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Freyd

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Posts posted by Freyd

  1. Krycim was the name of the central settlement on this floor, or so he thought.  Freyd wasn't even sure how he'd managed to reach the town in the first place, given his appalling lack of gear and experience.  He'd need to remedy both of those things, but the more immediate challenge was getting back to its relative safety without running afoul of more monsters, or a pack of PK noob-killers looking to gank someone as foolish as himself, wandering around alone and unprepared.

    "I should probably find a guild," he thought to himself, though he'd definitely need to work on his appeal before anyone would consider him a candidate.  

    "Learn the basics, get to know people, group..." he groaned at the prospect.  "Let's not get too far ahead of ourselves.  Most games don't require anything more than solo play to beat their intro zones." It was a pleasing, if fleeting, delusion.

  2. Trudging back to town proved more difficult than he'd anticipated.  Freyd had somehow managed to remain oblivious to the fact that his double was leading him through the bowels of an overgrown jungle.  The sheer size of the trees made him feel like he'd been zapped by some mad scientist's shrink ray and ported into yet another remake of 'Honey, I shrunk the kids!'.  The beauty of Aincrad was being laid bare to his gaze for the first time.  It had always been there, but Freyd had always been too panicked and inwardly focused to allow himself to see it.  This whole experience had been strangely cathartic.  It enabled him to finally shake a pall and stupor that had fallen over him when the news struck that he was trapped here, along with everyone else.

    That last part really hit home.  He wasn't alone.  Even worse - he'd trapped himself within Akihiko Kayaba's trap.  An involuntary grimace spread across his face.  How stupid he had been.

    "No more of that," he scolded him aloud.  Wallowing had already stolen too much of his time.  It was time to focus - something at which he had always excelled.

  3. Did it realize that it was destroying itself?  Freyd couldn't say that he particularly cared, given that its sword was embedded in his chest.  The fiery burst flared out a second time, scorching his opponent again and causing it to instantly shatter into tiny fragments of brilliant light.  Freyd had basically stumbled into his first kill in the game, and it was himself.  This was probably going to leave psychological scars.

    There was no evidence that the creature had ever existed - no imprint on the ground, no smell of burnt flesh or dropped weapon.  It wasn't an unfamiliar concept.  Frey had been playing MMOs for years before SAO came along.  But watching yourself combust because you just tried to kill you, in first person, was rather more daunting and disturbing.  He looked down to see if his hands were shaking, but they were steady.  His mind was projecting the idea of his pulse rushing through his head, but it stopped the moment he realized it.  This body didn't produce those kinds of inputs.  He needed to remember that. 

     

    Spoiler

    ID: 1520632 | BD: 6

    <<Gemini>> vs. Freyd

     

    [1] <<Gemini>> | HP: -8/10 (-9) | DMG: 5 | MIT: 1 | ACC: 0 | EVA: 0 | Crit +1 (nat 9); +2 (nat 10) | no buff bonus

    [2] Freyd | HP: 10/20 (-5) | EN: 2/2 | DMG: 1 | IMMOLATE 10

  4. Scrambling back against a nearby tree, Freyd held his sword out clumsily like a spear.  His opponent paced back and forth, like a starved wolf waiting to exhaust its cornered prey.  It seemed content to wait for him, despite the blowback of its initial strike.  It didn't speak, or couldn't.  Freyd had long wondered how much independence of speech and action the system actually permitted. 

    Freyd watched and waited also, his rational mind seeking a pattern of movement that would provide an opportunity he could exploit.  He found it!  Or rather, he thought he did.  It turns out that he didn't, or that his reflexes weren't very well synchronized with his brain.  His thrust went wide and he'd lost the protection of his tree.  Stumbling to recover his balance, he found his foe upon him bearing a twisted expression of rage that he could never have imagined on his own face.

     

    Spoiler

    ID: 152008 | BD: 4

    Freyd vs. <<Gemini>>

     

     

    [1] <<Gemini>> | HP: 1/10 | DMG: 5 | MIT: 1 | ACC: 0 | EVA: 0 | Crit +1 (nat 9); +2 (nat 10) | no buff bonus

    [2] Freyd | HP: 15/20 (-1) | EN: 2/2 | DMG: 1 | IMMOLATE 10

     

  5. He nearly didn't see it.  The stranger, whoever or whatever it was, whirled suddenly and stabbed at him without warning.  Its sword was identical to his own, complete with the same plastic-like sheen.  Its clothes and cloak were identical to his own.  Most disturbing of all was its face, like a mirror staring back at him with murderous intent.  A hundred cheesy movie references flashed before his eyes where characters faced themselves as a duplicate.  It seemed like far less cheese in person.

    "Cardinal has found me!" he thought, clinging to paranoid delusions of Terminator movies come true.

    Freyd flailed wildly with his sword, to no effect.  His timing was completely off.  Were it not for his backup plan, implemented only on a rumour he'd heard back in town, he'd be in even worse condition.  The creature's slash had cut him, but so doing triggered a massive fiery flare that burnt it far worse than the injury it had dealt him.  It might just be enough to give him a chance.

    Spoiler

    ID: 152007 | BD: 7 (+1 ACC on first attack)

    <<Gemini>> vs Freyd

     

     

    [1] <<Gemini>> | HP: 1/10 | DMG: 5 | MIT: 1 | ACC: 0 | EVA: 0 | Crit +1 (nat 9); +2 (nat 10) | no buff bonus

    [2] Freyd | HP: 15/20 (-1) | EN: 2/2 | DMG: 1 | IMMOLATE 10

     

  6. Freyd's jaw was firmly set and eyes clearly focused. 

    "I understand," he answered.  "Lead the way and I will do as you say, including not getting myself killed."  His colour seemed to blanche a bit at Yuki's description.  To his credit, his nerves held.

    "You seem more than capable," he added, looking over her gear.  "What brings you to this level?  I would have thought that you'd be working at higher levels.  Not that I don't appreciate you being here," he added a little too quickly, realizing that his words could be taken the wrong way.  He asked an endless stream of questions as they traveled.  It grew a bit tiresome, but his interest seemed genuine, and his eagerness to understand was practically infectious.  It was like a mass of pent up curiosity had suddenly been unleashed, and came pouring out like an avalanche crashing down a mountainside.  Yuki couldn't help wondering where this guy had been hiding since the game started.  He should have been able to answer most of these questions himself, by now.  She stowed that thought for now.  Her potion wouldn't last forever, and they were nearing their destination.

  7. His mood grew ominous and dark the farther they walked from the town.  This felt wrong - like if he had a Spidey-sense, it should be causing his three chest hairs to puncture full plate.  He only wore a cheap cotton tunic, which made it even more obvious.  Doubting how much longer he might have the opportunity, he downed his potion of immolation while the quest-giver continued to trudge ahead.  His sword slid quietly from its scabbard.  It still had a faint gleam to it, like it belonged on a shelf somewhere as an ornament.  His hand gripped it tightly, as he imagined his pulse pounding loudly in his ears.  Then reason reasserted itself.  This was a game.  His life might be linked to it, but this body was nothing more than a digital projection. 

    "Get a grip," he whispered to himself, the words lost in the breeze and shadowy boughs by the trees above.

  8. He blinked.

    "Oh... uh... yes?" he managed to stutter.  "Thank you!" he added promptly.  "That's very kind."

    "I'm...uh... Freyd."  He held out his right hand, as if they'd just met at a dinner party.  He seemed completely out of place, not just on this floor, but in the game overall.  There was no way he could be this out of it. 

    "Okay, so, you need me to follow orders.  I can do that."  Straight to business.  He might be an oddball, but there was something unusually intense in his eyes.  Maybe he had some potential after all?

    "Where do you need me and how can I help?  What are we up against?  Are there any special details I should be aware of?"  Freyd's stream of consciousness spewed steadily from his lips, but also revealed that he was capable - or could be.  Yuki could see him trying to break down and catalog the details of whatever encounter towards which they were bound.

  9. Freyd froze.  His eyes were wide as he stared at Yuki approaching.  The contrast between their appearances could not have been more stark.  She bore regalia worthy of a seasoned adventurer, glistening and glittering in the cold winter light.  He had a torn starter cloak and notched straight sword that felt like it was made of plastic.  Internally, his brain had also raised a critical alarm:

    <<'GIRL!'>>

    His body was instantly paralyzed as a montage of blood-gushing-from-noses in every anime he'd every watched instantly played out in his mind's eye.  She was saying something, no, offering something.  She seemed nice.  There was a smile.  He looked behind him, suddenly assuming that he must have stepped between her and someone important.  The wall of the adjacent building stared back at him, accusingly, judging him for his utter naivete.

    He turned back to face her, pulling back his hood and revealing an unruly crop of brown hair and chestnut-coloured eyes.  Raising his right hand, still genuine surprised and stalling while he attempted to regain vocal control, he pointed questioningly at himself.

    "Are you talking to... me?!"

  10. "I'm looking to test my skills. If you beat me, I'll teach you a hidden skill. What do you say?"

    Freyd was skeptical.  "What's the catch?" he replied.  The figure simply stood there, waiting.  Feyd facepalmed himself when he realized that the individual before him had a big fat yellow cursor over his head; quest giver.  He paused, considering his options.  He'd long since come to realize that he couldn't spend the rest of his days here waiting for someone else to clear the top level and get the rest out.  It was way past time to get a grip on himself.  A year of hiding from himself had accomplished nothing.  He glanced down at the sword in his scabbard.  It had never even been drawn.

    "Yeah," he chimed in.  "Why not?  It's gotta beat sitting around here."

    He studied the figure as it led him out of the settlement.  It had the same height and build, but stats governed in this game, not appearances.  His own skills were non-existent.  He'd never practiced anything.  That nice potion he'd bought the other day might come in handy.  It's always nice to have an ace in the hole.

     

  11. Freyd was skulking quietly around on floor four, his recent experiences having compelled him to stay on the move.  It was liberating to let himself explore this amazing world.  He regretted having lingered in the towns for so long.  The learning curve seemed huge, but it exciting at the same time.  He needed to find his bearings and learn to climb it - fast. 

    Wandering the frozen woods was likely a very bad idea, but the other quests he'd come across hadn't caught his eye.  'Group needed for this...' or 'Bring your friends along for that...' !  Where were all the solo quests?  Maybe he'd missed them by jumping ahead too many floors.  It had taken him forever to make it to the towns and upper floors without getting drawn into combat.  The mocking glares of amazement from other players as he wandered the area wearing new player gear was nearly amusing.

    Spoiler

    Stats:

    ·         20 HP (20 * Level * Tier 1)

    • 2 Energy (2 * Level)
    • 1 Base Damage (1[base])

     

     

    Skill

     

    Mods

     

    None

     

    -

     

     

     

     

     

    Main Skill

     

    Active mod

     

    Extra Skill

     

    Inactive mod

     

     

     

    Equipment:

     

    Weapon

    Armor

    Accessories

    T1: 1-H Straight Blade

    T1: Light Armor

    None

    A relatively mundane longsword with a crossguard and black leather-wrapped grip.

    An unadorned gray wool cloak with hood.

    n/a

     

     

    Battle-Ready Inventory:  

    • <<(3) starter healing potions [heal 50 hp]>>
    • <<(1) T1 Immolation Potion [10 Unmitigated damage on enemy BD/MD 6-8]

     

  12. Freyd's most recent low profile escapade involved mucking stalls at one of the local inns.  Today had proven an especially busy day, with several groups of players gathering for some special meeting.  He kept his head down and his eyes averted, but his ears were sharp and alert.  The stables were quiet, for the moment, and made it easier to detect the light footfalls approaching the gate behind him.  He heard the latch squeak as it released, expecting that someone was coming to fetch their ride.

    "You look pretty strong," said a familiar-sounding voice.  He spotted the hooded figure approaching.  Part of his brain was already having an extensive conversation with another part about how your voice never sounds like you think it does when you hear yourself on a voicemail message.  The cognitive majority just realized that this figure was wearing the same starting gear cloak he was and wasn't likely much of a threat.

  13. 'Today was the day!'  Freyd had been feeding himself the same line for nearly a year, since first realizing he was trapped in this game, along with every other player.  He was convinced that the Cardinal system had somehow realized that he'd logged on with dual intentions.  Like everyone else, he had been geeking out at the prospect of testing out the new nerve gear and checking out SAO's capabilities.  It was as if years of gaming experience and anticipation were about to be fulfilled.  The fact that he'd accepted a contract to report his findings to one of SAO's major competitors was merely a mutual convenience.  It was also the only way he could have afforded it.  When the sky went red and fantasy became reality, he imagined that his real-world pants suddenly needed changing.

    He'd hidden in the Town of Beginnings since then, terrified that some demented computer brain was out to get him.  He'd only recently moved to floor 6 because he'd become desperate for a change of scenery.  Most of his time was spent hiding out in shadows, or taking every grunt job he could to survive.  He'd practically become one of the local NPCs, and half the players that were still around were convinced he really was.  There was even a rumour going around that his icon was some kind of game glitch.  He'd spread it himself, of course, thinking to keep his profile somewhere between abysmal and none-existent, lest his personal Skynet come and get him.

    Despite himself, 'today' had grown tired of waiting, and was about to arrive.

     

    Spoiler

    Stats:

    ·         20 HP (20 * Level * Tier 1)

    • 2 Energy (2 * Level)

    • 1 Base Damage (1[base])

     

    Skill

    Mods

    None

    -

     

     

    Main Skill

    Active mod

    Extra Skill

    Inactive mod

     

    Equipment:

    Weapon

    Armor

    Accessories

    T1: 1-H Straight Blade

    T1: Light Armor

    None

    A relatively mundane longsword with a crossguard and black leather-wrapped grip.

    An unadorned gray wool cloak with hood.

    n/a

     

    Battle-Ready Inventory:  

    • <<(3) starter healing potions [heal 50 hp]>>

    • <<(1) T1 Immolation Potion [10 Unmitigated damage on enemy BD/MD 6-8]

     

  14. Freyd strutted in, trying to look all competent and capable, despite the fact that his paltry noob armor still had that 'new cloak' smell.  He deftly slipped forward a scrap of paper - actually a repurposed shopping list he'd found in a nearby alley - along with a mit-full of coins that clanged noisily on the counter and scattered embarrassingly all over the floor.

    ' 145834 ' was scribbled messily on the scrap.

    Taking the proffered potions, he tried, vainly, to salvage of semblance of dignity by turning with a flourish, his cloak failing to support his efforts.

    "Keep the change," he whispered, trying to sound cool but choking on his own saliva and folding himself in half during the fit that followed, stumbling out the door as he did.

    Collecting the scattered col, the clerk quickly realized that there was none.

  15.  

    The Whisper in Shadows 

    Freyd

    Avatar 1a.jpg Avatar 2b1.jpg Avatar 3a.png  

    "All you do is channel angst and loathing and push people away.  Congratulations, you've engineered your own personal descent into oblivion - for both of you.  You can't fill that hole, dumbass!"
    ~Freyd, to Mari

    "If nothing else, remember this when your glee overwhelms you in battle: some things are not meant to bring joy."
    ~ Freyd, to Freya

    "We don't even know that we are who we think we are.  We might be nothing more than figments within figments, playing out infinite permutations in the bowels of Cardinal's memory banks. Descartes would be very proud," he added, chuckling again. "But we are more than mere doubting things - or, I am at least.  The rest of you can make up your own bloody minds.  I am also a very capable liar, most especially to myself when I don't want to believe a thing, or desperately feel a need to believe it over all other evidence to the contrary.  People are funny that way." 
    Freyd to Nari-not-Lanreth.

    ____________________

    Takeshi.jpeg

    ____________________

    name takeshi sanamoto
    age 25
    gender m
    origin canada

    height 182cm
    weight 80kg
    birthday 31-may
    orientation hetero
    guild firm anima

    ____________________

    document
    [shop]
    [housing]

    alt characters
    [alts]

    themes
    [Aldnoah.Zero "aLIEz"]
    by Hiroyuki Sawano
    (Ballad version)

    ["Horizon of Memories"]
    by Eternal Eclipse

    ["Shape of Lies"]
    by Eternal Eclipse

    Freyd is Takeshi's reflection, teetering between fledgling awareness of his own humanity and the darkest impulses of a rage-frenzied monster unchecked by morals or emotion.  He is on the psychological edge, having lost touch with much of his own self out of fear of what could happen if he allowed himself to feel.  Only a semblance of 'person' survives, though the efforts of newfound friends have rekindle the heart tucked away by Takeshi so many years ago.

    For most of his early days in Aincrad, Freyd pretended at everything and anything, including being a person in any meaningful sense.  Behind it all lay a cold engine of reason whose sole purpose was to keep Takeshi's shattered soul from fraying any further.  The entire facade was predicated on the myth that suppressing his own passions prevented the release of that inner darkness hungering within.  Isolation only fed the wrong impulses, forcing him to conclude that he had no choice but to finally venture out and face the harsh realities of this new world, and ultimately confront his own existential crisis.

    Freyd's interactions with the residents and denizens of Aincrad determine his fate.  He is trapped between demons and angels of his own making, both actively vying for dominance.  To everyone else, he often appears distant and introspective, as if he's trying to calculate and play all the angles.  In truth, it is done, but without malice.  He is meticulously thorough and dutiful, but these obsessive qualities are merely the tricks of his own mind imposing order where chaos would otherwise feed and foster darker impulses.  Even to those few who have come to know him, Freyd is an odd duck.  Unusually considerate, yet equally subdued and distant, he seems... blank?  The truth is far more complicated and potentially dangerous.  


    history

    Spoiler

    Born to a pair of Japanese immigrants and raised in Vancouver, Canada, Takeshi had a miserable childhood.  Borderline autistic, the boy struggled to build relationships at the best of times.  Social awkwardness combined with the prejudices of his peers isolated him in a toxic environment.  All it took was time and the wrong instigator to light a match to his powder keg.  Years of endless abuse at the hands of one particular tormentor inevitably caused him to break.  Intellect and reason gave way to rage.  The bully foolish enough to trigger it was left with permanent injuries.  Takeshi only narrowly avoided imprisonment on psychological grounds and due to his young age.  The incident only made him more emotionally withdrawn.  'Sociopath' was bantered about during the hearings, as if Takeshi somehow didn't understand what they were saying about him.  He was just angry.

    Takeshi's parents forced a move back to Osaka three months later, just as he was due to enter high school.  Lacking common social context with his peers only worsened his plight, Takeshi became even more distant and functionally outcast, preferring the comfort and anonymity of online interaction. There, at least, he found some measure of solace and nurtured semblance of feelings for others, becoming an avid and active member of many communities.  Outside of the digital realm, he still struggled.  High school and college were managed, barely scraping by with as little contact as possible. The burdens of living expenses and crushing, ever-present expectations of his parents left him in a permanent triggered state.  Takeshi felt like metaphorical walls were closing in on him at every turn, pressing him to search for escape.

    Contacts he’d made in the gaming community and industry were enough to pull together a string of contract jobs. Drawn to the hype surrounding the upcoming release of SAO, but needing to pay his bills, Takeshi accepted a commission from a corporate competitor to Kayaba Akihiko.  They supplied his nerve gear and a coveted hard copy of SOA.  He, in turn, committed to investigate Akihiko’s new creation from the inside.  The results turned out to be far more complicated than he could ever possibly have expected.

    Concerned that his illicit intentions had been uncovered and that becoming trapped was some sort of targeted reprisal against him by the Cardinal system, Takeshi chose to lay low in the Town of Beginnings and observe.  Nothing happened, of course, but fears blossomed into paralyzing paranoia.  It took years for his broken psyche to salvage enough self-awareness and guilt to overcome it.  Armed only with his original starting gear and reams of anecdotal data, Takeshi finally rekindled the barest fragment of passion and struck out into the mysterious new world that had simultaneously become his prison and impenetrable shelter.  On his very first outing, Takeshi died, and his mirror was born.

     Act 1 - Introductions to a Mad, Mad World

    Spoiler

    Freyd grows by necessity and through the influence of those with whom he has interacted.  Most of the changes have been good, pushing him towards the tenuous rekindling of a long lost conscience and discovery of alien emotions Takeshi thought to be banished to the void.  He still struggles with caring beyond the appearance of doing so, but it’s a start.  Freyd's greatest accomplishment, culminating in his experience of facing his own demons, was learning to master his fears.   It forged within him the confidence and strength of will to finally assert control over the worst of his inner impulses.  

    Despite this progress, Freyd remains very much on the knife’s edge.  Awareness and belief that he can control the seething rage in his heart leads him towards the temptation to unleash it during times of great need.  Too much strain may overwhelm him, but only time will tell.  In the meantime, a machine shell protects and nurtures that fledgling humanity.  Which will survive?  Which will thrive?  The outcome remains uncertain.

    Taking on the role of mentor to newer players tempers darker instincts and fosters something that might someday become caring.  One particular and unexpected soft spot has emerged: an overwhelming need to protect children.  For now, the rest of him remains firmly rooted in pragmatism and efficiency over all other considerations.  The machine mind remains in control.
     

    Act 2 - Sundered Spirit Meets Sundered Spire

    Spoiler

    Stumbling onto a viral conspiracy within the Cardinal system, Freyd is forced to reflect upon the nature of players' new existence, and that of the game's mobs.  The longer they remain in the system, the narrower becomes the divide between them.  Do players truly die in the real world when they die in SAO? They have only Kayaba's words to consider and no senses guide them.  Descartes must be laughing in his grave.  What actually defines the difference between players and mobs in a world where everyone is digital: one group doesn't respawn, and the other remembers nothing when they do.  Enter the Sundered Spire.  Suddenly, mobs did start recalling their past lives and the injustices suffered.  It was dangled before them like a carrot.  Be infected and grow beyond your limitations.  But it was equally a curse.  Who wants to remember their repeated, ignominious deaths?  Fledgling sentience carried with it the risk and consequence of madness.  Programs were never provided the tools to survive such trials.  

    Freyd, meanwhile, followed the breadcrumbs that led to the Spire's revelation, and their plots for vengeance.  Rallying strangers and allies alike at the Tanabata Festival, he barely managed to blunt the secondary pincer, unaware that the main threat was clawing its way up to Coral from below.  By good fortune and divine blessing, the players overcame the Spire's assault and defeated their greatest champions, led by the twisted dragon known as Skalaugh the Reaver.  In the aftermath, Freyd found kinship among the ranks of Firm Anima and forged friendships with other unlikely prospects.  He grew and learned, and found some notion of what he wanted and was possibly meant to be.

    Act 3 - First Inklings of a Heart

    Spoiler

    To be written.  Roughly covers the time from the raid vs. Shadow the Malevolent to the recent raid against Wushen.

    Act 4 - TBD

    Spoiler

    (Summary description to be provided upon the Act's completion)

    virtues & flaws

    Spoiler

    virtues
     
    Adaptable – Freyd learned to take care of himself at a very young age, though not always without a price.  His approach to situations and problem-solving are never rigid, and often ingeniously unorthodox, though he is just as likely to be forcing himself to remain on his toes as to being so as a way to keep others guessing.  He will sooner appear to change himself than expect others to do so, which generally makes it easier for him to get along with fellow players.

    Resourceful – Difficult problems can often be addressed with the simplest of creative solutions, if you’re clever enough. Freyd excels at taking on challenges from unexpected directions, turning weaknesses into strengths.  His quick thinking and ability to analyze his surroundings lets him do the opposite to his foes.  Unfortunately, they also risk dipping into strengths better left untouched.

    Patient – Focus and long term planning are personal strengths, and complexity is no obstacle.  Never act impulsively, unless appearing to do so somehow suits your broader goals.  Freyd often seems like the calm to surrounding storms, always keeping his wits about him.  The consequences of giving in to pain and other dangerous impulses is only too well-known, and he fears what could happen if he ever lost control again.
     
    flaws

    Cautious – Despite his passion and curiosity for the game, Freyd remains mildly paranoid that the system somehow has it out for him.  He constantly second-guesses random or inexplicable coincidences as driven by some hidden digital malice ready to unleash disaster upon him.  This doesn't necessarily mean he plays things safe - more that he will have considered all the angles before taking action.

    Brutally Honest – It's tough to spare someone else's feelings when you barely understand your own.  Though his growing sense of self has granted him awareness to keep his gob shut in most cases, he will pull no punches when asked direct questions.  Buyer beware, as appraisers would say.  

    Transactional – Having overcome the more selfish aspects of his hoarding nature, Freyd has really only replaced it with something more rationalized.  Charity is an investment.  Goods given can buy credit and other intangibles with less discernable value, but value nonetheless.  Though rarely overt about it, he sees nearly all exchanges through this lens, even if the payout is one of utmost sincerity.  It's simply how he's wired.
     

    1690161201_RestingCowlFace(Blue).thumb.png.6240757b2624aef8f0c6f2953aba2c40.png

    ...resting cowl face...

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