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Posts posted by Alec
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Alec took a moment to utilize another handy ability he had picked up just last week. He opened his HUD and saw an overlay if the Town, upon which he input the information for Zakariah's Shop. A small blue dot appeared on his HUD with an easy enough to follow route through the city to the shops location. He made his way slowly and carefully through the streets toward his destination. There were so many people in this Town at least more than two thirds as many as the small town from middle America he was from. He had never seen so many people in one place at one time. He imagined this must be what the large cities were like: New York, L.A. and Chicago. He couldn't wait to find his way out of this flooded city and get somewhere with less people. But first thing was first, he had to make his way to Zakariah's shop and meet with the man who start him on his journey to seeing his wife and son again. Step by step Alec made his way forward till eventually he was standing before a small tidy shop with an old symbol for alchemy etched on a battered and worn sign above the door. Alec took a deep breath to steady his nerves, grasped the handle and turned the nob. His adventure was about to begin...
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As Alec exited the Inn he scowled at all the people passing by. The Town of New Beginnings was crowded as usual with people bustling this way and that off to do whatever it was they intended to do. Alec stepped out into the throng of people and only my his shear mass was granted a minor bubble amongst the sea of pedestrians. Alec had a destination today as the previous day he had overheard while eating dinner of an Alchemist in town who was offering quests to get "newbies or noobs" as heard them called get started in the game and learn how to access it. If anything Alec could probably safely consider himself a "newbie or noon" seeing as how long it'd taken him to learn just how to access his inventory. His son Danny would have had none of the problems he was experiencing he thought wistfully. Danny was an expert at these sort of games. Heck Danny would probably be on the front lines already clearing floor after floor. The thought brought a momentary smile to Alec's otherwise grim and gruff demeanor. Then his usual scowl came back as that thought the next one "Which means Danny would have been trapped her instead of me!" The only reason Danny wasn't stuck in here was because of Alec's distrust and overprotective nature. Thank goodness for that! Alec would have never forgiven himself if the rolls were reversed and Danny had been stuck in here instead of himself. "Stop day dreaming and going soft in the head!!" Alec thought angrily "focus on what's important and what's right now! Quest! Zacharia! I need to find Zacharia's shop! Get the quest complete the quest rinse and repeat. Make it to the front lines beat the game!" It was Alec's mantra he had to finish this damnable game if he was ever going to see his wife and son again....
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Alec grasped the metal door handle in his oversized meaty fist and pulled the door open and scowled at the hallway outside his door. Empty as usual but what else did he expect it was always empty when he exited his room every morning. He exited his room and pulled the wooden door closed behind him as he made his way to the stairs that led to the common room. The stairs let out their usual creaks and groans of protest as he descended them to the common room. As he entered the common room he scowled as he surveyed the scene. The usual people were all sitting in their usual seats eating the same usual breakfasts. As he did every morning Alex thought darkly to himself "Was every darn person in this game a computer program?" it seemed to him that no one and nothing changed from day to day. At this rate he'd never make it home to his with Gwen and son Danny. He lumbered into the common room and took his usual seat at his usual table and ordered his usual breakfast: two eggs over easy, bacon, toast and a cup of coffee. It was a routine from his days before getting stuck in this "game". After finishing his breakfast he Rose from his table and ventured outside the Inn.
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Alec awoke from his rented bed in the Inn. He stood and stretched the tight knotted muscles in his back. "If this was supposed to be a video game and not real life why in the world did he still wake up stiff and sore every day?" he thought. He looked around the meager accommodations of his rented room and scowled his usual morning scowl. Nothing had changed it was still the same bland adornments and minimalistic room as always. With a shrug and a rub of his bald head he lifted himself from his bed and heard the usual creak of the wooden bed frame as he lifted his nearly six and feet of heavily muscled frame from the small bed. He opened his inventory "At least he knew how to do that now, it had taken him nearly a week to master that little trick." he thought grudgingly, and equipped his usual clothes of a tan breaches, a vanity shoulder pauldron and bear skin wrap with leather boots as he crossed his room to the door leading to the hallway.
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Thank you very much!
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Profile:
Username: Alec
Real name: Alec Johnston
Age: mid 30s - early 40s
Gender: Male
Height: just under 6 and a half feet tall massive upper body and barrel chested with thick arms and tree trunks for legs, Alec is beginning to gain a little softness about his waist and midsection due to his age.About - History/Personality:
Alec grew up in a rural area of middle America he was gifted with massive size growing up and all physical activates easy for him. He helped out with neighboring farms and family friends when heavy lifting was needed. He participated and excelled in various physical sports at school Football, Wrestling and Track and Field throwing events. Alec was smart but the average sort of smart that was never going to lead to getting accepted into a college. So once Alec graduated school he went into the work force. He started working for the county as a garbage man. He stayed to the more manual routes and avoided the more automated truck routes as he preferred the physical activity of hanging off the truck and picking up the cans and dumping them in the hopper himself.
When Alec was in is 20s he met the love of his life Gwen. They were happily married and eventually had a son Danny. Alec lived his life happy working for the garbage company and spending his free time with his wife and son camping, hiking and fishing. As Alec's son Danny began to grow up Danny began to discover video games and MMORPGs. Danny was a natural with Alec understanding very little of what Danny was talking about when he would try and explain his various games.
Finally one day Danny came home ecstatic with enthusiasm about a new game that was announced called "Sword Art Online or SAO" as Danny explained. He proceeded to try and explain to Alec all about it and how elite it was and how limited the availability for it was. Alec listened to it all knowing he would have to break his sons heart when he had to explain that there would be no possible chance for him to get this for his son if it was as limited as Danny described. Alec did his part as a loving father and began looking up any lead he could find in order to secure the game for his son all to no avail. When one day within a month of SAO going on line Alec lifted a can of garbage to toss it's contents into the hopper of his truck when then can struck the edge of the truck and dumped its contents into the street. As Alec was picking up the trash he noticed a paper that was emblazoned with a promo code to purchase the Nerve Gear and access to SAO. Alec was ecstatic that he would be able to attain this which his son wanted so greatly.
Alec used the promo code to purchase the Gear and SAO for his son and kept it in secret to give to his son the day before launch. Alec decided that before he would allow his son to play the game he would need to try it out before he allowed his son to interact with it. As such it was Alec who was wearing the Nerve Gear when SAO went on line and as such it is Alec and not his son Danny who is trapped within the Death Game, much to Alec's relief. He would never have been able to forgive himself if it were his son trapped inside and not himself. As such Alec has devoted himself to helping clear the game so he can see his beloved wife and son again.
Virtues:
Strong Resolve: Alec has an well of inner strength that he draws from to fortify himself in times of turmoil. He is not easily dissuaded when he has set his mind on a path. Alec does not get easily frightened or scared when he is set on a path.
Protector: Alec sees it as his role to protect others from danger as he's always been bigger and stronger than most around him. He will place himself in harms way to defend another, especially if that other is a child. Alec despises bullying and will go out of his way to prevent bullying from happening.
Stoic: Alec has a solidness that he exudes that makes others near him feel grounded and more sure. He makes other feel that even though the odds may be against them nothing is too hard or tough. He lends his resolve to others and grants them a level of surety they may have been missing and lacking before.
Flaws:
Single mindedness: Alec is completely focused on completing the game so he can get back to his wife and son. He diverts "minor distractions" and ignores them when focused on his task. He cares little for outside distractions that would take his focus away from completing the game.
Gruff: Alec does not feel comfortable within SAO, he is out of his element and as such he rarely shows happiness or any emotion other than a grim gruff demeanor. Alec is not interested in finding "friends" here as he feels none of this is real and as such all those around him are not presenting their true selves. Alec will brush off any attempts at friendship unless the person is overly persistent and keeps trying.
NONE OF THIS IS REAL: Alec has yet to grasp the full magnitude that this his new reality. He views all this as a game even if he can't get out. He will throw himself into situations more dangerous than necessary because it's only a game after all.
Stats
Lvl: 55
- HP: 1,110 (SW) + (15*Tier) 45 = 1,155
- EN: 110
- DMG: (1 base + 5 wpn skill + 9 Wpn DMG) = 6 / 15 DMG
- MIT: 81 (Armor MIT) + 35 (Heavy Armor skill) + 10 MIT (Stonewall) + 25 (Block skill) = 151 MIT
- ACC: 1 / 0
- EVA: -1 (SW)
- BH: 46
- THN: 27 + 21 = (48 TOTAL)
- FROST THNS: 18 - Crit: additional (2 per slot * Tier) (6) unmitigated Frost damage each enemy turn for 2 turns.
- Stonewall: - 25% DoT
- BLD: 8-10 = (12 * Tier) (36) unmitigated bleed damage each enemy turn for 2 turns
BATTLE READY ITEMS:
+ Luck Stone (+3 LD)
+ Amulet of Unrestrained Hate (Paralytic Immunity / Taunt)
+ (5) Teleportation Crystal
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+ (5) Superior Crystal of Potent Dragon-blood (+120 HP)
+ (1) Superior Crystal of Powerful Dragon-blood (+180 HP)
+
Skills
SP: (Total) - 242 / (Unspent) - 1
Utility skills:
Combat skills:
(Lvl 6) Block: Rank: 5 (Grand Master) - 25 MIT(Lvl 12) Fighting Spirit (+ 1 Hate)
(Lvl 20) Battle Healing: Rank 4 (Master) - (Heal 1% per rank of max HP each round)
(Lvl 30) Howl: Adds +2 Hate each against up to 4 targets. - 8 Energy
Weapon skills:
(Lvl 1) Battle Axe (1 Hand): Rank 5 (Grand Master)Armor Skills:
(Lvl 1) Heavy Armor: Rank 5 (Grand Master) - 35 MIT
[Rank 5 Heavy Armor Mod] Stonewall
- Cost: 15 SP
- Effect: Gain 10 MIT and (15 * Tier) HP when wearing heavy armor. Reduces damage taken from damage over time effects (Bleed, Burn, etc.) by 25% (rounded down) when wearing heavy armor. -1 to Evasion.
- Description: It's as if your armor has melded to your skin, adding a thickened layer and increasing endurance.
Extra skills:
Familiar Mastery: Rank 3 - Healing - (Rank*15*Tier HP) - 5 rounds cool down (135 HP)
Survival: Effect: Increases out of combat health regeneration to (15 * Tier) per post. Grants immunity to most damage dealing environmental attacks/effects.
Concentration
Active: Free action
Cooldown: 3 Turns
Effect: Gain +1 ACC until the start of your next turn (must declare use in roll purpose).
Meditation (No SP invested yet)
Cost: 8 SP
Active: Post action
Cooldown: 3 Turns
Effect: Recover an additional (5 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (3 * Tier).
Description: The waterfall has enhanced your mind, allowing you to slip into a meditative state for a brief moment, regaining strength.
Unlocked after completing the quest <<Calming the Soul>>.HOUSING BENEFITS:
Well Rested:
-1 energy cost for the first three expenditures of each combat
Relaxed:
Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Filling:
Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30
Squeaky Clean:
The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Item Stash:
+1 Battle Ready Item Inventory slot
Delicious:
Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
Multipurpose:
Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Col Stash:
+5% bonus col from monster kills and treasure chests
Advanced Training:
+2 SP to a thread. Limit one use per month.
Hard Working:
+2 EXP per crafting attempt and +1 crafting attempt per day
Aincrad Trading Post:
Col Deposit:
+5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.239,728 Col
(32) Tier 1 Materials
(60) Tier 2 Materials
(108) Tier 3 Materials
Inventory
Shield of the Whorleater (T3 Perfect Shield)
Frost Thorns I / MIT I / Taunt
A shield made from a scale of the goddess. Promised to smite those who would dare strike her subjects and protect them from her wrath.
(1 slot Frost Thorns - 21 THNS / Crit = 6 unmitigated Frost damage each enemy turn for 2 turns, 1 slot Taunt (+1 Hate), 1 Slot Mitigation - 27 MIT)Item Name: Heavy Plate Armor
Profession: Merchant
Rank: 5
ID: 144607 | 144608 | 144609
Roll: LD:18 | LD:19 | LD:14
Tier: 3
Type: Heavy Armor
Quality: Perfect
Enhancements: Mitigation II, Thorns I
Description: Thick armored plates cover the wearers entire body with spikes on the shoulders for added protection. On the left breast, there is an embossed emblem of a shield.Item Name: Ancient Battle Axe
Profession: Blacksmith
Rank: 8
Roll ID: 145133
Roll Result:CD: 12 (Perfect) (-1 T3 Mat) LD: 17
Item Type: One Hand Battle Axe
Tier: 3
Quality: Perfect
Enhancements: Damage III
Description: This Battle Axe is extremely deadly and holds an edge that never dulls. The axe heads are engraved with ancient Celtic knot work patterns.
Item Name: Foe Render
Profession: Merchant
Rank: 5
ID: 144756 | 144757 | 144758
Roll: LD:11 | LD:9 | LD:15
Tier: 3
Type:
Quality: Perfect
Enhancements: Bleed II, Accuracy I
Description: This one handed Battle Axe has a jagged scared axe head meant for inflicting grievous wounds upon its victims. On the pommel, there is an engraved emblem of a shield.Name: Luck Stone
Your Profession: Artisan
Your Rank: 5
ID: 117668
Roll: 12
Item Type: Trinkets
Tier: 1
Quality: Perfect
Enhancements: LD +3
Description: This small stone is made from a crystal clear unknown material and contains a perfect four leaf clover encased within its depths.
Post Link: http://www.sao-rpg.com/topic/17246-f03-r5-artisan-pk-accessible-dream-land/?do=findComment&comment=574528Name: Amulet of Unrestrained Hate
Item Type: Trinket
Tier: 1
Quality: Rare
Enhancements: Paralytic Immunity, and Taunt
Description: Amulet of Unrestrained Hate is a shard of Onyx attached to a leather braided band worn around the upper arm that gives of a palpable aura of intense aggression.
Post Link: http://www.sao-rpg.com/topic/17196-f21-the-cloaks-corner-rank-4-merchant/?do=findComment&comment=572229» Obsidian Anvil
Name: Obsidian Anvil
Your Profession: Blacksmith
Your Rank: 5
ID: 47084
Roll: 11+1=12
Item Type: Tool
Tier: 2
Quality: Perfect
Enhancements: Ambition.
Description: A hardened anvil that will take many million hits before denting the slightest, one of the best tools for a blacksmith to have.Hephestus's Hammer (+1 CD)
GEAR LIST:
SpoilerHOUSE:
Alec's Cabin (Estate / PK Accessible) (Rooms: 9 / 15) / (4 Stories) / (Yard: 2 / 3)
Attic Storage (1 / 4th Floor) -- "Col Stash"
Master Bedroom (1 / Main) -- "Well Rested"
Master Bathroom (1 / Main) --"Squeaky Clean"
Basic Kitchen (1 / Main) -- "Filling"
Living Room (1 / Main Floor) -- "Relaxed"
Dining Hall (2 / Main) -- "Delicious"
Storage Closet (1 / Main) -- "Item Stash"
Extended Workshop (Forge - Yard) (1) -- "Hard Working"
Mega Slime Farm (Yard) (1) -- "Advanced Training"
Basement (1 / bottom floor) -- "Multipurpose"
http://www.sao-rpg.com/topic/15355-housing-evaluation/
ITEMS:
Raid ConsumablesSpoilerBane Of Blood - Vial of blood received from "Blood Bane". Upon Consumption, the Player will regenerate 15 HP per turn for the rest of the thread
Filet of King: T3 Perfect Meal - Over Health Adds +135 HP to your maximum health points for a single thread.
Intermediate Dungeon Map
Advanced Dungeon Map
4x Crazy Lucky Hot Dog [3 LD]
2x Negation Dog [Antioxidants] - 1000 Col
3x Focused Dog [2 ACC] - 500 Col
Dies Irae -- Misperception -- [reference] Hark, the condemned's awful cry / Your sinful prayers are worthless before His Majesty / For the day of judgment has arrived.
[x2] Tier 2 ~~ [#139334] [#140251]
When played, reduces the final damage (after mitigation) of a single enemy by 10% (rounded down). Effect lasts for one battle.
Le Gibet -- [x2] Lullaby -- [reference] The sun sets on a dead man hanging from the gallows. Hearer, the bell tolls for thee.
[x2] Tier 2 ~~ [#139762] [#140128]
[x1] T 2: Instant Effect ~~ [#139765]
Effect: When played, reduces a single enemy’s Evasion by 1 per slot. Effect lasts for one battle.
Name: Fortitude++ [#120496]
Your Profession: Merchant
Your Rank: 3
Roll ID: 141636
Roll Result: 7
Item Type: Dessert
Tier: 2
Quality: Perfect
Enhancements: [x3] Mitigation
Description: A... gobstopper. You are what you eat.
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603107Name: Fortune+ [#121196-a]
Your Profession: Merchant
Your Rank: 3
Roll ID: 142050
Roll Result: 6
Item Type: Snack
Tier: 2
Quality: Rare
Enhancements: [x2] Loot Die
Description: A fortune cookie. Crack it open for apredictionbuff!
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603311Name: Precision+ [#121196-b]
Your Profession: Merchant
Your Rank: 3
Roll ID: 142051
Roll Result: 14
Item Type: Snack
Tier: 2
Quality: Rare
Enhancements: [x2] Accuracy
Description: Lemon-flavored candy.
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603311Name: Strength+ [#122096-a]
Your Profession: Merchant
Your Rank: 3
Roll ID: 142425
Roll Result: 9
Item Type: Potion
Tier: 2
Quality: Rare
Enhancements: [x2] Damage
Description: A small flask containing a bitter red liquid. Perfect for getting those big phat DMG numbers. Chug, chug, chug!
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603586Name: Resilience+ [#122316-b]
Your Profession: Merchant
Your Rank: 3
Roll ID: 142426
Roll Result: 2
Item Type: Salve
Tier: 2
Quality: Rare
Enhancements: [x2] Antidote
Description: Tired of keeping track of status effects? With your local merchant's Resilience series™, you wouldn't have to worry about them at all! ...for a time.Pandora's Wares isn't accountable for any injuries sustained after the salve's effect wears off.
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603586Name: Guts+ [#122316-c]
Your Profession: Merchant
Your Rank: 3
Roll ID: 142427
Roll Result: 20
Item Type: Meal
Tier: 2
Quality: Rare
Enhancements: [x2] Over-health
Description: If you can endure a Grand Big Mac, you can certainly do the same in battle!
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603586Name: Guts+ [#122498]
Your Profession: Merchant
Your Rank: 3
Roll ID: 142428
Roll Result: 18
Item Type: Meal
Tier: 2
Quality: Rare
Enhancements: [x2] Over-health
Description: If you can endure a Grand Big Mac, you can certainly do the same in battle!
Post Link: http://www.sao-rpg.com/topic/18519-f1-r3-merchant-pandoras-wares/?do=findComment&comment=603586Name: Snack of the tortoise (3)
Item Type:Snack
Tier: 2
Quality: perfect
Enhancements: overhealth (has 3 slots)
Description: When eating this tasty snack it increases the users endurance to that of tortoise like levels.
Name: Snack of the snake
Your Profession: Merchant
Your Rank: 5
Item Type:Snack
Tier: 2
Quality: Uncommon
Enhancements: antidote
Description: When eating this tasty snack that allows the user to overcome a condition as if they trained to resist snake venom for months by injecting micro amounts. Or to avoid being caught on fire by setting themselves on fire...wait this analogy is failing.
Name: Snack of the Bear
Your Profession: Merchant
Your Rank: 5
ID: #119469
Roll: LD:9
Item Type:Snack
Tier: 1
Quality: rare
Enhancements: damage
Description: When eating this tasty snack it increases the users strength to that of bear like levels.
Name: Berry Yogurt
Tier: 1
Item Type: Consumable / Snack
Quality: Rare
Enhancements: Probiotics / Over-Health
Description: This snack helps you feel full and satisfied while boosting your immune system.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&comment=573017Name: Meal in a can
Tier: 1
Item Type: Consumable / Snack
Quality: Perfect
Enhancements: Over-Health / Vitality / Mitigation
Description: This thick liquid is quite filling and offers many boosts while filling your belly.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&comment=573017Name: Superior Crystal of Potent Dragon-blood
Your Profession: Alchemist
Your Rank: 10 Grandmaster
Roll ID: 110103(3)//110107//110107-1//110109//110111//1101011-1//1101012//1101012-1
//1101013//1101013-1//1101013-2//1101013-3//1101014//1101014-1
Roll Result: 6(3)//6(14)//9(2)//6(14)//7(11)//8(20)//9(14)
Item Type: Crystal
Tier: t3
Quality: Rare
Enhancements: HP recovery +120
Description: A blood red crystal with surface looking like its liquid but its solid. When it breaks the player gets a red smokey aura around him/her for a few seconds and much HP is refilled.
ID's in stock:110103
110107
110107-1
110109
110111
1101011-1
1101012
1101012-1
1101013
Name: Superior Crystal of Powerful Dragon-blood
Your Profession: Alchemist
Your Rank: 10 Grandmaster
Roll ID: 110104//110104-1//110104-2
Roll Result: 10(18)
Item Type: Crystal
Tier: t3
Quality: Perfect
Enhancements: HP recovery +180
Description: A blood red crystal with surface looking like its liquid but its solid. When it breaks the player gets a red smokey aura around him/her for a few seconds and a lot of HP is refilled.
ID's in stock:110104
Name: Superior Crystal of the Blood-dragon horde
Your Profession: Alchemist
Your Rank: 10 Grandmaster
Roll ID: 110105//110108//110108-1//110110
Roll Result: 12(3)//12(14)//10(7)
Item Type: Crystal
Tier: t1
Quality: Perfect
Enhancements: Mass-heal (30*targets tier)
Description: A blood red crystal with surface looking like its liquid but its solid. When it breaks the players whole party gets covered in blood for a split seconds and all of their HP refills a bit.
ID's in stock:110105
110108
110108-1
110110Dimensional Backpack
- Item Type: Unique Item
- Effect: Adds +1 to Battle Ready inventory. This item does not take up a Battle Ready inventory slot. A player may only have one Dimensional Backpack at any time
(10) Field Rations +2
· Effect: Grants +120 to max HP. Must be level 50+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
(10) Immolation Potion +2
· Effect: When used, successful non-critical attacks against you deal 30 unmitigated damage to the attacking enemy. Must be level 50+ to use. Effect lasts for one thread.
(1) Field Rations +1
Effect: Grants +75 to max HP. Must be level 25+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
(9) Immolation Potion +: 1
Effect: When used, successful non-critical attacks against you deal 20 unmitigated damage to the attacking enemy. Must be level 25+ to use. Effect lasts for one thread.
(3) Immolation Potions
Effect: When used, successful non-critical attacks against you deal 10 unmitigated damage to the attacking enemy. Effect lasts for one thread.
<<Woodland Armor>>. This item has (3) charges and may not be refilled. This item does stack and is bound to the player. When used, Woodland Armor gives you (15 x Player's Tier) Mitigation for a single thread.
<<Snowfrost>> This incredibly potent alchemical salve can be applied to a piece of armor, increasing resistance to Fire Damage for one battle. [The wearer will only take half damage from the burning damage over time effect]
<<Tiger Rage>> A potion which grants +2 damage. Lasts for one thread. Takes a post action to apply.
<<Snake Venom>> A coating which grants a weapon a poison effect which activates on a critical hit, dealing 4 damage for 10 turns to an enemy. Lasts for one thread. Takes a post action to apply.
<<Bandit's Guile>> Increases a player's Evasion by '1' point. Potion effect lasts for one battle.
Serpent's Tongue: Adds +1 Toxic Venom and +1 Paralyze to Weapon for one Thread
Cerberus Soul: A Potion that when used on Weapon adds burn damage for the duration of the thread, burn damage at +2 for 2 turns on Natural Dice Roll of 8-10
(1) Venom Vial (On a natural BD roll of 9-10, deals 10 unmitigatable DMG for 4 turns. Lasts one thread.)
(1) Tier 1 Fish with +1 Vitality snack (+2 Energy Regenerated in Combat for one Thread)
Name: Super Prosperous Hot Dog (x2)
Your Profession: Cook
Your Rank: 6
ID: 121714
Roll: CD9+1, LD13
Item Type: Snack
Tier: 1
Quality: Rare
Enhancements: 2 Prosperity
Description: This hot dog has a silver bar in place of a wiener. It makes Col drops more plentiful.
Post Link: http://www.sao-rpg.com/topic/17990-f01/?do=findComment&comment=579361
Name: Super Prosperous Churro (x2)
Your Profession: Cook
Your Rank: 6
ID: 121718
Roll: CD10+1, LD3
Item Type: Dessert
Tier: 1
Quality: Rare
Enhancements: 2 Prosperity
Description: A beautifully-fried Churro dusted with silver flakes.
Post Link: http://www.sao-rpg.com/topic/17990-f01/?do=findComment&comment=579361Name: Ultimate Prosperous Hot Dog (1)
Your Profession: Cook
Rank: 5
Item Type: Snack
Tier: 1
Quality: Perfect
Enhancements: 3 Prosperity
Description: "It's basically just a gold bar in a hot dog bun. You know what you're getting into."
Post Link: http://www.sao-rpg.com/topic/17990-f01/?do=findComment&comment=579263
(2) Infused strength
Potion
Tier: 2
Quality: rare
Enhancements: damage x2
Description: A potion that infuses the weapon that is equipped to increase its weight, or cutting efficiency depending on what the weapon specializes in.(5) Teleportation Crystal
Item Type: Crystal
Effect: Use a post action to activate a teleport crystal. Teleports the player to the townor designated teleportation area they specify.
(4) [T1] Blank Dungeon Map
Effect: Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Beginner Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
[T2] Blank Dungeon Map
- Effect: Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Intermediate Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
(1) Devil's Egg - [Unique Item] - Changes the type of an item as long as applicable. Example: OHSS -> THASS
[1] Bunny Stamp - Increase the Rarity of a single item up to Demonic, selecting a normal Enhancement in the process
[1] Easter Bunny's Favor - Reidentify a single slot on a piece of gear at a Merchant using only their Unique Enhancement table.
[1] Reroll Ticket - Reidentify a single slot on a single piece of gear at a merchant.
* Rhaegal’s Emerald [Vanity Quest Item] : 1 of 9, collect all 9 and meet whom that waits before you, only then will you get the grand prize
* Zylara’s Quartz [Vanity Quest Item] : 1 of 9, collect all 9 and meet whom that waits before you, only then will you get the grand prize.
+ Kumatetsu Statue: A small statue [Uncommon Item] that can be placed in a home, proving that you defeated the Ferocious Kumatetsu. If used within a thread, it gives +1 Base Damage for a thread. When touched, it can give off the smell of the deep forest, the moss-covered logs and the smell of the morning rain. The distant sound of the three rivers can be heard, giving a soothing and seemingly peaceful area where one can rest. It can also be taken to group gathering to give an atmosphere.
SpoilerEXTRA GEAR
Name: Mirror's Embrace
Your Profession: Blacksmith
Your Rank: 10
ID: 117042
Roll: 12
Item Type: Shield
Tier: 2
Quality: Perfect
Enhancements: Thorns II, Taunt
Description: This concaved shield has a sharp ridge around the edge that resembles a giant saw blade with razor sharp edges and reflective surface in the center that's mirror like and draws an opponents eyes and attention to itself.
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=574082Name: Vanquisher Shoulder Armor
Your Profession: Blacksmith
Your Rank: 10
ID: 117039
Roll: 11
Item Type: Heavy Armor
Tier: 2
Quality: Perfect
Enhancements: MIT III
Description: These shoulders guards are lined with a thick layer of fur to insulate the wearer and protect them from cold environments and provide padding. The armor plates are polished and engraved with thick Celtic designs on the outside.
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=574082Name: Forearm Axe
Your Profession: Blacksmith
Your Rank: 6
ID: 121974
Roll: 11+1=12
Item Type: Weapon - One Hand Battle Axe
Tier: 2
Quality: Perfect
Enhancements: DMG III
Description: This is a refined version of the prototype created earlier. The crescent shaped axe heads have been modified for safety, the spike on outside of forearm has been canted forward for punching and the blade has been sharpened to cut deeper and hold an edge longer.
Post Link:Name: Forearm Axe
Name: Forearm Axe
Your Profession: Blacksmith
Your Rank: 4
ID: 119098
Roll: 10
Item Type: One Hand Battle Axe
Tier: 2
Quality: Rare
Enhancements: DMG, DMG
Description: Worn on the forearm like a buckler, this weapon consists of a large, double-bladedaxe on either end of a bracer with a spike protruding perpendicularly from the upper sheath . This weapon is particularly formidable in close-quarter fighting.Post Link:
Name: Adamantine Pauldrons
Item Type: Heavy Armor
Tier: 1
Quality: Perfect
Enhancements: MIT II, Recovery I
Description: These shoulder guards are made of a super dense metal that is resistant tonearly all damage. The metal is a deep green so dark as to appear black. They rest on top of the shoulders with straps that wrap from behind to secure the armor in the front and to a wide belt with a large metal disc that provides protection to the abdomen.
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=570194Name: Shield of the Thunderhearts
Your Profession: Blacksmith
Your Rank: 5
Item Type: Shield
Tier: 1
Enhancements: Mitigation, Thorns, Paralyze
Description: A tempered, beveled edged shield made from a white metal, and capable of building up static. It has acool-looking lightning symbol engraved on the front, and there are words engraved onthe back of it, which read as thus: "When the tides rise, become the storm."Name: Mithril Battle Axe
Item Type: One Hand Battle Axe
Tier: 1
Quality: Perfect
Enhancements: Accuracy (2) / Dam (1)
Description: This one handed Battle Axe is made of an ultra light metal allows it to be swung with much greater precision than normal axes of its kind. The strange metal has a highly polished sheen and resembles quicksilver or mercury in its coloration. The unique Mithril metal used in the creation of this axe causes it to retain a sharper edgethan other steel or irn variants.
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=569282Name: Axe of Rending
Item Type: 1H axe
Tier: 1
Quality: Perfect
Enhancements: Bleed, Bleed, Damage
Description: This one handed Battle Axe has a viscous serrated edge that tears horrendous wounds into those it strikes.
Post Link: http://www.sao-rpg.com/topic/17196-f21-the-cloaks-corner-rank-4-merchant/?do=findComment&comment=572229thName: Baleful Locket
Tier: 1
Item Type: Trinket
Quality: Rare
Enhancements: Taunt / Evasion
Description: This small silver locket draws people's attention to it simultaneously distracting any aggressors.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&comment=573017Name: Stone of Slipperiness
Tier: 1
Item Type: Trinket
Quality: Rare
Enhancements: Evasion / Evasion
Description: This small blue stone appears wet and allows the wearer to flow like water avoiding attacks.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&comment=573017Name:Heavy Armor of Free Action
Item Type: Heavy Armor
Tier: 1
Quality: Perfect
Enhancements: Paralytic Immunity, and Taunt, Heavy Momentum
Description: Gleaming set of Heavy Armor that allows the wearer to maintain movement in the face of adversity and return strikes with crushing force.
Post Link: http://www.sao-rpg.com/topic/17196-f21-the-cloaks-corner-rank-4-merchant/?do=findComment&comment=572229Reinforced Iron Breastplate: Heavy Armor - (Rare - T1 - Mitigation (2) 18 MIT) - Description: Breastplate is plain/unadorned but good craftsmanship and reinforced to protect vital areas
Battle Axe (Tier 1 - + 1 DMG)
Ring (Tier 1 - + 1 ACC
Zero Degree Icicle (T2 Rare Weapon of Choice) - Freeze / Accuracy - Permanent weapon
Unidentified Items:
SpoilerUNIDENTIFIED ITEMS
[6] T3 Perfect Weapon -- (142076B / 142076C / 142928B / 142946B / 142959A / 143340B) -- Shield ID
[6] T3 Perfect Armor/Shield -- (142076A / 142928A / 142946A / 142959B / 143093A / 143222A) -- Shield ID
[3] Perfect Trinket (142926 / 143081 / 143340A)
[12] T3 Perfect Consumable (141669A / 141672A / 141680 / 141982A / 141987 / 142071A / 142959C / 142959D / 143093B / 143093C / 1143222B / 143222C) -- Shield ID
[5] Rare Weapon (142927A / 142982B / 143092B / 143226B / 143234A)
[6] T3 Rare Armor/Shield (142018 / 142021B / 142072 / 142073B / 142947 / 143366)
[16] T3 Rare Trinkets (141668 / 141669B / 141672B / 141982B / 141983 / 141988 / 142019 / 142020 / 142071B / 142948 / 142951 / 142984 / 142987 / 143016 / 143080 / 143363)
[7] T3 Rare Consumable (142021A / 142073A / 142982A / 143092A / 143226A / 143234B / 143234C)
[7] Uncommon Consumable (142927B / 142931 / 143221 / 143223 / 143364 / 152005A / 152005B)
Friend List/Relationships/Story So Far:
Friends List:
Ghost - Young lady (troubled - I feel I can help her)
Hestia - (Front Lines Tank) Leads a Guild (Radiant Sanctuary) - We have parallel ideals and goals for inside the game
Sey - (Front Lines DPS) Strong Martial Artist - Didn't talk much but I liked most of what had to say
Dagger - Merchant / Travelling Companion
Macradon - Grandmaster Blacksmith/Blacksmith Mentor and friend
Dryna - Quest Companion
Athena - Quest Companion (wants to Tank)
Kit - Quest Companion/Friend (energetic)
Kirbs - Quest Companion (Super Happy -brings out Fatherly instincts- super sad and miserable now)
Bahr - Quest Companion and Friend
Sol - Young man Healer (help him out) - Potential Ally
Acquaintances:
Vigilon - Blacksmith/Event Teammate/Quest Companion
Katagawa - Incredibly intelligent strategist - Quest Companion
Unknown Orange Player (Pinball) - Acted like kind of a spoiled jerk
Familiar:
SpoilerFamiliar Name: Humphrey Bear-gart
Roll: 113678Roll Result: 17 (Familiar Found)
Roll ID: 113750
Roll Result: 10 (Familiar Tamed!)
Description: American Black Bear cub
Familiar Mastery Skill: Healing (R: 1)
Thread Link:Description: Humphrey is a black bear cub he is about 3 ft long from snout to rear. He has thick soft fur and a caring protective nature. He is very calm and slow to anger unless it involves cruelty to others especially children. He changes his nature and actions to cheer up those around him that are not happy. He protects those near him that he has a connection to and he aids those that are sick and injured. Humphrey is a caring nurturer to those that have made a connection with him, otherwise he is aloof and distant.
Refund Link: N/ARoleplays / SP Log:
Spoiler5 SP Beginner Char
-5 SP 1HBA (-5)
[SP/F1] The first few Lessens are Free
+3 SP = 8 SP (Lvl 3)
[SP/F1] The Second Lessen is also Free
+6 SP = 14 SP (6th Lvl)
-5 SP (HA 1) (-10 SP)
[SP/F1] The Third Lesson is just as Free
+6 SP = 20 SP (9th Lvl)
-8 SP 1HBA 2) (-18 SP)
[SP/F1] The Fourth Lesson is Actually Free
+5 SP = 25 SP (11th Lvl)
-5 SP (Block 1) (-23 SP)
[OP-F1] No Nonsense <<Floor 24 Boss Meeting: Take 2>>
+1 SP = 26 SP (11th Lvl)
[SP/F1] Finding a new Friend - Feeding your Enemy
+3 SP = 29 SP (12th Lvl)
[SP/F1] Training you Friend
+4 SP = 33 SP (13th Lvl)
-8 SP (HA 2) (-31 SP)
[SP/F1] Secret Medicine of the Forest
+5 SP = 38 SP (15th Lvl)
[SP/F2] Venomous Warg
+4 SP = 42 SP (16th Lvl)
-10 SP (Fighting Spirit) (-41 SP)
[SP/F2] Let There Be Light
+4 SP (+1 REVAMP) = 47 SP (18th Lvl)
[F1-PP] To continue before its to late <<FFLAF>>
+4 SP = 51 SP (19th Lvl)
-10 SP (HA 3) (-51 SP)
[SP/F2] Long Live The Queen
+6 SP = 57 SP (21st Lvl)
[SP/F4] Avalanche
+3 SP = 60 SP (21st Lvl)
F1-PP] To get to work once more. <<TSLIAF>>
+1 SP = 61 SP (22nd Lvl)
-10 SP (1HBA 3) (-61 SP)
[SP/F1] Easter Trio Boss: Furry
+3 SP = 64 SP (22nd Lvl)
[SP/F1] DHA 1 - Emerald Hatchling
+3 SP = 67 SP (23rd Lvl)
-5 SP (BH 1) (-66 SP)
[OP-F2] Farewell World
+1 SP = 68 SP (23rd Lvl)
[SP/F5] The Traveller
+3 SP = 71 SP (24th Lvl)
[F1-PP] To The Cave!! <<TTLIAF>>
+1 SP = 72 SP (24th )
[F5/SP] <<Blood in the Sand>>
+5 SP = 77 SP (26th Lvl)
+9 86 SP (28th Lvl)
-12 SP (HA 4) (-78 SP)
-8 SP (Fam 2) (-86 SP)
[F1-PP] To make a agreement <<TFL, iAF>>
+1 SP = 87 SP (28th Lvl)
+3 SP = 90 SP (29th Lvl)
[F3-SP] <<Treant Rivalries>>
+3 SP = 93 SP (29th Lvl)
[F16-PP] A pirate adventure with the guild <<Swashbuckling Buccaneer>>
QUEST OPEN
{PP-F2} Businessman <<The Venemous Warg>>
+2 SP = 95 SP (30th Lvl)
[PP/F5] A very Dapper Camping Trip <<The Traveller>>
QUEST OPEN
[SP/F9] Macradon's Bounty <<Burning Phoenix Feathers>>
+3 SP = 98 SP (30th Lvl)
-10 SP (Howl) (-96 SP)
[SP/F3] <<Escape>>
+5 SP = 103 SP (31st Lvl)
[SP/F6] <<Deforestation>>
+5 SP = 108 SP (32nd Lvl)
[PP/F 1+] <<In search of a Mentor>>
+3 SP = 111 SP (33rd Lvl)
-15 SP (HA 5) (-111 SP)
[SP/F7] <<Case of Wurms>>
+6 SP = 117 SP (34th Lvl)
-15 SP (Stonewall) (-126 SP)
[F2-PP] A queen falls, but a monopoly grows <<Long Live The Queen>>
+1 SP = 118 SP (34th Lvl)
QUEST OPEN
[SP/F9] <<Bandit Camp>>
+2 SP = 120 SP (35th Lvl)
[F3-PP] The lost pendant <<Search for the Hoya>>
+4 SP = 124 SP (36th Lvl)
[F5-PP] Dapper and arms Incorporated <<Butcher of the Sands>>
+4 SP = 128 SP (36th Lvl)
[PP/F9] Bring the Heat <<Guardian of Fire>>
+5 SP = 133 SP (37th Lvl)
[PP/F4] Finding an Upgrade <<Essence of Steel>>
+2 SP = 135 SP (38th Lvl)
[PP/F1] Tricks of the Trade
+2 SP = 137 SP (38th Lvl)
[F11 - PP] Hunter's Track <<Nature's Treasure>>
+6 SP = 143 SP (39th Lvl)
-12 SP (1HBA 4) (-138 SP)
[PP-F1] First steps...how long has it been <<The First Few Lessons are Free>>
QUEST OPEN
[SP/F6] Learning About Me <<Calming the Soul>>
+8 SP = 151 SP (41st Lvl)
[SP/F17] <<Challenge of Olympus>>
+3 SP = 154 SP (41st Lvl)
-15 SP (1HBA 5) (-153 SP)
[PP-11] <<Nature's Treasure>> w/ Soleil & Alec
+3 SP = 157 SP (42nd Lvl)
[F16 - PP] Demolition Duo Wrangles a Danger Noodle <<Snake Out of Water>>
+6 SP = 163 SP (43rd Lvl)
-8 SP (BH 2) (-161 SP)
[SP/F4] Upgrades, upgrades, upgrades <<Essence of Steel>>
+1 SP = 164 SP (43rd Lvl)
[Party Sign Up] Kityuisa's Beach Party
[PP-F2] Crap, She's Back! <<Return of the Queen>>
OPEN QUEST
http://www.sao-rpg.com/topic/18051-pp-f2-crap-shes-back/?do=findComment&comment=579974
[PP-19] You Can't Replace Some Things, Huh? <<Feeding Your Enemy>>
+1 SP = 165 SP (43rd Lvl)
[F04 - PP] <<Avalanche>> Let's Get this Ice Bread!
QUEST OPEN
[SP/F7] <<Arabian Nights - Second Night>>
+5 SP = 170 SP (44th Lvl)
OPEN QUEST
[PP-F4] Avalanche falls..everyone dies <<Absolute Zero>>
+5 SP = 175 SP (45th Lvl)
-10 SP (Fam 3) (-171 SP)
[Event-F22] Star-Crossed Lovers [Tier 2]
+9 SP = 184 SP (46th Lvl)
-3 SP (Survival) (-174 SP)
[EVENT-F1]Halloween Event '19 - 'Something Wicked This Way Comes'
NO REWARDS
[SP/F2] DHA 2 - Deja Vu - <<Quartz Hatchling>>
+3 SP = 187 SP (47th Lvl)
-8 SP (Block 2) (-182 SP)
[PP/F16] Snakes, Why'd it have to be Snakes?!? <<Snake Out of Water>>
+14 SP = 201 SP (49th Lvl)
-10 SP (Block 3) (-192 SP)
[E3](F21 - Quest) <<Natures Treasures>> partied up
[SP/F8] <<Ferocious Foe>>
+4 SP (205 SP) (49th Lvl)
-12 SP (Block 4) (-204 SP)
http://www.sao-rpg.com/topic/19180-spf8/
[SP/F21/E3] Gearing Up For What's To Come <<Nature's Treasure>>
+5 SP (210 SP) (50th Lvl)
http://www.sao-rpg.com/topic/19238-spf21e3-gearing-up-for-whats-to-come/
[SP/F22] Looking for a Boost <<Witch of the West>>
+6 SP (216 SP) (51st Lvl)
http://www.sao-rpg.com/topic/19294-spf22-looking-for-a-boost/
[Party Sign Up] Kityuisa's Beach Party
+4 SP (220 SP) (52nd LVL)
-15 SP (Block 5) (-219 SP)
+5 SP (225 SP) (52nd Lvl)[E3] Easter 2020! Eg, Egg, n Eggy's Wondrous Shop of Wonders!
+1 SP (226)
http://www.sao-rpg.com/topic/19122-e3-easter-2020-eg-egg-n-eggys-wondrous-shop-of-wonders/
[SP/F15] Blood Bath <<Bane of Blood>>
+8 SP (234) (54th Lvl)
-10 SP Battle Healing Rank 3 (-229 SP)
http://www.sao-rpg.com/topic/19349-spf15-blood-bath/
[SP-F22] Fishing for Royal Fishes <<King of Lakes>>
+8 SP (242) (55th Lvl)
-12 SP Battle Healing Rank 4 (-237 SP)
BLACKSMITH LOG:Spoiler» Obsidian Anvil
Name: Obsidian Anvil
Your Profession: Blacksmith
Your Rank: 5
ID: 47084
Roll: 11+1=12
Item Type: Tool
Tier: 2
Quality: Perfect
Enhancements: Ambition.
Description: A hardened anvil that will take many million hits before denting the slightest, one of the best tools for a blacksmith to have.Hephestus's Hammer (+1 CD)
Name: Luck Stone
Your Profession: Artisan
Your Rank: 5
ID: 117668
Roll: 12
Item Type: Trinkets
Tier: 1
Quality: Perfect
Enhancements: LD +3
Description: This small stone is made from a crystal clear unknown material and contains a perfect four leaf clover encased within its depths.
Post Link: http://www.sao-rpg.com/topic/17246-f03-r5-artisan-pk-accessible-dream-land/?do=findComment&comment=574528SpoilerDAY 1 (7/5/19)SpoilerRank 1
[1] = Critical Fail (Lose materials)
[2-5] = Fail (Lose materials)
[6-9] = Salvage (Keep materials on LD 11+)
[10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Luck Stone equipped (+3 LD)
Obsidian Anvil equipped (+1 Ambition)
House Benefit: Working (+2 EXP/craft attempt)
Roll: 118380
CD: 6 (Salvage)
LD: 17+3=20
+5 EXP
Roll: 118381
CD: 10
LD: 6+3=9
+6 EXP
11/19 EXP
Name: Sharpened Spear
Your Profession: Blacksmith
Your Rank: 1
Roll ID: 118381
Roll Result: 10
Item Type: One Hand Assault Spear
Tier: 1
Quality: Uncommon
Enhancements: DMG I
Description: This spear has a razor sharp spear head that is capable of cutting through even reinforced protection with ease.
Post Link:DAY 2
SpoilerLuck Stone equipped (+3 LD)
Obsidian Anvil equipped (+1 Ambition)
House Benefit: Working (+2 EXP/craft attempt)
Rank 1
[1] = Critical Fail (Lose materials)
[2-5] = Fail (Lose materials)
[6-9] = Salvage (Keep materials on LD 11+)
[10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Roll: 118424
CD: 6
LD: 20+3=23 (Salvage Mats)
+ 5 EXP
Roll: 118425
CD: 8
LD: 8+3=11
+ 5 EXP
21/19 EXP (Leveled Up Rank 2 - Apprentice) 21/39 EXP
DAY 3
SpoilerLuck Stone equipped (+3 LD)
Obsidian Anvil equipped (+1 Ambition)
House Benefit: Working (+2 EXP/craft attempt)
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Rank 2
[1] = Critical failure (Lose materials)
[2-4] = Fail (Lose materials)
[5-8] = Salvage (Keep materials on LD 11+)
[9-10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Roll: 118485
CD: 2 (Fail)
+ 6 EXP
Roll: 118446
CD: 3
+ 6 EXP
Roll: 118447
CD: 8
LD: 16+3=19 (Salvage)
+ 7 EXP
40/39 - Rank 3 - 40/79
DAY 4
SpoilerLuck Stone equipped (+3 LD)
Obsidian Anvil equipped (+1 Ambition)
House Benefit: Working (+2 EXP/craft attempt)
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day
Rank 3
[1] = Critical failure (Lose materials)
[2-4] = Fail (Lose materials)
[5-7] = Salvage (Keep materials on LD 6+)
[8-10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Roll: 118483
CD: 5
LD: 6+3=9 (Salvage Material)
EXP: 7
Roll: 118484
CD: 6
LD: 3+3=6 (Salvage Material)
EXP: 7
Roll: 118485
CD: 11 (Rare)
LD: 12
-1 T1 Material
EXP: 10
Roll: 118487
CD: 4 (Fail)
LD: 15
-1 T1 Material
EXP: 6
TOTAL EXP: 70/79
Name: Razor
Your Profession: Blacksmith
Your Rank: 3
Roll ID: 118485
Roll Result: 11
Item Type: One Hand Assault Spear
Tier: 1
Quality: Rare
Enhancements: DMG II
Description: This one handed spear has a razor sharp tip that punctures and cuts through even heavily reinforced objects with the ease of cutting fabric.
Post Link:SpoilerLuck Stone equipped (+3 LD)
Obsidian Anvil equipped (+1 Ambition)
House Benefit: Working (+2 EXP/craft attempt)
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day
Rank 3
[1] = Critical failure (Lose materials)
[2-4] = Fail (Lose materials)
[5-7] = Salvage (Keep materials on LD 6+)
[8-10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Roll: 118600
CD: 10 (Uncommon)
LD: 17
EXP: 8
Roll: 118601
CD: 8 (Uncommon)
LD: 13
EXP: 8
Roll: 118602
CD: 10 (Uncommon)
LD: 2
EXP: 8
Roll: 118603
CD: 4 (Fail)
LD: 16
EXP: 6
TOTAL EXP: 100/79 - Rank 4 - 100/159
SpoilerRank 4
[1] = Critical failure (Lose materials)
[2-3] = Fail (Lose materials)
[4-6] = Salvage (Keep materials on LD 11+)
[7-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Roll: 118970
CD: 1 (Critical Fail)
LD: 13
EXP: 6
Roll: 118971
CD: 2 (Fail)
LD: 9
EXP: 6
Roll: 118972
CD: 5
LD: 9+3=12 (Salvage)
EXP: 7
Roll: 118973
CD: 5
LD: 9+3=12 (Salvage)
EXP: 7
Roll: 118974
CD: 5
LD: 7+3=10 (Salvage)
EXP: 7
TOTAL EXP: 133/159
SpoilerRank 4
[1] = Critical failure (Lose materials)
[2-3] = Fail (Lose materials)
[4-6] = Salvage (Keep materials on LD 11+)
[7-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)- Critical Fail and Fail crafts: +1 EXP
- Salvage crafts: +2 EXP
- Uncommon crafts: +3 EXP
- Rare crafts: +5 EXP
- Perfect crafts: +8 EXP
Roll: 119094
CD: 2 (Fail)
LD: 20
EXP: 6
Roll: 119095
CD: 5
LD: 18+3=21 (Salvage)
EXP: 7
Roll: 119096
CD: 4
LD: 10+3=13 (Salvage)
EXP: 7
Roll: 119097
CD: 6
LD: 12+3=15 (Salvage)
EXP: 7
Roll: 119098
CD: 10 (Rare)
LD: 9
EXP: 10
TOTAL EXP: 170/159 - Rank 5 - 170/319
-1 T1 Material & -1 T2 Material
Name: Forearm Axe
Your Profession: Blacksmith
Your Rank: 4
ID: 119098
Roll: 10
Item Type: One Hand Battle Axe
Tier: 2
Quality: Rare
Enhancements: DMG, DMG
Description: Worn on the forearm like a buckler, this weapon consists of a large, double-bladed axe on either end of a bracer with a spike protruding perpendicularly from the upper sheath . This weapon is particularly formidable in close-quarter fighting.Post Link:
SpoilerRank 5
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-6] = Salvage (Keep materials on LD 11+)
[7-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 119166
CD: 3
LD: 20+3=23 (Salvage)
EXP: 7
Roll: 119167
CD: 6
LD: 17+3=20 (Salvage)
EXP: 7
Roll: 119168
CD: 2 (Fail) -1 Material
LD: 15
EXP: 6
Roll: 119169
CD: 2 (Fail) -1 Material
LD: 10
EXP: 6
Roll: 119170
CD: 8 (Uncommon) -1 Material
LD: 2
EXP: 8
Roll: 119171
CD: 5
LD: 4+3=7 (Salvage)
EXP: 6
TOTAL EXP: 216/319
SpoilerRank 5
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-6] = Salvage (Keep materials on LD 11+)
[7-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 119878
CD: 10 (Rare) -1 T1 Mat
LD: 4
EXP: 10
Roll: 119879
CD: 4
LD: 9+3=11 (Salvage)
EXP: 7
Roll: 119880
CD: 8 (Uncommon) -1 T1 Mat
LD: 5
EXP: 8
Roll: 119882
CD: 9 (Uncommon) -1 T1 Mat
LD: 3
EXP: 8
Roll: 119883
CD: 6
LD: 13+3=16 (Salvage)
EXP: 7
Roll: 119884
CD: 11 (Rare) -1 T1 Mat
LD: 15
EXP: 10
TOTAL EXP: 266/319
Name: Needle
Your Profession: Blacksmith
Your Rank: 5
ID: 119878
Roll: 10
Item Type: Rapier
Tier: 1
Quality: Rare
Enhancements: DAM II
Description: This Rapier has a razor sharp edge able to pierce all but the most hardened surfaces.
Post Link:Name: Blade of Serpent
Your Profession: Blacksmith
Your Rank: 5
ID: 119884
Roll: 11
Item Type: Rapier
Tier: 1
Quality: Rare
Enhancements: ACC II
Description: This Rapier is incredibly agile and allows the wielder to perform lightning fast maneuvers and attacks, the basket appears to be serpent fangs covering the hand.
Post Link:SpoilerRank 5
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-6] = Salvage (Keep materials on LD 11+)
[7-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 119961
CD: 2 (Fail) -1 T1 Mat
LD: 9
EXP: 6
Roll: 119962
CD: 8 (Uncommon) -1 T1 Mat
LD: 1
EXP: 8
Roll: 119963
CD: 12 (Perfect!!!) -1 T1 Mat
LD: 19
EXP: 13
Roll: 120045
CD: 7 (Uncommon) -1 T2 Mat
LD: 5
EXP: 8
Roll: 120046
CD: 9 (Uncommon) -1 T2 Mat
LD: 14
EXP: 8
Roll: 120047
CD: 4
LD: 5+3=8 (Salvage)
EXP: 7
TOTAL EXP: 316/319
Name: Assault Spear of Guiding
Your Profession: Blacksmith
Your Rank: 5
ID: 119963
Roll: 12
Item Type: 2HAS
Tier: 1
Quality: Perfect
Enhancements: ACC 3
Description: A simple assault spear that guides the players' hand towards it target
Post Link:SpoilerRank 5
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-6] = Salvage (Keep materials on LD 11+)
[7-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 120293
CD: 8 (Uncommon) -1 T1 Mat
LD: 7
EXP: 8
Roll: 120294
CD: 10 (Rare) -1 T1 Mat
LD: 14
EXP: 10
Roll: 120295
CD: 5
LD: 19+3=22 (Salvage)
EXP: 7
Roll: 120296
CD: 4
LD: 15+3=18 (Salvage)
EXP: 7
Roll: 120297
CD: 7 (Uncommon) -1 T1 Mat
LD: 5
EXP: 8
Roll: 120298
CD: 10 (Rare) -1 T1 Mat
LD: 1
EXP: 10
TOTAL EXP: 366/319 - Rank 6 - Mentor Blacksmith: 366/639
Name: Adamantine Warhammer
Your Profession: Blacksmith
Your Rank: 5
ID: 120294
Roll: 10
Item Type: One Handed Warhammer
Tier: 1
Quality: Rare
Enhancements: 2 DMG
Description: This ultra heavy Warhammer is designed to smash and crush all lesser forms of protection mangling all but the most reinforced armors and surfaces.
Post Link:Name: Mithril Warhammer
Your Profession: Blacksmith
Your Rank: 5
ID:
Roll:
Item Type: One Handed Warhammer
Tier: 1
Quality: Rare
Enhancements: 2 ACC
Description: This One Handed Warhammer is incredibly agile and light weight. Allowing the wielder to quickly alter its course and trajectory mid swing.
Post Link:
SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 120334
CD: 7 (Uncommon) -1 T2 Mat
LD: 10
EXP: 8
Roll: 120335
CD: 1 (Critical Fail) -1 T2 Mat
LD: 16
EXP: 6
Roll: 120337
CD: 7 (Uncommon) -1 T2 Mat
LD: 20
EXP: 8
Roll: 120338
CD: 2 (Fail) -1 T2 Mat
LD: 13
EXP: 6
Roll: 120339
CD: 10 (Rare) -1 T2 Mat
LD: 2
EXP: 8
Roll: 120340
CD: 5
LD: 5+3=8 (Salvage)
EXP: 7
Roll: 120341
CD: 6 (Uncommon) -1 T2 Mat
LD: 5
EXP: 8
TOTAL EXP: 417/639 Rank 6 Mentor
Name: Rose Thorn
Your Profession: Blacksmith
Your Rank: 6
ID: 120339
Roll: 10
Item Type: Two Hand Assault Spear
Tier: 2
Quality: Rare
Enhancements: Paralyze II
Description: This large Assault Spear takes two hands to wield. The blade looks like a giant thorn off of a rose stem and has a high chance of Paralyzing those it strikes. The haft is made from Rosewood and has a reddish tint. There a tiny flowers of all styles engraved down the entire length of the haft. If you look close enough you can see a tiny inscription carved discreetly into the haft. "Ever Flower Girl deserves a new weapon."
Post Link: http://www.sao-rpg.com/topic/1065-shop-f1the-blazing-typhoon-rank-10-grand-master-blacksmith/?do=findComment&comment=577913SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 120356
CD: 12 (Perfect) -1 T1 Mat
LD: 7
EXP: 13
Roll: 120357
CD: 4
LD: 15+3=18 (Salvage)
EXP: 7
Roll: 120358
CD: 1 (Critical Fail) -1 T1 Mat
LD: 11
EXP: 6
Roll: 120359
CD: 8 (Uncommon) -1 T1 Mat
LD: 6
EXP: 8
Roll: 120360
CD: 11 (Rare) -1 T1 Mat
LD: 8
EXP: 10
Roll: 120361
CD: 7 (Uncommon) -1 T1 Mat
LD: 18
EXP: 8
Roll: 120362
CD: 3
LD: 20+3=23 (Salvage)
EXP: 7
TOTAL EXP: 476/639 Rank 6 Mentor
SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 120356
CD: 12 (Perfect) -1 T1 Mat
LD: 7
EXP: 13
Roll: 120357
CD: 4
LD: 15+3=18 (Salvage)
EXP: 7
Roll: 120358
CD: 1 (Critical Fail) -1 T1 Mat
LD: 11
EXP: 6
Roll: 120359
CD: 8 (Uncommon) -1 T1 Mat
LD: 6
EXP: 8
Roll: 120360
CD: 11 (Rare) -1 T1 Mat
LD: 8
EXP: 10
Roll: 120361
CD: 7 (Uncommon) -1 T1 Mat
LD: 18
EXP: 8
Roll: 120362
CD: 3
LD: 20+3=23 (Salvage)
EXP: 7
TOTAL EXP: 476/639 Rank 6 Mentor
Name: Mountain Plate
Your Profession: Blacksmith
Your Rank: 6
ID: 120356
Roll: 12
Item Type: Heavy Armor
Tier: 1
Quality: Perfect
Enhancements: Mitigation III
Description: This incredibly bulky suit of Heavy Armor is not for the weak willed or the weak kneed as it is massive in size and bulk providing an unsurpassed level of protection and Mitigation for its Tier.
Post Link:Name: Rose Plate
Your Profession: Blacksmith
Your Rank: 6
ID: 120360
Roll: 11
Item Type: Heavy Armor
Tier: 1
Quality: Rare
Enhancements: Thorns II
Description: This suit of Heavy Armor is buffed to a high polish and is incredibly detailed and intricate with carvings of roses intertwining the entire suit of armor. The thorns of the roses however are actually tiny razor sharp spurs projecting out of the armor which can catch and snag on an opponent when they successfully attack causing damage to the attacker.
Post Link:SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 121207
CD: 10 (Rare) -1 T1 Mat
LD: 12
EXP: 10
Roll: 121208
CD: 2 (Fail) -1 T1 Mat
LD: 2
EXP: 6
Roll: 121209
CD: 2 (Fail) -1 T1 Mat
LD: 10
EXP: 6
Roll: 121210
CD: 12 (PERFECT CRAFTED!!!) -1 T1 Mat
LD: 19
EXP: 13
Roll: 121211
CD: 7 (Uncommon) -1 T1 Mat
LD: 12
EXP: 8
Roll: 121212
CD: 2 (Fail) -1 T1 Mat
LD: 15
EXP: 6
Roll: 121213
CD: 8 (Uncommon) -1 T1 Mat
LD: 3
EXP: 8
TOTAL EXP: 417+57=474/639 Rank 6 Mentor
Name: Bloody Howl
Your Profession: Blacksmith
Your Rank: 6
ID: 121210
Roll: 12
Item Type: Weapon - Katana
Tier: 1
Quality: Perfect
Enhancements: Bleed, Bleed, DMG
Description: The keen edge of this Katana is made for one purpose: killing. Legends say that the blood of its victims has seeped into the blade, giving it a life of its own.
Post Link:SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 121877
CD: 6+1=7 (Uncommon) -1 T2 Mat
LD: 19
EXP: 8
Roll: 121878
CD: 7+1=8 (Uncommon) -1 T2 Mat
LD: 13
EXP: 8
Roll: 121879
CD: 9+1=10 (Rare) -1 T2 Mat
LD: 8
EXP: 10
Roll: 121880
CD: 7+1=8 (Uncommon) -1 T2 Mat
LD: 3
EXP: 8
Roll: 121881
CD: 3+2=5
LD: 2+3=5 (Fail to Salvage) -1 T2 Mat
EXP: 7
Roll: 121882
CD: 6+1=7 (Uncommon) -1 T2 Mat
LD: 2
EXP: 8
Roll: 121884
CD: 8+1=9 (Uncommon) -1 T2 Mat
LD: 10
EXP: 8
TOTAL EXP: 474+57=531/639 Rank 6 Mentor
SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)
· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 121973
CD: 12+1=13 (Perfect) -1 T2 Mat
LD: 14
EXP: 13
Roll: 121974
CD: 11+1=12 (Perfect) -1 T2 Mat
LD: 13
EXP: 13
Roll: 121979
CD: 10+1=11 (Rare) -1 T2 Mat
LD: 11
EXP: 10
Roll: 121980
CD: 11+1=12 (Perfect) -1 T2 Mat
LD: 19
EXP: 13
Roll: 121981
CD: 5+1=6 (Uncommon) -1 T2 Mat
LD: 13
EXP: 8
Roll: 121982
CD: 10+1=11 (Rare) -1 T2 Mat
LD: 19
EXP: 10
Roll: 121983
CD: 7+1=8 (Uncommon)
LD: 12
EXP: 8
TOTAL EXP: 531+75=606/639 Rank 6 Mentor
Name: Mermaid Queen's Tiara
Your Profession: Blacksmith
Your Rank: 6
ID: 121973
Roll: 12
Item Type: Heavy Armor
Tier: 2
Quality: Perfect
Enhancements: MIT II / Recovery
Description: This elegant tiara is crafted from a pearl colored material and shaped to represent coral. The piece is also adorned with tear drop shaped sapphires positioned to look like falling water droplets. Though extremely durable the armor piece infuses the wearer with a sense of vigor and energy while granting a sense of durability as well to the wearer. No one pushes around a queen. A small inscription is engraved on the inside. "For the one true mermaid queen of all the water droplets in Aincrad."
Post Link:Name: Forearm Axe
Your Profession: Blacksmith
Your Rank: 6
ID: 121974
Roll: 11+1=12
Item Type: Weapon - One Hand Battle Axe
Tier: 2
Quality: Perfect
Enhancements: DMG III
Description: This is a refined version of the prototype created earlier. The crescent shaped axe heads have been modified for safety, the spike on outside of forearm has been canted forward for punching and the blade has been sharpened to cut deeper and hold an edge longer.
Post Link:Name: Retribution
Your Profession: Blacksmith
Your Rank: 6
ID: 121979
Roll: 10+1=11
Item Type: Shield
Tier: 2
Quality: Rare
Enhancements: Thorns II
Description: This circular shield is covered with small spikes and razor sharp ridges that slice and cut into anyone who comes in contact with the outside of the shield
Post Link:Name: Bulwark of Defense
Your Profession: Blacksmith
Your Rank: 6
ID: 121980
Roll: 11+1=12
Item Type: Shield
Tier: 2
Quality: Perfect
Enhancements: MIT III
Description: This massive tower shield is thick and heavily reinforced providing the maximum amount of protection to its wielder.
Post Link:Name: Defender
Your Profession: Blacksmith
Your Rank: 6
ID: 121982
Roll: 10+1=11
Item Type: Shield
Tier: 2
Quality: Rare
Enhancements: MIT II
Description: This kit shield is reinforced to provide an added degree of protection for its wielder.
Post Link:SpoilerRank 6
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 6+)
[6-9] = Uncommon item (1 slot)
[10-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)
· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 123346
CD: 10+1=11 (Rare) -1 T2 Mat
LD: 10+3=13
EXP: 10
Roll: 123347
CD: 9+1=10 (Rare) -1 T2 Mat
LD: 16+3=19
EXP: 10
Roll: 123348
CD: 4+1=5 (Salvage) -1 T2 Mat
LD: 2+3=5 (Fail)
EXP: 7
Roll: 123349
CD: 6+1=7 (Uncommon) -1 T2 Mat
LD: 20+3=23
EXP: 8
Roll: 123350
CD: 4+2=5 (Salvage)
LD: 9+3=12 (Salvage)
EXP: 7
Roll: 123351
CD: 12+1=13 (Perfect!) -1 T2 Mat
LD: 11+3=14
EXP: 14
Roll: 123352
CD: 5+1=6 (Uncommon) -1 T3 Mat
LD: 20+3=23
EXP: 8
TOTAL EXP: 606+54=660/639 - 660/1279 - High Mentor (8 Crafts per day)
SpoilerName: Adders Tongue
Your Profession: Blacksmith
Your Rank: 6
ID: 123346
Roll: 10+1=11
Item Type: Dagger
Tier: 2
Quality: Rare
Enhancements: ACC II
Description: This dagger is do light weight and agile that it allows for unbelievably minute corrections mid strike allowing the wielder to rarely if ever miss their mark.
Post Link:SpoilerName: Heart Seeker
Your Profession: Blacksmith
Your Rank: 6
ID: 123347
Roll: 9+1=10
Item Type: Dagger
Tier: 2
Quality: Rare
Enhancements: DAM II
Description: This long dagger is nearly a short sword and has phenomenally sharp edges that slide easily through all but the most hardened and reinforced armor protection.
Post Link:SpoilerName: Sting of Hades
Your Profession: Blacksmith
Your Rank: 6
ID: 123351
Roll: 12+1=13
Item Type: Dagger
Tier: 2
Quality: Perfect
Enhancements: BLD II / ACC I
Description: This deadly dagger has a blade blade with crimson highlights that whisp with brimstone. The weapon has a wickedly sharp blade with microscopic serrations to it's edges which rip and tear devastating wounds while possessing an incredibly light weight that allows for lighting fast strikes.
Post Link:SpoilerRank 7
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-8] = Uncommon item (1 slot)
[9-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)
· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 123662
CD: 8+1=9 (Rare) -1 T2 Material
LD: 17+3=20
EXP: 10
Roll: 123664
CD: 5=1=6 (Uncommon) -1 T2 Material
LD: 6+3=9
EXP: 8
Roll: 123665
CD: 7+1=8 (Uncommon) -1 T2 Material
LD: 15+3=18
EXP: 8
Roll: 123666
CD: 2+1=3 (Salvage)
LD: 20+3=23 (Salvage)
EXP: 7
Roll: 123667
CD: 5+1=6 (Uncommon) -1 T2 Material
LD: 18+3=21
EXP: 8
Roll: 123668
CD: 6+1=7 (Uncommon) -1 T2 Material
LD: 20+3=23
EXP: 8
Roll: 123669
CD: 6+1=7 (Uncommon) -1 T2 Material
LD: 8+3=11
EXP: 8
Roll: 123670
CD: 3+1=4 (Salvage)
LD: 12+3=15 (Salvage)
EXP: 7
TOTAL EXP: 660+64=724/1279 - High Mentor (8 Crafts per day)
SpoilerName: Yukianesa
Your Profession: Blacksmith
Your Rank: 7
ID: 123662
Roll: 8+1=9
Item Type: Katana
Tier: 2
Quality: Rare
Enhancements: 2 DMG
Description: Snow falls from the blade of this katana with every swing. Though incapable of freezing, it's still a beautiful sight.
Post Link:SpoilerName: Yukianesa
Your Profession: Blacksmith
Your Rank: 7
ID: 123662
Roll: 8+1=9
Item Type: Katana
Tier: 2
Quality: Perfect
Enhancements: 3 DMG
Description: Snow falls from the blade of this katana with every swing. Though incapable of freezing, it's still a beautiful sight.
Post Link:
SpoilerRank 7
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-8] = Uncommon item (1 slot)
[9-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 124176
CD: 4+2=5 (Salvage)
LD: 11+3=14 (Salvage)
EXP: 7
Roll: 124177
CD: 7+1=8 (Uncommon) -1 T3 Mat
LD: 6+3=9
EXP: 8
Roll: 114178
CD: 1 (Critical Fail) -1 T3 Mat
LD: 14+3=17
EXP: 6
Roll: 114179
CD: 9+1=10 (Rare) -1 T3 Mat
LD: 15+3=18
EXP: 10
Roll: 124180
CD: 4+1=5 (Salvage)
LD: 1+3=4 (Failed Salvage) -1 T3 Mat
EXP: 7
Roll: 124181
CD: 6+1=7 (Uncommon) -1 T3 Mat
LD: 14+3=17
EXP: 8
Roll: 124182
CD: 8+1=9 (Rare) -1 T3 Mat
LD: 1+3=4
EXP: 10
Roll: 114183
CD: 6+1=7 (Uncommon) -1 T3 Mat
LD: 9+3=12
EXP: 8
TOTAL EXP: 724+64=788/1279 - High Mentor (8 Crafts per day)
DAY 16: (4/24/20)
SpoilerRank 7
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11+)
[6-8] = Uncommon item (1 slot)
[9-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)
· Critical Fail and Fail crafts: +1 EXP
· Salvage crafts: +2 EXP
· Uncommon crafts: +3 EXP
· Rare crafts: +5 EXP
· Perfect crafts: +8 EXP
Roll: 143938
CD: 8+1=9 (Rare) (-1 T3 Mat)
LD: 10+3=13
EXP: 5+5=10 EXP
Roll: 143939
CD: 3+1=4
LD: 16+3=19 (Salvage Materials)
EXP: 2+5=7 EXP
Roll: 143940
CD: 11+1=12 (PERFECT!!) (-1 T3 Mat)
LD: 2+3=5
EXP: 8+5=13 EXP
Roll: 143943
CD: 4+1=5
LD: 14+3=17 (Salvage Materials)
EXP: 2+5=7 EXP
Roll: 143950
CD: 12+1=13 (PERFECT!!!) (-1 T3 Mat)
LD: 5+3=8
EXP: 8+5=13 EXP
Roll: 143951
CD: 4+1=5
LD: 12+3=15 (Salavage Materials)
EXP: 2+5=7 EXP
Roll: 143952
CD: 1+1=2 (FAIL) (-1 T3 Mat)
LD: 16+3=19
EXP: 1+5=6 EXP
Roll: 143953
CD: 10+1=11 (Rare) (-1 T3 Mat)
LD: 13+3=16
EXP: 5+5=10 EXP
+73 EXP
TOTAL EXP: 724+73=797/1279 - High Mentor (8 Crafts per day)
-5 T3 Mats
SpoilerItem Name: Reinforced Steel Plate Armor
Profession: Blacksmith
Rank: 8
Roll ID: 143940
Roll Result: CD:11+1=12 / LD: 2+3=5Item Type: Heavy Armor
Tier: 3
Quality: Perfect
Enhancements: Mitigation III
Description: A set of plate armor, nearly identical in appearance to the standard set that players might obtain from their 'beginner packages'. What sets this piece apart from the others is in the details; intricate engravings line the chestplate's edges, and its crafter's signature (a blocky A) has been imbued into a corner.
Post Link:
SpoilerItem Name: Energizing Eclipse Armor
Profession: Blacksmith
Rank: 8
Roll ID: 143950
Roll Result: CD: 12+1=13 / LD: 5+3=8Item Type: Heavy Armor
Tier: 3
Quality: Perfect
Enhancements: Mitigation I / Recovery II
Description: This heavy armor piece is made from a heavy black material with red accents to define the lines and curves of the wearer. The breast plate is little more than a heavily reinforced bra with red accents flowing along the curves and a pair of greaves which are little more than an armored bikini bottom also with red accents along the sides of the piece.
DAY 17: (4/30/20)
Spoiler
Roll: 145128
CD: 9+1=10
LD: 8+3=11 (Rare) (-1 T3 Mat)
EXP: 5+5=10 EXP
Roll: 145129
CD: 7+1=8
LD: 8+3=11 (Uncommon) (-1 T3 Mat)
EXP: 3+5=8 EXP
Roll: 145130
CD: 2+1=3 (-1 T3 Mat)
LD: 1+3=4 (No Slavage)
EXP: 2+5=7 EXP
Roll: 145131
CD: 9+1=10 (Rare) (-1 T3 Mat)
LD: 17+3=20
EXP: 5+5=10 EXP
Roll: 145132
CD: 10+1=11 (Rare) (-1 T3 Mat)
LD: 18+3=21
EXP: 5+5=10 EXP
Roll: 145133
CD: 12 (Perfect) (-1 T3 Mat)
LD: 17
EXP: 8+5=13 EXP
Roll: 145135
CD: 2+1=3
LD: 7+3=10 (Salvage)
EXP: 2+5=7 EXP
Roll: 145136
CD: 9+1=10
LD: 20+3=23 (Rare) (-1 T3 Mat)
EXP: 5+5=10 EXP
+75 EXP
TOTAL EXP: 797+75=872/1279 - High Mentor (8 Crafts per day)
-7 T3 Mats
Ancient Battle Axe
SpoilerItem Name: Ancient Battle Axe
Profession: Blacksmith
Rank: 8
Roll ID: 145133
Roll Result:CD: 12 (Perfect) (-1 T3 Mat) LD: 17
Item Type: One Hand Battle Axe
Tier: 3
Quality: Perfect
Enhancements: Damage III
Description: This Battle Axe is extremely deadly and holds an edge that never dulls. The axe heads are engraved with ancient Celtic knot work patterns.
DAY 17: (5/1/20)
Spoiler
Roll: 145295
CD: 2+1=3 (Salvage)
LD: 16+3=19 (Mats Salvaged)
EXP: 2+5=7 EXP
Roll: 145296
CD: 7+1=8 (Uncommon) (-1 T2 Mats)
LD: 4+3=7
EXP: 3+5=8 EXP
Roll: 145297
CD:4+1=5 (Uncommon) (-1 T2 Mat)
LD: 16+3=19
EXP: 3+5=8 EXP
Roll: 145298
CD: 7+1=8 (Uncommon) (-1 T2 Mat)
LD: 8+3=11
EXP: 3+5=8 EXP
Roll: 145299
CD: 5+1=6 (Uncommon) (-1 T2 Mat)
LD: 5+3=8
EXP: 3+5=8 EXP
Roll: 145300
CD: 8+1=9 (Rare) (-1 T2 Mat)
LD: 4+3=7
EXP: 5+5=10 EXP
Roll: 145301
CD: 3+1=4 (Salvage)
LD: 18+3=21 (Mat Salvaged)
EXP: 2+5=7 EXP
Roll: 145302
CD: 10+1=11 (Rare)
LD: 17+3=20 (-1 T2 Mat)
EXP: 5+5=10 EXP
Roll: 145303
CD: 5+1=6 (Uncommon)
LD: 8+3=11 (-1 T2 Mat)
EXP: 3+5=8 EXP
+ 74 EXP
TOTAL EXP: 872+74=946/1279 - High Mentor (8 Crafts per day + 1 Hard Working = 9 Crafts per day)
DAY 18: (7/24/2020)
SpoilerRank 7 - High Mentor Blacksmith: Able to craft Tier 7 equipment. 8 crafts per day.
►Rank 7
[1] = Critical failure (Lose materials)
[2] = Fail (Lose materials)
[3-5] = Salvage (Keep materials on LD 11 - 5 = 6+)
[6-8] = Uncommon item (1 slot)
[9-11] = Rare item (2 slots)
[12] = Perfect item (3 slots)
· Critical Fail and Fail crafts: +1 EXP + 2 = 3
· Salvage crafts: +2 EXP + 2 = 4
· Uncommon crafts: +3 EXP + 2 = 5
· Rare crafts: +5 EXP + 2 + 7
· Perfect crafts: +8 EXP + 2 = 10
Hard Working:
+2 EXP per crafting attempt and +1 crafting attempt per day
►Trading Hall
Solo Buff
Restriction: Mercantile Guild
Buff Name: "Lucrative"
Buff Effect: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.» Obsidian Anvil
Name: Obsidian Anvil
Your Profession: Blacksmith
Your Rank: 5
ID: 47084
Roll: 11+1=12
Item Type: Tool
Tier: 2
Quality: Perfect
Enhancements: Ambition.
Description: A hardened anvil that will take many million hits before denting the slightest, one of the best tools for a blacksmith to have.Hephestus's Hammer (+1 CD)
Name: Luck Stone
Your Profession: Artisan
Your Rank: 5
ID: 117668
Roll: 12
Item Type: Trinkets
Tier: 1
Quality: Perfect
Enhancements: LD +3
Description: This small stone is made from a crystal clear unknown material and contains a perfect four leaf clover encased within its depths.
Post Link: http://www.sao-rpg.com/topic/17246-f03-r5-artisan-pk-accessible-dream-land/?do=findComment&comment=574528CRAFT ATTEMPTS
Roll: 161106
CD: 3+1=4 (Salvage)
LD: 15 +3=18 (Mat Salvaged)
EXP: 4
Roll: 161107
CD: 3+1=4 (Salvage)
LD: 3+3=6 (Mat Salvaged)
EXP: 4
Roll: 161108
CD: 5+1=6 (Uncommon) (-1 T3 Mat)
LD: 6+3=9
EXP: 5
Roll: 161109
CD: 5+1=6 (Uncommon) (-1 T3 Mat)
LD: 20+3=23
EXP: 5
Roll: 161110
CD: 10+1=11 (Rare) (-1 T3 Mat)
LD: 3+3=6
EXP: 7
Roll: 161111
CD: 8+1=9 (Rare) (-1 T3 Mat)
LD: 11+3=14
EXP: 7
Roll: 161112
CD: 10+1=11 (Rare) (-1 T3 Mat)
LD: 20+3=23
EXP: 7
Roll: 161113
CD: 2+1=3 (Salvage)
LD: 9+3=12 (Mat Salvaged)
EXP: 4
Roll: 161114
CD: 5+1=6 (Uncommon) (-1 T3 Mat)
LD: 13+3=16
EXP: 5
TOTAL EXP: 946 + 48 = 994/1279
TOTAL RAIL TRACKS CRAFTED: 6
T3 Mats expended: 6
[SP/F1] <<The First Few Lessens Are Free>>
in Beginner Floors
Posted
There was a faint but distinct tinkle tinkle as a small bell over the door announced his entry into the shop. Alec was pleased with the look and feel of the shop. It was small and quaint like many Mom and Pop stores back home. The shelves were clean and tidy with small vials in neat rows and various crafting reagents neatly organized by type neatly stored on the shelves. As Alec entered an older fellow (only hand full of years older than Alec actually) looked up from his work at the counter. He squinted towards the door first before taking his spectacles from his face and lying them next to him on the counter. Once he placed his glasses down his eyes refocused and a warm genuine smile spread across his face. "Welcome, welcome to Zakariah's Alchemical Supplies. I'm Zakariah how can I be of assistance to you good sir?"