 EXP][+1]-9 T1 materials -- sent to Banker.
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When Yomi was considered the frontline…
“So you adapted?” Though her momentary fixation on another thought left her to absent-mindedly phrase it as a question, Arabelle could see that was mostly the case. “Well, with more than seventy more floors left to discover, I’d say it’s wise to do so early on!” she remarked pleasantly. “There’s no telling what other nasty surprises this place has in store for us.”
They’d only walked for a minute or so when Arabelle’s impatience set in. She scanned their surroundings, red eyes immediately singling out a rock formation where small chunks of precious stone could be found between cracks. Then she blinked, and [Detect]’s monotone receded from her sight as she appeared to mirror Ariel’s confusion. “The lesson quest chain. Four tutorial quests in Floor 1 which only award SP when a player completes them before they reach level sixteen,” Arabelle decided to explain. She drew closer to the vein and unsheathed Amaterasu, using its blade to carefully dislodge the quest material from its source. Looking over her shoulder, she added with a soft laugh, “I only took the first. Tutorials can be a little boring for players who know the basics already. Imagine taking a quest intended to teach you how to gather at level twelve.”
Her questing partner hadn’t mentioned any addition to the party, but Arabelle didn’t have any complaints when a handsome stranger approached in the middle of their conversation.
“Hello.” It was only when she’d dropped the second material into an open inventory screen that the girl sheathed her scythe behind her back and acknowledged the newcomer. This wasn’t a professional setting; when she stepped up to introduce herself, she kept her hands tucked behind her back and offered the young man a smile instead. “My name’s Arabelle. It’s a pleasure to meet you, Crozeph. If Ariel–” a quick glance in the woman’s direction before she continued “–hasn’t caught you up yet, we’ve just started gathering materials for the first part of the quest. We have three more to go before the fun part, I think…?”
She cast another glance to the side to see how the frontliner’s search was faring. Once she had her answers, Arabelle turned back to Crozeph and innocently clasped her hands together.
“At any rate, your help would be appreciated!”
SpoilerSearching: Quest Materials
ID: 157052 | LD: 11 + 4 = 15 | +12/5 Quest Materials
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What sort of game designer would think it fun to give players the full VR experience of fighting spiders a hundred times their usual size?
…
…
Well, on second thought, she might have done that if she had the capability too. But as a pawn in their game, the small purple-haired girl wasn’t equally as entertained. Luckily, she found that her companions were more than capable. Their paladin merely laughed as she fulfilled her role without flinching, and though NIGHT shied away as soon as the arachnids began to show more signs of aggression, the swordswoman had felled three mobs with one AoE.
“Good damage–!” Another rending slash brought their newest opponents’ HP down to half. And following through her momentum, the weakened mob was knocked up to the ceiling where the colorful burst of its death animation revealed another spider lying in wait. Arabelle stepped back for good measure and resumed a looser grip on her scythe. “I should still have enough energy to kill another group.”
SpoilerExplode Catapult (22 EN)
ID: 157024 | BD: 4 + 4 = 8 | 20 * 14 = 280 DMG -> Spider #5
ID: 157026 | BD: 2 + 4 = 6 | 20 * 14 = 280 DMG -> Spider #2
ID: 157027 | BD: 4 + 4 = 8 | 20 * 14 = 280 DMG -> Spider #6
ID: 157028 | BD: 3 + 4 = 7 | 20 * 14 = 280 DMG -> Spider #7Looting
ID: 157044 | LD: 12 + 6 = 18 | CD: 8
--[550 * (4 + 3)] + (550 * 2) + (550 * 2)
= 6,050 col
--[x1] T3 Rare Armor/Shield [157044]
--[x1] T3 Rare Consumable [157044][0,
1, 0, 0] NIGHT | HP: 990/990 | EN: 80/96 | DMG: 22 | MIT: 6 | ACC: 4 | PARAV-D: 1 | LD: 8 | PROSP: 6
[1,6, 3, 4] Zajcica | HP: 900/910 | EN: 66/76 | DMG: 5 | MIT: 139 | EVA: -1 | BH: 9 | BLD: 24 | DoT Resist: 25%+25% (1st proc) | THRNS: 56
[1,1, 1, 1] Arabelle | HP: 660/660 | EN: 25/66 | ACC: 4 | LD: 6 | PROSP: 3Spider #5 | HP: 270/550 | DMG: 144
Spider #2 | HP: 0/550 | DMG: 144
Spider #6 | HP: 190/550 | DMG: 144
Spider #7 | HP: 156/550 | DMG: 144 | BLEED: 24 [1/2] -
Name: Lacrimosa
Your Profession: Performer
Your Rank: 4
Roll ID: 151529
Roll Result: CD: 12 | LD: 18
Item Type: Support Song
Tier: 3
Quality: Perfect (Masterpiece)
Enhancements: [x3] HP Recovery (Instant Effect)
Description: [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=610009 -
[07/03/2020]
BGM: hollow.
SpoilerT1 Debuff Song
[1] ID: 157009 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[2] ID: 157010 | CD: 12 [perfect] | LD: 13 [masterpiece] [+8 EXP][+1]
[3] ID: 157011 | CD: 8 [rare] | LD: 4 [+5 EXP][+1]
[4] ID: 157012 | CD: 4 [uncommon] | LD: 1 [+3 EXP][+1]
[5] ID: 157013 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[6] ID: 157014 | CD: 2 [salvage] | LD: 17 [keep material] [+2 EXP][+1]
[7] ID: 157015 | CD: 8 [rare] | LD: 20 [masterpiece] [+5 EXP][+1]
[8] ID: 157016 | CD: 2 [salvage] | LD: 10 [+2 EXP][+1]
[9] ID: 157017 | CD: 6 [uncommon] | LD: 2 [+3 EXP][+1]
[10] ID: 157018 | CD: 9 [rare] | LD: 10 [+5 EXP][+1]-9 T1 materials -- sent to Banker.
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Approved.
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Name: Lacrimosa
Your Profession: Performer
Your Rank: 4
Roll ID: 151420
Roll Result: CD: 12 | LD: 14
Item Type: Support Song
Tier: 3
Quality: Perfect (Masterpiece)
Enhancements: [x3] HP Recovery (Instant Effect)
Description: [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=609890Name: Lacrimosa
Your Profession: Performer
Your Rank: 4
Roll ID: 151421
Roll Result: CD: 12 | LD: 20
Item Type: Support Song
Tier: 3
Quality: Perfect (Masterpiece)
Enhancements: [x3] HP Recovery (Instant Effect)
Description: [reference] "Qua resurget ex favilla / Judicandus homo reus / Huic ergo parce, Deus." Hymn from Mozart's Requiem. The day of judgment is inevitable, yet mercy is all that shall descend for this hour.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=609890 -
[07/02/2020]
BGM: feast of death.
SpoilerT1 Debuff Song
[1] ID: 156812 | CD: 6 [uncommon] | LD: 3 [+3 EXP][+1]
[2] ID: 156813 | CD: 3 [salvage] | LD: 12 [keep material] [+2 EXP][+1]
[3] ID: 156814 | CD: 12 [perfect] | LD: 10 [+8 EXP][+1]
[4] ID: 156815 | CD: 10 [rare] | LD: 15 [masterpiece] [+5 EXP][+1]
[5] ID: 156816 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[6] ID: 156817 | CD: 5 [uncommon] | LD: 5 [+3 EXP][+1]
[7] ID: 156818 | CD: 7 [rare] | LD: 13 [masterpiece] [+5 EXP][+1]
[8] ID: 156819 | CD: 12 [perfect] | LD: 20 [masterpiece] [+8 EXP][+1]
[9] ID: 156820 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[10] ID: 156822 | CD: 10 [rare] | LD: 15 [masterpiece] [+5 EXP][+1]-9 T1 materials -- sent to Banker.
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56 minutes ago, Ariel - The Crowned Lion said:
Using ≪Heart Sticker≫ obtained http://www.sao-rpg.com/topic/14223-f4-event-boss-true-love-strikes-harder/?do=findComment&comment=506849
on ≪Mothra’s Antenna#84766≫ obtained http://www.sao-rpg.com/topic/14734-br-f20-paving-the-way-to-floor-21-floor-20-boss-battle-mothra-the-magnificent/?do=findComment&comment=517819 to change it from a two handed assault spear to a one handed straight sword
≪Mothra’s Antenna#84766≫ -> ≪Mothbrand#156715≫ T3: Vampiric (Off) | Vampiric (Off) | Accuracy | Accuracy (2HAS) -> T3: Vampiric (Off) | Vampiric (Off) | Accuracy | Accuracy (1HSS) An Antenna that has been sharpened to a point and was taken from the corpse of Mothra to be used as a Two-Handed Assault Spear. The pole is a orange and yellow-like color, and the spear tip itself is white with tiny specs of black near the pole of the blade.->An antenna taken from Mothra's corpse, sharpened that could be used as a weapon. The grip is orange and yellow-like colored while the blade itself is blood red embedded with white runes that glow when the vampiric effect procs.Approved.
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1 hour ago, Crozeph said:
Junk Sale
T3 rare equipment
- total sale: 3,600 col [4 T3 rare equipment * 900 col]
T3 perfect equipment
- total sale: 6,250 col [5 T3 perfect equipment * 1,250 col]
Consumables
- total cost: 1,075 col [1 T3 rare consumable (450) + 1 T3 perfect consumable (625)]
[total:] 10,925 col
Approved.
-
Trading to Andromeda:
Der Flohwalzer
Rare Debuff Song -- Hypnosis II
[reference] Dance, and have your breath stolen away.
| tier 2 (x3) ~~ [146353] [146516] [146523]Etude Tableau Op. 39 No. 6
Uncommon Debuff Song -- Hypnosis I
[reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
| tier 2 (x1) ~~ [139763] -
6 minutes ago, Kiluia Seiko said:
Template:
Skill(s) Being Dropped: Rank 3 Rank 2 Rank 1 Dagger
SP Refunded: 23 SP Refunded
Cost: 23,000 colApproved.
-
Name: Etude Tableau Op. 39 No. 6
Your Profession: Performer
Your Rank: 4
Roll ID: 151112
Roll Result: CD: 6 | LD: 8
Item Type: Debuff Song
Tier: 2
Quality: Uncommon
Enhancements: [x1] Hypnosis
Description: [reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=609580Name: Der Flohwalzer
Your Profession: Performer
Your Rank: 4
Roll ID: 151113
Roll Result: CD: 11 | LD: 2
Item Type: Debuff Song
Tier: 2
Quality: Rare
Enhancements: [x2] Hypnosis
Description: [reference] Dance, and have your breath stolen away.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=609580Name: Etude Tableau Op. 39 No. 6
Your Profession: Performer
Your Rank: 4
Roll ID: 151117
Roll Result: CD: 8 | LD: 13
Item Type: Debuff Song
Tier: 2
Quality: Uncommon
Enhancements: [x1] Hypnosis
Description: [reference] You must have been blind, to mistake the Big Bad Wolf for one of your dearest.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=609580Name: Clair de Lune
Your Profession: Performer
Your Rank: 4
Roll ID: 151118
Roll Result: CD: 12 | LD: 10
Item Type: Debuff Song
Tier: 2
Quality: Perfect
Enhancements: Incarceration
Description: [reference] An amaranth blossoms under the moonlight.
Post Link: http://www.sao-rpg.com/topic/16480-f11-r4-performer-magnolia/?do=findComment&comment=609580 -
[07/01/2020]
BGM: red swan.
SpoilerT1 Debuff Song
[1] ID: 156580 | CD: 10 [rare] | LD: 18 [masterpiece] [+5 EXP][+1]
[2] ID: 156581 | CD: 4 [uncommon] | LD: 1 [+3 EXP][+1]
[3] ID: 156582 | CD: 3 [salvage] | LD: 9 [+2 EXP][+1]
[4] ID: 156583 | CD: 10 [rare] | LD: 2 [+5 EXP][+1]
[5] ID: 156584 | CD: 3 [salvage] | LD: 20 [keep material] [+2 EXP][+1]
[6] ID: 156585 | CD: 10 [rare] | LD: 13 [masterpiece] [+5 EXP][+1]
[7] ID: 156586 | CD: 3 [salvage] | LD: 14 [keep material] [+2 EXP][+1]
[8] ID: 156587 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[9] ID: 156589 | CD: 10 [rare] | LD: 17 [masterpiece] [+5 EXP][+1]
[10] ID: 156591 | CD: 11 [perfect] | LD: 1 [+8 EXP][+1]-8 T1 materials -- sent to Banker.
-
Though she wasn’t in urgent need of the enhancement, it should be around time she had one of these stashed in her inventory. Taking one of the two Koban Coins from the shelf, Arabelle presented it at the counter and gave it another curious once-over. “A cat… and a goat? It’s a bit of an unusual combination for someone who doesn’t get the reference.” Her free hand made a few quick taps on her menu and a trade screen opened between her and the shopkeeper. “Well, whatever you got the inspiration from must be interesting. Thanks for keeping trinkets like these in stock…”
Specify amount. Send col. She bade the artisan goodbye and went on with the rest of her day.
SpoilerPurchasing from stock:
[T1E3] Koban Coin
> 144675
"TRINKET: An oval gold coin, modeled after a form of ancient currency. There is a simple engraving of a cat on one side, and a depiction of a goat on another. Where there is blank space between the art, horizontal lines go down in neat rows to fill in the gaps."
-- [ Prosperity III | +3 to (HP*3) multiplier when receiving col from killing enemies. ]500 col -- sent to @NIGHT
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Not even an acknowledgment.
–And it was her songs aiding him in this battle. Where would he be without her heals and debuffs? Lips pressed together in a small pout, it was by her own choosing that she made herself scarce when player and two-headed beast traded blows once again. But could she even call it that when they could barely even catch him?
Seconds ticked on. Her songs continued with no regard for rhyme or synchrony, every couple of notes punctuated by rings of metal and snapping of jaws. When the interval was reached, Arabelle popped the cork off the third vial to restore another bit of lost HP. She skipped back a step, discarding the glass as soon as she was done with it. In the short time between now and the moment she would be expected to use her last crystal, she let her gaze wander idly about the inside of the cavern.
SpoilerITEM USED: T1 Health Potion of Uncommon Quality -- [>>] -- +40 HP -> Arabelle
> Volcano's Effect: 30 DMG -> Arabelle
[H: 0] Arabelle: 455/560 HP | 42/56 EN | 14 DMG | 46 MIT | 3 Probiotics | 5 ACC | 2 EVA | Fallen | 2 Recovery | Regen
[H: 3] Pinball: 1031/1240 HP | 87/124 EN | 23 DMG | 5 ACC | 6 EVA | 62 BH | 8-10/36 FRZ | Phase | 3 Probiotics«Cerberus, Inferno's Rage»
Head 2: 230/500 HP | 175 DMG | 75 MIT | 1 ACC | 30 Thorns
Head 3: 500/500 HP | 175 DMG | 75 MIT | 3 ACC | 2 EVA | 30 ThornsAbilities:
- << Bringing Hell >> : "Cerberus, Inferno's Rage" gains 1 attack for each head alive.
- << One at a Time >> : Players can only target one Head at a time before hitting another. AoE's do not work on this boss.
- << Burning Bite >> : On successful attacks, the player is inflicted with "Burn" dealing 36 unmitigatable damage for 2 turns.
- << Infernal Punishment >> : On a critical attacks, this boss gains additional damage and will phase through 50% of the target's mitigation on all attacks this turn. [9 = 25 | 10 = 75]
- << Bloodless >> : This boss is immune to all status effects.
Updated Battle-Ready Inventory
Spoiler-
The Phantom of the Opera -- T2 Perfect Debuff Crystal -- [x2] Lullaby | [x1] Hypnosis -- [reference] Sing, my angel of music.
- [#135497]
- [x2] T1 Health Potions of Uncommon Quality -- Heals 40 HP. [>>]
-
[06/30/2020]
BGM: nothing is as it seems.
SpoilerT1 Debuff Song
[1] ID: 156420 | CD: 10 [rare] | LD: 1 [+5 EXP][+1]
[2] ID: 156421 | CD: 8 [rare] | LD: 11 [+5 EXP][+1]
[3] ID: 156422 | CD: 11 [perfect] | LD: 16 [masterpiece] [+8 EXP][+1]
[4] ID: 156423 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[5] ID: 156424 | CD: 7 [rare] | LD: 1 [+5 EXP][+1]
[6] ID: 156425 | CD: 1 [crit. fail] | LD: -- [+1 EXP][+1]
[7] ID: 156426 | CD: 10 [rare] | LD: 12 [masterpiece] [+5 EXP][+1]
[8] ID: 156427 | CD: 12 [perfect] | LD: 6 [+8 EXP][+1]
[9] ID: 156428 | CD: 4 [uncommon] | LD: 20 [masterpiece] [+3 EXP][+1]
[10] ID: 156429 | CD: 7 [rare] | LD: 11 [+5 EXP][+1]-10 T1 materials -- sent to Banker.
-
1 hour ago, Kiluia Seiko said:
House Name: (Optional)
Location: (Floor/Settlement) FL 6 / Krycim
Description: (Optional)
Plot Size:
Room(s): Fishing Pond (Haine)
Room Upgrade(s): (Optional) (Include assigned player(s))
Total Cost: 10,000Approved.
[F11 - R5 Performer] Magnolia | CLOSED.
in Merchants and Shops
Posted
Tonight brought another new face – one who appeared a little mesmerized with her humble shop at that.
“You must be talking about a [Familiar Sight],” the girl greeted from her counter. Stashing away the record crystal she had been fiddling with, Arabelle’s smile was a little brighter than usual when she turned her full attention to the young man. “Turn around, it’s on the second shelf to your left,” she instructed, accompanying her words with a small twirling motion of her finger.
Lining her designated aisle for ‘support’ were rows of near-identical crafts, only distinguishable by enhancement labels on each shelf. For [Familiar Sight]s, there were only two. Better than her lack of preparation in previous instances, she thought with a little pride.
“You only need one for the entirety of the quest and they work best when paired with some other enhancements to max out the buffs. An LD equipment and consumable, a spyglass from a merchant, and some pheromones from an alchemist.” She’d tick down a finger as she listed each one down, and by the end of her explanation, Arabelle had an open trade window floating over her counter. “That’ll be 400 col or seven tier 1 materials.”
@Alkor
Spring (The Four Seasons)
T1 Perfect Support Song -- Familiar Sight
[reference] Flowers bloom in rolling fields of green; murmuring streams are softly caressed by the breezes. The birds celebrate the turn of the season with festive song.
| [155065]